Commit Graph

672 Commits (1431afb51a08535a0ceabc22f11a55c0e5f5bb93)

Author SHA1 Message Date
kberg-amzn 0a829f9661 Merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 95d7cc7212 Adding the NetworkConnectionComponent to hold user nonce and migration values for a backup host in case the current host crashes or abnormally disconnects
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar 33029945cb Merge branch 'development' of https://github.com/o3de/o3de into mp_autogen_move 4 years ago
AMZN-Olex 1765934281 Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/nettransform_local_for_children_cr 4 years ago
kberg-amzn 2c19abf7ee
Merge pull request #4287 from aws-lumberyard-dev/LYN6657_MultiplayerScriptImprovementsForDemo
LYN6657 Misc Improvements for Multiplayer Scripting
4 years ago
Gene Walters 8c4ff8802c Small fix to use AZ_CRC_CE
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
SergeyAMZN 66a875bf79
Merge pull request #4261 from aws-lumberyard-dev/MPSpawnableHolderUpdate
Updated NetworkSpawnableHolderComponent to use TransformBus instead o…
4 years ago
puvvadar 93761a754b Merge branch 'development' of https://github.com/o3de/o3de into mp_autogen_move 4 years ago
puvvadar 5114c2e0f2 Move AutoComponent jinjas to Include and update cmake accordingly
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
pereslav bf1ebea202 Moved local variable to a smaller scope
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
pereslav 44c8ae2872 Changed NetworkSpawnableHolderComponent to use Entity::GetTransform instead of an ebus call
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
kberg-amzn f837f0494b many bug fixes
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters e91353143f Merge branch 'upstream/development' into LYN6657_MultiplayerScriptImprovementsForDemo 4 years ago
AMZN-Olex 40286b7bac A small optimization
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 6d005c62f4 Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/nettransform_local_for_children_cr 4 years ago
Gene Walters a44af20f9a Adding parameter names to NetworkCharacterComponent script events so people know what the parameters are used for in scriptcanvas
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
puvvadar f142e30da6 Fix AutoGen of RPCs with no params
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters cd85df35b6 Make sure Multiplayer AutoComponents dont generate property OnChange script events if GenerateEventBindings is disabled
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters c2c18f094b Exposing NetworkCharacterComponent::TryMoveWithVelocity to script. Updating Multiplayer AutoComponent baseclass behavior context to Reflect itself instead of its derived (human made) component. This is so the derived class can also create behaviorcontext classes of its own if needed. Misc copyright header edit.
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
AMZN-Olex 4308db0c6d Debug build clang fixes
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 3c46336ab0 NetTransform replicates local transform for child entities
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
pereslav 1087498d00 Merge branch 'development' of https://github.com/o3de/o3de into MPSpawnableHolderUpdate 4 years ago
AMZN-Olex ce1614bd57 Merged with dev
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
pereslav ae2525564d Updated NetworkSpawnableHolderComponent to use TransformBus instead of FindComponent. Added dependency on TransformService
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
AMZN-Olex cb75607106 Merged dev
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
SergeyAMZN 35517c4e6a
Merge pull request #4023 from aws-lumberyard-dev/MPSpawnableRework
Reworked net entities instantiation in order to fix entity references…
4 years ago
kberg-amzn aacb6a18db Hook up the last client inputId to the migrate notification
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn e8aeb9b101 Format fixing
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn d28bcbe027 Reverts changes to component application and adds further client migration handling hookup
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex 5f73061227 Adding client side on-parent-changed logic for Network Transform Component
