Merge branch 'upstream/development' into GitIssue3155_MultiplayerComponentsUsingNetInputRequirePlayerInputComponent

This commit is contained in:
Gene Walters
2021-08-31 19:52:58 -07:00
4251 changed files with 527089 additions and 238073 deletions
+2
View File
@@ -5,6 +5,7 @@ __pycache__
AssetProcessorTemp/**
[Bb]uild/**
[Oo]ut/**
CMakeUserPresets.json
[Cc]ache/
/install/
Editor/EditorEventLog.xml
@@ -25,3 +26,4 @@ TestResults/**
*.swatches
/imgui.ini
/scripts/project_manager/logs/
/AutomatedTesting/Gem/PythonTests/scripting/TestResults
+9
View File
@@ -0,0 +1,9 @@
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
ly_install_directory(DIRECTORIES .)

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@@ -0,0 +1,19 @@
{
"Amazon": {
"AssetProcessor": {
"Settings": {
"RC cgf": {
"ignore": true
},
"RC fbx": {
"ignore": true
},
"ScanFolder AtomTestData": {
"watch": "@ENGINEROOT@/Gems/Atom/TestData",
"recursive": 1,
"order": 1000
}
}
}
}
}
+6
View File
@@ -57,6 +57,12 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS)
TARGETS Editor
VARIANTS Tools)
# The Material Editor needs the Lyshine "Tools" gem variant for the custom LyShine pass
ly_enable_gems(
PROJECT_NAME AutomatedTesting GEMS LyShine
TARGETS MaterialEditor
VARIANTS Tools)
# The pipeline tools use "Builders" gem variants:
ly_enable_gems(
PROJECT_NAME AutomatedTesting GEM_FILE enabled_gems.cmake
@@ -12,6 +12,11 @@
################################################################################
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
# Only enable AWS automated tests on Windows
if(NOT "${PAL_PLATFORM_NAME}" STREQUAL "Windows")
return()
endif()
# Enable after installing NodeJS and CDK on jenkins Windows AMI.
ly_add_pytest(
NAME AutomatedTesting::AWSTests
@@ -0,0 +1,26 @@
# AWS Gem Automation Tests
## Prerequisites
1. Build the O3DE Editor and AutomatedTesting.GameLauncher in Profile.
2. AWS CLI is installed and configured following [Configuration and Credential File Settings](https://docs.aws.amazon.com/cli/latest/userguide/cli-configure-files.html).
3. [AWS Cloud Development Kit (CDK)](https://docs.aws.amazon.com/cdk/latest/guide/getting_started.html#getting_started_install) is installed.
## Deploy CDK Applications
1. Go to the AWS IAM console and create an IAM role called o3de-automation-tests which adds your own account as as a trusted entity and uses the "AdministratorAccess" permissions policy.
2. Copy {engine_root}\scripts\build\Platform\Windows\deploy_cdk_applications.cmd to your engine root folder.
3. Open a Command Prompt window at the engine root and set the following environment variables:
Set O3DE_AWS_PROJECT_NAME=AWSAUTO
Set O3DE_AWS_DEPLOY_REGION=us-east-1
Set ASSUME_ROLE_ARN="arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests"
Set COMMIT_ID=HEAD
4. Deploy the CDK applications for AWS gems by running deploy_cdk_applications.cmd in the same Command Prompt window.
5. Edit AWS\common\constants.py to replace the assume role ARN with your own:
arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests
## Run Automation Tests
### CLI
Open a Command Prompt window at the engine root and run the following CLI command:
python\python.cmd -m pytest {path_to_the_test_file} --build-directory {directory_to_the_profile_build}
### Pycharm
You can also run any specific automation test directly from Pycharm by providing the "--build-directory" argument in the Run Configuration.
@@ -9,18 +9,18 @@ import logging
import os
import pytest
import typing
from datetime import datetime
import ly_test_tools.log.log_monitor
from AWS.common import constants
from .aws_metrics_custom_thread import AWSMetricsThread
# fixture imports
from assetpipeline.ap_fixtures.asset_processor_fixture import asset_processor
from .aws_metrics_utils import aws_metrics_utils
from .aws_metrics_custom_thread import AWSMetricsThread
AWS_METRICS_FEATURE_NAME = 'AWSMetrics'
GAME_LOG_NAME = 'Game.log'
CONTEXT_VARIABLE = ['-c', 'batch_processing=true']
logger = logging.getLogger(__name__)
@@ -36,7 +36,7 @@ def setup(launcher: pytest.fixture,
asset_processor.start()
asset_processor.wait_for_idle()
file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), GAME_LOG_NAME)
file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME)
# Initialize the log monitor.
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor)
@@ -73,23 +73,26 @@ def monitor_metrics_submission(log_monitor: pytest.fixture) -> None:
f'unexpected_lines values: {unexpected_lines}')
def query_metrics_from_s3(aws_metrics_utils: pytest.fixture, stack_name: str) -> None:
def query_metrics_from_s3(aws_metrics_utils: pytest.fixture, resource_mappings: pytest.fixture, stack_name: str) -> None:
"""
Verify that the metrics events are delivered to the S3 bucket and can be queried.
aws_metrics_utils: aws_metrics_utils fixture.
stack_name: name of the CloudFormation stack.
:param aws_metrics_utils: aws_metrics_utils fixture.
:param resource_mappings: resource_mappings fixture.
:param stack_name: name of the CloudFormation stack.
"""
analytics_bucket_name = aws_metrics_utils.get_analytics_bucket_name(stack_name)
aws_metrics_utils.verify_s3_delivery(analytics_bucket_name)
aws_metrics_utils.verify_s3_delivery(
resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName')
)
logger.info('Metrics are sent to S3.')
aws_metrics_utils.run_glue_crawler(f'{stack_name}-EventsCrawler')
aws_metrics_utils.run_glue_crawler(
resource_mappings.get_resource_name_id('AWSMetrics.EventsCrawlerName'))
# Remove the events_json table if exists so that the sample query can create a table with the same name.
aws_metrics_utils.delete_table(f'{stack_name}-eventsdatabase', 'events_json')
aws_metrics_utils.run_named_queries(f'{stack_name}-AthenaWorkGroup')
logger.info('Query metrics from S3 successfully.')
# Empty the S3 bucket. S3 buckets can only be deleted successfully when it doesn't contain any object.
aws_metrics_utils.empty_batch_analytics_bucket(analytics_bucket_name)
def verify_operational_metrics(aws_metrics_utils: pytest.fixture, stack_name: str, start_time: datetime) -> None:
"""
@@ -102,7 +105,7 @@ def verify_operational_metrics(aws_metrics_utils: pytest.fixture, stack_name: st
'AWS/Lambda',
'Invocations',
[{'Name': 'FunctionName',
'Value': f'{stack_name}-AnalyticsProcessingLambdaName'}],
'Value': f'{stack_name}-AnalyticsProcessingLambda'}],
start_time)
logger.info('AnalyticsProcessingLambda metrics are sent to CloudWatch.')
@@ -115,50 +118,59 @@ def verify_operational_metrics(aws_metrics_utils: pytest.fixture, stack_name: st
logger.info('EventsProcessingLambda metrics are sent to CloudWatch.')
def start_kinesis_analytics_application(aws_metrics_utils: pytest.fixture, stack_name: str) -> None:
def update_kinesis_analytics_application_status(aws_metrics_utils: pytest.fixture,
resource_mappings: pytest.fixture, start_application: bool) -> None:
"""
Start the Kinesis analytics application for real-time analytics.
aws_metrics_utils: aws_metrics_utils fixture.
stack_name: name of the CloudFormation stack.
Update the Kinesis analytics application to start or stop it.
:param aws_metrics_utils: aws_metrics_utils fixture.
:param resource_mappings: resource_mappings fixture.
:param start_application: whether to start or stop the application.
"""
analytics_application_name = f'{stack_name}-AnalyticsApplication'
aws_metrics_utils.start_kinesis_data_analytics_application(analytics_application_name)
if start_application:
aws_metrics_utils.start_kinesis_data_analytics_application(
resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName'))
else:
aws_metrics_utils.stop_kinesis_data_analytics_application(
resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName'))
@pytest.mark.SUITE_periodic
@pytest.mark.usefixtures('automatic_process_killer')
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['AWS/Metrics'])
@pytest.mark.parametrize('feature_name', [AWS_METRICS_FEATURE_NAME])
@pytest.mark.usefixtures('resource_mappings')
@pytest.mark.parametrize('resource_mappings_filename', ['default_aws_resource_mappings.json'])
@pytest.mark.usefixtures('aws_credentials')
@pytest.mark.usefixtures('resource_mappings')
@pytest.mark.parametrize('assume_role_arn', [constants.ASSUME_ROLE_ARN])
@pytest.mark.parametrize('feature_name', [AWS_METRICS_FEATURE_NAME])
@pytest.mark.parametrize('level', ['AWS/Metrics'])
@pytest.mark.parametrize('profile_name', ['AWSAutomationTest'])
@pytest.mark.parametrize('region_name', ['us-west-2'])
@pytest.mark.parametrize('assume_role_arn', ['arn:aws:iam::645075835648:role/o3de-automation-tests'])
@pytest.mark.usefixtures('cdk')
@pytest.mark.parametrize('session_name', ['o3de-Automation-session'])
@pytest.mark.parametrize('deployment_params', [CONTEXT_VARIABLE])
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('region_name', [constants.AWS_REGION])
@pytest.mark.parametrize('resource_mappings_filename', [constants.AWS_RESOURCE_MAPPING_FILE_NAME])
@pytest.mark.parametrize('session_name', [constants.SESSION_NAME])
@pytest.mark.parametrize('stacks', [[f'{constants.AWS_PROJECT_NAME}-{AWS_METRICS_FEATURE_NAME}-{constants.AWS_REGION}']])
class TestAWSMetricsWindows(object):
"""
Test class to verify the real-time and batch analytics for metrics.
"""
@pytest.mark.parametrize('destroy_stacks_on_teardown', [False])
def test_realtime_and_batch_analytics(self,
level: str,
launcher: pytest.fixture,
asset_processor: pytest.fixture,
workspace: pytest.fixture,
aws_utils: pytest.fixture,
cdk: pytest.fixture,
resource_mappings: pytest.fixture,
stacks: typing.List,
aws_metrics_utils: pytest.fixture):
"""
Verify that the metrics events are sent to CloudWatch and S3 for analytics.
"""
# Start Kinesis analytics application on a separate thread to avoid blocking the test.
kinesis_analytics_application_thread = AWSMetricsThread(target=start_kinesis_analytics_application,
args=(aws_metrics_utils, cdk.stacks[0]))
kinesis_analytics_application_thread = AWSMetricsThread(target=update_kinesis_analytics_application_status,
args=(aws_metrics_utils, resource_mappings, True))
kinesis_analytics_application_thread.start()
# Clear the analytics bucket objects before sending new metrics.
aws_metrics_utils.empty_bucket(
resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName'))
log_monitor = setup(launcher, asset_processor)
# Kinesis analytics application needs to be in the running state before we start the game launcher.
@@ -177,18 +189,22 @@ class TestAWSMetricsWindows(object):
start_time)
logger.info('Real-time metrics are sent to CloudWatch.')
# Run time-consuming verifications on separate threads to avoid blocking the test.
verification_threads = list()
verification_threads.append(
AWSMetricsThread(target=query_metrics_from_s3, args=(aws_metrics_utils, cdk.stacks[0])))
verification_threads.append(
AWSMetricsThread(target=verify_operational_metrics, args=(aws_metrics_utils, cdk.stacks[0], start_time)))
for thread in verification_threads:
# Run time-consuming operations on separate threads to avoid blocking the test.
operational_threads = list()
operational_threads.append(
AWSMetricsThread(target=query_metrics_from_s3,
args=(aws_metrics_utils, resource_mappings, stacks[0])))
operational_threads.append(
AWSMetricsThread(target=verify_operational_metrics,
args=(aws_metrics_utils, stacks[0], start_time)))
operational_threads.append(
AWSMetricsThread(target=update_kinesis_analytics_application_status,
args=(aws_metrics_utils, resource_mappings, False)))
for thread in operational_threads:
thread.start()
for thread in verification_threads:
for thread in operational_threads:
thread.join()
@pytest.mark.parametrize('destroy_stacks_on_teardown', [True])
def test_unauthorized_user_request_rejected(self,
level: str,
launcher: pytest.fixture,
@@ -198,7 +198,7 @@ class AWSMetricsUtils:
assert state == 'SUCCEEDED', f'Failed to run the named query {named_query.get("Name", {})}'
def empty_batch_analytics_bucket(self, bucket_name: str) -> None:
def empty_bucket(self, bucket_name: str) -> None:
"""
Empty the S3 bucket following:
https://boto3.amazonaws.com/v1/documentation/api/latest/guide/migrations3.html
@@ -211,25 +211,18 @@ class AWSMetricsUtils:
for key in bucket.objects.all():
key.delete()
def get_analytics_bucket_name(self, stack_name: str) -> str:
def delete_table(self, database_name: str, table_name: str) -> None:
"""
Get the name of the deployed S3 bucket.
:param stack_name: Name of the CloudFormation stack.
:return: Name of the deployed S3 bucket.
Delete an existing Glue table.
:param database_name: Name of the Glue database.
:param table_name: Name of the table to delete.
"""
client = self._aws_util.client('cloudformation')
response = client.describe_stack_resources(
StackName=stack_name
client = self._aws_util.client('glue')
client.delete_table(
DatabaseName=database_name,
Name=table_name
)
resources = response.get('StackResources', [])
for resource in resources:
if resource.get('ResourceType') == 'AWS::S3::Bucket':
return resource.get('PhysicalResourceId', '')
return ''
@pytest.fixture(scope='function')
@@ -45,7 +45,8 @@ class KinesisAnalyticsApplicationUpdatedWaiter(CustomWaiter):
class GlueCrawlerReadyWaiter(CustomWaiter):
"""
Subclass of the base custom waiter class.
Wait for the Glue crawler to finish its processing.
Wait for the Glue crawler to finish its processing. Return when the crawler is in the "Stopping" status
to avoid wasting too much time in the automation tests on its shutdown process.
"""
def __init__(self, client: botocore.client):
"""
@@ -57,7 +58,7 @@ class GlueCrawlerReadyWaiter(CustomWaiter):
'GlueCrawlerReady',
'GetCrawler',
'Crawler.State',
{'READY': WaitState.SUCCESS},
{'STOPPING': WaitState.SUCCESS},
client)
def wait(self, crawler_name):
@@ -1,7 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
@@ -1,248 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import boto3
import uuid
import logging
import subprocess
import botocore
import ly_test_tools.environment.process_utils as process_utils
from typing import List
BOOTSTRAP_STACK_NAME = 'CDKToolkit'
BOOTSTRAP_STAGING_BUCKET_LOGIC_ID = 'StagingBucket'
logger = logging.getLogger(__name__)
class Cdk:
"""
Cdk class that provides methods to run cdk application commands.
Expects system to have NodeJS, AWS CLI and CDK installed globally and have their paths setup as env variables.
"""
def __init__(self):
self._cdk_env = ''
self._stacks = []
self._cdk_path = os.path.dirname(os.path.realpath(__file__))
self._session = ''
cdk_npm_latest_version_cmd = ['npm', 'view', 'aws-cdk', 'version']
output = process_utils.check_output(
cdk_npm_latest_version_cmd,
cwd=self._cdk_path,
shell=True)
cdk_npm_latest_version = output.split()[0]
cdk_version_cmd = ['cdk', 'version']
output = process_utils.check_output(
cdk_version_cmd,
cwd=self._cdk_path,
shell=True)
cdk_version = output.split()[0]
logger.info(f'Current CDK version {cdk_version}')
if cdk_version != cdk_npm_latest_version:
try:
logger.info(f'Updating CDK to latest')
# uninstall and reinstall cdk in case npm has been updated.
output = process_utils.check_output(
'npm uninstall -g aws-cdk',
cwd=self._cdk_path,
shell=True)
logger.info(f'Uninstall CDK output: {output}')
output = process_utils.check_output(
'npm install -g aws-cdk@latest',
cwd=self._cdk_path,
shell=True)
logger.info(f'Install CDK output: {output}')
except subprocess.CalledProcessError as error:
logger.warning(f'Failed reinstalling latest CDK on npm'
f'\nError:{error.stderr}')
def setup(self, cdk_path: str, project: str, account_id: str,
workspace: pytest.fixture, session: boto3.session.Session):
"""
:param cdk_path: Path where cdk app.py is stored.
:param project: Project name used for cdk project name env variable.
:param account_id: AWS account id to use with cdk application.
:param workspace: ly_test_tools workspace fixture.
:param session: Current boto3 session, provides credentials and region.
"""
self._cdk_env = os.environ.copy()
unique_id = uuid.uuid4().hex[-4:]
self._cdk_env['O3DE_AWS_PROJECT_NAME'] = project[:4] + unique_id if len(project) > 4 else project + unique_id
self._cdk_env['O3DE_AWS_DEPLOY_REGION'] = session.region_name
self._cdk_env['O3DE_AWS_DEPLOY_ACCOUNT'] = account_id
self._cdk_env['PATH'] = f'{workspace.paths.engine_root()}\\python;' + self._cdk_env['PATH']
credentials = session.get_credentials().get_frozen_credentials()
self._cdk_env['AWS_ACCESS_KEY_ID'] = credentials.access_key
self._cdk_env['AWS_SECRET_ACCESS_KEY'] = credentials.secret_key
self._cdk_env['AWS_SESSION_TOKEN'] = credentials.token
self._cdk_path = cdk_path
self._session = session
output = process_utils.check_output(
'python -m pip install -r requirements.txt',
cwd=self._cdk_path,
env=self._cdk_env,
shell=True)
logger.info(f'Installing cdk python dependencies: {output}')
self.bootstrap()
def bootstrap(self) -> None:
"""
Deploy the bootstrap stack.
"""
try:
bootstrap_cmd = ['cdk', 'bootstrap',
f'aws://{self._cdk_env["O3DE_AWS_DEPLOY_ACCOUNT"]}/{self._cdk_env["O3DE_AWS_DEPLOY_REGION"]}']
process_utils.check_call(
bootstrap_cmd,
cwd=self._cdk_path,
env=self._cdk_env,
shell=True)
except botocore.exceptions.ClientError as clientError:
logger.warning(f'Failed creating Bootstrap stack {BOOTSTRAP_STACK_NAME} not found. '
f'\nError:{clientError["Error"]["Message"]}')
def list(self, deployment_params: List[str] = None) -> List[str]:
"""
lists cdk stack names.
:param deployment_params: Deployment parameters like --all can be passed in this way.
:return List of cdk stack names.
"""
if not self._cdk_path:
return []
list_cdk_application_cmd = ['cdk', 'list']
if deployment_params:
list_cdk_application_cmd.extend(deployment_params)
output = process_utils.check_output(
list_cdk_application_cmd,
cwd=self._cdk_path,
env=self._cdk_env,
shell=True)
return output.splitlines()
def synthesize(self, deployment_params: List[str] = None) -> None:
"""
Synthesizes all cdk stacks.
:param deployment_params: Deployment parameters like --all can be passed in this way.
"""
if not self._cdk_path:
return
synth_cdk_application_cmd = ['cdk', 'synth']
if deployment_params:
synth_cdk_application_cmd.extend(deployment_params)
process_utils.check_output(
synth_cdk_application_cmd,
cwd=self._cdk_path,
env=self._cdk_env,
shell=True)
def deploy(self, deployment_params: List[str] = None) -> List[str]:
"""
Deploys all the CDK stacks.
:param deployment_params: Deployment parameters like --all can be passed in this way.
:return List of deployed stack arns.
"""
if not self._cdk_path:
return []
deploy_cdk_application_cmd = ['cdk', 'deploy', '--require-approval', 'never']
if deployment_params:
deploy_cdk_application_cmd.extend(deployment_params)
output = process_utils.check_output(
deploy_cdk_application_cmd,
cwd=self._cdk_path,
env=self._cdk_env,
shell=True)
for line in output.splitlines():
line_sections = line.split('/')
assert len(line_sections), 3
self._stacks.append(line.split('/')[-2])
return self._stacks
def destroy(self, deployment_params: List[str] = None) -> None:
"""
Destroys the cdk application.
:param deployment_params: Deployment parameters like --all can be passed in this way.
"""
logger.info(f'CDK Path {self._cdk_path}')
destroy_cdk_application_cmd = ['cdk', 'destroy', '-f']
if deployment_params:
destroy_cdk_application_cmd.extend(deployment_params)
try:
process_utils.check_output(
destroy_cdk_application_cmd,
cwd=self._cdk_path,
env=self._cdk_env,
shell=True)
except subprocess.CalledProcessError as e:
logger.error(e.output)
raise e
self._stacks = []
def remove_bootstrap_stack(self) -> None:
"""
Remove the CDK bootstrap stack.
:param aws_utils: aws_utils fixture.
"""
# Check if the bootstrap stack exists.
response = self._session.client('cloudformation').describe_stacks(
StackName=BOOTSTRAP_STACK_NAME
)
stacks = response.get('Stacks', [])
if not stacks or len(stacks) is 0:
return
# Clear the bootstrap staging bucket before deleting the bootstrap stack.
response = self._session.client('cloudformation').describe_stack_resource(
StackName=BOOTSTRAP_STACK_NAME,
LogicalResourceId=BOOTSTRAP_STAGING_BUCKET_LOGIC_ID
)
staging_bucket_name = response.get('StackResourceDetail', {}).get('PhysicalResourceId', '')
if staging_bucket_name:
s3 = self._session.resource('s3')
bucket = s3.Bucket(staging_bucket_name)
for key in bucket.objects.all():
key.delete()
# Delete the bootstrap stack.
# Should not need to delete the stack if S3 bucket can be cleaned.
# self._session.client('cloudformation').delete_stack(
# StackName=BOOTSTRAP_STACK_NAME
# )
@property
def stacks(self):
return self._stacks
@@ -4,45 +4,42 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import pytest
import os
import logging
import os
import pytest
import ly_test_tools.log.log_monitor
from AWS.common import constants
# fixture imports
from assetpipeline.ap_fixtures.asset_processor_fixture import asset_processor
AWS_PROJECT_NAME = 'AWS-AutomationTest'
AWS_CLIENT_AUTH_FEATURE_NAME = 'AWSClientAuth'
AWS_CLIENT_AUTH_DEFAULT_PROFILE_NAME = 'default'
GAME_LOG_NAME = 'Game.log'
logger = logging.getLogger(__name__)
@pytest.mark.SUITE_periodic
@pytest.mark.usefixtures('automatic_process_killer')
@pytest.mark.usefixtures('asset_processor')
@pytest.mark.usefixtures('workspace')
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.usefixtures('cdk')
@pytest.mark.parametrize('feature_name', [AWS_CLIENT_AUTH_FEATURE_NAME])
@pytest.mark.usefixtures('resource_mappings')
@pytest.mark.parametrize('resource_mappings_filename', ['default_aws_resource_mappings.json'])
@pytest.mark.usefixtures('automatic_process_killer')
@pytest.mark.usefixtures('aws_utils')
@pytest.mark.parametrize('region_name', ['us-west-2'])
@pytest.mark.parametrize('assume_role_arn', ['arn:aws:iam::645075835648:role/o3de-automation-tests'])
@pytest.mark.parametrize('session_name', ['o3de-Automation-session'])
@pytest.mark.usefixtures('cdk')
@pytest.mark.parametrize('deployment_params', [[]])
@pytest.mark.usefixtures('workspace')
@pytest.mark.parametrize('assume_role_arn', [constants.ASSUME_ROLE_ARN])
@pytest.mark.parametrize('feature_name', [AWS_CLIENT_AUTH_FEATURE_NAME])
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.usefixtures('resource_mappings')
@pytest.mark.parametrize('resource_mappings_filename', [constants.AWS_RESOURCE_MAPPING_FILE_NAME])
@pytest.mark.parametrize('region_name', [constants.AWS_REGION])
@pytest.mark.parametrize('session_name', [constants.SESSION_NAME])
@pytest.mark.parametrize('stacks', [[f'{constants.AWS_PROJECT_NAME}-{AWS_CLIENT_AUTH_FEATURE_NAME}-Stack-{constants.AWS_REGION}']])
class TestAWSClientAuthWindows(object):
"""
Test class to verify AWS Client Auth gem features on Windows.
