missing header includes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-17 18:02:49 -07:00
parent ea01904ecf
commit 1d7f690e06
7 changed files with 9 additions and 0 deletions
@@ -12,6 +12,8 @@
#include <QPainter>
#include <QPalette>
#include <AzCore/Casting/numeric_cast.h>
namespace DrawingPrimitives
{
void DrawTimeSlider(QPainter& painter, const QPalette& palette, const STimeSliderOptions& options)
@@ -8,6 +8,7 @@
#include <AzCore/std/string/string.h>
#include <GemCatalog/GemModel.h>
#include <AzCore/Casting/numeric_cast.h>
namespace O3DE::ProjectManager
{
@@ -9,6 +9,7 @@
#include <AzCore/Name/Name.h>
#include <AzCore/Utils/TypeHash.h>
#include <AzCore/Casting/numeric_cast.h>
namespace AZ
{
@@ -10,6 +10,7 @@
#include <Atom/RHI.Reflect/Limits.h>
#include <Atom/RHI/IndirectArguments.h>
#include <AzCore/std/containers/array.h>
#include <AzCore/Casting/numeric_cast.h>
namespace AZ
{
@@ -8,6 +8,8 @@
#include "MultiplayerDebugByteReporter.h"
#include <AzCore/Casting/numeric_cast.h>
#include <iomanip> // for std::setfill
#include <sstream>
#include <AzCore/std/sort.h>
@@ -10,6 +10,7 @@
#include <AzCore/Memory/SystemAllocator.h>
#include <AzNetworking/Framework/ICompressor.h>
#include <AzCore/Casting/numeric_cast.h>
namespace MultiplayerCompression
{
@@ -7,6 +7,7 @@
*/
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Casting/numeric_cast.h>
#include "MeshBuilder.h"
#include "MeshBuilderSkinningInfo.h"
#include "MeshBuilderSubMesh.h"