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
kberg-amzn ca7de715fd minor code cleanup
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex f85a7dfeeb Merged dev
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
pereslav dc0bb00c10 Added an error check in case of a requested spawnable is not networked
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
pereslav 895974db57 Removed spawn/despawn events from the spawnable system. Used NetworkSpawnableHolderComponent instead
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
kberg-amzn 1000a07b3f merging latest main
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters 465f91c7f5 Fix compiler error because EntityPreRenderEvent only takes one float for deltaTime now
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn 22ab484986 merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 52004f6cb5
Merge pull request #4120 from aws-lumberyard-dev/LYN6527_MoveMPSampleComponents_into_MultiplayerGem
Move Multiplayer Sample Components into Multiplayer Gem
4 years ago
kberg-amzn 011bd5d10e merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 8401ee409b merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex 78148ead7c Unittests for IsHierarchyEnabled
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex bcc77d75db Merge branch 'development' of https://github.com/o3de/o3de into Network/olex/hierarchy_component_phase1_pr 4 years ago
kberg-amzn 6e84495975 Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar 3e8fe7df39 Add unit tests for RewindableObject Get and GetPrevious
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters 95a1b9c1a3 Minor commenting improvements based on PR feedback
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
puvvadar bc8ccde318 Merge branch 'development' of https://github.com/o3de/o3de into mp_blending_cleanup 4 years ago
puvvadar 67e2498a12 Update GetPrevious to behave similarly to Get when rewound on owning connection
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters ca5e26e2f9 Merge branch 'upstream/development' into LYN6527_MoveMPSampleComponents_into_MultiplayerGem 4 years ago
puvvadar f2841f2eba Fix interpolation logic errors in NetworkTransform
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
pereslav 454ae90afb Added a few whitespaces
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
kberg-amzn f1f35a0ba8
Merge pull request #4003 from aws-lumberyard-dev/MultiplayerRewindClear
Multiplayer rewind clear
4 years ago
pereslav a3dfb88696 Added support for instantiating network spawnables for any spawnables, not just root spawnable
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
Gene Walters ae8ed4462f Small fix for Linux compiler
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
AMZN-Olex 2be5854beb Cleanup
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 2637fa45b8 Minor refactor to address CR
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 9e31c3ebf5 Refactoring m_isDeactivating into m_isHierarchyEnabled
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex c673988935 Unittest refactoring
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Gene Walters 0cda54c84d Fixing copyright headers. Also removing some #includes that HitVolumes didn't need
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
AMZN-Olex 714dc0a0e8 Refactoring away the use of AZ::TransformNotificationBus. Added unittests for deactivating parents of inner roots.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Esteban Papp 36b7cb2814 Merge branch 'development' into cmake/warn_virtual
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Framework/AzCore/AzCore/Memory/HeapSchema.h
#	Code/Framework/AzCore/AzCore/Memory/HphaSchema.h
#	Code/Framework/AzCore/AzCore/Memory/MallocSchema.h
#	Code/Framework/AzCore/AzCore/Memory/OverrunDetectionAllocator.h
4 years ago
Gene Walters 73b04d7e34
Network Input Exposed to Script (#3990)
* NetworkInput now has new attribute called ExposeToScript. NetworkInput with this attribute set to True will be exposed to behavior context. Also added a CreateFromValues for the NetworkInput where scripters can create an instance of the MyComponentNetworkInput class which will eventually be passed around CreateInput and ProcessInput events.