"""
@pytest.mark.parametrize('level', ['AWS/ClientAuth'])
@pytest.mark.parametrize('destroy_stacks_on_teardown', [False])
def test_anonymous_credentials(self,
level: str,
launcher: pytest.fixture,
@@ -53,14 +50,14 @@ class TestAWSClientAuthWindows(object):
"""
Test to verify AWS Cognito Identity pool anonymous authorization.
Setup: Deploys cdk and updates resource mapping file.
Setup: Updates resource mapping file using existing CloudFormation stacks.
Tests: Getting credentials when no credentials are configured
Verification: Log monitor looks for success credentials log.
"""
asset_processor.start()
asset_processor.wait_for_idle()
file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), GAME_LOG_NAME)
file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME)
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor)
launcher.args = ['+LoadLevel', level]
@@ -74,10 +71,8 @@ class TestAWSClientAuthWindows(object):
)
assert result, 'Anonymous credentials fetched successfully.'
@pytest.mark.parametrize('destroy_stacks_on_teardown', [True])
def test_password_signin_credentials(self,
launcher: pytest.fixture,
cdk: pytest.fixture,
resource_mappings: pytest.fixture,
workspace: pytest.fixture,
asset_processor: pytest.fixture,
@@ -86,16 +81,29 @@ class TestAWSClientAuthWindows(object):
"""
Test to verify AWS Cognito IDP Password sign in and Cognito Identity pool authenticated authorization.
Setup: Deploys cdk and updates resource mapping file.
Setup: Updates resource mapping file using existing CloudFormation stacks.
Tests: Sign up new test user, admin confirm the user, sign in and get aws credentials.
Verification: Log monitor looks for success credentials log.
"""
asset_processor.start()
asset_processor.wait_for_idle()
file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), GAME_LOG_NAME)
file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME)
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor)
cognito_idp = aws_utils.client('cognito-idp')
user_pool_id = resource_mappings.get_resource_name_id(f'{AWS_CLIENT_AUTH_FEATURE_NAME}.CognitoUserPoolId')
logger.info(f'UserPoolId:{user_pool_id}')
# Remove the user if already exists
try:
cognito_idp.admin_delete_user(
UserPoolId=user_pool_id,
Username='test1'
)
except cognito_idp.exceptions.UserNotFoundException:
pass
launcher.args = ['+LoadLevel', 'AWS/ClientAuthPasswordSignUp']
launcher.args.extend(['-rhi=null'])
@@ -109,9 +117,6 @@ class TestAWSClientAuthWindows(object):
launcher.stop()
cognito_idp = aws_utils.client('cognito-idp')
user_pool_id = resource_mappings.get_resource_name_id(f'{AWS_CLIENT_AUTH_FEATURE_NAME}.CognitoUserPoolId')
print(f'UserPoolId:{user_pool_id}')
cognito_idp.admin_confirm_sign_up(
UserPoolId=user_pool_id,
Username='test1'
@@ -5,10 +5,11 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import logging
import typing
import os
import shutil
import typing
from botocore.exceptions import ClientError
import pytest
import ly_test_tools
@@ -16,16 +17,15 @@ import ly_test_tools.log.log_monitor
import ly_test_tools.environment.process_utils as process_utils
import ly_test_tools.o3de.asset_processor_utils as asset_processor_utils
from botocore.exceptions import ClientError
from AWS.common import constants
# fixture imports
from assetpipeline.ap_fixtures.asset_processor_fixture import asset_processor
AWS_CORE_FEATURE_NAME = 'AWSCore'
AWS_RESOURCE_MAPPING_FILE_NAME = 'default_aws_resource_mappings.json'
process_utils.kill_processes_named("o3de", ignore_extensions=True) # Kill ProjectManager windows
GAME_LOG_NAME = 'Game.log'
logger = logging.getLogger(__name__)
@@ -46,7 +46,7 @@ def setup(launcher: pytest.fixture, asset_processor: pytest.fixture) -> typing.T
asset_processor.start()
asset_processor.wait_for_idle()
file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), GAME_LOG_NAME)
file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME)
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor)
return log_monitor, s3_download_dir
@@ -58,7 +58,7 @@ def write_test_data_to_dynamodb_table(resource_mappings: pytest.fixture, aws_uti
:param resource_mappings: resource_mappings fixture.
:param aws_utils: aws_utils fixture.
"""
table_name = resource_mappings.get_resource_name_id("AWSCore.ExampleDynamoTableOutput")
table_name = resource_mappings.get_resource_name_id(f'{AWS_CORE_FEATURE_NAME}.ExampleDynamoTableOutput')
try:
aws_utils.client('dynamodb').put_item(
TableName=table_name,
@@ -77,21 +77,19 @@ def write_test_data_to_dynamodb_table(resource_mappings: pytest.fixture, aws_uti
@pytest.mark.SUITE_periodic
@pytest.mark.usefixtures('automatic_process_killer')
@pytest.mark.usefixtures('asset_processor')
@pytest.mark.usefixtures('cdk')
@pytest.mark.parametrize('feature_name', [AWS_CORE_FEATURE_NAME])
@pytest.mark.parametrize('region_name', ['us-west-2'])
@pytest.mark.parametrize('assume_role_arn', ['arn:aws:iam::645075835648:role/o3de-automation-tests'])
@pytest.mark.parametrize('session_name', ['o3de-Automation-session'])
@pytest.mark.parametrize('region_name', [constants.AWS_REGION])
@pytest.mark.parametrize('assume_role_arn', [constants.ASSUME_ROLE_ARN])
@pytest.mark.parametrize('session_name', [constants.SESSION_NAME])
@pytest.mark.usefixtures('workspace')
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['AWS/Core'])
@pytest.mark.usefixtures('resource_mappings')
@pytest.mark.parametrize('resource_mappings_filename', [AWS_RESOURCE_MAPPING_FILE_NAME])
@pytest.mark.parametrize('resource_mappings_filename', [constants.AWS_RESOURCE_MAPPING_FILE_NAME])
@pytest.mark.parametrize('stacks', [[f'{constants.AWS_PROJECT_NAME}-{AWS_CORE_FEATURE_NAME}',
f'{constants.AWS_PROJECT_NAME}-{AWS_CORE_FEATURE_NAME}-Example-{constants.AWS_REGION}']])
@pytest.mark.usefixtures('aws_credentials')
@pytest.mark.parametrize('profile_name', ['AWSAutomationTest'])
@pytest.mark.usefixtures('cdk')
@pytest.mark.parametrize('deployment_params', [['--all']])
@pytest.mark.parametrize('destroy_stacks_on_teardown', [True])
class TestAWSCoreAWSResourceInteraction(object):
"""
Test class to verify the scripting behavior for the AWSCore gem.
@@ -119,7 +117,7 @@ class TestAWSCoreAWSResourceInteraction(object):
expected_lines: typing.List[str],
unexpected_lines: typing.List[str]):
"""
Setup: Deploys cdk and updates resource mapping file.
Setup: Updates resource mapping file using existing CloudFormation stacks.
Tests: Interact with AWS S3, DynamoDB and Lambda services.
Verification: Script canvas nodes can communicate with AWS services successfully.
"""
@@ -1,6 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
@@ -0,0 +1,21 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
# ARN of the IAM role to assume for retrieving temporary AWS credentials
ASSUME_ROLE_ARN = os.environ.get('ASSUME_ROLE_ARN', 'arn:aws:iam::645075835648:role/o3de-automation-tests')
# Name of the AWS project deployed by the CDK applications
AWS_PROJECT_NAME = os.environ.get('O3DE_AWS_PROJECT_NAME', 'AWSAUTO')
# Region for the existing CloudFormation stacks used by the automation tests
AWS_REGION = os.environ.get('O3DE_AWS_DEPLOY_REGION', 'us-east-1')
# Name of the default resource mapping config file used by the automation tests
AWS_RESOURCE_MAPPING_FILE_NAME = 'default_aws_resource_mappings.json'
# Name of the game launcher log
GAME_LOG_NAME = 'Game.log'
# Name of the IAM role session for retrieving temporary AWS credentials
SESSION_NAME = 'o3de-Automation-session'
@@ -6,9 +6,9 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import json
import logging
from AWS.common import constants
logger = logging.getLogger(__name__)
@@ -22,18 +22,14 @@ class ResourceMappings:
ResourceMappings class that handles writing Cloud formation outputs to resource mappings json file in a project.
"""
def __init__(self, file_path: str, region: str, feature_name: str, account_id: str, workspace: pytest.fixture,
cloud_formation_client):
def __init__(self, file_path: str, region: str, feature_name: str, account_id: str, cloud_formation_client):
"""
:param file_path: Path for the resource mapping file.
:param region: Region value for the resource mapping file.
:param feature_name: Feature gem name to use to append name to mappings key.
:param account_id: AWS account id value for the resource mapping file.
:param workspace: ly_test_tools workspace fixture.
:param cloud_formation_client: AWS cloud formation client.
"""
self._cdk_env = os.environ.copy()
self._cdk_env['PATH'] = f'{workspace.paths.engine_root()}\\python;' + self._cdk_env['PATH']
self._resource_mapping_file_path = file_path
self._region = region
self._feature_name = feature_name
@@ -44,7 +40,7 @@ class ResourceMappings:
f'Invalid resource mapping file path {self._resource_mapping_file_path}'
self._client = cloud_formation_client
def populate_output_keys(self, stacks=[]) -> None:
def populate_output_keys(self, stacks=None) -> None:
"""
Calls describe stacks on cloud formation service and persists outputs to resource mappings file.
:param stacks List of stack arns to describe and populate resource mappings with.
@@ -58,7 +54,7 @@ class ResourceMappings:
self._write_resource_mappings(stacks[0].get('Outputs', []))
def _write_resource_mappings(self, outputs, append_feature_name = True) -> None:
def _write_resource_mappings(self, outputs, append_feature_name=True) -> None:
with open(self._resource_mapping_file_path) as file_content:
resource_mappings = json.load(file_content)
@@ -91,7 +87,7 @@ class ResourceMappings:
resource_mappings = json.load(file_content)
resource_mappings[AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY] = ''
resource_mappings[AWS_RESOURCE_MAPPINGS_REGION_KEY] = 'us-west-2'
resource_mappings[AWS_RESOURCE_MAPPINGS_REGION_KEY] = constants.AWS_REGION
# Append new mappings.
resource_mappings[AWS_RESOURCE_MAPPINGS_KEY] = resource_mappings.get(AWS_RESOURCE_MAPPINGS_KEY, {})
@@ -11,8 +11,7 @@ import typing
from AWS.common.aws_utils import AwsUtils
from AWS.common.aws_credentials import AwsCredentials
from AWS.Windows.cdk.cdk_utils import Cdk
from AWS.Windows.resource_mappings.resource_mappings import ResourceMappings
from AWS.common.resource_mappings import ResourceMappings
logger = logging.getLogger(__name__)
@@ -52,6 +51,7 @@ def resource_mappings(
project: str,
feature_name: str,
resource_mappings_filename: str,
stacks: typing.List,
workspace: pytest.fixture,
aws_utils: pytest.fixture) -> ResourceMappings:
"""
@@ -61,6 +61,7 @@ def resource_mappings(
:param project: Project to find resource mapping file.
:param feature_name: AWS Gem name that is prepended to resource mapping keys.
:param resource_mappings_filename: Name of resource mapping file.
:param stacks: List of stack names to describe and populate resource mappings with.
:param workspace: ly_test_tools workspace fixture.
:param aws_utils: AWS utils fixture.
:return: ResourceMappings class object.
@@ -70,8 +71,8 @@ def resource_mappings(
logger.info(f'Resource mapping path : {path}')
logger.info(f'Resource mapping resolved path : {abspath(path)}')
resource_mappings_obj = ResourceMappings(abspath(path), aws_utils.assume_session().region_name, feature_name,
aws_utils.assume_account_id(), workspace,
aws_utils.client('cloudformation'))
aws_utils.assume_account_id(), aws_utils.client('cloudformation'))
resource_mappings_obj.populate_output_keys(stacks)
def teardown():
resource_mappings_obj.clear_output_keys()
@@ -81,56 +82,6 @@ def resource_mappings(
return resource_mappings_obj
@pytest.fixture(scope='function')
def cdk(
request: pytest.fixture,
project: str,
feature_name: str,
workspace: pytest.fixture,
aws_utils: pytest.fixture,
resource_mappings: pytest.fixture,
deployment_params: typing.List[str],
destroy_stacks_on_teardown: bool) -> Cdk:
"""
Fixture for setting up a Cdk
:param request: _pytest.fixtures.SubRequest class that handles getting
a pytest fixture from a pytest function/fixture.
:param project: Project name used for cdk project name env variable.
:param feature_name: Feature gem name to expect cdk folder in.
:param workspace: ly_test_tools workspace fixture.
:param aws_utils: aws_utils fixture.
:param resource_mappings: resource_mappings fixture.
:param deployment_params: Parameters for the CDK application deployment.
:param destroy_stacks_on_teardown: option to control calling destroy ot the end of test.
:return Cdk class object.
"""
cdk_path = f'{workspace.paths.engine_root()}/Gems/{feature_name}/cdk'
logger.info(f'CDK Path {cdk_path}')
if pytest.cdk_obj is None:
pytest.cdk_obj = Cdk()
pytest.cdk_obj.setup(cdk_path, project, aws_utils.assume_account_id(), workspace, aws_utils.assume_session())
stacks = pytest.cdk_obj.deploy(deployment_params=deployment_params)
logger.info(f'Cdk stack names:\n{stacks}')
resource_mappings.populate_output_keys(stacks)
def teardown():
if destroy_stacks_on_teardown:
pytest.cdk_obj.destroy(deployment_params=deployment_params)
# Enable after https://github.com/aws/aws-cdk/issues/986 is fixed.
# Until then clean the bootstrap bucket manually.
# pytest.cdk_obj.remove_bootstrap_stack()
pytest.cdk_obj = None
request.addfinalizer(teardown)
return pytest.cdk_obj
@pytest.fixture(scope='function')
def aws_credentials(request: pytest.fixture, aws_utils: pytest.fixture, profile_name: str):
"""
@@ -12,7 +12,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
TEST_SUITE main
TEST_SERIAL TRUE
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Active.py
TIMEOUT 1500
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
@@ -8,7 +8,7 @@ INTRODUCTION
------------
EditorPythonBindings is a Python project that contains a collection of editor testing tools
developed by the Lumberyard feature teams. The project contains tools for system level
developed by the O3DE feature teams. The project contains tools for system level
editor tests.
@@ -23,7 +23,7 @@ installed on your system.
INSTALL
-----------
It is recommended to set up these these tools with Lumberyard's CMake build commands.
It is recommended to set up these these tools with O3DE's CMake build commands.
Assuming CMake is already setup on your operating system, below are some sample build commands:
cd /path/to/od3e/
mkdir windows_vs2019
@@ -0,0 +1,47 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
# Built-in Imports
from __future__ import annotations
# Open 3D Engine Imports
import azlmbr.bus as bus
import azlmbr.asset as azasset
import azlmbr.math as math
class Asset:
"""
Used to find Asset Id by its path and path of asset by its Id
If a component has any asset property, then this class object can be called as:
asset_id = editor_python_test_tools.editor_entity_utils.EditorComponent.get_component_property_value(<arguments>)
asset = asset_utils.Asset(asset_id)
"""
def __init__(self, id: azasset.AssetId):
self.id: azasset.AssetId = id
# Creation functions
@classmethod
def find_asset_by_path(cls, path: str, RegisterType: bool = False) -> Asset:
"""
:param path: Absolute file path of the asset
:param RegisterType: Whether to register the asset if it's not in the database,
default to false for the general case
:return: Asset object associated with file path
"""
asset_id = azasset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", path, math.Uuid(), RegisterType)
assert asset_id.is_valid(), f"Couldn't find Asset with path: {path}"
asset = cls(asset_id)
return asset
# Methods
def get_path(self) -> str:
"""
:return: Absolute file path of Asset
"""
assert self.id.is_valid(), "Invalid Asset Id"
return azasset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetPathById", self.id)
@@ -8,6 +8,7 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.legacy.general as general
import azlmbr.object
from typing import List
@@ -428,3 +429,32 @@ def get_component_type_id_map(component_name_list):
type_ids_by_component[component_names[i]] = typeId
return type_ids_by_component
def attach_component_to_entity(entity_id, component_name):
# type: (azlmbr.entity.EntityId, str) -> azlmbr.entity.EntityComponentIdPair
"""
Adds the component if not added already.
:param entity_id: EntityId of the entity to attach the component to
:param component_name: name of the component
:return: If successful, returns the EntityComponentIdPair, otherwise returns None.
"""
type_ids_list = editor.EditorComponentAPIBus(
bus.Broadcast, 'FindComponentTypeIdsByEntityType', [component_name], 0)
general.log(f"Components found = {len(type_ids_list)}")
if len(type_ids_list) < 1:
general.log(f"ERROR: A component class with name {component_name} doesn't exist")
return None
elif len(type_ids_list) > 1:
general.log(f"ERROR: Found more than one component classes with same name: {component_name}")
return None
# Before adding the component let's check if it is already attached to the entity.
component_outcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentOfType', entity_id, type_ids_list[0])
if component_outcome.IsSuccess():
return component_outcome.GetValue() # In this case the value is not a list.
component_outcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', entity_id, type_ids_list)
if component_outcome.IsSuccess():
general.log(f"{component_name} Component added to entity.")
return component_outcome.GetValue()[0]
general.log(f"ERROR: Failed to add component [{component_name}] to entity")
return None
@@ -29,7 +29,7 @@ def teardown_editor(editor):
def launch_and_validate_results(request, test_directory, editor, editor_script, expected_lines, unexpected_lines=[],
halt_on_unexpected=False, run_python="--runpythontest", auto_test_mode=True, null_renderer=True, cfg_args=[],
timeout=300):
timeout=300, log_file_name="Editor.log"):
"""
Runs the Editor with the specified script, and monitors for expected log lines.
:param request: Special fixture providing information of the requesting test function.
@@ -44,6 +44,7 @@ def launch_and_validate_results(request, test_directory, editor, editor_script,
:param null_renderer: Specifies the test does not require the renderer. Defaults to True.
:param cfg_args: Additional arguments for CFG, such as LevelName.
:param timeout: Length of time for test to run. Default is 60.
:param log_file_name: Name of the log file created by the editor. Defaults to 'Editor.log'
"""
test_case = os.path.join(test_directory, editor_script)
request.addfinalizer(lambda: teardown_editor(editor))
@@ -58,7 +59,17 @@ def launch_and_validate_results(request, test_directory, editor, editor_script,
with editor.start():
editorlog_file = os.path.join(editor.workspace.paths.project_log(), 'Editor.log')
editorlog_file = os.path.join(editor.workspace.paths.project_log(), log_file_name)
# Log monitor requires the file to exist.
logger.debug(f"Waiting until log file <{editorlog_file}> exists...")
waiter.wait_for(
lambda: os.path.exists(editorlog_file),
timeout=60,
exc=f"Log file '{editorlog_file}' was never created by another process.",
interval=1,
)
logger.debug(f"Done! log file <{editorlog_file}> exists.")
# Initialize the log monitor and set time to wait for log creation
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=editor, log_file_path=editorlog_file)
@@ -13,7 +13,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
TEST_REQUIRES gpu
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Active.py
TIMEOUT 1500
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
@@ -27,19 +27,19 @@ class TestPythonAssetProcessing(object):
unexpected_lines = []
expected_lines = [
'Mock asset exists',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative.azmodel) found',
'Expected subId for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel) found'
'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel) found',
'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel) found',
'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel) found',
'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel) found',
'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel) found',
'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel) found',
'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel) found'
]
timeout = 180
halt_on_unexpected = False
test_directory = os.path.join(os.path.dirname(__file__))
testFile = os.path.join(test_directory, 'AssetBuilder_test_case.py')
editor.args.extend(['-NullRenderer', "--skipWelcomeScreenDialog", "--autotest_mode", "--runpythontest", testFile])
editor.args.extend(['-NullRenderer', '-rhi=Null', "--skipWelcomeScreenDialog", "--autotest_mode", "--runpythontest", testFile])
with editor.start():
editorlog_file = os.path.join(editor.workspace.paths.project_log(), 'Editor.log')
@@ -29,21 +29,21 @@ if (assetIdString.endswith(':528cca58') is False):
print ('Mock asset exists')
# These tests detect if the geom_group.fbx file turns into a number of azmodel product assets
def test_azmodel_product(generatedModelAssetPath, expectedSubId):
def test_azmodel_product(generatedModelAssetPath):
azModelAssetType = azlmbr.math.Uuid_CreateString('{2C7477B6-69C5-45BE-8163-BCD6A275B6D8}', 0)
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', generatedModelAssetPath, azModelAssetType, False)
assetIdString = assetId.to_string()
if (assetIdString.endswith(':' + expectedSubId) is False):
raise_and_stop(f'Asset at path {generatedModelAssetPath} has unexpected asset ID ({assetIdString}) for ({generatedModelAssetPath}), expected {expectedSubId}!')
if (assetId.is_valid()):
print(f'AssetId found for asset ({generatedModelAssetPath}) found')
else:
print(f'Expected subId for asset ({generatedModelAssetPath}) found')
raise_and_stop(f'Asset at path {generatedModelAssetPath} has unexpected asset ID ({assetIdString})!')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive.azmodel', '1024be55')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative.azmodel', '1052c94e')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive.azmodel', '10130556')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative.azmodel', '1065724d')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive.azmodel', '10d16e68')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative.azmodel', '10a71973')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center.azmodel', '10412075')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel')
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel')
azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
@@ -12,7 +12,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
TEST_SUITE periodic
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}
TIMEOUT 1500
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
@@ -12,7 +12,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
TEST_SUITE main
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Active.py
TIMEOUT 1500
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
@@ -342,7 +342,7 @@ def bundler_batch_setup_fixture(request, workspace, asset_processor, timeout) ->
# Run a full scan to ENSURE that both caches (pc and osx) are COMPLETELY POPULATED
# Needed for asset bundling
# fmt:off
assert asset_processor.batch_process(fastscan=False, timeout=timeout * len(platforms), platforms=platforms_list), \
assert asset_processor.batch_process(fastscan=True, timeout=timeout * len(platforms), platforms=platforms_list), \
"AP Batch failed to process in bundler_batch_fixture"
# fmt:on
@@ -97,26 +97,12 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
PATH ${CMAKE_CURRENT_LIST_DIR}/asset_bundler_batch_tests.py
EXCLUDE_TEST_RUN_TARGET_FROM_IDE
TEST_SERIAL
TIMEOUT 2400
TEST_SUITE periodic
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
AZ::AssetBundlerBatch
)
ly_add_pytest(
NAME AssetPipelineTests.AssetBundler_SandBox
TEST_SUITE sandbox
PATH ${CMAKE_CURRENT_LIST_DIR}/asset_bundler_batch_tests.py
PYTEST_MARKS "SUITE_sandbox" # run only sandbox tests in this file
EXCLUDE_TEST_RUN_TARGET_FROM_IDE
TEST_SERIAL
TIMEOUT 1500
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
AZ::AssetBundlerBatch
)
ly_add_pytest(
NAME AssetPipelineTests.AssetBuilder
PATH ${CMAKE_CURRENT_LIST_DIR}/asset_builder_tests.py
@@ -133,7 +119,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
PATH ${CMAKE_CURRENT_LIST_DIR}/missing_dependency_tests.py
EXCLUDE_TEST_RUN_TARGET_FROM_IDE
TEST_SERIAL
TIMEOUT 1500
TEST_SUITE periodic
RUNTIME_DEPENDENCIES
AZ::AssetProcessorBatch
@@ -39,7 +39,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND AutomatedT
TEST_SUITE main
TEST_REQUIRES gpu
TEST_SERIAL
TIMEOUT 800
TIMEOUT 1200
PATH ${CMAKE_CURRENT_LIST_DIR}/test_Atom_GPUTests.py
RUNTIME_DEPENDENCIES
AssetProcessor
@@ -206,8 +206,8 @@ def run():
# PostFX Layer Component
ComponentTests("PostFX Layer")
# Radius Weight Modifier Component
ComponentTests("Radius Weight Modifier")
# PostFX Radius Weight Modifier Component
ComponentTests("PostFX Radius Weight Modifier")
# Light Component
ComponentTests("Light")
@@ -19,7 +19,7 @@ import azlmbr.legacy.general as general
sys.path.append(os.path.join(azlmbr.paths.devassets, "Gem", "PythonTests"))
import editor_python_test_tools.hydra_editor_utils as hydra
from atom_renderer.atom_utils.atom_component_helper import LIGHT_TYPES
from atom_renderer.atom_utils.atom_constants import LIGHT_TYPES
LIGHT_TYPE_PROPERTY = 'Controller|Configuration|Light type'
SPHERE_AND_SPOT_DISK_LIGHT_PROPERTIES = [
@@ -0,0 +1,183 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
import azlmbr.materialeditor will fail with a ModuleNotFound error when using this script with Editor.exe
This is because azlmbr.materialeditor only binds to MaterialEditor.exe and not Editor.exe
You need to launch this script with MaterialEditor.exe in order for azlmbr.materialeditor to appear.
