Merge pull request #1316 from aws-lumberyard-dev/Networking/olexl/prefab_fix

sig/network: Correcting the issue with processing of prefabs in Multiplayer projects
This commit is contained in:
Olex Lozitskiy
2021-06-14 18:14:59 -04:00
committed by GitHub
+2
View File
@@ -123,6 +123,8 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS)
BUILD_DEPENDENCIES
PRIVATE
Gem::Multiplayer.Builders.Static
RUNTIME_DEPENDENCIES
Gem::Multiplayer.Editor
)
ly_add_target(