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Adding Create Input event handler. SC can now receive the event to create input, and send it over the network

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Auto-component controller will now generate CreateInput/ProcessInput methods if they have input exposed to script, not ready for use yet, just stubbed in

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Reducing code replication by putting common network input variables into AutoComponent_Common.jinja

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Fix minor comment typo in the CreateInput method

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Small fix. Changing ebus call from MyComponentNameCreateInput to just CreateInput. It's part of the MyComponentRequestBus so adding the component name before CreateInput is noisy

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Cleaning with jinja a bit using macro calls to iterate over scriptable netinputs

Signed-off-by: Gene Walters <genewalt@amazon.com>

* ProcessInput will now be triggered in script

Signed-off-by: Gene Walters <genewalt@amazon.com>

* ProcessInput event is sent to script. Script can now create and process input. Tested locally with a simple script.

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Created a seperate CreateInputFromScript and ProcessInputFromScript. Developers no longer need to remember to call the BaseClass::CreateInput and ProcessInput since CreateInputFromScript will automatically be called beforehand.

Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 3973e1d3e5 Moved NetworkCharacterComponent out of MPSample and into MP gem
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
AMZN-Olex fcd5b3f184 Converted to use AZ::Events for hiearchy notifications. Added unittests.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 088511577b Fix for clan compiler
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 0d8b0fe496 Fixes for clang builds
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 05e464b31b Improving comments
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 853cffbf7b Comment cleanup
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 2a10c400a7 Comments cleanup
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Gene Walters 28ca59ae61 Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
AMZN-Olex aa6c038880 Hierarchical components, phase 1, unittests
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
pereslav 9b0e3f26b1 PR feedback addressing 2
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
pereslav 1f66e8a760 PR feedback addressing
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
pereslav a0ada8fcd3 Reworked net entities instantiation in order to fix entity references e.g. parent-child relationship. Note: Only entities within network spawnable keep the references until the ticket system refactoring is done
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
kberg-amzn 0b7c4fff85 Clear rewound entities if we attempt to sync rewind state outside of a scoped rewind
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Esteban Papp 4a972d96f9 Gems others
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
puvvadar c5d8c194df Cleaning up NetworkTime and reworking how we approach network interpolation
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar de512db010 Determine blended timestamp on client plus minor API cleanup
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters ffd0bbc165 Merge branch 'upstream/development' into GitIssue3155_MultiplayerComponentsUsingNetInputRequirePlayerInputComponent 4 years ago
kberg-amzn e7f0853b0e
Merge pull request #3689 from aws-lumberyard-dev/ContainerReplicationAndStats
Container replication and stats
4 years ago
puvvadar 91eb7476eb Remove superfluous AutoPacket params
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Steve Pham fa0f2a1007
Fix unused warnings release (#3677)
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Linux
* Release build fix for Mac
* Release build fix for iOS

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
kberg-amzn b1faad8406 Merge remote-tracking branch 'upstream' into ContainerReplicationAndStats 4 years ago
kberg-amzn 99d71cfbc5 Added delta replication and stat tracking to vector and array network property container types, + some minor cleanup I ran into when looking for the best hook points for this functionality
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar a5d9e2e22d
Merge pull request #3434 from aws-lumberyard-dev/mp_custom_handshake
Move packet dispatch to return an enum that includes a pending option
4 years ago
puvvadar ebbe4b99a4 Add const to some funcs and fix a comment
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar decf15df21 Move packet dispatch to return an enum that includes a pending option
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp b96b99363c Merge branch 'development' into cmake/linux_fix_warn_unused
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp ea2f74dc0f more fixes for Gems
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp b406129fd2 Another warning fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
puvvadar 80584a7130
Merge pull request #3310 from aws-lumberyard-dev/mp_serverrpc_bugfix
Fix type error with Server to Authority RPC generation
4 years ago
puvvadar 4e618db62d
Merge pull request #3082 from aws-lumberyard-dev/MultiplayerForwardDeclControllerErrorFix
Fix Multiplayer AutoComponent Delete Incomplete Type Compile Error
4 years ago
SergeyAMZN 5bc46fc676
Merge pull request #2639 from aws-lumberyard-dev/nvsickle/NetworkingActivationOrder
Ensure network autonomy gets set before entity activation
4 years ago
SergeyAMZN 2f48973921
Merge pull request #3327 from aws-lumberyard-dev/MPWeaponsSQ
Added the ability to look up a Net Entity ID for a given AZ Entity ID
4 years ago
puvvadar 41ec5c6ddd Fix one more jinja issue with IsProtected in RPCs
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar 99317a4ad1 Update naming to match other functions in jinja header
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar cbf612d4e7 Update naming to match other functions in jinja
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar ec351c9fce Correct jinja logic slightly
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar bef2e1400c Add check for Client invocation in jinja
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp 61f7fe5dc5 Merge branch 'development' into cmake/AddressSanitizer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
pereslav 92a46c705e Added the ability to look up a Net Entity ID for a given AZ Entity ID
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
puvvadar 32d01f6abd Further fixes to Server to Authority RPC generation
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar 716275b8da Fix type error with Server to Authority RPC generation
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp 1d7f690e06 missing header includes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Gene Walters 4374e6177e Updating service requirement to use a generic 'MultiplayerInputDrive', that way if other developers want to make a non-local predictition player controller that calls create/process on the server they can do so as long as there custom component provides this 'MultiplayerInputDriver' service
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Esteban Papp 9e4c434095 unreachable code in jinja
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp b8787739e1 more fixes after rebase
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 2d09e9c60e Gems/Multiplayer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
pappeste 9052764980 Multiplayer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Gene Walters e475405850 Updating multiplayer auto-components to require the LocalPredictionPlayerInputComponent service if they use NetworkInputs. Without LocalPredictionPlayerInputComponent CreateInput and ProcessInput will never be called
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn 693b205747 Removing debug code, and fixing vector/array not respecting replication record dirty bits
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 6518cf82d6 Merge remote-tracking branch 'origin/development' into MultiplayerDesyncsAndCorrectionFixes 4 years ago
kberg-amzn 716089e803 More fixes and some temp debugging logs
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Vincent Liu 9579826b5c
[SPEC-7971] Update gem module name to match cmake target name (#3055)
Fixes for module names so they match cmake target name
4 years ago
Gene Walters 85d4abae83 Move MultiplayerComponent destructor to cpp (which #includes the controller) so that when it comes time to destroy the unique_ptr<Controller> it can do so on a complete type. Also, minor spelling error fix
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
sconel fbcb6510e6
Update storage of Prefab Dom info to be best effort (#2862)
* Update storage of Prefab Dom info to be best effort