"""
import os
import sys
import time
import azlmbr.math as math
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devassets, "Gem", "PythonTests"))
import atom_renderer.atom_utils.material_editor_utils as material_editor
NEW_MATERIAL = "test_material.material"
NEW_MATERIAL_1 = "test_material_1.material"
NEW_MATERIAL_2 = "test_material_2.material"
TEST_MATERIAL_1 = "001_DefaultWhite.material"
TEST_MATERIAL_2 = "002_BaseColorLerp.material"
TEST_MATERIAL_3 = "003_MetalMatte.material"
TEST_DATA_PATH = os.path.join(
azlmbr.paths.devroot, "Gems", "Atom", "TestData", "TestData", "Materials", "StandardPbrTestCases"
)
MATERIAL_TYPE_PATH = os.path.join(
azlmbr.paths.devroot, "Gems", "Atom", "Feature", "Common", "Assets",
"Materials", "Types", "StandardPBR.materialtype",
)
def run():
"""
Summary:
Material Editor basic tests including the below
1. Opening an Existing Asset
2. Creating a New Asset
3. Closing Selected Material
4. Closing All Materials
5. Closing all but Selected Material
6. Saving Material
7. Saving as a New Material
8. Saving as a Child Material
9. Saving all Open Materials
Expected Result:
All the above functions work as expected in Material Editor.
:return: None
"""
# 1) Test Case: Opening an Existing Asset
document_id = material_editor.open_material(MATERIAL_TYPE_PATH)
print(f"Material opened: {material_editor.is_open(document_id)}")
# Verify if the test material exists initially
target_path = os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Materials", NEW_MATERIAL)
print(f"Test asset doesn't exist initially: {not os.path.exists(target_path)}")
# 2) Test Case: Creating a New Material Using Existing One
material_editor.save_document_as_child(document_id, target_path)
material_editor.wait_for_condition(lambda: os.path.exists(target_path), 2.0)
print(f"New asset created: {os.path.exists(target_path)}")
# Verify if the newly created document is open
new_document_id = material_editor.open_material(target_path)
material_editor.wait_for_condition(lambda: material_editor.is_open(new_document_id))
print(f"New Material opened: {material_editor.is_open(new_document_id)}")
# 3) Test Case: Closing Selected Material
print(f"Material closed: {material_editor.close_document(new_document_id)}")
# Open materials initially
document1_id, document2_id, document3_id = (
material_editor.open_material(os.path.join(TEST_DATA_PATH, material))
for material in [TEST_MATERIAL_1, TEST_MATERIAL_2, TEST_MATERIAL_3]
)
# 4) Test Case: Closing All Materials
print(f"All documents closed: {material_editor.close_all_documents()}")
# 5) Test Case: Closing all but Selected Material
document1_id, document2_id, document3_id = (
material_editor.open_material(os.path.join(TEST_DATA_PATH, material))
for material in [TEST_MATERIAL_1, TEST_MATERIAL_2, TEST_MATERIAL_3]
)
result = material_editor.close_all_except_selected(document1_id)
print(f"Close All Except Selected worked as expected: {result and material_editor.is_open(document1_id)}")
# 6) Test Case: Saving Material
document_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_1))
property_name = azlmbr.name.Name("baseColor.color")
initial_color = material_editor.get_property(document_id, property_name)
# Assign new color to the material file and save the actual material
expected_color = math.Color(0.25, 0.25, 0.25, 1.0)
material_editor.set_property(document_id, property_name, expected_color)
material_editor.save_document(document_id)
# 7) Test Case: Saving as a New Material
# Assign new color to the material file and save the document as copy
expected_color_1 = math.Color(0.5, 0.5, 0.5, 1.0)
material_editor.set_property(document_id, property_name, expected_color_1)
target_path_1 = os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Materials", NEW_MATERIAL_1)
material_editor.save_document_as_copy(document_id, target_path_1)
time.sleep(2.0)
# 8) Test Case: Saving as a Child Material
# Assign new color to the material file save the document as child
expected_color_2 = math.Color(0.75, 0.75, 0.75, 1.0)
material_editor.set_property(document_id, property_name, expected_color_2)
target_path_2 = os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Materials", NEW_MATERIAL_2)
material_editor.save_document_as_child(document_id, target_path_2)
time.sleep(2.0)
# Close/Reopen documents
material_editor.close_all_documents()
document_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_1))
document1_id = material_editor.open_material(target_path_1)
document2_id = material_editor.open_material(target_path_2)
# Verify if the changes are saved in the actual document
actual_color = material_editor.get_property(document_id, property_name)
print(f"Actual Document saved with changes: {material_editor.compare_colors(actual_color, expected_color)}")
# Verify if the changes are saved in the document saved as copy
actual_color = material_editor.get_property(document1_id, property_name)
result_copy = material_editor.compare_colors(actual_color, expected_color_1)
print(f"Document saved as copy is saved with changes: {result_copy}")
# Verify if the changes are saved in the document saved as child
actual_color = material_editor.get_property(document2_id, property_name)
result_child = material_editor.compare_colors(actual_color, expected_color_2)
print(f"Document saved as child is saved with changes: {result_child}")
# Revert back the changes in the actual document
material_editor.set_property(document_id, property_name, initial_color)
material_editor.save_document(document_id)
material_editor.close_all_documents()
# 9) Test Case: Saving all Open Materials
# Open first material and make change to the values
document1_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_1))
property1_name = azlmbr.name.Name("metallic.factor")
initial_metallic_factor = material_editor.get_property(document1_id, property1_name)
expected_metallic_factor = 0.444
material_editor.set_property(document1_id, property1_name, expected_metallic_factor)
# Open second material and make change to the values
document2_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_2))
property2_name = azlmbr.name.Name("baseColor.color")
initial_color = material_editor.get_property(document2_id, property2_name)
expected_color = math.Color(0.4156, 0.0196, 0.6862, 1.0)
material_editor.set_property(document2_id, property2_name, expected_color)
# Save all and close all documents
material_editor.save_all()
material_editor.close_all_documents()
# Reopen materials and verify values
document1_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_1))
result = material_editor.is_close(
material_editor.get_property(document1_id, property1_name), expected_metallic_factor, 0.00001
)
document2_id = material_editor.open_material(os.path.join(TEST_DATA_PATH, TEST_MATERIAL_2))
result = result and material_editor.compare_colors(
expected_color, material_editor.get_property(document2_id, property2_name))
print(f"Save All worked as expected: {result}")
# Revert the changes made
material_editor.set_property(document1_id, property1_name, initial_metallic_factor)
material_editor.set_property(document2_id, property2_name, initial_color)
material_editor.save_all()
material_editor.close_all_documents()
if __name__ == "__main__":
run()
@@ -93,6 +93,7 @@ def run():
general.idle_wait_frames(100)
for i in range(1, 101):
benchmarker.capture_pass_timestamp(i)
benchmarker.capture_cpu_frame_time(i)
general.exit_game_mode()
helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=2.0)
general.log("Capturing complete.")
@@ -0,0 +1,267 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
Hydra script that is used to create an entity with a Light component attached.
It then updates the property values of the Light component and takes a screenshot.
The screenshot is compared against an expected golden image for test verification.
See the run() function for more in-depth test info.
"""
import os
import sys
import azlmbr.asset as asset
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.paths
import azlmbr.legacy.general as general
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
import editor_python_test_tools.hydra_editor_utils as hydra
from atom_renderer.atom_utils import atom_component_helper, atom_constants, screenshot_utils
from editor_python_test_tools.editor_test_helper import EditorTestHelper
helper = EditorTestHelper(log_prefix="Atom_EditorTestHelper")
LEVEL_NAME = "auto_test"
LIGHT_COMPONENT = "Light"
LIGHT_TYPE_PROPERTY = 'Controller|Configuration|Light type'
DEGREE_RADIAN_FACTOR = 0.0174533
def run():
"""
Sets up the tests by making sure the required level is created & setup correctly.
It then executes 2 test cases - see each associated test function's docstring for more info.
Finally prints the string "Light component tests completed" after completion
Tests will fail immediately if any of these log lines are found:
1. Trace::Assert
2. Trace::Error
3. Traceback (most recent call last):
:return: None
"""
atom_component_helper.create_basic_atom_level(level_name=LEVEL_NAME)
# Run tests.
area_light_test()
spot_light_test()
general.log("Light component tests completed.")
def area_light_test():
"""
Basic test for the "Light" component attached to an "area_light" entity.
Test Case - Light Component: Capsule, Spot (disk), and Point (sphere):
1. Creates "area_light" entity w/ a Light component that has a Capsule Light type w/ the color set to 255, 0, 0
2. Enters game mode to take a screenshot for comparison, then exits game mode.
3. Sets the Light component Intensity Mode to Lumens (default).
4. Ensures the Light component Mode is Automatic (default).
5. Sets the Intensity value of the Light component to 0.0
6. Enters game mode again, takes another screenshot for comparison, then exits game mode.
7. Updates the Intensity value of the Light component to 1000.0
8. Enters game mode again, takes another screenshot for comparison, then exits game mode.
9. Swaps the Capsule light type option to Spot (disk) light type on the Light component
10. Updates "area_light" entity Transform rotate value to x: 90.0, y:0.0, z:0.0
11. Enters game mode again, takes another screenshot for comparison, then exits game mode.
12. Swaps the Spot (disk) light type for the Point (sphere) light type in the Light component.
13. Enters game mode again, takes another screenshot for comparison, then exits game mode.
14. Deletes the Light component from the "area_light" entity and verifies its successful.
"""
# Create an "area_light" entity with "Light" component using Light type of "Capsule"
area_light_entity_name = "area_light"
area_light = hydra.Entity(area_light_entity_name)
area_light.create_entity(math.Vector3(-1.0, -2.0, 3.0), [LIGHT_COMPONENT])
general.log(
f"{area_light_entity_name}_test: Component added to the entity: "
f"{hydra.has_components(area_light.id, [LIGHT_COMPONENT])}")
light_component_id_pair = hydra.attach_component_to_entity(area_light.id, LIGHT_COMPONENT)
# Select the "Capsule" light type option.
azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast,
'SetComponentProperty',
light_component_id_pair,
LIGHT_TYPE_PROPERTY,
atom_constants.LIGHT_TYPES['capsule']
)
# Update color and take screenshot in game mode
color = math.Color(255.0, 0.0, 0.0, 0.0)
area_light.get_set_test(0, "Controller|Configuration|Color", color)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("AreaLight_1", area_light_entity_name)
# Update intensity value to 0.0 and take screenshot in game mode
area_light.get_set_test(0, "Controller|Configuration|Attenuation Radius|Mode", 1)
area_light.get_set_test(0, "Controller|Configuration|Intensity", 0.0)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("AreaLight_2", area_light_entity_name)
# Update intensity value to 1000.0 and take screenshot in game mode
area_light.get_set_test(0, "Controller|Configuration|Intensity", 1000.0)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("AreaLight_3", area_light_entity_name)
# Swap the "Capsule" light type option to "Spot (disk)" light type
azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast,
'SetComponentProperty',
light_component_id_pair,
LIGHT_TYPE_PROPERTY,
atom_constants.LIGHT_TYPES['spot_disk']
)
area_light_rotation = math.Vector3(DEGREE_RADIAN_FACTOR * 90.0, 0.0, 0.0)
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalRotation", area_light.id, area_light_rotation)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("AreaLight_4", area_light_entity_name)
# Swap the "Spot (disk)" light type to the "Point (sphere)" light type and take screenshot.
azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast,
'SetComponentProperty',
light_component_id_pair,
LIGHT_TYPE_PROPERTY,
atom_constants.LIGHT_TYPES['sphere']
)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("AreaLight_5", area_light_entity_name)
editor.ToolsApplicationRequestBus(bus.Broadcast, "DeleteEntityById", area_light.id)
def spot_light_test():
"""
Basic test for the Light component attached to a "spot_light" entity.
Test Case - Light Component: Spot (disk) with shadows & colors:
1. Creates "spot_light" entity w/ a Light component attached to it.
2. Selects the "directional_light" entity already present in the level and disables it.
3. Selects the "global_skylight" entity already present in the level and disables the HDRi Skybox component,
as well as the Global Skylight (IBL) component.
4. Enters game mode to take a screenshot for comparison, then exits game mode.
5. Selects the "ground_plane" entity and changes updates the material to a new material.
6. Enters game mode to take a screenshot for comparison, then exits game mode.
7. Selects the "spot_light" entity and increases the Light component Intensity to 800 lm
8. Enters game mode to take a screenshot for comparison, then exits game mode.
9. Selects the "spot_light" entity and sets the Light component Color to 47, 75, 37
10. Enters game mode to take a screenshot for comparison, then exits game mode.
11. Selects the "spot_light" entity and modifies the Shutter controls to the following values:
- Enable shutters: True
- Inner Angle: 60.0
- Outer Angle: 75.0
12. Enters game mode to take a screenshot for comparison, then exits game mode.
13. Selects the "spot_light" entity and modifies the Shadow controls to the following values:
- Enable Shadow: True
- ShadowmapSize: 256
14. Modifies the world translate position of the "spot_light" entity to 0.7, -2.0, 1.9 (for casting shadows better)
15. Enters game mode to take a screenshot for comparison, then exits game mode.
"""
# Disable "Directional Light" component for the "directional_light" entity
# "directional_light" entity is created by the create_basic_atom_level() function by default.
directional_light_entity_id = hydra.find_entity_by_name("directional_light")
directional_light = hydra.Entity(name='directional_light', id=directional_light_entity_id)
directional_light_component_type = azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast, 'FindComponentTypeIdsByEntityType', ["Directional Light"], 0)[0]
directional_light_component = azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast, 'GetComponentOfType', directional_light.id, directional_light_component_type
).GetValue()
editor.EditorComponentAPIBus(bus.Broadcast, "DisableComponents", [directional_light_component])
general.idle_wait(0.5)
# Disable "Global Skylight (IBL)" and "HDRi Skybox" components for the "global_skylight" entity
global_skylight_entity_id = hydra.find_entity_by_name("global_skylight")
global_skylight = hydra.Entity(name='global_skylight', id=global_skylight_entity_id)
global_skylight_component_type = azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast, 'FindComponentTypeIdsByEntityType', ["Global Skylight (IBL)"], 0)[0]
global_skylight_component = azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast, 'GetComponentOfType', global_skylight.id, global_skylight_component_type
).GetValue()
editor.EditorComponentAPIBus(bus.Broadcast, "DisableComponents", [global_skylight_component])
hdri_skybox_component_type = azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast, 'FindComponentTypeIdsByEntityType', ["HDRi Skybox"], 0)[0]
hdri_skybox_component = azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast, 'GetComponentOfType', global_skylight.id, hdri_skybox_component_type
).GetValue()
editor.EditorComponentAPIBus(bus.Broadcast, "DisableComponents", [hdri_skybox_component])
general.idle_wait(0.5)
# Create a "spot_light" entity with "Light" component using Light Type of "Spot (disk)"
spot_light_entity_name = "spot_light"
spot_light = hydra.Entity(spot_light_entity_name)
spot_light.create_entity(math.Vector3(0.7, -2.0, 1.0), [LIGHT_COMPONENT])
general.log(
f"{spot_light_entity_name}_test: Component added to the entity: "
f"{hydra.has_components(spot_light.id, [LIGHT_COMPONENT])}")
rotation = math.Vector3(DEGREE_RADIAN_FACTOR * 300.0, 0.0, 0.0)
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalRotation", spot_light.id, rotation)
light_component_type = hydra.attach_component_to_entity(spot_light.id, LIGHT_COMPONENT)
editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast,
'SetComponentProperty',
light_component_type,
LIGHT_TYPE_PROPERTY,
atom_constants.LIGHT_TYPES['spot_disk']
)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("SpotLight_1", spot_light_entity_name)
# Change default material of ground plane entity and take screenshot
ground_plane_entity_id = hydra.find_entity_by_name("ground_plane")
ground_plane = hydra.Entity(name='ground_plane', id=ground_plane_entity_id)
ground_plane_asset_path = os.path.join("Materials", "Presets", "MacBeth", "22_neutral_5-0_0-70d.azmaterial")
ground_plane_asset_value = asset.AssetCatalogRequestBus(
bus.Broadcast, "GetAssetIdByPath", ground_plane_asset_path, math.Uuid(), False)
material_property_path = "Default Material|Material Asset"
material_component_type = azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast, 'FindComponentTypeIdsByEntityType', ["Material"], 0)[0]
material_component = azlmbr.editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast, 'GetComponentOfType', ground_plane.id, material_component_type).GetValue()
editor.EditorComponentAPIBus(
azlmbr.bus.Broadcast,
'SetComponentProperty',
material_component,
material_property_path,
ground_plane_asset_value
)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("SpotLight_2", spot_light_entity_name)
# Increase intensity value of the Spot light and take screenshot in game mode
spot_light.get_set_test(0, "Controller|Configuration|Intensity", 800.0)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("SpotLight_3", spot_light_entity_name)
# Update the Spot light color and take screenshot in game mode
color_value = math.Color(47.0 / 255.0, 75.0 / 255.0, 37.0 / 255.0, 255.0 / 255.0)
spot_light.get_set_test(0, "Controller|Configuration|Color", color_value)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("SpotLight_4", spot_light_entity_name)
# Update the Shutter controls of the Light component and take screenshot
spot_light.get_set_test(0, "Controller|Configuration|Shutters|Enable shutters", True)
spot_light.get_set_test(0, "Controller|Configuration|Shutters|Inner angle", 60.0)
spot_light.get_set_test(0, "Controller|Configuration|Shutters|Outer angle", 75.0)
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("SpotLight_5", spot_light_entity_name)
# Update the Shadow controls, move the spot_light entity world translate position and take screenshot
spot_light.get_set_test(0, "Controller|Configuration|Shadows|Enable shadow", True)
spot_light.get_set_test(0, "Controller|Configuration|Shadows|Shadowmap size", 256.0)
azlmbr.components.TransformBus(
azlmbr.bus.Event, "SetWorldTranslation", spot_light.id, math.Vector3(0.7, -2.0, 1.9))
general.idle_wait(1.0)
screenshot_utils.take_screenshot_game_mode("SpotLight_6", spot_light_entity_name)
if __name__ == "__main__":
run()
@@ -3,17 +3,184 @@ Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright
SPDX-License-Identifier: Apache-2.0 OR MIT
File to assist with common hydra component functions or constants used across various Atom tests.
File to assist with common hydra component functions used across various Atom tests.
"""
import os
# Light type options for the Light component.
LIGHT_TYPES = {
'unknown': 0,
'sphere': 1,
'spot_disk': 2,
'capsule': 3,
'quad': 4,
'polygon': 5,
'simple_point': 6,
'simple_spot': 7,
}
from editor_python_test_tools.editor_test_helper import EditorTestHelper
helper = EditorTestHelper(log_prefix="Atom_EditorTestHelper")
def create_basic_atom_level(level_name):
"""
Creates a new level inside the Editor matching level_name & adds the following:
1. "default_level" entity to hold all other entities.
2. Adds Grid, Global Skylight (IBL), ground Mesh, Directional Light, Sphere w/ material+mesh, & Camera components.
3. Each of these components has its settings tweaked slightly to match the ideal scene to test Atom rendering.
:param level_name: name of the level to create and apply this basic setup to.
:return: None
"""
import azlmbr.asset as asset
import azlmbr.bus as bus
import azlmbr.camera as camera
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.legacy.general as general
import azlmbr.math as math
import azlmbr.object
import editor_python_test_tools.hydra_editor_utils as hydra
# Create a new level.
new_level_name = level_name
heightmap_resolution = 512
heightmap_meters_per_pixel = 1
terrain_texture_resolution = 412
use_terrain = False
# Return codes are ECreateLevelResult defined in CryEdit.h
return_code = general.create_level_no_prompt(
new_level_name, heightmap_resolution, heightmap_meters_per_pixel, terrain_texture_resolution, use_terrain)
if return_code == 1:
general.log(f"{new_level_name} level already exists")
elif return_code == 2:
general.log("Failed to create directory")
elif return_code == 3:
general.log("Directory length is too long")
elif return_code != 0:
general.log("Unknown error, failed to create level")
else:
general.log(f"{new_level_name} level created successfully")
# Enable idle and update viewport.
general.idle_enable(True)
general.idle_wait(1.0)
general.update_viewport()
general.idle_wait(0.5) # half a second is more than enough for updating the viewport.
