Fixed EntityDelete messages
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@@ -64,10 +64,11 @@ namespace Multiplayer
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NetworkEntityUpdateMessage::NetworkEntityUpdateMessage(NetEntityId entityId, bool wasMigrated, bool takeOwnership)
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: m_entityId(entityId)
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, m_isDelete(true)
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, m_wasMigrated(wasMigrated)
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, m_takeOwnership(takeOwnership)
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{
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;
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// this is a delete entity message c-tor
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}
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NetworkEntityUpdateMessage& NetworkEntityUpdateMessage::operator =(NetworkEntityUpdateMessage&& rhs)
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