Signed-off-by: sconel <sconel@amazon.com>

* Update IssueReporter to Skipped instead of PartialSkip

Signed-off-by: sconel <sconel@amazon.com>

* Address PR feedback

Signed-off-by: sconel <sconel@amazon.com>

* Fix failing Prefab Unit Test that expected default values to be stripped

Signed-off-by: sconel <sconel@amazon.com>
4 years ago
Olex Lozitskiy 5363105c6d
SIG/Network - Migrated legacy multiplayer per entity analytics over to O3DE Multiplayer Gem
Added a new ImGui menu under Multiplayer: "Multiplayer Entity Stats"
4 years ago
kberg-amzn 18709dad7a Removing imgui debug module from server target
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn b957b26b54 merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn f85e8124a9 Fixes and cleanup for recent correction changes
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Esteban Papp 19d79f1559 Merge branch 'development' into cmake/SPEC-2513_w4267 4 years ago
AMZN-Olex a550827e97 Addressing PR
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 9bc40b6eb8 Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/multiplayer_per_entity_analytics 4 years ago
kberg-amzn 976654e809 Merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn e0d0bbfdae Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex 72aed355ce Cleanup
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 2118ef7a21 Preparing for PR
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 854e540950 Cleanup
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar 115f669679 Rename timeout functions for readability
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp b33a4db332 Merge branch 'development' into cmake/SPEC-2513_w4267 4 years ago
AMZN-Olex 73b9daad25 Merged development
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar 07e2bea1fe Add connection interface timeout config and remove Ctrl+G timer
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
AMZN-Olex 0620f6dff3 Minor refactoring
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 93a3d3efa0 Bandwith overlay works without imgui
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar e22820e08b
Merge pull request #2146 from aws-lumberyard-dev/mp_lerp_jitter
Fix inconsistent client lerp and account for blend factor on server
4 years ago
lumberyard-employee-dm bb372f05cd
Fixed the emplace function implementations for stack and queue (#2657)
* Fixed the emplace function implementations for stack and queue

Cleaned up several functions in the stack, queue and priority_queue
classes that were non-standard or weren't needed.