# Close out problematic windows, FPS meters, and anti-aliasing.
if general.is_helpers_shown(): # Turn off the helper gizmos if visible
general.toggle_helpers()
general.idle_wait(1.0)
if general.is_pane_visible("Error Report"): # Close Error Report windows that block focus.
general.close_pane("Error Report")
if general.is_pane_visible("Error Log"): # Close Error Log windows that block focus.
general.close_pane("Error Log")
general.idle_wait(1.0)
general.run_console("r_displayInfo=0")
general.run_console("r_antialiasingmode=0")
general.idle_wait(1.0)
# Delete all existing entities & create default_level entity
search_filter = azlmbr.entity.SearchFilter()
all_entities = entity.SearchBus(azlmbr.bus.Broadcast, "SearchEntities", search_filter)
editor.ToolsApplicationRequestBus(bus.Broadcast, "DeleteEntities", all_entities)
default_level = hydra.Entity("default_level")
default_position = math.Vector3(0.0, 0.0, 0.0)
default_level.create_entity(default_position, ["Grid"])
default_level.get_set_test(0, "Controller|Configuration|Secondary Grid Spacing", 1.0)
# Set the viewport up correctly after adding the parent default_level entity.
screen_width = 1280
screen_height = 720
degree_radian_factor = 0.0174533 # Used by "Rotation" property for the Transform component.
general.set_viewport_size(screen_width, screen_height)
general.update_viewport()
helper.wait_for_condition(
function=lambda: helper.isclose(a=general.get_viewport_size().x, b=screen_width, rel_tol=0.1)
and helper.isclose(a=general.get_viewport_size().y, b=screen_height, rel_tol=0.1),
timeout_in_seconds=4.0
)
result = helper.isclose(a=general.get_viewport_size().x, b=screen_width, rel_tol=0.1) and helper.isclose(
a=general.get_viewport_size().y, b=screen_height, rel_tol=0.1)
general.log(general.get_viewport_size().x)
general.log(general.get_viewport_size().y)
general.log(general.get_viewport_size().z)
general.log(f"Viewport is set to the expected size: {result}")
general.log("Basic level created")
general.run_console("r_DisplayInfo = 0")
# Create global_skylight entity and set the properties
global_skylight = hydra.Entity("global_skylight")
global_skylight.create_entity(
entity_position=default_position,
components=["HDRi Skybox", "Global Skylight (IBL)"],
parent_id=default_level.id)
global_skylight_asset_path = os.path.join(
"LightingPresets", "greenwich_park_02_4k_iblskyboxcm_iblspecular.exr.streamingimage")
global_skylight_asset_value = asset.AssetCatalogRequestBus(
bus.Broadcast, "GetAssetIdByPath", global_skylight_asset_path, math.Uuid(), False)
global_skylight.get_set_test(0, "Controller|Configuration|Cubemap Texture", global_skylight_asset_value)
global_skylight.get_set_test(1, "Controller|Configuration|Diffuse Image", global_skylight_asset_value)
global_skylight.get_set_test(1, "Controller|Configuration|Specular Image", global_skylight_asset_value)
# Create ground_plane entity and set the properties
ground_plane = hydra.Entity("ground_plane")
ground_plane.create_entity(
entity_position=default_position,
components=["Material"],
parent_id=default_level.id)
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalUniformScale", ground_plane.id, 32.0)
ground_plane_material_asset_path = os.path.join(
"Materials", "Presets", "PBR", "metal_chrome.azmaterial")
ground_plane_material_asset_value = asset.AssetCatalogRequestBus(
bus.Broadcast, "GetAssetIdByPath", ground_plane_material_asset_path, math.Uuid(), False)
ground_plane.get_set_test(0, "Default Material|Material Asset", ground_plane_material_asset_value)
# Work around to add the correct Atom Mesh component
mesh_type_id = azlmbr.globals.property.EditorMeshComponentTypeId
ground_plane.components.append(
editor.EditorComponentAPIBus(
bus.Broadcast, "AddComponentsOfType", ground_plane.id, [mesh_type_id]
).GetValue()[0]
)
ground_plane_mesh_asset_path = os.path.join("Models", "plane.azmodel")
ground_plane_mesh_asset_value = asset.AssetCatalogRequestBus(
bus.Broadcast, "GetAssetIdByPath", ground_plane_mesh_asset_path, math.Uuid(), False)
ground_plane.get_set_test(1, "Controller|Configuration|Mesh Asset", ground_plane_mesh_asset_value)
# Create directional_light entity and set the properties
directional_light = hydra.Entity("directional_light")
directional_light.create_entity(
entity_position=math.Vector3(0.0, 0.0, 10.0),
components=["Directional Light"],
parent_id=default_level.id)
directional_light_rotation = math.Vector3(degree_radian_factor * -90.0, 0.0, 0.0)
azlmbr.components.TransformBus(
azlmbr.bus.Event, "SetLocalRotation", directional_light.id, directional_light_rotation)
# Create sphere entity and set the properties
sphere_entity = hydra.Entity("sphere")
sphere_entity.create_entity(
entity_position=math.Vector3(0.0, 0.0, 1.0),
components=["Material"],
parent_id=default_level.id)
sphere_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_brass_polished.azmaterial")
sphere_material_asset_value = asset.AssetCatalogRequestBus(
bus.Broadcast, "GetAssetIdByPath", sphere_material_asset_path, math.Uuid(), False)
sphere_entity.get_set_test(0, "Default Material|Material Asset", sphere_material_asset_value)
# Work around to add the correct Atom Mesh component
sphere_entity.components.append(
editor.EditorComponentAPIBus(
bus.Broadcast, "AddComponentsOfType", sphere_entity.id, [mesh_type_id]
).GetValue()[0]
)
sphere_mesh_asset_path = os.path.join("Models", "sphere.azmodel")
sphere_mesh_asset_value = asset.AssetCatalogRequestBus(
bus.Broadcast, "GetAssetIdByPath", sphere_mesh_asset_path, math.Uuid(), False)
sphere_entity.get_set_test(1, "Controller|Configuration|Mesh Asset", sphere_mesh_asset_value)
# Create camera component and set the properties
camera_entity = hydra.Entity("camera")
camera_entity.create_entity(
entity_position=math.Vector3(5.5, -12.0, 9.0),
components=["Camera"],
parent_id=default_level.id)
rotation = math.Vector3(
degree_radian_factor * -27.0, degree_radian_factor * -12.0, degree_radian_factor * 25.0
)
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalRotation", camera_entity.id, rotation)
camera_entity.get_set_test(0, "Controller|Configuration|Field of view", 60.0)
camera.EditorCameraViewRequestBus(azlmbr.bus.Event, "ToggleCameraAsActiveView", camera_entity.id)
@@ -0,0 +1,19 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
Hold constants used across both hydra and non-hydra scripts.
"""
# Light type options for the Light component.
LIGHT_TYPES = {
'unknown': 0,
'sphere': 1,
'spot_disk': 2,
'capsule': 3,
'quad': 4,
'polygon': 5,
'simple_point': 6,
'simple_spot': 7,
}
@@ -61,6 +61,25 @@ class BenchmarkHelper(object):
general.log('Failed to capture pass timestamps.')
return self.capturedData
def capture_cpu_frame_time(self, frame_number):
"""
Capture CPU frame times and block further execution until it has been written to the disk.
"""
self.handler = azlmbr.atom.ProfilingCaptureNotificationBusHandler()
self.handler.connect()
self.handler.add_callback('OnCaptureCpuFrameTimeFinished', self.on_data_captured)
self.done = False
self.capturedData = False
success = azlmbr.atom.ProfilingCaptureRequestBus(
azlmbr.bus.Broadcast, "CaptureCpuFrameTime", f'{self.output_path}/cpu_frame{frame_number}_time.json')
if success:
self.wait_until_data()
general.log('CPU frame time captured.')
else:
general.log('Failed to capture CPU frame time.')
return self.capturedData
def on_data_captured(self, parameters):
# the parameters come in as a tuple
if parameters[0]:
@@ -0,0 +1,274 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
import azlmbr.materialeditor will fail with a ModuleNotFound error when using this script with Editor.exe
This is because azlmbr.materialeditor only binds to MaterialEditor.exe and not Editor.exe
You need to launch this script with MaterialEditor.exe in order for azlmbr.materialeditor to appear.
"""
import os
import sys
import time
import azlmbr.atom
import azlmbr.atomtools as atomtools
import azlmbr.materialeditor as materialeditor
import azlmbr.bus as bus
def is_close(actual, expected, buffer=sys.float_info.min):
"""
:param actual: actual value
:param expected: expected value
:param buffer: acceptable variation from expected
:return: bool
"""
return abs(actual - expected) < buffer
def compare_colors(color1, color2, buffer=0.00001):
"""
Compares the red, green and blue properties of a color allowing a slight variance of buffer
:param color1: first color to compare
:param color2: second color
:param buffer: allowed variance in individual color value
:return: bool
"""
return (
is_close(color1.r, color2.r, buffer)
and is_close(color1.g, color2.g, buffer)
and is_close(color1.b, color2.b, buffer)
)
def open_material(file_path):
"""
:return: uuid of material document opened
"""
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "OpenDocument", file_path)
def is_open(document_id):
"""
:return: bool
"""
return azlmbr.atomtools.AtomToolsDocumentRequestBus(bus.Event, "IsOpen", document_id)
def save_document(document_id):
"""
:return: bool success
"""
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "SaveDocument", document_id)
def save_document_as_copy(document_id, target_path):
"""
:return: bool success
"""
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(
bus.Broadcast, "SaveDocumentAsCopy", document_id, target_path
)
def save_document_as_child(document_id, target_path):
"""
:return: bool success
"""
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(
bus.Broadcast, "SaveDocumentAsChild", document_id, target_path
)
def save_all():
"""
:return: bool success
"""
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "SaveAllDocuments")
def close_document(document_id):
"""
:return: bool success
"""
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "CloseDocument", document_id)
def close_all_documents():
"""
:return: bool success
"""
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "CloseAllDocuments")
def close_all_except_selected(document_id):
"""
:return: bool success
"""
return azlmbr.atomtools.AtomToolsDocumentSystemRequestBus(bus.Broadcast, "CloseAllDocumentsExcept", document_id)
def get_property(document_id, property_name):
"""
:return: property value or invalid value if the document is not open or the property_name can't be found
"""
return azlmbr.atomtools.AtomToolsDocumentRequestBus(bus.Event, "GetPropertyValue", document_id, property_name)
def set_property(document_id, property_name, value):
azlmbr.atomtools.AtomToolsDocumentRequestBus(bus.Event, "SetPropertyValue", document_id, property_name, value)
def is_pane_visible(pane_name):
"""
:return: bool
"""
return atomtools.AtomToolsWindowRequestBus(bus.Broadcast, "IsDockWidgetVisible", pane_name)
def set_pane_visibility(pane_name, value):
atomtools.AtomToolsWindowRequestBus(bus.Broadcast, "SetDockWidgetVisible", pane_name, value)
def select_lighting_config(config_name):
azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "SelectLightingPresetByName", config_name)
def set_grid_enable_disable(value):
azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "SetGridEnabled", value)
def get_grid_enable_disable():
"""
:return: bool
"""
return azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "GetGridEnabled")
def set_shadowcatcher_enable_disable(value):
azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "SetShadowCatcherEnabled", value)
def get_shadowcatcher_enable_disable():
"""
:return: bool
"""
return azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "GetShadowCatcherEnabled")
def select_model_config(configname):
azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "SelectModelPresetByName", configname)
def wait_for_condition(function, timeout_in_seconds=1.0):
# type: (function, float) -> bool
"""
Function to run until it returns True or timeout is reached
the function can have no parameters and
waiting idle__wait_* is handled here not in the function
:param function: a function that returns a boolean indicating a desired condition is achieved
:param timeout_in_seconds: when reached, function execution is abandoned and False is returned
"""
with Timeout(timeout_in_seconds) as t:
while True:
try:
azlmbr.atomtools.general.idle_wait_frames(1)
except Exception:
print("WARNING: Couldn't wait for frame")
if t.timed_out:
return False
ret = function()
if not isinstance(ret, bool):
raise TypeError("return value for wait_for_condition function must be a bool")
if ret:
return True
class Timeout:
# type: (float) -> None
"""
contextual timeout
:param seconds: float seconds to allow before timed_out is True
"""
def __init__(self, seconds):
self.seconds = seconds
def __enter__(self):
self.die_after = time.time() + self.seconds
return self
def __exit__(self, type, value, traceback):
pass
@property
def timed_out(self):
return time.time() > self.die_after
screenshotsFolder = os.path.join(azlmbr.paths.devroot, "AtomTest", "Cache" "pc", "Screenshots")
class ScreenshotHelper:
"""
A helper to capture screenshots and wait for them.
"""
def __init__(self, idle_wait_frames_callback):
super().__init__()
self.done = False
self.capturedScreenshot = False
self.max_frames_to_wait = 60
self.idle_wait_frames_callback = idle_wait_frames_callback
def capture_screenshot_blocking(self, filename):
"""
Capture a screenshot and block the execution until the screenshot has been written to the disk.
"""
self.handler = azlmbr.atom.FrameCaptureNotificationBusHandler()
self.handler.connect()
self.handler.add_callback("OnCaptureFinished", self.on_screenshot_captured)
self.done = False
self.capturedScreenshot = False
success = azlmbr.atom.FrameCaptureRequestBus(azlmbr.bus.Broadcast, "CaptureScreenshot", filename)
if success:
self.wait_until_screenshot()
print("Screenshot taken.")
else:
print("screenshot failed")
return self.capturedScreenshot
def on_screenshot_captured(self, parameters):
# the parameters come in as a tuple
if parameters[0]:
print("screenshot saved: {}".format(parameters[1]))
self.capturedScreenshot = True
else:
print("screenshot failed: {}".format(parameters[1]))
self.done = True
self.handler.disconnect()
def wait_until_screenshot(self):
frames_waited = 0
while self.done == False:
self.idle_wait_frames_callback(1)
if frames_waited > self.max_frames_to_wait:
print("timeout while waiting for the screenshot to be written")
self.handler.disconnect()
break
else:
frames_waited = frames_waited + 1
print("(waited {} frames)".format(frames_waited))
def capture_screenshot(file_path):
return ScreenshotHelper(azlmbr.atomtools.general.idle_wait_frames).capture_screenshot_blocking(
os.path.join(file_path)
)
@@ -91,3 +91,20 @@ class ScreenshotHelper(object):
else:
frames_waited = frames_waited + 1
general.log(f"(waited {frames_waited} frames)")
def take_screenshot_game_mode(screenshot_name, entity_name=None):
"""
Enters game mode & takes a screenshot, then exits game mode after.
:param screenshot_name: name to give the captured screenshot .ppm file.
:param entity_name: name of the entity being tested (for generating unique log lines).
:return: None
"""
general.enter_game_mode()
helper.wait_for_condition(lambda: general.is_in_game_mode(), 2.0)
general.log(f"{entity_name}_test: Entered game mode: {general.is_in_game_mode()}")
ScreenshotHelper(general.idle_wait_frames).capture_screenshot_blocking(f"{screenshot_name}.ppm")
general.idle_wait(1.0)
general.exit_game_mode()
helper.wait_for_condition(lambda: not general.is_in_game_mode(), 2.0)
general.log(f"{entity_name}_test: Exit game mode: {not general.is_in_game_mode()}")
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:954d7d0df47c840a24e313893800eb3126d0c0d47c3380926776b51833778db7
size 6220817
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:e81c19128f42ba362a2d5f3ccf159dfbc942d67ceeb1ac8c21f295a6fd9d2ce5
size 6220817
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:5e20801213e065b6ea8c95ede81c23faa9b6dc70a2002dc5bced293e1bed989f
size 6220817
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:e250f812e594e5152bf2d6f23caa8b53b78276bfdf344d7a8d355dd96cb995c0
size 6220817
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:95be359041f8291c74b335297a4dfe9902a180510f24a181b15e1a5ba4d3b024
size 6220817
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:118e43e4b915e262726183467cc4b82f244565213fea5b6bfe02be07f0851ab1
size 6220817
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version https://git-lfs.github.com/spec/v1
oid sha256:dc2ce3256a6552975962c9e113c52c1a22bf3817d417151f6f60640dd568e0fa
size 6220817
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version https://git-lfs.github.com/spec/v1
oid sha256:287d98890b35427688999760f9d066bcbff1a3bc9001534241dc212b32edabd8
size 6220817
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version https://git-lfs.github.com/spec/v1
oid sha256:66e91c92c868167c850078cd91714db47e10a96e23cc30191994486bd79c353f
size 6220817
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version https://git-lfs.github.com/spec/v1
oid sha256:d950d173f5101820c5e18205401ca08ce5feeff2302ac2920b292750d86a8fa4
size 6220817
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:72eddb7126eae0c839b933886e0fb69d78229f72d49ef13199de28df2b7879db
size 6220817
@@ -15,11 +15,11 @@ import pytest
import ly_test_tools.environment.file_system as file_system
from ly_test_tools.image.screenshot_compare_qssim import qssim as compare_screenshots
from ly_test_tools.benchmark.data_aggregator import BenchmarkDataAggregator
import editor_python_test_tools.hydra_test_utils as hydra
logger = logging.getLogger(__name__)
DEFAULT_SUBFOLDER_PATH = 'user/PythonTests/Automated/Screenshots'
EDITOR_TIMEOUT = 600
TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "atom_hydra_scripts")
@@ -67,6 +67,7 @@ class TestAllComponentsIndepthTests(object):
"Trace::Assert",
"Trace::Error",
"Traceback (most recent call last):",
"Screenshot failed"
]
hydra.launch_and_validate_results(
@@ -74,7 +75,7 @@ class TestAllComponentsIndepthTests(object):
TEST_DIRECTORY,
editor,
"hydra_GPUTest_BasicLevelSetup.py",
timeout=EDITOR_TIMEOUT,
timeout=180,
expected_lines=level_creation_expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=True,
@@ -85,6 +86,60 @@ class TestAllComponentsIndepthTests(object):
for test_screenshot, golden_screenshot in zip(test_screenshots, golden_images):
compare_screenshots(test_screenshot, golden_screenshot)
def test_LightComponent_ScreenshotMatchesGoldenImage(
self, request, editor, workspace, project, launcher_platform, level):
"""
Please review the hydra script run by this test for more specific test info.
Tests that the Light component screenshots in a rendered level appear the same as the golden images.
"""
screenshot_names = [
"AreaLight_1.ppm",
"AreaLight_2.ppm",
"AreaLight_3.ppm",
"AreaLight_4.ppm",
"AreaLight_5.ppm",
"SpotLight_1.ppm",
"SpotLight_2.ppm",
"SpotLight_3.ppm",
"SpotLight_4.ppm",
"SpotLight_5.ppm",
"SpotLight_6.ppm",
]
test_screenshots = []
for screenshot in screenshot_names:
screenshot_path = os.path.join(workspace.paths.project(), DEFAULT_SUBFOLDER_PATH, screenshot)
test_screenshots.append(screenshot_path)
file_system.delete(test_screenshots, True, True)
golden_images = []
for golden_image in screenshot_names:
golden_image_path = os.path.join(golden_images_directory(), golden_image)
golden_images.append(golden_image_path)
expected_lines = ["Light component tests completed."]
unexpected_lines = [
"Trace::Assert",
"Trace::Error",
"Traceback (most recent call last):",
"Screenshot failed",
]
hydra.launch_and_validate_results(
request,
TEST_DIRECTORY,
editor,
"hydra_GPUTest_LightComponent.py",
timeout=180,
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=True,
cfg_args=[level],
null_renderer=False,
)
for test_screenshot, golden_screenshot in zip(test_screenshots, golden_images):
compare_screenshots(test_screenshot, golden_screenshot)
@pytest.mark.parametrize('rhi', ['dx12', 'vulkan'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("launcher_platform", ["windows_editor"])
@@ -99,6 +154,7 @@ class TestPerformanceBenchmarkSuite(object):
expected_lines = [
"Benchmark metadata captured.",
"Pass timestamps captured.",
"CPU frame time captured.",
"Capturing complete.",
"Captured data successfully."
]
@@ -106,6 +162,7 @@ class TestPerformanceBenchmarkSuite(object):
unexpected_lines = [
"Failed to capture data.",
"Failed to capture pass timestamps.",
"Failed to capture CPU frame time.",
"Failed to capture benchmark metadata."
]
@@ -114,7 +171,7 @@ class TestPerformanceBenchmarkSuite(object):
TEST_DIRECTORY,
editor,
"hydra_GPUTest_AtomFeatureIntegrationBenchmark.py",
timeout=EDITOR_TIMEOUT,
timeout=600,
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=True,
@@ -124,3 +181,39 @@ class TestPerformanceBenchmarkSuite(object):
aggregator = BenchmarkDataAggregator(workspace, logger, 'periodic')
aggregator.upload_metrics(rhi)
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("launcher_platform", ['windows_generic'])
@pytest.mark.system
class TestMaterialEditor(object):
@pytest.mark.parametrize("cfg_args", ["-rhi=dx12", "-rhi=Vulkan"])
@pytest.mark.parametrize("exe_file_name", ["MaterialEditor"])
def test_MaterialEditorLaunch_AllRHIOptionsSucceed(
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name, cfg_args):
"""
Tests each valid RHI option (Null RHI excluded) can be launched with the MaterialEditor.
Checks for the "Finished loading viewport configurtions." success message post lounch.
"""
expected_lines = ["Finished loading viewport configurtions."]
unexpected_lines = [
# "Trace::Assert",
# "Trace::Error",
"Traceback (most recent call last):",
]
hydra.launch_and_validate_results(
request,
TEST_DIRECTORY,
generic_launcher,
editor_script="",
run_python="--runpython",
timeout=30,
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=False,
null_renderer=False,
cfg_args=[cfg_args],
log_file_name="MaterialEditor.log"
)
@@ -11,8 +11,9 @@ import os
import pytest
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
from atom_renderer.atom_utils.atom_component_helper import LIGHT_TYPES
from atom_renderer.atom_utils.atom_constants import LIGHT_TYPES
logger = logging.getLogger(__name__)
EDITOR_TIMEOUT = 120
@@ -31,7 +32,7 @@ class TestAtomEditorComponentsMain(object):
Tests the following Atom components and verifies all "expected_lines" appear in Editor.log:
1. Display Mapper
2. Light
3. Radius Weight Modifier
3. PostFX Radius Weight Modifier
4. PostFX Layer
5. Physical Sky
6. Global Skylight (IBL)
@@ -125,18 +126,18 @@ class TestAtomEditorComponentsMain(object):
"PostFX Layer_test: Entity deleted: True",
"PostFX Layer_test: UNDO entity deletion works: True",
"PostFX Layer_test: REDO entity deletion works: True",
# Radius Weight Modifier Component
"Radius Weight Modifier Entity successfully created",
"Radius Weight Modifier_test: Component added to the entity: True",
"Radius Weight Modifier_test: Component removed after UNDO: True",
"Radius Weight Modifier_test: Component added after REDO: True",
"Radius Weight Modifier_test: Entered game mode: True",
"Radius Weight Modifier_test: Exit game mode: True",
"Radius Weight Modifier_test: Entity is hidden: True",
"Radius Weight Modifier_test: Entity is shown: True",
"Radius Weight Modifier_test: Entity deleted: True",
"Radius Weight Modifier_test: UNDO entity deletion works: True",
"Radius Weight Modifier_test: REDO entity deletion works: True",
# PostFX Radius Weight Modifier Component
"PostFX Radius Weight Modifier Entity successfully created",
"PostFX Radius Weight Modifier_test: Component added to the entity: True",
"PostFX Radius Weight Modifier_test: Component removed after UNDO: True",
"PostFX Radius Weight Modifier_test: Component added after REDO: True",
"PostFX Radius Weight Modifier_test: Entered game mode: True",
"PostFX Radius Weight Modifier_test: Exit game mode: True",
"PostFX Radius Weight Modifier_test: Entity is hidden: True",
"PostFX Radius Weight Modifier_test: Entity is shown: True",
"PostFX Radius Weight Modifier_test: Entity deleted: True",
"PostFX Radius Weight Modifier_test: UNDO entity deletion works: True",
"PostFX Radius Weight Modifier_test: REDO entity deletion works: True",
# Light Component
"Light Entity successfully created",
"Light_test: Component added to the entity: True",
@@ -242,3 +243,66 @@ class TestAtomEditorComponentsMain(object):
null_renderer=True,
cfg_args=cfg_args,
)
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("launcher_platform", ['windows_generic'])
@pytest.mark.system
class TestMaterialEditorBasicTests(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project):
def delete_files():
file_system.delete(
[
os.path.join(workspace.paths.project(), "Materials", "test_material.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_1.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_2.material"),
],
True,
True,
)
# Cleanup our newly created materials
delete_files()
def teardown():
# Cleanup our newly created materials
delete_files()
request.addfinalizer(teardown)
@pytest.mark.parametrize("exe_file_name", ["MaterialEditor"])
def test_MaterialEditorBasicTests(
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name):
expected_lines = [
"Material opened: True",
"Test asset doesn't exist initially: True",
"New asset created: True",
"New Material opened: True",
"Material closed: True",
"All documents closed: True",
"Close All Except Selected worked as expected: True",
"Actual Document saved with changes: True",
"Document saved as copy is saved with changes: True",
"Document saved as child is saved with changes: True",
"Save All worked as expected: True",
]
unexpected_lines = [
# "Trace::Assert",
# "Trace::Error",
"Traceback (most recent call last):"
]
hydra.launch_and_validate_results(
request,
TEST_DIRECTORY,
generic_launcher,
"hydra_AtomMaterialEditor_BasicTests.py",
run_python="--runpython",
timeout=80,
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=True,
null_renderer=True,
log_file_name="MaterialEditor.log",
)
@@ -51,8 +51,8 @@ class TestAutomationBase:
cls.asset_processor.teardown()
cls._kill_ly_processes()
def _run_test(self, request, workspace, editor, testcase_module, extra_cmdline_args=[], use_null_renderer=True):
def _run_test(self, request, workspace, editor, testcase_module, extra_cmdline_args=[], batch_mode=True,
autotest_mode=True, use_null_renderer=True):
test_starttime = time.time()
self.logger = logging.getLogger(__name__)
errors = []
@@ -90,9 +90,13 @@ class TestAutomationBase:
editor_starttime = time.time()
self.logger.debug("Running automated test")
testcase_module_filepath = self._get_testcase_module_filepath(testcase_module)
pycmd = ["--runpythontest", testcase_module_filepath, "-BatchMode", "-autotest_mode", f"-pythontestcase={request.node.originalname}"]
pycmd = ["--runpythontest", testcase_module_filepath, f"-pythontestcase={request.node.originalname}"]
if use_null_renderer:
pycmd += ["-rhi=null"]
if batch_mode:
pycmd += ["-BatchMode"]
if autotest_mode:
pycmd += ["-autotest_mode"]
pycmd += extra_cmdline_args
editor.args.extend(pycmd) # args are added to the WinLauncher start command
editor.start(backupFiles = False, launch_ap = False)
@@ -11,24 +11,8 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
NAME AutomatedTesting::EditorTests_Main
TEST_SUITE main
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}
PYTEST_MARKS "SUITE_main and not REQUIRES_gpu"
TIMEOUT 1500
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
AutomatedTesting.Assets
COMPONENT
Editor
)
ly_add_pytest(
NAME AutomatedTesting::EditorTests_Periodic
TEST_SUITE periodic
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}
PYTEST_MARKS "SUITE_periodic and not REQUIRES_gpu"
TIMEOUT 1500
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py
PYTEST_MARKS "not REQUIRES_gpu"
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
@@ -42,9 +26,21 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
TEST_SUITE main
TEST_SERIAL
TEST_REQUIRES gpu
PATH ${CMAKE_CURRENT_LIST_DIR}
PYTEST_MARKS "SUITE_main and REQUIRES_gpu"
TIMEOUT 1500
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py
PYTEST_MARKS "REQUIRES_gpu"
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
AutomatedTesting.Assets
COMPONENT
Editor
)
ly_add_pytest(
NAME AutomatedTesting::EditorTests_Periodic
TEST_SUITE periodic
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Periodic.py
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
@@ -57,9 +53,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
NAME AutomatedTesting::EditorTests_Sandbox
TEST_SUITE sandbox
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}
PYTEST_MARKS "SUITE_sandbox"
TIMEOUT 1500
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Sandbox.py
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
@@ -67,4 +61,47 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
COMPONENT
Editor
)
ly_add_pytest(
NAME AutomatedTesting::EditorTests_Main_Optimized
TEST_SUITE main
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main_Optimized.py
PYTEST_MARKS "not REQUIRES_gpu"
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
AutomatedTesting.Assets
COMPONENT
Editor
)
ly_add_pytest(
NAME AutomatedTesting::EditorTests_Main_GPU_Optimized
TEST_SUITE main
TEST_SERIAL
TEST_REQUIRES gpu
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main_Optimized.py
PYTEST_MARKS "REQUIRES_gpu"
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
AutomatedTesting.Assets
COMPONENT
Editor
)
ly_add_pytest(
NAME AutomatedTesting::EditorTests_Sandbox_Optimized
TEST_SUITE sandbox
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Sandbox_Optimized.py
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
AutomatedTesting.Assets
COMPONENT
Editor
)
endif()
@@ -5,30 +5,24 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C13660194 : Asset Browser - Filtering
"""
import os
import sys
from PySide2 import QtWidgets, QtTest, QtCore
from PySide2.QtCore import Qt
import azlmbr.legacy.general as general
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
import editor_python_test_tools.pyside_utils as pyside_utils
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class Tests:
asset_filtered = (
"Asset was filtered to in the Asset Browser",
"Failed to filter to the expected asset"
)
asset_type_filtered = (
"Expected asset type was filtered to in the Asset Browser",
"Failed to filter to the expected asset type"
)
class AssetBrowserSearchFilteringTest(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="AssetBrowser_SearchFiltering", args=["level"])
def AssetBrowser_SearchFiltering():
import editor_python_test_tools.pyside_utils as pyside_utils
@pyside_utils.wrap_async
async def run_test(self):
async def run_test():
"""
Summary:
Asset Browser - Filtering
@@ -60,7 +54,13 @@ class AssetBrowserSearchFilteringTest(EditorTestHelper):
:return: None
"""
self.incorrect_file_found = False
from PySide2 import QtWidgets, QtTest, QtCore
from PySide2.QtCore import Qt
import azlmbr.legacy.general as general
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
def verify_files_appeared(model, allowed_asset_extentions, parent_index=QtCore.QModelIndex()):
indexes = [parent_index]
@@ -74,25 +74,24 @@ class AssetBrowserSearchFilteringTest(EditorTestHelper):
and (cur_data.lower().split(".")[-1] not in allowed_asset_extentions)
and not cur_data[-1] == ")"
):
print(f"Incorrect file found: {cur_data}")
self.incorrect_file_found = True
indexes = list()
break
Report.info(f"Incorrect file found: {cur_data}")
return False
indexes.append(cur_index)
return True
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# 1) Open level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# 2) Open Asset Browser
general.close_pane("Asset Browser")
general.open_pane("Asset Browser")
# 2) Open Asset Browser (if not opened already)
editor_window = pyside_utils.get_editor_main_window()
asset_browser_open = general.is_pane_visible("Asset Browser")
if not asset_browser_open:
Report.info("Opening Asset Browser")
action = pyside_utils.get_action_for_menu_path(editor_window, "Tools", "Asset Browser")
action.trigger()
else:
Report.info("Asset Browser is already open")
editor_window = pyside_utils.get_editor_main_window()
app = QtWidgets.QApplication.instance()
@@ -103,10 +102,9 @@ class AssetBrowserSearchFilteringTest(EditorTestHelper):
asset_browser_tree = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTreeViewWidget")
model_index = pyside_utils.find_child_by_pattern(asset_browser_tree, "cedar.fbx")
pyside_utils.item_view_index_mouse_click(asset_browser_tree, model_index)
is_filtered = pyside_utils.wait_for_condition(
is_filtered = await pyside_utils.wait_for_condition(
lambda: asset_browser_tree.indexBelow(asset_browser_tree.currentIndex()) == QtCore.QModelIndex(), 5.0)
if is_filtered:
print("cedar.fbx asset is filtered in Asset Browser")
Report.result(Tests.asset_filtered, is_filtered)
# 4) Click the "X" in the search bar.
clear_search = asset_browser.findChild(QtWidgets.QToolButton, "ClearToolButton")
@@ -122,40 +120,47 @@ class AssetBrowserSearchFilteringTest(EditorTestHelper):
tree.model().setData(animation_model_index, 2, Qt.CheckStateRole)
general.idle_wait(1.0)
# check asset types after clicking on Animation filter
verify_files_appeared(asset_browser_tree.model(), ["i_caf", "fbx", "xml", "animgraph", "motionset"])
print(f"Animation file type(s) is present in the file tree: {not self.incorrect_file_found}")
asset_type_filter = verify_files_appeared(asset_browser_tree.model(), ["i_caf", "fbx", "xml", "animgraph", "motionset"])
Report.result(Tests.asset_type_filtered, asset_type_filter)
# 6) Add additional filter(FileTag) from the filter menu
self.incorrect_file_found = False
line_edit.setText("FileTag")
filetag_model_index = await pyside_utils.wait_for_child_by_pattern(tree, "FileTag")
tree.model().setData(filetag_model_index, 2, Qt.CheckStateRole)
general.idle_wait(1.0)
# check asset types after clicking on FileTag filter
verify_files_appeared(
more_types_filtered = verify_files_appeared(
asset_browser_tree.model(), ["i_caf", "fbx", "xml", "animgraph", "motionset", "filetag"]
)
print(f"FileTag file type(s) and Animation file type(s) is present in the file tree: {not self.incorrect_file_found}")
Report.result(Tests.asset_type_filtered, more_types_filtered)
# 7) Remove one of the filtered asset types from the list of applied filters
self.incorrect_file_found = False
filter_layout = asset_browser.findChild(QtWidgets.QFrame, "filteredLayout")
animation_close_button = filter_layout.children()[1]
first_close_button = animation_close_button.findChild(QtWidgets.QPushButton, "closeTag")
first_close_button.click()
general.idle_wait(1.0)
# check asset types after removing Animation filter
verify_files_appeared(asset_browser_tree.model(), ["filetag"])
print(f"FileTag file type(s) is present in the file tree after removing Animation filter: {not self.incorrect_file_found}")
remove_filtered = verify_files_appeared(asset_browser_tree.model(), ["filetag"])
Report.result(Tests.asset_type_filtered, remove_filtered)
# 8) Remove all of the filter asset types from the list of filters
filetag_close_button = filter_layout.children()[1]
second_close_button = filetag_close_button.findChild(QtWidgets.QPushButton, "closeTag")
second_close_button.click()
# 9) Close the asset browser
asset_browser.close()
# Click off of the Asset Browser filter window to close it
QtTest.QTest.mouseClick(tree, Qt.LeftButton, Qt.NoModifier)
# 9) Restore Asset Browser tool state and
if not asset_browser_open:
Report.info("Closing Asset Browser")
general.close_pane("Asset Browser")
run_test()
test = AssetBrowserSearchFilteringTest()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(AssetBrowser_SearchFiltering)
@@ -5,124 +5,119 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C13660195: Asset Browser - File Tree Navigation
"""
import os
import sys
from PySide2 import QtWidgets, QtTest, QtCore
import azlmbr.legacy.general as general
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
from editor_python_test_tools.editor_test_helper import EditorTestHelper
import editor_python_test_tools.pyside_utils as pyside_utils
class Tests:
collapse_expand = (
"Asset Browser hierarchy successfully collapsed/expanded",
"Failed to collapse/expand Asset Browser hierarchy"
)
asset_visible = (
"Expected asset is visible in the Asset Browser hierarchy",
"Failed to find expected asset in the Asset Browser hierarchy"
)
scrollbar_visible = (
"Scrollbar is visible",
"Scrollbar was not found"
)
class AssetBrowserTreeNavigationTest(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="AssetBrowser_TreeNavigation", args=["level"])
def AssetBrowser_TreeNavigation():
"""
Summary:
Verify if we are able to expand a file hierarchy in the Asset Browser and ScrollBar appears
appropriately.
def run_test(self):
"""
Summary:
Verify if we are able to expand a file hierarchy in the Asset Browser and ScrollBar appears
appropriately.
Expected Behavior:
The folder list is expanded to display the children of the selected folder.
A scroll bar appears to allow scrolling up and down through the asset browser.
Assets are present in the Asset Browser.
Expected Behavior:
The folder list is expanded to display the children of the selected folder.
A scroll bar appears to allow scrolling up and down through the asset browser.
Assets are present in the Asset Browser.
Test Steps:
1) Open a simple level
2) Open Asset Browser
3) Collapse all files initially
4) Get all Model Indexes
5) Expand each of the folder and verify if it is opened
6) Verify if the ScrollBar appears after expanding the tree
Test Steps:
1) Open a new level
2) Open Asset Browser
3) Collapse all files initially
4) Get all Model Indexes
5) Expand each of the folder and verify if it is opened
6) Verify if the ScrollBar appears after expanding the tree
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
:return: None
"""
from PySide2 import QtWidgets, QtTest, QtCore
def collapse_expand_and_verify(model_index, hierarchy_level):
tree.collapse(model_index)
collapse_success = not tree.isExpanded(model_index)
self.log(f"Level {hierarchy_level} collapsed: {collapse_success}")
tree.expand(model_index)
expand_success = tree.isExpanded(model_index)
self.log(f"Level {hierarchy_level} expanded: {expand_success}")
return collapse_success and expand_success
import azlmbr.legacy.general as general
# This is the hierarchy we are expanding (4 steps inside)
self.file_path = ("AutomatedTesting", "Assets", "ImageGradients", "image_grad_test_gsi.png")
import editor_python_test_tools.pyside_utils as pyside_utils
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# 1) Open a new level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
def collapse_expand_and_verify(model_index, hierarchy_level):
tree.collapse(model_index)
collapse_success = not tree.isExpanded(model_index)
Report.info(f"Level {hierarchy_level} collapsed: {collapse_success}")
tree.expand(model_index)
expand_success = tree.isExpanded(model_index)
Report.info(f"Level {hierarchy_level} expanded: {expand_success}")
return collapse_success and expand_success
# 2) Open Asset Browser (if not opened already)
editor_window = pyside_utils.get_editor_main_window()
asset_browser_open = general.is_pane_visible("Asset Browser")
if not asset_browser_open:
self.log("Opening Asset Browser")
action = pyside_utils.get_action_for_menu_path(editor_window, "Tools", "Asset Browser")
action.trigger()
else:
self.log("Asset Browser is already open")
# This is the hierarchy we are expanding (4 steps inside)
file_path = ("AutomatedTesting", "Assets", "ImageGradients", "image_grad_test_gsi.png")
# 3) Collapse all files initially
main_window = editor_window.findChild(QtWidgets.QMainWindow)
asset_browser = pyside_utils.find_child_by_hierarchy(main_window, ..., "Asset Browser")
tree = pyside_utils.find_child_by_hierarchy(asset_browser, ..., "m_assetBrowserTreeViewWidget")
scroll_area = tree.findChild(QtWidgets.QWidget, "qt_scrollarea_vcontainer")
scroll_bar = scroll_area.findChild(QtWidgets.QScrollBar)
tree.collapseAll()
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# 4) Get all Model Indexes
model_index_1 = pyside_utils.find_child_by_hierarchy(tree, self.file_path[0])
model_index_2 = pyside_utils.find_child_by_hierarchy(model_index_1, self.file_path[1])
model_index_3 = pyside_utils.find_child_by_hierarchy(model_index_2, self.file_path[2])
model_index_4 = pyside_utils.find_child_by_hierarchy(model_index_3, self.file_path[3])
# 2) Open Asset Browser (if not opened already)
editor_window = pyside_utils.get_editor_main_window()
asset_browser_open = general.is_pane_visible("Asset Browser")
if not asset_browser_open:
Report.info("Opening Asset Browser")
action = pyside_utils.get_action_for_menu_path(editor_window, "Tools", "Asset Browser")
action.trigger()
else:
Report.info("Asset Browser is already open")
# 5) Verify each level of the hierarchy to the file can be collapsed/expanded
self.test_success = collapse_expand_and_verify(model_index_1, 1) and self.test_success
self.test_success = collapse_expand_and_verify(model_index_2, 2) and self.test_success
self.test_success = collapse_expand_and_verify(model_index_3, 3) and self.test_success
self.log(f"Collapse/Expand tests: {self.test_success}")
# 3) Collapse all files initially
main_window = editor_window.findChild(QtWidgets.QMainWindow)
asset_browser = pyside_utils.find_child_by_hierarchy(main_window, ..., "Asset Browser")
tree = pyside_utils.find_child_by_hierarchy(asset_browser, ..., "m_assetBrowserTreeViewWidget")
scroll_area = tree.findChild(QtWidgets.QWidget, "qt_scrollarea_vcontainer")
scroll_bar = scroll_area.findChild(QtWidgets.QScrollBar)
tree.collapseAll()
# Select the asset
tree.scrollTo(model_index_4)
pyside_utils.item_view_index_mouse_click(tree, model_index_4)
# 4) Get all Model Indexes
model_index_1 = pyside_utils.find_child_by_hierarchy(tree, file_path[0])
model_index_2 = pyside_utils.find_child_by_hierarchy(model_index_1, file_path[1])
model_index_3 = pyside_utils.find_child_by_hierarchy(model_index_2, file_path[2])
model_index_4 = pyside_utils.find_child_by_hierarchy(model_index_3, file_path[3])
# Verify if the currently selected item model index is same as the Asset Model index
# to prove that it is visible
asset_visible = tree.currentIndex() == model_index_4
self.test_success = asset_visible and self.test_success
self.log(f"Asset visibility test: {asset_visible}")
# 5) Verify each level of the hierarchy to the file can be collapsed/expanded
Report.result(Tests.collapse_expand, collapse_expand_and_verify(model_index_1, 1) and
collapse_expand_and_verify(model_index_2, 2) and collapse_expand_and_verify(model_index_3, 3))
# 6) Verify if the ScrollBar appears after expanding the tree
scrollbar_visible = scroll_bar.isVisible()
self.test_success = scrollbar_visible and self.test_success
self.log(f"Scrollbar visibility test: {scrollbar_visible}")
# Select the asset
tree.scrollTo(model_index_4)
pyside_utils.item_view_index_mouse_click(tree, model_index_4)
# 7) Restore Asset Browser tool state
if not asset_browser_open:
self.log("Closing Asset Browser")
general.close_pane("Asset Browser")
# Verify if the currently selected item model index is same as the Asset Model index
# to prove that it is visible
Report.result(Tests.asset_visible, tree.currentIndex() == model_index_4)
# 6) Verify if the ScrollBar appears after expanding the tree
Report.result(Tests.scrollbar_visible, scroll_bar.isVisible())
# 7) Restore Asset Browser tool state
if not asset_browser_open:
Report.info("Closing Asset Browser")
general.close_pane("Asset Browser")
test = AssetBrowserTreeNavigationTest()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(AssetBrowser_TreeNavigation)
@@ -5,33 +5,13 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C13751579: Asset Picker UI/UX
"""
import os
import sys
from PySide2 import QtWidgets, QtTest, QtCore
from PySide2.QtCore import Qt
def AssetPicker_UI_UX():
import azlmbr.asset as asset
import azlmbr.bus as bus
import azlmbr.legacy.general as general
import azlmbr.paths
import azlmbr.math as math
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
import editor_python_test_tools.pyside_utils as pyside_utils
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class AssetPickerUIUXTest(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="AssetPicker_UI_UX", args=["level"])
import editor_python_test_tools.pyside_utils as pyside_utils
@pyside_utils.wrap_async
async def run_test(self):
async def run_test():
"""
Summary:
Verify the functionality of Asset Picker and UI/UX properties
@@ -45,7 +25,7 @@ class AssetPickerUIUXTest(EditorTestHelper):
The asset picker is closed and the selected asset is assigned to the mesh component.