Updated the "style" of the code to use more modern concepts: "typedef" ->
"using", empty constructor body -> default keyword.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Replaced the custom implementations of AZStd stack, (proirity)queue

Theses classes now have a template alias to the standard library version
of the classes

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
puvvadar 02486a6fbe Add usage intention to GetPrevious descriptor
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar 318fee8e22 Fix tabs
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
nvsickle 9041c8c917 Ensure network autonomy gets set before entity activation on non-dedicated servers
-Exposes an AutoActivate flag to INetworkEntityManager and ensured it got respected for all paths
-Tweak SpawnDefaultPlayerPrefab to not immediately activate its spawned entity to allow SetAllowAutonomy to be picked up from the net bind component during component activation

Signed-off-by: nvsickle <nvsickle@amazon.com>
4 years ago
puvvadar 8612d7bce2 Fix incorrect blending math
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
SergeyAMZN 42a99d3d43
Merge pull request #2618 from aws-lumberyard-dev/MPAsteroids
Fixed autogen namespace always going upper case
4 years ago
pereslav ce99e3f2ec Fixed autogen namespace always going upper case
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
puvvadar 496a0f686f Merge branch 'development' of https://github.com/o3de/o3de into mp_lerp_jitter 4 years ago
AMZN-Olex c13d3ec086 Minor corrections in code gen for usability
Signed-off-by: Olex Lozitskiy <mr.olexander@gmail.com>
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
kberg-amzn 6839497d99 Corrects math computing blend factors to interpolate state between received network updates
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex 462c31b5de Refactoring to use AZ::Events
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
pappeste 0f0a6c5cd3 Multiplayer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
AMZN-Olex 5ebb096d1a Debug overlay for kpbs per entity works
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar 3429738f38 Merge branch 'development' of https://github.com/o3de/o3de into mp_lerp_jitter 4 years ago
AMZN-Olex 8fa3addda3 Added debug overlay for entitie with high network costs
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 59f65f2656 Refactored to store entities by entity ids
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
kberg-amzn 23fb27e2a4 New AzNetworking metrics display plus connection quality debug widgets using ImGui
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex a2f3066fa3 Imgui per entity works
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex f29fd86a39 More converstion in progress
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 46777b537e Brought over LY legacy imgui code
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar b4e8801095 Account for new blend factor calc and updated ScopedAlterTime usages
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
onecent1101 85c403ea06 Remove =
Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
onecent1101 d7627c05f6 Fix autogen template RewindableObject construction for linux platform
Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
puvvadar 08a53a3a6f Merging development to mp_lerp_jitter
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar b55bad496d Adding rewindable mechanisms to support interpolation
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar 69d5f64bb7 Add function documentation for GetCurrentBlendFactor
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
kberg-amzn 52780f2130 Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons 4 years ago
puvvadar ebe326f6e9 Add server side accounting for blend factor
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters d411c1d1d9
Autonomous to Authority Net Properties (#2153)
* WIP. Autonomous->Authority network properties now functional. Still need some research in regards to entity ownership when it comes to the PropertyPublisher.

Signed-off-by: Gene Walters <genewalt@amazon.com>

* WIP. Exposing Auton->Auth Properties accessors and onchange events

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Fix propertypublisher constructor to skip the creation state if we arent the owner. Removing ClientToServerReplicationWindow, return to just using NullReplicationWindow.

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Reverting some wip debug prints

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Minor whitespacing fix

Signed-off-by: Gene Walters <genewalt@amazon.com>

* minor undoing of whitespacing

Signed-off-by: Gene Walters <genewalt@amazon.com>

* NullReplicationWindow MaxReplication is 0, but now Autonomous entity updates will always be added to the send list (ignoring the max replication limit)

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Updating PropertyPublisher comment to explicitly call out if we dont own the entity locally, the remote replicator must exist

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Renaming RepiclationWindow GetMaxEntityReplicatorSendCount to GetMaxProxyEntityReplicatorSendCount; this number only affects the number of proxy sends and allows autonomous properties to always send

Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn 07a1af99ba Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons 4 years ago
kberg-amzn 23a4835e48 Desync debug work
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
4 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Gene Walters 90763faeae
Remove redundant scope from autocomponent functions (#2134)
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Esteban Papp 074518454c Merge branch 'development' into cmake/SPEC-7179 4 years ago
puvvadar 7950c2b549 Add target host frame ID tracking to network transform
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp 9b0316132c Gems/Multiplayer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
puvvadar 63cbb69797 Update previous transform to prevent jitter from lerping
Signed-off-by: puvvadar <puvvadar@amazon.com>
5 years ago
puvvadar a48a0d1f8a Fix positional desync of network objects plus related log spam
Signed-off-by: puvvadar <puvvadar@amazon.com>
5 years ago
SergeyAMZN d8c4e0160a
Merge pull request #1970 from aws-lumberyard-dev/MultiplayerRigidBodiesLerp
Fixed crash when non-net entities get activated
5 years ago
pereslav ffb4a3c432 Fixed crash when non-net entities get activated
Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
kberg-amzn 68d2536b3b Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons 5 years ago
kberg-amzn bd5226aac5 Changes to fix rewindable attributes incorrectly used on read-only archetype data, fix some bad logic in the pre-render blending code, adding a serializer for AZ::Transform, and adding our client.cfg and server.cfg files to .gitignore
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
hultonha 9bfb90a513 Merge branch 'stabilization/2106' into hultonha/gitflow_210707_o3de
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
pereslav 4a42c32a4b LYN-4989 Fixed player spawnable index. Build fix for ScriptCanvas gem when Profiling is on
Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
hultonha 2ea9bfb144 merge stabilization/2106 into development
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Chris Galvan 7677f2b49d Fixed additional copyright header issue from latest development pull
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan f47e71da36 Merged conflicts from pulling down latest development
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
SergeyAMZN 0a957fb03a
Merge pull request #1762 from aws-lumberyard-dev/MultiplayerEditorFixes2
LYN-4866 Fixed net entities indices when creating net spawnable
5 years ago
Chris Galvan d7574777a8 Resolved merge conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
pereslav d17390befb LYN-4866 Fixed net entities indices when creating net spawnable
Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
lumberyard-employee-dm 2478c60793
Fixed several o3de python package and install layout issues (#1714)
* Updated the CrashLog directory path to save to the project user
directory instead of the engine-root directory

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removing the custom OUTPUT_NAME for the Multiplayer Gem Builder target

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Changed the default value for the LY_3RDPARTY_PATH cache variable to be
~/.o3de/3rdParty

This simplifies the first time user experience when running cmake

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed Windows only issue where using creating a VS Solution for an O3DE project on a different drive resulted in an unloaded "<drive letter>:" entry appearing in the solution explorer

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Refactored install layout logic for External Subdirectories

Instead of performing a regular expression over the Gems/* directory, now the each external subdirectory including the project (external) directory is recursied over and scanned for any folders that aren't excluded.
By default those folders are the [Cc]ache, [Bb]uild and [Uu]ser directories

Afterwards the list files to copy over are then split into a directory list and a file list that is filtered by an include regex
Next the directory list is iterated over and the directories are copied to the install layout
Finally the file list is iterated and the list of files are also copied to the install layout

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed the o3de.bat script changing the working directory before running the o3de.py script

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed exception in engine-template.py script when the create-gem command
is invoked with the --template-name parameter that does not correspond
to a registered Template

Updated the create-project command to register the project with the
o3de_manifest.json and the engine with the project as the final step

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed register.py over-registration of non-engine directories when then
--this-engine parameter is supplied.
All the projects, gems and templates inside of the default o3de_manifest
folder locations were being registered with the engine that was being
registered

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed register.py register_project_path() method to return 0 when the
project path is successfully registered.