Test Steps:
1) Open a new level
1) Open a simple level
2) Create entity and add Mesh component
3) Access Entity Inspector
4) Click Asset Picker (Mesh Asset)
@@ -61,17 +41,27 @@ class AssetPickerUIUXTest(EditorTestHelper):
5) Verify if Mesh Asset is assigned via both OK/Enter options
Note:
- This test file must be called from the Lumberyard Editor command terminal
- This test file must be called from the O3DE Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
self.file_path = ["AutomatedTesting", "Assets", "Objects", "Foliage"]
self.incorrect_file_found = False
self.mesh_asset = "cedar.azmodel"
self.prefix = ""
import os
from PySide2 import QtWidgets, QtTest, QtCore
from PySide2.QtCore import Qt
import azlmbr.asset as asset
import azlmbr.bus as bus
import azlmbr.legacy.general as general
import azlmbr.math as math
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
file_path = ["AutomatedTesting", "Assets", "Objects", "Foliage"]
def is_asset_assigned(component, interaction_option):
path = os.path.join("assets", "objects", "foliage", "cedar.azmodel")
@@ -80,7 +70,7 @@ class AssetPickerUIUXTest(EditorTestHelper):
result = hydra.get_component_property_value(component, "Controller|Configuration|Mesh Asset")
expected_asset_str = expected_asset_id.invoke("ToString")
result_str = result.invoke("ToString")
print(f"Asset assigned for {interaction_option} option: {expected_asset_str == result_str}")
Report.info(f"Asset assigned for {interaction_option} option: {expected_asset_str == result_str}")
return expected_asset_str == result_str
def move_and_resize_widget(widget):
@@ -89,9 +79,11 @@ class AssetPickerUIUXTest(EditorTestHelper):
x, y = initial_position.x() + 5, initial_position.y() + 5
widget.move(x, y)
curr_position = widget.pos()
move_success = curr_position.x() == x and curr_position.y() == y
self.test_success = move_success and self.test_success
self.log(f"Widget Move Test: {move_success}")
asset_picker_moved = (
"Asset Picker widget moved successfully",
"Failed to move Asset Picker widget"
)
Report.result(asset_picker_moved, curr_position.x() == x and curr_position.y() == y)
# Resize the widget and verify size
width, height = (
@@ -99,9 +91,36 @@ class AssetPickerUIUXTest(EditorTestHelper):
widget.geometry().height() + 10,
)
widget.resize(width, height)
resize_success = widget.geometry().width() == width and widget.geometry().height() == height
self.test_success = resize_success and self.test_success
self.log(f"Widget Resize Test: {resize_success}")
asset_picker_resized = (
"Resized Asset Picker widget successfully",
"Failed to resize Asset Picker widget"
)
Report.result(asset_picker_resized, widget.geometry().width() == width and widget.geometry().height() ==
height)
def verify_expand(model_index, tree):
initially_collapsed = (
"Folder initially collapsed",
"Folder unexpectedly expanded"
)
expanded = (
"Folder expanded successfully",
"Failed to expand folder"
)
# Check initial collapse
Report.result(initially_collapsed, not tree.isExpanded(model_index))
# Expand at the specified index
tree.expand(model_index)
# Verify expansion
Report.result(expanded, tree.isExpanded(model_index))
def verify_collapse(model_index, tree):
collapsed = (
"Folder hierarchy collapsed successfully",
"Failed to collapse folder hierarchy"
)
tree.collapse(model_index)
Report.result(collapsed, not tree.isExpanded(model_index))
def verify_files_appeared(model, allowed_asset_extensions, parent_index=QtCore.QModelIndex()):
indices = [parent_index]
@@ -115,22 +134,20 @@ class AssetPickerUIUXTest(EditorTestHelper):
and (cur_data.lower().split(".")[-1] not in allowed_asset_extensions)
and not cur_data[-1] == ")"
):
print(f"Incorrect file found: {cur_data}")
self.incorrect_file_found = True
indices = list()
break
Report.info(f"Incorrect file found: {cur_data}")
return False
indices.append(cur_index)
self.test_success = not self.incorrect_file_found and self.test_success
return True
def print_message_prefix(message):
print(f"{self.prefix}: {message}")
async def asset_picker(prefix, allowed_asset_extensions, asset, interaction_option):
async def asset_picker(allowed_asset_extensions, asset, interaction_option):
active_modal_widget = await pyside_utils.wait_for_modal_widget()
if active_modal_widget and self.prefix == "":
self.prefix = prefix
if active_modal_widget:
dialog = active_modal_widget.findChildren(QtWidgets.QDialog, "AssetPickerDialogClass")[0]
print_message_prefix(f"Asset Picker title for Mesh: {dialog.windowTitle()}")
asset_picker_title = (
"Asset Picker window is titled as expected",
"Asset Picker window has an unexpected title"
)
Report.result(asset_picker_title, dialog.windowTitle() == "Pick ModelAsset")
tree = dialog.findChildren(QtWidgets.QTreeView, "m_assetBrowserTreeViewWidget")[0]
scroll_area = tree.findChild(QtWidgets.QWidget, "qt_scrollarea_vcontainer")
scroll_bar = scroll_area.findChild(QtWidgets.QScrollBar)
@@ -138,39 +155,42 @@ class AssetPickerUIUXTest(EditorTestHelper):
# a) Collapse all the files initially and verify if scroll bar is not visible
tree.collapseAll()
await pyside_utils.wait_for_condition(lambda: not scroll_bar.isVisible(), 0.5)
print_message_prefix(
f"Scroll Bar is not visible before expanding the tree: {not scroll_bar.isVisible()}"
scroll_bar_hidden = (
"Scroll Bar is not visible before tree expansion",
"Scroll Bar is visible before tree expansion"
)
Report.result(scroll_bar_hidden, not scroll_bar.isVisible())
# Get Model Index of the file paths
model_index_1 = pyside_utils.find_child_by_pattern(tree, self.file_path[0])
print(model_index_1.model())
model_index_2 = pyside_utils.find_child_by_pattern(model_index_1, self.file_path[1])
model_index_1 = pyside_utils.find_child_by_pattern(tree, file_path[0])
model_index_2 = pyside_utils.find_child_by_pattern(model_index_1, file_path[1])
# b) Expand/Verify Top folder of file path
print_message_prefix(f"Top level folder initially collapsed: {not tree.isExpanded(model_index_1)}")
tree.expand(model_index_1)
print_message_prefix(f"Top level folder expanded: {tree.isExpanded(model_index_1)}")
verify_expand(model_index_1, tree)
# c) Expand/Verify Nested folder of file path
print_message_prefix(f"Nested folder initially collapsed: {not tree.isExpanded(model_index_2)}")
tree.expand(model_index_2)
print_message_prefix(f"Nested folder expanded: {tree.isExpanded(model_index_2)}")
verify_expand(model_index_2, tree)
# d) Verify if the ScrollBar appears after expanding folders
tree.expandAll()
await pyside_utils.wait_for_condition(lambda: scroll_bar.isVisible(), 0.5)
print_message_prefix(f"Scroll Bar appeared after expanding tree: {scroll_bar.isVisible()}")
scroll_bar_visible = (
"Scroll Bar is visible after tree expansion",
"Scroll Bar is not visible after tree expansion"
)
Report.result(scroll_bar_visible, scroll_bar.isVisible())
# e) Collapse Nested and Top Level folders and verify if collapsed
tree.collapse(model_index_2)
print_message_prefix(f"Nested folder collapsed: {not tree.isExpanded(model_index_2)}")
tree.collapse(model_index_1)
print_message_prefix(f"Top level folder collapsed: {not tree.isExpanded(model_index_1)}")
verify_collapse(model_index_2, tree)
verify_collapse(model_index_1, tree)
# f) Verify if the correct files are appearing in the Asset Picker
verify_files_appeared(tree.model(), allowed_asset_extensions)
print_message_prefix(f"Expected Assets populated in the file picker: {not self.incorrect_file_found}")
asset_picker_correct_files_appear = (
"Expected assets populated in the file picker",
"Found unexpected assets in the file picker"
)
Report.result(asset_picker_correct_files_appear, verify_files_appeared(tree.model(),
allowed_asset_extensions))
# While we are here we can also check if we can resize and move the widget
move_and_resize_widget(active_modal_widget)
@@ -193,16 +213,10 @@ class AssetPickerUIUXTest(EditorTestHelper):
await pyside_utils.click_button_async(ok_button)
elif interaction_option == "enter":
QtTest.QTest.keyClick(tree, Qt.Key_Enter, Qt.NoModifier)
self.prefix = ""
# 1) Open a new level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# 2) Create entity and add Mesh component
entity_position = math.Vector3(125.0, 136.0, 32.0)
@@ -222,7 +236,7 @@ class AssetPickerUIUXTest(EditorTestHelper):
# Assign Mesh Asset via OK button
pyside_utils.click_button_async(attached_button)
await asset_picker("Mesh Asset", ["azmodel", "fbx"], "cedar (ModelAsset)", "ok")
await asset_picker(["azmodel", "fbx"], "cedar (ModelAsset)", "ok")
# 5) Verify if Mesh Asset is assigned
try:
@@ -231,7 +245,11 @@ class AssetPickerUIUXTest(EditorTestHelper):
except pyside_utils.EventLoopTimeoutException as err:
print(err)
mesh_success = False
self.test_success = mesh_success and self.test_success
mesh_asset_assigned_ok = (
"Successfully assigned Mesh asset via OK button",
"Failed to assign Mesh asset via OK button"
)
Report.result(mesh_asset_assigned_ok, mesh_success)
# Clear Mesh Asset
hydra.get_set_test(entity, 0, "Controller|Configuration|Mesh Asset", None)
@@ -242,7 +260,7 @@ class AssetPickerUIUXTest(EditorTestHelper):
# Assign Mesh Asset via Enter
pyside_utils.click_button_async(attached_button)
await asset_picker("Mesh Asset", ["azmodel", "fbx"], "cedar (ModelAsset)", "enter")
await asset_picker(["azmodel", "fbx"], "cedar (ModelAsset)", "enter")
# 5) Verify if Mesh Asset is assigned
try:
@@ -251,8 +269,16 @@ class AssetPickerUIUXTest(EditorTestHelper):
except pyside_utils.EventLoopTimeoutException as err:
print(err)
mesh_success = False
self.test_success = mesh_success and self.test_success
mesh_asset_assigned_enter = (
"Successfully assigned Mesh asset via Enter button",
"Failed to assign Mesh asset via Enter button"
)
Report.result(mesh_asset_assigned_enter, mesh_success)
run_test()
test = AssetPickerUIUXTest()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(AssetPicker_UI_UX)
@@ -5,39 +5,47 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C6351273: Create a new level
C6384955: Basic Workflow: Entity Manipulation in the Outliner
C16929880: Add Delete Components
C15167490: Save a level
C15167491: Export a level
"""
import os
import sys
from PySide2 import QtWidgets
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.math as math
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
from editor_python_test_tools.editor_test_helper import EditorTestHelper
import editor_python_test_tools.pyside_utils as pyside_utils
import editor_python_test_tools.hydra_editor_utils as hydra
class Tests:
level_created = (
"New level created successfully",
"Failed to create new level"
)
new_entity_created = (
"New entity created successfully",
"Failed to create a new entity"
)
child_entity_created = (
"New child entity created successfully",
"Failed to create new child entity"
)
component_added = (
"Component added to entity successfully",
"Failed to add component to entity"
)
component_updated = (
"Component property updated successfully",
"Failed to update component property"
)
component_removed = (
"Component removed from entity successfully",
"Failed to remove component from entity"
)
level_saved_and_exported = (
"Level saved and exported successfully",
"Failed to save/export level"
)
class TestBasicEditorWorkflows(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="BasicEditorWorkflows_LevelEntityComponent", args=["level"])
def BasicEditorWorkflows_LevelEntityComponentCRUD():
import editor_python_test_tools.pyside_utils as pyside_utils
@pyside_utils.wrap_async
async def run_test(self):
async def run_test():
"""
Summary:
Open Lumberyard editor and check if basic Editor workflows are completable.
Open O3DE editor and check if basic Editor workflows are completable.
Expected Behavior:
- A new level can be created
@@ -48,13 +56,25 @@ class TestBasicEditorWorkflows(EditorTestHelper):
- Level can be exported
Note:
- This test file must be called from the Lumberyard Editor command terminal
- This test file must be called from the O3DE Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import os
from PySide2 import QtWidgets
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.math as math
import azlmbr.paths
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
def find_entity_by_name(entity_name):
search_filter = entity.SearchFilter()
search_filter.names = [entity_name]
@@ -64,6 +84,7 @@ class TestBasicEditorWorkflows(EditorTestHelper):
return None
# 1) Create a new level
level = "tmp_level"
editor_window = pyside_utils.get_editor_main_window()
new_level_action = pyside_utils.get_action_for_menu_path(editor_window, "File", "New Level")
pyside_utils.trigger_action_async(new_level_action)
@@ -71,21 +92,17 @@ class TestBasicEditorWorkflows(EditorTestHelper):
new_level_dlg = active_modal_widget.findChild(QtWidgets.QWidget, "CNewLevelDialog")
if new_level_dlg:
if new_level_dlg.windowTitle() == "New Level":
self.log("New Level dialog opened")
Report.info("New Level dialog opened")
grp_box = new_level_dlg.findChild(QtWidgets.QGroupBox, "STATIC_GROUP1")
level_name = grp_box.findChild(QtWidgets.QLineEdit, "LEVEL")
level_name.setText(self.args["level"])
level_name.setText(level)
button_box = new_level_dlg.findChild(QtWidgets.QDialogButtonBox, "buttonBox")
button_box.button(QtWidgets.QDialogButtonBox.Ok).click()
# Verify new level was created successfully
level_create_success = await pyside_utils.wait_for_condition(lambda: editor.EditorToolsApplicationRequestBus(
bus.Broadcast, "GetCurrentLevelName") == self.args["level"], 5.0)
self.test_success = level_create_success
self.log(f"Create and load new level: {level_create_success}")
# Execute EditorTestHelper setup since level was created outside of EditorTestHelper's methods
self.test_success = self.test_success and self.after_level_load()
bus.Broadcast, "GetCurrentLevelName") == level, 5.0)
Report.critical_result(Tests.level_created, level_create_success)
# 2) Delete existing entities, and create and manipulate new entities via Entity Inspector
search_filter = azlmbr.entity.SearchFilter()
@@ -99,8 +116,7 @@ class TestBasicEditorWorkflows(EditorTestHelper):
# Find the new entity
parent_entity_id = find_entity_by_name("Entity1")
parent_entity_success = await pyside_utils.wait_for_condition(lambda: parent_entity_id is not None, 5.0)
self.test_success = self.test_success and parent_entity_success
self.log(f"New entity creation: {parent_entity_success}")
Report.critical_result(Tests.new_entity_created, parent_entity_success)
# TODO: Replace Hydra call to creates child entity and add components with context menu triggering - LYN-3951
# Create a new child entity
@@ -111,29 +127,27 @@ class TestBasicEditorWorkflows(EditorTestHelper):
# Verify entity hierarchy
child_entity.get_parent_info()
self.test_success = self.test_success and child_entity.parent_id == parent_entity_id
self.log(f"Create entity hierarchy: {child_entity.parent_id == parent_entity_id}")
Report.result(Tests.child_entity_created, child_entity.parent_id == parent_entity_id)
# 3) Add/configure a component on an entity
# Add component and verify success
child_entity.add_component("Box Shape")
component_add_success = self.wait_for_condition(lambda: hydra.has_components(child_entity.id, ["Box Shape"]), 5.0)
self.test_success = self.test_success and component_add_success
self.log(f"Add component: {component_add_success}")
component_add_success = await pyside_utils.wait_for_condition(lambda: hydra.has_components(child_entity.id,
["Box Shape"]), 5.0)
Report.result(Tests.component_added, component_add_success)
# Update the component
dimensions_to_set = math.Vector3(16.0, 16.0, 16.0)
child_entity.get_set_test(0, "Box Shape|Box Configuration|Dimensions", dimensions_to_set)
box_shape_dimensions = hydra.get_component_property_value(child_entity.components[0], "Box Shape|Box Configuration|Dimensions")
self.test_success = self.test_success and box_shape_dimensions == dimensions_to_set
self.log(f"Component update: {box_shape_dimensions == dimensions_to_set}")
box_shape_dimensions = hydra.get_component_property_value(child_entity.components[0],
"Box Shape|Box Configuration|Dimensions")
Report.result(Tests.component_updated, box_shape_dimensions == dimensions_to_set)
# Remove the component
child_entity.remove_component("Box Shape")
component_rem_success = self.wait_for_condition(lambda: not hydra.has_components(child_entity.id, ["Box Shape"]),
5.0)
self.test_success = self.test_success and component_rem_success
self.log(f"Remove component: {component_rem_success}")
component_rem_success = await pyside_utils.wait_for_condition(lambda: not hydra.has_components(child_entity.id,
["Box Shape"]), 5.0)
Report.result(Tests.component_removed, component_rem_success)
# 4) Save the level
save_level_action = pyside_utils.get_action_for_menu_path(editor_window, "File", "Save")
@@ -143,12 +157,15 @@ class TestBasicEditorWorkflows(EditorTestHelper):
export_action = pyside_utils.get_action_for_menu_path(editor_window, "Game", "Export to Engine")
pyside_utils.trigger_action_async(export_action)
level_pak_file = os.path.join(
"AutomatedTesting", "Levels", self.args["level"], "level.pak"
"AutomatedTesting", "Levels", level, "level.pak"
)
export_success = self.wait_for_condition(lambda: os.path.exists(level_pak_file), 5.0)
self.test_success = self.test_success and export_success
self.log(f"Save and Export: {export_success}")
export_success = await pyside_utils.wait_for_condition(lambda: os.path.exists(level_pak_file), 5.0)
Report.result(Tests.level_saved_and_exported, export_success)
run_test()
test = TestBasicEditorWorkflows()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(BasicEditorWorkflows_LevelEntityComponentCRUD)
@@ -5,37 +5,39 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C16929880: Add Delete Components
"""
import os
import sys
from PySide2 import QtWidgets, QtTest, QtCore
from PySide2.QtCore import Qt
import azlmbr.legacy.general as general
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.math as math
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
import editor_python_test_tools.pyside_utils as pyside_utils
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class Tests:
entity_created = (
"Entity created successfully",
"Failed to create entity"
)
box_component_added = (
"Box Shape component added to entity",
"Failed to add Box Shape component to entity"
)
mesh_component_added = (
"Mesh component added to entity",
"Failed to add Mesh component to entity"
)
mesh_component_deleted = (
"Mesh component removed from entity",
"Failed to remove Mesh component from entity"
)
mesh_component_delete_undo = (
"Mesh component removal was successfully undone",
"Failed to undo Mesh component removal"
)
class AddDeleteComponentsTest(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="ComponentCRUD_Add_Delete_Components", args=["level"])
def ComponentCRUD_Add_Delete_Components():
import editor_python_test_tools.pyside_utils as pyside_utils
@pyside_utils.wrap_async
async def run_test(self):
async def run_test():
"""
Summary:
Add/Delete Components to an entity.
Add/Delete Components to/from an entity.
Expected Behavior:
1) Components can be added to an entity.
@@ -61,36 +63,43 @@ class AddDeleteComponentsTest(EditorTestHelper):
:return: None
"""
from PySide2 import QtWidgets, QtTest, QtCore
from PySide2.QtCore import Qt
import azlmbr.legacy.general as general
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.math as math
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
async def add_component(component_name):
pyside_utils.click_button_async(add_comp_btn)
popup = await pyside_utils.wait_for_popup_widget()
tree = popup.findChild(QtWidgets.QTreeView, "Tree")
component_index = pyside_utils.find_child_by_pattern(tree, component_name)
if component_index.isValid():
print(f"{component_name} found")
Report.info(f"{component_name} found")
tree.expand(component_index)
tree.setCurrentIndex(component_index)
QtTest.QTest.keyClick(tree, Qt.Key_Enter, Qt.NoModifier)
# 1) Open level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# 2) Create entity
entity_position = math.Vector3(125.0, 136.0, 32.0)
entity_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, entity.EntityId()
)
if entity_id.IsValid():
print("Entity Created")
Report.critical_result(Tests.entity_created, entity_id.IsValid())
# 3) Select the newly created entity
general.select_object("Entity2")
general.select_object("Entity1")
# Give the Entity Inspector time to fully create its contents
general.idle_wait(0.5)
@@ -100,11 +109,11 @@ class AddDeleteComponentsTest(EditorTestHelper):
entity_inspector = editor_window.findChild(QtWidgets.QDockWidget, "Entity Inspector")
add_comp_btn = entity_inspector.findChild(QtWidgets.QPushButton, "m_addComponentButton")
await add_component("Box Shape")
print(f"Box Shape Component added: {hydra.has_components(entity_id, ['Box Shape'])}")
Report.result(Tests.box_component_added, hydra.has_components(entity_id, ['Box Shape']))
# 5) Add/verify Mesh component
await add_component("Mesh")
print(f"Mesh Component added: {hydra.has_components(entity_id, ['Mesh'])}")
Report.result(Tests.mesh_component_added, hydra.has_components(entity_id, ['Mesh']))
# 6) Delete Mesh Component
general.idle_wait(0.5)
@@ -116,15 +125,17 @@ class AddDeleteComponentsTest(EditorTestHelper):
QtTest.QTest.mouseClick(mesh_frame, Qt.LeftButton, Qt.NoModifier)
QtTest.QTest.keyClick(mesh_frame, Qt.Key_Delete, Qt.NoModifier)
success = await pyside_utils.wait_for_condition(lambda: not hydra.has_components(entity_id, ['Mesh']), 5.0)
if success:
print(f"Mesh Component deleted: {not hydra.has_components(entity_id, ['Mesh'])}")
Report.result(Tests.mesh_component_deleted, success)
# 7) Undo deletion of component
QtTest.QTest.keyPress(entity_inspector, Qt.Key_Z, Qt.ControlModifier)
success = await pyside_utils.wait_for_condition(lambda: hydra.has_components(entity_id, ['Mesh']), 5.0)
if success:
print(f"Mesh Component deletion undone: {hydra.has_components(entity_id, ['Mesh'])}")
Report.result(Tests.mesh_component_delete_undo, success)
run_test()
test = AddDeleteComponentsTest()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(ComponentCRUD_Add_Delete_Components)
@@ -7,27 +7,32 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
C6376081: Basic Function: Docked/Undocked Tools
"""
import os
import sys
from PySide2 import QtWidgets, QtTest, QtCore
import azlmbr.legacy.general as general
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
from editor_python_test_tools.editor_test_helper import EditorTestHelper
import editor_python_test_tools.pyside_utils as pyside_utils
class Tests:
all_tools_docked = (
"The tools are all docked together in a tabbed widget",
"Failed to dock all tools together"
)
docked_outliner_works = (
"Entity Outliner works when docked, can select an Entity",
"Failed to select an Entity in the Outliner while docked"
)
docked_inspector_works = (
"Entity Inspector works when docked, Entity name changed",
"Failed to change Entity name in the Inspector while docked"
)
docked_console_works = (
"Console works when docked, sent a Console Command",
"Failed to send Console Command in the Console while docked"
)
class TestDockingBasicDockedTools(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="Docking_BasicDockedTools", args=["level"])
def Docking_BasicDockedTools():
import editor_python_test_tools.pyside_utils as pyside_utils
@pyside_utils.wrap_async
async def run_test(self):
async def run_test():
"""
Summary:
Test that tools still work as expected when docked together.
@@ -50,14 +55,19 @@ class TestDockingBasicDockedTools(EditorTestHelper):
:return: None
"""
# Create a level since we are going to be dealing with an Entity.
self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
from PySide2 import QtWidgets, QtTest, QtCore
import azlmbr.legacy.general as general
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# Make sure the Entity Outliner, Entity Inspector and Console tools are open
general.open_pane("Entity Outliner (PREVIEW)")
@@ -101,12 +111,14 @@ class TestDockingBasicDockedTools(EditorTestHelper):
entity_inspector_parent = entity_inspector.parentWidget()
entity_outliner_parent = entity_outliner.parentWidget()
console_parent = console.parentWidget()
print(f"Entity Inspector parent = {entity_inspector_parent}, Entity Outliner parent = {entity_outliner_parent}, Console parent = {console_parent}")
return isinstance(entity_inspector_parent, QtWidgets.QStackedWidget) and (entity_inspector_parent == entity_outliner_parent) and (entity_outliner_parent == console_parent)
Report.info(f"Entity Inspector parent = {entity_inspector_parent}, Entity Outliner parent = "
f"{entity_outliner_parent}, Console parent = {console_parent}")
return isinstance(entity_inspector_parent, QtWidgets.QStackedWidget) and \
(entity_inspector_parent == entity_outliner_parent) and \
(entity_outliner_parent == console_parent)
success = await pyside_utils.wait_for(check_all_panes_tabbed, timeout=3.0)
if success:
print("The tools are all docked together in a tabbed widget")
Report.result(Tests.all_tools_docked, success)
# 2.1,2) Select an Entity in the Entity Outliner.
entity_inspector = editor_window.findChild(QtWidgets.QDockWidget, "Entity Inspector")
@@ -116,8 +128,7 @@ class TestDockingBasicDockedTools(EditorTestHelper):
test_entity_index = pyside_utils.find_child_by_pattern(object_tree, entity_original_name)
object_tree.clearSelection()
object_tree.setCurrentIndex(test_entity_index)
if object_tree.currentIndex():
print("Entity Outliner works when docked, can select an Entity")
Report.result(Tests.docked_outliner_works, object_tree.currentIndex() == test_entity_index)
# 2.3,4) Change the name of the selected Entity via the Entity Inspector.
entity_inspector_name_field = entity_inspector.findChild(QtWidgets.QLineEdit, "m_entityNameEditor")
@@ -125,14 +136,23 @@ class TestDockingBasicDockedTools(EditorTestHelper):
entity_inspector_name_field.setText(expected_new_name)
QtTest.QTest.keyClick(entity_inspector_name_field, QtCore.Qt.Key_Enter)
entity_new_name = editor.EditorEntityInfoRequestBus(bus.Event, "GetName", entity_id)
if entity_new_name == expected_new_name:
print(f"Entity Inspector works when docked, Entity name changed to {entity_new_name}")
Report.result(Tests.docked_inspector_works, entity_new_name == expected_new_name)
# 2.5,6) Send a console command.
console_line_edit = console.findChild(QtWidgets.QLineEdit, "lineEdit")
console_line_edit.setText("Hello, world!")
console_line_edit.setText("t_Scale 2")
QtTest.QTest.keyClick(console_line_edit, QtCore.Qt.Key_Enter)
general.get_cvar("t_Scale")
Report.result(Tests.docked_console_works, general.get_cvar("t_Scale") == "2")
# Reset the altered cvar
console_line_edit.setText("t_Scale 1")
QtTest.QTest.keyClick(console_line_edit, QtCore.Qt.Key_Enter)
run_test()
test = TestDockingBasicDockedTools()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Docking_BasicDockedTools)
@@ -5,32 +5,36 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C1506881: Adding/Removing Event Groups
"""
import os
import sys
from PySide2 import QtWidgets
class Tests:
asset_editor_opened = (
"Successfully opened the Asset Editor",
"Failed to open the Asset Editor"
)
event_groups_added = (
"Successfully added event groups via +",
"Failed to add event groups"
)
single_event_group_deleted = (
"Successfully deleted an event group",
"Failed to delete event group"
)
all_event_groups_deleted = (
"Successfully deleted all event groups",
"Failed to delete all event groups"
)
asset_editor_closed = (
"Successfully closed the Asset Editor",
"Failed to close the Asset Editor"
)
import azlmbr.legacy.general as general
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.math as math
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
import editor_python_test_tools.pyside_utils as pyside_utils
from editor_python_test_tools.editor_test_helper import EditorTestHelper
def InputBindings_Add_Remove_Input_Events():
class AddRemoveInputEventsTest(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="InputBindings_Add_Remove_Input_Events", args=["level"])
import editor_python_test_tools.pyside_utils as pyside_utils
@pyside_utils.wrap_async
async def run_test(self):
async def run_test():
"""
Summary:
Verify if we are able add/remove input events in inputbindings file.