This issue was that the save_o3de_manifest method "return" value was
being checked and that method doesn't actually return a value

Added question mark to the engine_template.py to correct text around
notifying the user if the project was registered

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added doc comment on the new cmke ly_get_vs_folder_directory function()

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added clarifying comment to the ly_setup_others() command logic to copy over directories and files from any external subdirectories(Gems) that are registered with the engine at the time of install

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed infinite recursion when trying to create a template with the
source directory used to seed the template

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
AMZN-Olex d7bfd34a67 IFilterEntityManager work
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
5 years ago
pereslav 1100e20e26 Merged ctrl+g fixes from MultiplayerEditorFixes
Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 5 years ago
puvvadar d6629eea2e Fix order of ops issue in MP Session Termination 5 years ago
Olex Lozitskiy be56cf648d
sig/network - bugfix - removal of player prefabs on disconnect
sig/network - bugfix - removal of player prefabs on disconnect
5 years ago
sconel 2a1a523091
Merge pull request #1539 from aws-lumberyard-dev/Prefabs/GameModeNewProjectCrash
Fix issue where new projects would crash when exiting game mode
5 years ago
SergeyAMZN ba80c102b5
Merge pull request #1516 from aws-lumberyard-dev/MultiplayerEditorFixes
SPEC-7469 Fixed EditorServerInfo packet serialization
5 years ago
pereslav 6b1d3d1f9a SPEC-7469 Multiplayer Editor Ctrl+G fails due to EditorInfo packets reordering. SPEC-7471 Multiplayer Editor Ctrl+G asserts after CreateEntitiesImmediate 5 years ago
sconel f91e640741 Fix issue where new projects would crash when entering game mode 5 years ago
AMZN-Olex 5a061e409d Fixed EntityDelete messages 5 years ago
puvvadar 632d774d4c Add disconnect type param to Terminate 5 years ago
puvvadar bda758a9c5 Adjust cleanup logic to handle Session events more cohesively 5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
AMZN-Olex 93a34033a9 Correcting tabs 5 years ago
AMZN-Olex b9dec79743 Clean up 5 years ago
pereslav 970dcea16e SPEC-7469 Fixed EditorServerInfo packet serialization 5 years ago
AMZN-Olex e5aa56d565 Added a runtime switch to turn on/off removal of player spawnable on disconnect 5 years ago
AMZN-Olex 35364c9403 Fixing a nullptr crash in NetworkTime 5 years ago
AMZN-Olex f79cca6f9d Corrects ReplicationSet to be ordered so that logic in EntityReplicationManager::UpdateWindow is correct 5 years ago
Mike Balfour 9aa44a56e7
Merge pull request #1489 from aws-lumberyard-dev/mbalfour/gitflow_210622
Integration from stabilization/2106 at commit d5490ecf69 .
5 years ago
AMZN-Olex 0f05791bd8 Corrects ReplicationSet to be ordered so that logic in EntityReplicationManager::UpdateWindow is correct 5 years ago
AMZN-Olex fd021f065a Fixes to codegen to avoid nullptr access during disconnects 5 years ago
AMZN-Olex fcbec8c202 Fixed removal of player's prefab on disconnect 5 years ago
mbalfour df648db62e Merge branch 'stabilization/2106' into mbalfour/gitflow_210622
# Conflicts:
#	Code/Framework/AzQtComponents/AzQtComponents/Components/Style.cpp
#	Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h
#	Gems/AWSCore/Code/Source/Editor/UI/AWSCoreEditorMenu.cpp
5 years ago
AMZN-puvvadar 0186911a3a
Merge pull request #1425 from aws-lumberyard-dev/mp_systemcomp_cleanup
Cleanup and consolidate MultiplayerSystemComponent and add StopListening to AzNetworking
5 years ago
puvvadar 55f5e9f0ae Remove unnecessary forward declare 5 years ago
Olex Lozitskiy 706cf0e9c3
sig/network - Fixes EntityReplicationManager::UpdateWindow logic
Corrects ReplicationSet to be an ordered map
5 years ago
AMZN-Olex ece1187683 Corrects ReplicationSet to be ordered so that logic in EntityReplicationManager::UpdateWindow is correct 5 years ago
puvvadar f2bc80d103 Remove obvious comment 5 years ago
puvvadar f49e5cf645 Validate some base cases in InitializeMultiplayer 5 years ago
puvvadar 3a7df983d9 Cleanup listen and connect logic to prevent log spam 5 years ago
puvvadar 8f5681ffdb Add GetActiveConnectionCount to IConnectionSet 5 years ago
Gene Walters 530573abf3
Merge pull request #1424 from aws-lumberyard-dev/SPEC7185_RenamingIsNetEntityRoleMethods
Updating IsNetEntityRole Helper Methods for Clarity
5 years ago
Gene Walters 526a0f1289 Fix for Jenkins Validation: removing tabs and removing unwanted spaces. 5 years ago
Stephen Tramer b78fa5eed4
Merge pull request #1372 from aws-lumberyard-dev/stramer/az-networking-docs
Networking libraries + Gems API documentation
5 years ago
nvsickle e55580af57 Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18 5 years ago
stramer 673495c49d Address additional review comments.
Signed-off-by: stramer <169061+sptramer@users.noreply.github.com>
5 years ago
puvvadar 04387be083 Remove some redundant includes, forward declares and similar pieces 5 years ago
puvvadar a748c2e152 Cleanup and consolidate MPSystemComponent and add StopListening to AzNetworking 5 years ago
Gene Walters b9dd7a1ecd Updating IsNetEntityRole helper methods for more clarity. Also added tooltip scripting and comments for code 5 years ago
Gene Walters 4be9ce56c4
Merge pull request #1399 from aws-lumberyard-dev/CherryPickNetworkingFixes
Cherry pick networking fixes
5 years ago
Gene Walters 0810f353c6 Cherrypick 7adf5ca5a5911997102017e2db7981e7b2926100. Fixed assert for network prefabs when asset path was empty 5 years ago
Gene Walters f2b6ea7d8d Cherry picking a47b30c708. Correcting the issue with processing of prefabs in Multiplayer projects 5 years ago
puvvadar be71aec4e3 Merge branch 'development' of https://github.com/aws-lumberyard/o3de into mp_systemcomp_cleanup 5 years ago
puvvadar 2b8e87f674 Begin cleaning MPSysComponent 5 years ago
stramer c7a0e7b930 [LYN-4366] Add API documentation for AzNetworking, Mutiplayer Gem, and Multiplayer Compression Gem classes.
Signed-off-by: stramer <stramer@amazon.com>
5 years ago
Gene Walters bcd008df20 Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component 5 years ago
puvvadar 2a6009c94b Cleanup OnDisconnect client case slightly 5 years ago
puvvadar cf5641a211 Cleanup shutdown, activate and deactivate for MPSystemComponent 5 years ago
puvvadar 2eca923694 Rework session validation to work through Connect packet 5 years ago
puvvadar adc09435f4 Cleanup validation failure logic 5 years ago
puvvadar 04bf6c3689 Separate out session validation into its own packet 5 years ago
AMZN-Olex 8485a93612 Correcting the issue with processing of prefabs in Multiplayer enabled projects 5 years ago
Gene Walters 548f65e5d8
Merge pull request #1206 from aws-lumberyard-dev/SPEC7223_MultiplayerComponentRPC_BehaviorContext_ParameterNames
Multiplayer RPC Parameter Names Exposed to Behavior Context
5 years ago
AMZN-puvvadar 5bdf9e3c6d
Merge pull request #1175 from aws-lumberyard-dev/mp_session_integ
Integrating AzFramework Session hooks to Multiplayer
5 years ago
Gene Walters 618b7d12bb Add parameter names to RPC behavior context so users know what each parameter does. Also added tooltip, although script canvas isnt always showing it (I will create a separate bug) 5 years ago
puvvadar 59d0a8817e Fix inconsistent naming and cover edge case 5 years ago
puvvadar da7870bb2a Fix some typos and comments 5 years ago
puvvadar 056e170eb6 Check for dns name on request player join 5 years ago
puvvadar cd5867d2fa Cleanup session changes and add on connection disconnected event 5 years ago
puvvadar fa55b495c4 Add handling for session provider ticket 5 years ago
Gene Walters 260b2851f3
Merge pull request #1148 from aws-lumberyard-dev/SPEC7174_ReceiveRPCsViaScriptViaEntityId
Allow Script Canvas Users to Listen for RPC Events Via EntityId
5 years ago
puvvadar 2b227a17d1 Remove extraneous code 5 years ago