@@ -42,7 +46,7 @@ class AddRemoveInputEventsTest(EditorTestHelper):
Test Steps:
1) Open a new level
1) Open an existing level
2) Open Asset Editor
3) Access Asset Editor
4) Create a new .inputbindings file and add event groups
@@ -61,6 +65,13 @@ class AddRemoveInputEventsTest(EditorTestHelper):
:return: None
"""
from PySide2 import QtWidgets
import azlmbr.legacy.general as general
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
def open_asset_editor():
general.open_pane("Asset Editor")
return general.is_pane_visible("Asset Editor")
@@ -69,17 +80,12 @@ class AddRemoveInputEventsTest(EditorTestHelper):
general.close_pane("Asset Editor")
return not general.is_pane_visible("Asset Editor")
# 1) Open a new level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# 2) Open Asset Editor
print(f"Asset Editor opened: {open_asset_editor()}")
Report.result(Tests.asset_editor_opened, open_asset_editor())
# 3) Access Asset Editor
editor_window = pyside_utils.get_editor_main_window()
@@ -103,8 +109,7 @@ class AddRemoveInputEventsTest(EditorTestHelper):
# 5) Verify if there are 3 elements in the Input Event Groups label
no_of_elements_label = input_event_groups.findChild(QtWidgets.QLabel, "DefaultLabel")
success = await pyside_utils.wait_for_condition(lambda: "3 elements" in no_of_elements_label.text(), 2.0)
if success:
print("New Event Groups added when + is clicked")
Report.result(Tests.event_groups_added, success)
# 6) Delete one event group
event = asset_editor_widget.findChildren(QtWidgets.QFrame, "<Unspecified Event>")[0]
@@ -121,11 +126,11 @@ class AddRemoveInputEventsTest(EditorTestHelper):
input_event_group = input_event_groups[1]
no_of_elements_label = input_event_group.findChild(QtWidgets.QLabel, "DefaultLabel")
return no_of_elements_label.text()
return ""
return "";
success = await pyside_utils.wait_for_condition(lambda: "2 elements" in get_elements_label_text(asset_editor_widget), 2.0)
if success:
print("Event Group deleted when the Delete button is clicked on an Event Group")
success = await pyside_utils.wait_for_condition(lambda: "2 elements" in
get_elements_label_text(asset_editor_widget), 2.0)
Report.result(Tests.single_event_group_deleted, success)
# 8) Click on Delete button to delete all the Event Groups
# First QToolButton child of active input_event_groups is +, Second QToolButton is Delete
@@ -141,13 +146,17 @@ class AddRemoveInputEventsTest(EditorTestHelper):
yes_button.click()
# 9) Verify if all the elements are deleted
success = await pyside_utils.wait_for_condition(lambda: "0 elements" in get_elements_label_text(asset_editor_widget), 2.0)
if success:
print("All event groups deleted on clicking the Delete button")
success = await pyside_utils.wait_for_condition(lambda: "0 elements" in
get_elements_label_text(asset_editor_widget), 2.0)
Report.result(Tests.all_event_groups_deleted, success)
# 10) Close Asset Editor
print(f"Asset Editor closed: {close_asset_editor()}")
Report.result(Tests.asset_editor_closed, close_asset_editor())
run_test()
test = AddRemoveInputEventsTest()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(InputBindings_Add_Remove_Input_Events)
@@ -5,93 +5,78 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C24064529: Base Edit Menu Options
"""
import os
import sys
def Menus_EditMenuOptions_Work():
"""
Summary:
Interact with Edit Menu options and verify if all the options are working.
import azlmbr.paths
Expected Behavior:
The Edit menu functions normally.
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
from editor_python_test_tools.editor_test_helper import EditorTestHelper
import editor_python_test_tools.pyside_utils as pyside_utils
Test Steps:
1) Open an existing level
2) Interact with Edit Menu options
Note:
- This test file must be called from the O3DE Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
class TestEditMenuOptions(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="Menus_EditMenuOptions", args=["level"])
:return: None
"""
def run_test(self):
"""
Summary:
Interact with Edit Menu options and verify if all the options are working.
import editor_python_test_tools.pyside_utils as pyside_utils
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
Expected Behavior:
The Edit menu functions normally.
edit_menu_options = [
("Undo",),
("Redo",),
("Duplicate",),
("Delete",),
("Select All",),
("Invert Selection",),
("Toggle Pivot Location",),
("Reset Entity Transform",),
("Reset Manipulator",),
("Reset Transform (Local)",),
("Reset Transform (World)",),
("Hide Selection",),
("Show All",),
("Modify", "Snap", "Snap angle"),
("Modify", "Transform Mode", "Move"),
("Modify", "Transform Mode", "Rotate"),
("Modify", "Transform Mode", "Scale"),
("Editor Settings", "Global Preferences"),
("Editor Settings", "Editor Settings Manager"),
("Editor Settings", "Keyboard Customization", "Customize Keyboard"),
("Editor Settings", "Keyboard Customization", "Export Keyboard Settings"),
("Editor Settings", "Keyboard Customization", "Import Keyboard Settings"),
]
Test Steps:
1) Create a temp level
2) Interact with Edit Menu options
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
Note:
- This test file must be called from the Lumberyard Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
edit_menu_options = [
("Undo",),
("Redo",),
("Duplicate",),
("Delete",),
("Select All",),
("Invert Selection",),
("Toggle Pivot Location",),
("Reset Entity Transform",),
("Reset Manipulator",),
("Reset Transform (Local)",),
("Reset Transform (World)",),
("Hide Selection",),
("Show All",),
("Modify", "Snap", "Snap angle"),
("Modify", "Transform Mode", "Move"),
("Modify", "Transform Mode", "Rotate"),
("Modify", "Transform Mode", "Scale"),
("Editor Settings", "Global Preferences"),
("Editor Settings", "Editor Settings Manager"),
("Editor Settings", "Keyboard Customization", "Customize Keyboard"),
("Editor Settings", "Keyboard Customization", "Export Keyboard Settings"),
("Editor Settings", "Keyboard Customization", "Import Keyboard Settings"),
]
# 1) Create and open the temp level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
def on_action_triggered(action_name):
print(f"{action_name} Action triggered")
# 2) Interact with Edit Menu options
# 2) Interact with Edit Menu options
editor_window = pyside_utils.get_editor_main_window()
for option in edit_menu_options:
try:
editor_window = pyside_utils.get_editor_main_window()
for option in edit_menu_options:
action = pyside_utils.get_action_for_menu_path(editor_window, "Edit", *option)
trig_func = lambda: on_action_triggered(action.iconText())
action.triggered.connect(trig_func)
action.trigger()
action.triggered.disconnect(trig_func)
action = pyside_utils.get_action_for_menu_path(editor_window, "Edit", *option)
action.trigger()
action_triggered = True
except Exception as e:
self.test_success = False
action_triggered = False
print(e)
menu_action_triggered = (
f"{action.iconText()} action triggered successfully",
f"Failed to trigger {action.iconText()} action"
)
Report.result(menu_action_triggered, action_triggered)
test = TestEditMenuOptions()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Menus_EditMenuOptions_Work)
@@ -5,80 +5,69 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
import azlmbr.paths
def Menus_FileMenuOptions_Work():
"""
Summary:
Interact with File Menu options and verify if all the options are working.
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
from editor_python_test_tools.editor_test_helper import EditorTestHelper
import editor_python_test_tools.pyside_utils as pyside_utils
Expected Behavior:
The File menu functions normally.
Test Steps:
1) Open level
2) Interact with File Menu options
class TestFileMenuOptions(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="file_menu_options: ", args=["level"])
Note:
- This test file must be called from the O3DE Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
def run_test(self):
"""
Summary:
Interact with File Menu options and verify if all the options are working.
:return: None
"""
Expected Behavior:
The File menu functions normally.
import editor_python_test_tools.pyside_utils as pyside_utils
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
Test Steps:
1) Open level
2) Interact with File Menu options
file_menu_options = [
("New Level",),
("Open Level",),
("Import",),
("Save",),
("Save As",),
("Save Level Statistics",),
("Edit Project Settings",),
("Edit Platform Settings",),
("New Project",),
("Open Project",),
("Show Log File",),
("Resave All Slices",),
("Exit",),
]
Note:
- This test file must be called from the Lumberyard Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
:return: None
"""
file_menu_options = [
("New Level",),
("Open Level",),
("Import",),
("Save",),
("Save As",),
("Save Level Statistics",),
("Edit Project Settings",),
("Edit Platform Settings",),
("New Project",),
("Open Project",),
("Show Log File",),
("Resave All Slices",),
("Exit",),
]
# 1) Open level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
def on_action_triggered(action_name):
print(f"{action_name} Action triggered")
# 2) Interact with File Menu options
# 2) Interact with File Menu options
editor_window = pyside_utils.get_editor_main_window()
for option in file_menu_options:
try:
editor_window = pyside_utils.get_editor_main_window()
for option in file_menu_options:
action = pyside_utils.get_action_for_menu_path(editor_window, "File", *option)
trig_func = lambda: on_action_triggered(action.iconText())
action.triggered.connect(trig_func)
action.trigger()
action.triggered.disconnect(trig_func)
action = pyside_utils.get_action_for_menu_path(editor_window, "File", *option)
action.trigger()
action_triggered = True
except Exception as e:
self.test_success = False
action_triggered = False
print(e)
menu_action_triggered = (
f"{action.iconText()} action triggered successfully",
f"Failed to trigger {action.iconText()} action"
)
Report.result(menu_action_triggered, action_triggered)
test = TestFileMenuOptions()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Menus_FileMenuOptions_Work)
@@ -5,81 +5,66 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C24064534: The View menu options function normally
"""
import os
import sys
def Menus_ViewMenuOptions_Work():
"""
Summary:
Interact with View Menu options and verify if all the options are working.
import azlmbr.paths
Expected Behavior:
The View menu functions normally.
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
from editor_python_test_tools.editor_test_helper import EditorTestHelper
import editor_python_test_tools.pyside_utils as pyside_utils
Test Steps:
1) Open an existing level
2) Interact with View Menu options
Note:
- This test file must be called from the O3DE Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
class TestViewMenuOptions(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="Menus_EditMenuOptions", args=["level"])
:return: None
"""
def run_test(self):
"""
Summary:
Interact with View Menu options and verify if all the options are working.
import editor_python_test_tools.pyside_utils as pyside_utils
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
Expected Behavior:
The View menu functions normally.
view_menu_options = [
("Center on Selection",),
("Show Quick Access Bar",),
("Viewport", "Configure Layout"),
("Viewport", "Go to Position"),
("Viewport", "Center on Selection"),
("Viewport", "Go to Location"),
("Viewport", "Remember Location"),
("Viewport", "Switch Camera"),
("Viewport", "Show/Hide Helpers"),
("Refresh Style",),
]
Test Steps:
1) Create a temp level
2) Interact with View Menu options
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
Note:
- This test file must be called from the Lumberyard Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
view_menu_options = [
("Center on Selection",),
("Show Quick Access Bar",),
("Viewport", "Configure Layout"),
("Viewport", "Go to Position"),
("Viewport", "Center on Selection"),
("Viewport", "Go to Location"),
("Viewport", "Remember Location"),
("Viewport", "Switch Camera"),
("Viewport", "Show/Hide Helpers"),
("Refresh Style",),
]
# 1) Create and open the temp level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
def on_action_triggered(action_name):
print(f"{action_name} Action triggered")
# 2) Interact with View Menu options
# 2) Interact with View Menu options
editor_window = pyside_utils.get_editor_main_window()
for option in view_menu_options:
try:
editor_window = pyside_utils.get_editor_main_window()
for option in view_menu_options:
action = pyside_utils.get_action_for_menu_path(editor_window, "View", *option)
trig_func = lambda: on_action_triggered(action.iconText())
action.triggered.connect(trig_func)
action.trigger()
action.triggered.disconnect(trig_func)
action = pyside_utils.get_action_for_menu_path(editor_window, "View", *option)
action.trigger()
action_triggered = True
except Exception as e:
self.test_success = False
action_triggered = False
print(e)
menu_action_triggered = (
f"{action.iconText()} action triggered successfully",
f"Failed to trigger {action.iconText()} action"
)
Report.result(menu_action_triggered, action_triggered)
test = TestViewMenuOptions()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Menus_ViewMenuOptions_Work)
@@ -0,0 +1,43 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import sys
import ly_test_tools.environment.file_system as file_system
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared')
from base import TestAutomationBase
@pytest.fixture
def remove_test_level(request, workspace, project):
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", "tmp_level")], True, True)
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", "tmp_level")], True, True)
request.addfinalizer(teardown)
@pytest.mark.SUITE_main
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(TestAutomationBase):
def test_BasicEditorWorkflows_LevelEntityComponentCRUD(self, request, workspace, editor, launcher_platform,
remove_test_level):
from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False)
@pytest.mark.REQUIRES_gpu
def test_BasicEditorWorkflows_GPU_LevelEntityComponentCRUD(self, request, workspace, editor, launcher_platform,
remove_test_level):
from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False,
use_null_renderer=False)
@@ -0,0 +1,75 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import ly_test_tools.environment.file_system as file_system
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
@pytest.mark.SUITE_main
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomationNoAutoTestMode(EditorTestSuite):
# Disable -autotest_mode and -BatchMode. Tests cannot run in -BatchMode due to UI interactions, and these tests
# interact with modal dialogs
global_extra_cmdline_args = []
class test_BasicEditorWorkflows_LevelEntityComponentCRUD(EditorSingleTest):
# Custom teardown to remove slice asset created during test
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
True, True)
from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module
@pytest.mark.REQUIRES_gpu
class test_BasicEditorWorkflows_GPU_LevelEntityComponentCRUD(EditorSingleTest):
# Disable null renderer
use_null_renderer = False
# Custom teardown to remove slice asset created during test
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
True, True)
from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module
class test_InputBindings_Add_Remove_Input_Events(EditorSharedTest):
from .EditorScripts import InputBindings_Add_Remove_Input_Events as test_module
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
class test_AssetPicker_UI_UX(EditorSharedTest):
from .EditorScripts import AssetPicker_UI_UX as test_module
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
@pytest.mark.SUITE_main
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomationAutoTestMode(EditorTestSuite):
# Enable only -autotest_mode for these tests. Tests cannot run in -BatchMode due to UI interactions
global_extra_cmdline_args = ["-autotest_mode"]
class test_AssetBrowser_TreeNavigation(EditorSharedTest):
from .EditorScripts import AssetBrowser_TreeNavigation as test_module
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
class test_AssetBrowser_SearchFiltering(EditorSharedTest):
from .EditorScripts import AssetBrowser_SearchFiltering as test_module
class test_ComponentCRUD_Add_Delete_Components(EditorSharedTest):
from .EditorScripts import ComponentCRUD_Add_Delete_Components as test_module
class test_Menus_ViewMenuOptions_Work(EditorSharedTest):
from .EditorScripts import Menus_ViewMenuOptions as test_module
@pytest.mark.skip(reason="Times out due to dialogs failing to dismiss: LYN-4208")
class test_Menus_FileMenuOptions_Work(EditorSharedTest):
from .EditorScripts import Menus_FileMenuOptions as test_module
@@ -0,0 +1,62 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import sys
import ly_test_tools.environment.file_system as file_system
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared')
from base import TestAutomationBase
@pytest.fixture
def remove_test_level(request, workspace, project):
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", "tmp_level")], True, True)
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", "tmp_level")], True, True)
request.addfinalizer(teardown)
@pytest.mark.SUITE_periodic
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(TestAutomationBase):
def test_AssetBrowser_TreeNavigation(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AssetBrowser_TreeNavigation as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
def test_AssetBrowser_SearchFiltering(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AssetBrowser_SearchFiltering as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
def test_AssetPicker_UI_UX(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AssetPicker_UI_UX as test_module
self._run_test(request, workspace, editor, test_module, autotest_mode=False, batch_mode=False)
def test_ComponentCRUD_Add_Delete_Components(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ComponentCRUD_Add_Delete_Components as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
def test_InputBindings_Add_Remove_Input_Events(self, request, workspace, editor, launcher_platform):
from .EditorScripts import InputBindings_Add_Remove_Input_Events as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False)
def test_Menus_ViewMenuOptions_Work(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Menus_ViewMenuOptions as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
@pytest.mark.skip(reason="Times out due to dialogs failing to dismiss: LYN-4208")
def test_Menus_FileMenuOptions_Work(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Menus_FileMenuOptions as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
@@ -0,0 +1,27 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared')
from base import TestAutomationBase
@pytest.mark.SUITE_sandbox
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(TestAutomationBase):
def test_Menus_EditMenuOptions_Work(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Menus_EditMenuOptions as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
def test_Docking_BasicDockedTools(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Docking_BasicDockedTools as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
@@ -0,0 +1,27 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
@pytest.mark.SUITE_sandbox
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomationAutoTestMode(EditorTestSuite):
# Enable only -autotest_mode for these tests. Tests cannot run in -BatchMode due to UI interactions
global_extra_cmdline_args = ["-autotest_mode"]
class test_Docking_BasicDockedTools(EditorSharedTest):
from .EditorScripts import Docking_BasicDockedTools as test_module
class test_Menus_EditMenuOptions_Work(EditorSharedTest):
from .EditorScripts import Menus_EditMenuOptions as test_module
@@ -1,89 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C13660195: Asset Browser - File Tree Navigation
"""
import os
import pytest
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts")
log_monitor_timeout = 180
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestAssetBrowser(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id("C13660195")
@pytest.mark.SUITE_periodic
def test_AssetBrowser_TreeNavigation(self, request, editor, level, launcher_platform):
expected_lines = [
"Collapse/Expand tests: True",
"Asset visibility test: True",
"Scrollbar visibility test: True",
"AssetBrowser_TreeNavigation: result=SUCCESS"
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"AssetBrowser_TreeNavigation.py",
expected_lines,
run_python="--runpython",
cfg_args=[level],
timeout=log_monitor_timeout
)
@pytest.mark.test_case_id("C13660194")
@pytest.mark.SUITE_periodic
def test_AssetBrowser_SearchFiltering(self, request, editor, level, launcher_platform):
expected_lines = [
"cedar.fbx asset is filtered in Asset Browser",
"Animation file type(s) is present in the file tree: True",
"FileTag file type(s) and Animation file type(s) is present in the file tree: True",
"FileTag file type(s) is present in the file tree after removing Animation filter: True",
]
unexpected_lines = [
"Asset Browser opened: False",
"Animation file type(s) is present in the file tree: False",
"FileTag file type(s) and Animation file type(s) is present in the file tree: False",
"FileTag file type(s) is present in the file tree after removing Animation filter: False",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"AssetBrowser_SearchFiltering.py",
expected_lines,
unexpected_lines=unexpected_lines,
cfg_args=[level],
auto_test_mode=False,
run_python="--runpython",
timeout=log_monitor_timeout,
)
@@ -1,74 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C13751579: Asset Picker UI/UX
"""
import os
import pytest
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts")
log_monitor_timeout = 90
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestAssetPicker(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id("C13751579", "C1508814")
@pytest.mark.SUITE_periodic
@pytest.mark.xfail # ATOM-15493
def test_AssetPicker_UI_UX(self, request, editor, level, launcher_platform):
expected_lines = [
"TestEntity Entity successfully created",
"Mesh component was added to entity",
"Entity has a Mesh component",
"Mesh Asset: Asset Picker title for Mesh: Pick ModelAsset",
"Mesh Asset: Scroll Bar is not visible before expanding the tree: True",
"Mesh Asset: Top level folder initially collapsed: True",
"Mesh Asset: Top level folder expanded: True",
"Mesh Asset: Nested folder initially collapsed: True",
"Mesh Asset: Nested folder expanded: True",
"Mesh Asset: Scroll Bar appeared after expanding tree: True",
"Mesh Asset: Nested folder collapsed: True",
"Mesh Asset: Top level folder collapsed: True",
"Mesh Asset: Expected Assets populated in the file picker: True",
"Widget Move Test: True",
"Widget Resize Test: True",
"Asset assigned for ok option: True",
"Asset assigned for enter option: True",
"AssetPicker_UI_UX: result=SUCCESS"
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"AssetPicker_UI_UX.py",
expected_lines,
cfg_args=[level],
run_python="--runpython",
auto_test_mode=False,
timeout=log_monitor_timeout,
)
@@ -1,96 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import ly_test_tools._internal.pytest_plugin as internal_plugin
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts")
log_monitor_timeout = 180
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestBasicEditorWorkflows(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id("C6351273", "C6384955", "C16929880", "C15167490", "C15167491")
@pytest.mark.SUITE_main
def test_BasicEditorWorkflows_LevelEntityComponentCRUD(self, request, editor, level, launcher_platform):
# Skip test if running against Debug build
if "debug" in internal_plugin.build_directory:
pytest.skip("Does not execute against debug builds.")
expected_lines = [
"Create and load new level: True",
"New entity creation: True",
"Create entity hierarchy: True",
"Add component: True",
"Component update: True",
"Remove component: True",
"Save and Export: True",
"BasicEditorWorkflows_LevelEntityComponent: result=SUCCESS",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"BasicEditorWorkflows_LevelEntityComponentCRUD.py",
expected_lines,
cfg_args=[level],
timeout=log_monitor_timeout,
auto_test_mode=False
)
@pytest.mark.test_case_id("C6351273", "C6384955", "C16929880", "C15167490", "C15167491")
@pytest.mark.SUITE_main
@pytest.mark.REQUIRES_gpu
def test_BasicEditorWorkflows_GPU_LevelEntityComponentCRUD(self, request, editor, level, launcher_platform):
# Skip test if running against Debug build
if "debug" in internal_plugin.build_directory:
pytest.skip("Does not execute against debug builds.")
expected_lines = [
"Create and load new level: True",
"New entity creation: True",
"Create entity hierarchy: True",
"Add component: True",
"Component update: True",
"Remove component: True",
"Save and Export: True",
"BasicEditorWorkflows_LevelEntityComponent: result=SUCCESS",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"BasicEditorWorkflows_LevelEntityComponentCRUD.py",
expected_lines,
cfg_args=[level],
timeout=log_monitor_timeout,
auto_test_mode=False,
null_renderer=False
)
@@ -1,62 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C16929880: Add Delete Components
"""
import os
import pytest
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts")
log_monitor_timeout = 180
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestComponentCRUD(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id("C16929880", "C16877220")
@pytest.mark.SUITE_periodic
@pytest.mark.BAT
def test_ComponentCRUD_Add_Delete_Components(self, request, editor, level, launcher_platform):
expected_lines = [
"Entity Created",
"Box Shape found",
"Box Shape Component added: True",
"Mesh found",
"Mesh Component added: True",
"Mesh Component deleted: True",
"Mesh Component deletion undone: True",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"ComponentCRUD_Add_Delete_Components.py",
expected_lines,
cfg_args=[level],
auto_test_mode=False,
timeout=log_monitor_timeout
)
@@ -1,55 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
C6376081: Basic Function: Docked/Undocked Tools
"""
import os
import pytest
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts")
log_monitor_timeout = 180
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestDocking(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id("C6376081")
@pytest.mark.SUITE_sandbox
def test_Docking_BasicDockedTools(self, request, editor, level, launcher_platform):
expected_lines = [
"The tools are all docked together in a tabbed widget",
"Entity Outliner works when docked, can select an Entity",
"Entity Inspector works when docked, Entity name changed to DifferentName",
"Hello, world!" # This line verifies the Console is working while docked
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"Docking_BasicDockedTools.py",
expected_lines,
cfg_args=[level],
timeout=log_monitor_timeout,
)
@@ -1,66 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C1506881: Adding/Removing Event Groups
"""
import os
import pytest
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts")
log_monitor_timeout = 180
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestInputBindings(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id("C1506881")
@pytest.mark.SUITE_periodic
def test_InputBindings_Add_Remove_Input_Events(self, request, editor, level, launcher_platform):
expected_lines = [
"Asset Editor opened: True",
"New Event Groups added when + is clicked",
"Event Group deleted when the Delete button is clicked on an Event Group",
"All event groups deleted on clicking the Delete button",
"Asset Editor closed: True",
]
unexpected_lines = [
"Asset Editor opened: False",
"Asset Editor closed: False",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"InputBindings_Add_Remove_Input_Events.py",
expected_lines,
unexpected_lines=unexpected_lines,
cfg_args=[level],
run_python="--runpython",
auto_test_mode=False,
timeout=log_monitor_timeout,
)
@@ -1,132 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import ly_test_tools.environment.process_utils as process_utils
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts")
log_monitor_timeout = 180
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestMenus(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
process_utils.kill_processes_named("o3de", ignore_extensions=True) # Kill ProjectManager windows
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id("C16780783", "C2174438")
@pytest.mark.SUITE_sandbox
def test_Menus_EditMenuOptions_Work(self, request, editor, level, launcher_platform):
expected_lines = [
"Undo Action triggered",
"Redo Action triggered",
"Duplicate Action triggered",
"Delete Action triggered",
"Select All Action triggered",
"Invert Selection Action triggered",
"Toggle Pivot Location Action triggered",
"Reset Entity Transform",
"Reset Manipulator",
"Reset Transform (Local) Action triggered",
"Reset Transform (World) Action triggered",
"Hide Selection Action triggered",
"Show All Action triggered",
"Snap angle Action triggered",
"Move Action triggered",
"Rotate Action triggered",
"Scale Action triggered",
"Global Preferences Action triggered",
"Editor Settings Manager Action triggered",
"Customize Keyboard Action triggered",
"Export Keyboard Settings Action triggered",
"Import Keyboard Settings Action triggered",
"Menus_EditMenuOptions: result=SUCCESS"
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"Menus_EditMenuOptions.py",
expected_lines,
cfg_args=[level],
run_python="--runpython",
timeout=log_monitor_timeout
)
@pytest.mark.test_case_id("C16780807")
@pytest.mark.SUITE_periodic
def test_Menus_ViewMenuOptions_Work(self, request, editor, level, launcher_platform):
expected_lines = [
"Center on Selection Action triggered",
"Show Quick Access Bar Action triggered",
"Configure Layout Action triggered",
"Go to Position Action triggered",
"Center on Selection Action triggered",
"Go to Location Action triggered",
"Remember Location Action triggered",
"Switch Camera Action triggered",
"Show/Hide Helpers Action triggered",
"Refresh Style Action triggered",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"Menus_ViewMenuOptions.py",
expected_lines,
cfg_args=[level],
run_python="--runpython",
timeout=log_monitor_timeout
)
@pytest.mark.test_case_id("C16780778")
@pytest.mark.SUITE_sandbox
@pytest.mark.xfail # LYN-4208
def test_Menus_FileMenuOptions_Work(self, request, editor, level, launcher_platform):
expected_lines = [
"New Level Action triggered",
"Open Level Action triggered",
"Import Action triggered",
"Save Action triggered",
"Save As Action triggered",
"Save Level Statistics Action triggered",
"Edit Project Settings Action triggered",
"Edit Platform Settings Action triggered",
"New Project Action triggered",
"Open Project Action triggered",
"Show Log File Action triggered",
"Resave All Slices Action triggered",
"Exit Action triggered",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"Menus_FileMenuOptions.py",
expected_lines,
cfg_args=[level],
run_python="--runpython",
timeout=log_monitor_timeout
)
@@ -16,7 +16,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
TEST_SUITE main
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
PYTEST_MARKS "not SUITE_sandbox and not SUITE_periodic and not SUITE_benchmark"
TIMEOUT 1500
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -33,7 +32,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
TEST_SUITE sandbox
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
PYTEST_MARKS "SUITE_sandbox"
TIMEOUT 1500
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -49,7 +47,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
PYTEST_MARKS "SUITE_periodic and dynveg_filter"
TIMEOUT 1500
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -64,7 +61,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
PYTEST_MARKS "SUITE_periodic and dynveg_modifier"
TIMEOUT 1500
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -79,7 +75,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
PYTEST_MARKS "SUITE_periodic and dynveg_regression"
TIMEOUT 1500
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -94,7 +89,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
PYTEST_MARKS "SUITE_periodic and dynveg_area"
TIMEOUT 1500
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -109,7 +103,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
PYTEST_MARKS "SUITE_periodic and dynveg_misc"
TIMEOUT 1500
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -124,7 +117,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg
PYTEST_MARKS "SUITE_periodic and dynveg_surfacetagemitter"
TIMEOUT 1500
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -132,15 +124,14 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
COMPONENT
LargeWorlds
)
## LandscapeCanvas ##
ly_add_pytest(
NAME AutomatedTesting::LandscapeCanvasTests_Main
TEST_SERIAL
TEST_SUITE main
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas
PYTEST_MARKS "not SUITE_sandbox and not SUITE_periodic and not SUITE_benchmark"
TIMEOUT 1500
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Main.py
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -153,9 +144,20 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
NAME AutomatedTesting::LandscapeCanvasTests_Periodic
TEST_SERIAL
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas
PYTEST_MARKS "SUITE_periodic"
TIMEOUT 1500
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Periodic.py
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
AutomatedTesting.Assets
COMPONENT
LargeWorlds
)
ly_add_pytest(
NAME AutomatedTesting::LandscapeCanvasTests_Main_Optimized
TEST_SERIAL
TEST_SUITE main
PATH ${CMAKE_CURRENT_LIST_DIR}/landscape_canvas/TestSuite_Main_Optimized.py
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -165,12 +167,25 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
)
## GradientSignal ##
ly_add_pytest(
NAME AutomatedTesting::GradientSignalTests_Periodic
TEST_SERIAL
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/gradient_signal
TIMEOUT 1500
PATH ${CMAKE_CURRENT_LIST_DIR}/gradient_signal/TestSuite_Periodic.py
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
AutomatedTesting.Assets
COMPONENT
LargeWorlds
)
ly_add_pytest(
NAME AutomatedTesting::GradientSignalTests_Periodic_Optimized
TEST_SERIAL
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/gradient_signal/TestSuite_Periodic_Optimized.py
RUNTIME_DEPENDENCIES
AZ::AssetProcessor
Legacy::Editor
@@ -10,6 +10,7 @@ import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import azlmbr.asset as asset
import azlmbr.editor as editor
import azlmbr.legacy.general as general
import azlmbr.bus as bus
import azlmbr.math as math
@@ -107,7 +108,7 @@ class TestPhysXColliderSurfaceTagEmitter(EditorTestHelper):
# Create an entity with a PhysX Collider and our PhysX Collider Surface Tag Emitter
collider_entity = hydra.Entity("Collider Surface")
collider_entity.create_entity(
entity_center_point,
entity_center_point,
["PhysX Collider", "PhysX Collider Surface Tag Emitter"]
)
if collider_entity.id.IsValid():
@@ -153,23 +154,29 @@ class TestPhysXColliderSurfaceTagEmitter(EditorTestHelper):
self.test_success = self.test_success and baseline_success
# Setup collider entity with a PhysX Mesh
test_physx_mesh_asset_path = asset.AssetCatalogRequestBus(
test_physx_mesh_asset_id = asset.AssetCatalogRequestBus(
bus.Broadcast, "GetAssetIdByPath", os.path.join("levels", "physics",
"c4044697_material_perfacematerialvalidation",
"test.pxmesh"), math.Uuid(), False)
hydra.get_set_test(collider_entity, 0, "Shape Configuration|Shape", 7)
hydra.get_set_test(collider_entity, 0, "Shape Configuration|Asset|PhysX Mesh", test_physx_mesh_asset_path)
# Remove/re-add component due to LYN-5496
collider_entity.remove_component("PhysX Collider")
collider_entity.add_component("PhysX Collider")
self.wait_for_condition(lambda: editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled',
collider_entity.components[1]), 5.0)
hydra.get_set_test(collider_entity, 1, "Shape Configuration|Shape", 7)
hydra.get_set_test(collider_entity, 1, "Shape Configuration|Asset|PhysX Mesh", test_physx_mesh_asset_id)
# Set the asset scale to match the test heights of the shapes tested
asset_scale = math.Vector3(1.0, 1.0, 9.0)
collider_entity.get_set_test(0, "Shape Configuration|Asset|Configuration|Asset Scale", asset_scale)
collider_entity.get_set_test(1, "Shape Configuration|Asset|Configuration|Asset Scale", asset_scale)
# Test: Generate a new surface on the collider.
# There should be one instance at the very top of the collider mesh, and none on the baseline surface
# (We use a small query box to only check for one placed instance point)
self.log("Starting PhysX Mesh Collider Test")
hydra.get_set_test(collider_entity, 1, "Configuration|Generated Tags", [surface_tag])
hydra.get_set_test(collider_entity, 1, "Configuration|Extended Tags", [invalid_tag])
hydra.get_set_test(collider_entity, 0, "Configuration|Generated Tags", [surface_tag])
hydra.get_set_test(collider_entity, 0, "Configuration|Extended Tags", [invalid_tag])
top_point_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 1), 5.0)
self.test_success = self.test_success and top_point_success
baseline_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point,
@@ -180,8 +187,8 @@ class TestPhysXColliderSurfaceTagEmitter(EditorTestHelper):
# There should be no instances at the very top of the collider mesh, and none on the baseline surface within
# our query box as PhysX meshes are treated as hollow shells, not solid volumes.
# (We use a small query box to only check for one placed instance point)
hydra.get_set_test(collider_entity, 1, "Configuration|Generated Tags", [invalid_tag])
hydra.get_set_test(collider_entity, 1, "Configuration|Extended Tags", [surface_tag])
hydra.get_set_test(collider_entity, 0, "Configuration|Generated Tags", [invalid_tag])
hydra.get_set_test(collider_entity, 0, "Configuration|Extended Tags", [surface_tag])
top_point_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 0), 5.0)
self.test_success = self.test_success and top_point_success
baseline_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point,
@@ -4,124 +4,118 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class TestGradientGeneratorIncompatibilities(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientGeneratorIncompatibilities", args=["level"])
def GradientGenerators_Incompatibilities():
"""
Summary:
This test verifies that components are disabled when conflicting components are present on the same entity.
def run_test(self):
"""
Summary:
This test verifies that components are disabled when conflicting components are present on the same entity.
Expected Behavior:
Gradient Generator components are incompatible with Vegetation area components.
Expected Behavior:
Gradient Generator components are incompatible with Vegetation area components.
Test Steps:
1) Open a simple level
2) Create a new entity in the level
3) Add each Gradient Generator component to an entity, and add a Vegetation Area component to the same entity
4) Verify that components are only enabled when entity is free of a conflicting component
Test Steps:
1) Create a new level
2) Create a new entity in the level
3) Add each Gradient Generator component to an entity, and add a Vegetation Area component to the same entity
4) Verify that components are only enabled when entity is free of a conflicting component
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
:return: None
"""
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
gradient_generators = [
'Altitude Gradient',
'Constant Gradient',
'FastNoise Gradient',
'Image Gradient',
'Perlin Noise Gradient',
'Random Noise Gradient',
'Shape Falloff Gradient',
'Slope Gradient',
'Surface Mask Gradient'
]
require_transform_modifiers = [
'FastNoise Gradient',
'Image Gradient',
'Perlin Noise Gradient',
'Random Noise Gradient'
]
vegetation_areas = [
'Vegetation Layer Spawner',
'Vegetation Layer Blender',
'Vegetation Layer Blocker',
'Vegetation Layer Blocker (Mesh)'
]
area_dependencies = {
'Vegetation Layer Spawner': 'Vegetation Asset List',
'Vegetation Layer Blocker (Mesh)': 'Mesh'
}
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# Create a new empty level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
gradient_generators = [
'Altitude Gradient',
'Constant Gradient',
'FastNoise Gradient',
'Image Gradient',
'Perlin Noise Gradient',
'Random Noise Gradient',
'Shape Falloff Gradient',
'Slope Gradient',
'Surface Mask Gradient'
]
require_transform_modifiers = [
'FastNoise Gradient',
'Image Gradient',
'Perlin Noise Gradient',
'Random Noise Gradient'
]
vegetation_areas = [
'Vegetation Layer Spawner',
'Vegetation Layer Blender',
'Vegetation Layer Blocker',
'Vegetation Layer Blocker (Mesh)'
]
area_dependencies = {
'Vegetation Layer Spawner': 'Vegetation Asset List',
'Vegetation Layer Blocker (Mesh)': 'Mesh'
}
# For every gradient generator component, verify that they are incompatible
# which each vegetation area component
for component_name in gradient_generators:
for vegetation_area_name in vegetation_areas:
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# Most of these need a shape, so use a Box Shape
hydra.add_component('Box Shape', entity_id)
# For every gradient generator component, verify that they are incompatible
# which each vegetation area component
for component_name in gradient_generators:
for vegetation_area_name in vegetation_areas:
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Add the specific vegetation area dependencies (if necessary)
if vegetation_area_name in area_dependencies:
hydra.add_component(area_dependencies[vegetation_area_name], entity_id)
# Most of these need a shape, so use a Box Shape
hydra.add_component('Box Shape', entity_id)
# Add the vegetation area component we are validating against, then add the
# gradient generator afterwards, so that the gradient generator will actually
# be disabled (if it was present before, it would only get deactivated instead of disabled
# by the vegetation area)
area_component = hydra.add_component(vegetation_area_name, entity_id)
gradient_component = hydra.add_component(component_name, entity_id)
# Add the specific vegetation area dependencies (if necessary)
if vegetation_area_name in area_dependencies:
hydra.add_component(area_dependencies[vegetation_area_name], entity_id)
# Verify the gradient generator component is disabled since the vegetation area is incompatible
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
self.test_success = self.test_success and not active
if not active:
self.log(f"{component_name} is disabled before removing {vegetation_area_name} component")
# Add the vegetation area component we are validating against, then add the
# gradient generator afterwards, so that the gradient generator will actually
# be disabled (if it was present before, it would only get deactivated instead of disabled
# by the vegetation area)
area_component = hydra.add_component(vegetation_area_name, entity_id)
gradient_component = hydra.add_component(component_name, entity_id)
# Remove the vegetation area component
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [area_component])
# Verify the gradient generator component is disabled since the vegetation area is incompatible
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
component_is_disabled = (
f"{component_name} is disabled before removing {vegetation_area_name} component",
f"{component_name} is unexpectedly enabled before removing {vegetation_area_name} component"
)
Report.result(component_is_disabled, not active)
# Add required dependencies for our gradient generators after the vegetation
# area has been removed, because the transform modifier is also incompatible
# with the vegetation areas
if component_name in require_transform_modifiers:
hydra.add_component('Gradient Transform Modifier', entity_id)
# Remove the vegetation area component
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [area_component])
# Verify the gradient generator component is enabled now that the vegetation area is gone
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
self.test_success = self.test_success and active
if active:
self.log(f"{component_name} is enabled after removing {vegetation_area_name} component")
# Add required dependencies for our gradient generators after the vegetation
# area has been removed, because the transform modifier is also incompatible
# with the vegetation areas
if component_name in require_transform_modifiers:
hydra.add_component('Gradient Transform Modifier', entity_id)
# Verify the gradient generator component is enabled now that the vegetation area is gone
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
component_is_enabled = (
f"{component_name} is enabled after removing {vegetation_area_name} component",
f"{component_name} is unexpectedly disabled after removing {vegetation_area_name} component"
)
Report.result(component_is_enabled, active)
test = TestGradientGeneratorIncompatibilities()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(GradientGenerators_Incompatibilities)
@@ -4,164 +4,162 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class TestGradientModifiersIncompatibilities(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientModifiersIncompatibilities", args=["level"])
def GradientModifiers_Incompatibilities():
"""
Summary:
This test verifies that components are disabled when conflicting components are present on the same entity.
def run_test(self):
"""
Summary:
This test verifies that components are disabled when conflicting components are present on the same entity.
Expected Behavior:
Gradient Modifier components are incompatible with Vegetation area components.
Expected Behavior:
Gradient Modifier components are incompatible with Vegetation area components.
Test Steps:
1) Open a simple level
2) Create a new entity in the level
3) Add each Gradient Modifier component to an entity, and add a Vegetation Area component to the same entity
4) Verify that components are only enabled when entity is free of a conflicting component
Test Steps:
1) Create a new level
2) Create a new entity in the level
3) Add each Gradient Modifier component to an entity, and add a Vegetation Area component to the same entity
4) Verify that components are only enabled when entity is free of a conflicting component
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
:return: None
"""
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
gradient_generators = [
'Altitude Gradient',
'Constant Gradient',
'FastNoise Gradient',
'Image Gradient',
'Perlin Noise Gradient',
'Random Noise Gradient',
'Shape Falloff Gradient',
'Slope Gradient',
'Surface Mask Gradient'
]
require_transform_modifiers = [
'FastNoise Gradient',
'Image Gradient',
'Perlin Noise Gradient',
'Random Noise Gradient'
]
gradient_modifiers = [
'Dither Gradient Modifier',
'Gradient Mixer',
'Invert Gradient Modifier',
'Levels Gradient Modifier',
'Posterize Gradient Modifier',
'Smooth-Step Gradient Modifier',
'Threshold Gradient Modifier'
]
vegetation_areas = [
'Vegetation Layer Spawner',
'Vegetation Layer Blender',
'Vegetation Layer Blocker',
'Vegetation Layer Blocker (Mesh)'
]
area_dependencies = {
'Vegetation Layer Spawner': 'Vegetation Asset List',
'Vegetation Layer Blocker (Mesh)': 'Mesh'
}
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# Create a new empty level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
gradient_generators = [
'Altitude Gradient',
'Constant Gradient',
'FastNoise Gradient',
'Image Gradient',
'Perlin Noise Gradient',
'Random Noise Gradient',
'Shape Falloff Gradient',
'Slope Gradient',
'Surface Mask Gradient'
]
require_transform_modifiers = [
'FastNoise Gradient',
'Image Gradient',
'Perlin Noise Gradient',
'Random Noise Gradient'
]
gradient_modifiers = [
'Dither Gradient Modifier',
'Gradient Mixer',
'Invert Gradient Modifier',
'Levels Gradient Modifier',
'Posterize Gradient Modifier',
'Smooth-Step Gradient Modifier',
'Threshold Gradient Modifier'
]
vegetation_areas = [
'Vegetation Layer Spawner',
'Vegetation Layer Blender',
'Vegetation Layer Blocker',
'Vegetation Layer Blocker (Mesh)'
]
area_dependencies = {
'Vegetation Layer Spawner': 'Vegetation Asset List',
'Vegetation Layer Blocker (Mesh)': 'Mesh'
}
# For every gradient modifier component, verify that they are incompatible
# which each vegetation area and gradient generator/modifier component
all_gradients = gradient_modifiers + gradient_generators
for component_name in gradient_modifiers:
for vegetation_area_name in vegetation_areas:
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# Most of these need a shape, so use a Box Shape
hydra.add_component('Box Shape', entity_id)
# For every gradient modifier component, verify that they are incompatible
# which each vegetation area and gradient generator/modifier component
all_gradients = gradient_modifiers + gradient_generators
for component_name in gradient_modifiers:
for vegetation_area_name in vegetation_areas:
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Add the specific vegetation area dependencies (if necessary)
if vegetation_area_name in area_dependencies:
hydra.add_component(area_dependencies[vegetation_area_name], entity_id)
# Most of these need a shape, so use a Box Shape
hydra.add_component('Box Shape', entity_id)
# Add the vegetation area component we are validating against, then add the
# gradient modifier afterwards, so that the gradient modifier will actually
# be disabled (if it was present before, it would only get deactivated instead of disabled
# by the vegetation area)
area_component = hydra.add_component(vegetation_area_name, entity_id)
gradient_component = hydra.add_component(component_name, entity_id)
# Add the specific vegetation area dependencies (if necessary)
if vegetation_area_name in area_dependencies:
hydra.add_component(area_dependencies[vegetation_area_name], entity_id)
# Verify the gradient modifier component is disabled since the vegetation area is incompatible
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
self.test_success = self.test_success and not active
if not active:
self.log("{gradient} is disabled before removing {vegetation_area} component".format(gradient=component_name, vegetation_area=vegetation_area_name))
# Add the vegetation area component we are validating against, then add the
# gradient modifier afterwards, so that the gradient modifier will actually
# be disabled (if it was present before, it would only get deactivated instead of disabled
# by the vegetation area)
area_component = hydra.add_component(vegetation_area_name, entity_id)
gradient_component = hydra.add_component(component_name, entity_id)
# Remove the vegetation area component
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [area_component])
# Verify the gradient modifier component is disabled since the vegetation area is incompatible
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
component_is_disabled = (
f"{component_name} is disabled before removing {vegetation_area_name} component",
f"{component_name} is unexpectedly enabled before removing {vegetation_area_name} component"
)
Report.result(component_is_disabled, not active)
# Verify the gradient modifier component is enabled now that the vegetation area is gone
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
self.test_success = self.test_success and active
if active:
self.log("{gradient} is enabled after removing {vegetation_area} component".format(gradient=component_name, vegetation_area=vegetation_area_name))
# Remove the vegetation area component
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', [area_component])
for gradient_name in all_gradients:
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Verify the gradient modifier component is enabled now that the vegetation area is gone
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
component_is_enabled = (
f"{component_name} is enabled after removing {vegetation_area_name} component",
f"{component_name} is unexpectedly disabled after removing {vegetation_area_name} component"
)
Report.result(component_is_enabled, active)
# Most of these need a shape, so use a Box Shape
hydra.add_component('Box Shape', entity_id)
for gradient_name in all_gradients:
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Add the specific gradient generator dependencies (if necessary)
conflicting_components = []
if gradient_name in require_transform_modifiers:
component = hydra.add_component('Gradient Transform Modifier', entity_id)
conflicting_components.append(component)
# Most of these need a shape, so use a Box Shape
hydra.add_component('Box Shape', entity_id)
# Add the gradient component we are validating against, then add the
# gradient modifier afterwards, so that the gradient modifier will actually
# be disabled (if it was present before, it would only get deactivated instead of disabled
# by the other gradient)
component = hydra.add_component(gradient_name, entity_id)
# Add the specific gradient generator dependencies (if necessary)
conflicting_components = []
if gradient_name in require_transform_modifiers:
component = hydra.add_component('Gradient Transform Modifier', entity_id)
conflicting_components.append(component)
gradient_component = hydra.add_component(component_name, entity_id)
# Verify the gradient modifier component is disabled since the other gradient is incompatible
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
self.test_success = self.test_success and not active
if not active:
self.log("{gradient} is disabled before removing {conflicting_gradient} component".format(gradient=component_name, conflicting_gradient=gradient_name))
# Add the gradient component we are validating against, then add the
# gradient modifier afterwards, so that the gradient modifier will actually
# be disabled (if it was present before, it would only get deactivated instead of disabled
# by the other gradient)
component = hydra.add_component(gradient_name, entity_id)
conflicting_components.append(component)
gradient_component = hydra.add_component(component_name, entity_id)
# Remove the conflicting gradient component (and transform modifier if it was added)
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', conflicting_components)
# Verify the gradient modifier component is disabled since the other gradient is incompatible
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
component_is_disabled = (
f"{component_name} is disabled before removing {gradient_name} component",
f"{component_name} is unexpectedly enabled before removing {gradient_name} component"
)
Report.result(component_is_disabled, not active)
# Verify the gradient modifier component is enabled now that the other gradient is gone
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
self.test_success = self.test_success and active
if active:
self.log("{gradient} is enabled after removing {conflicting_gradient} component".format(gradient=component_name, conflicting_gradient=gradient_name))
# Remove the conflicting gradient component (and transform modifier if it was added)
editor.EditorComponentAPIBus(bus.Broadcast, 'RemoveComponents', conflicting_components)
# Verify the gradient modifier component is enabled now that the other gradient is gone
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_component)
component_is_enabled = (
f"{component_name} is enabled after removing {gradient_name} component",
f"{component_name} is unexpectedly disabled after removing {gradient_name} component"
)
Report.result(component_is_enabled, active)
test = TestGradientModifiersIncompatibilities()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(GradientModifiers_Incompatibilities)
@@ -5,129 +5,125 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.paths
import azlmbr.entity as EntityId
def GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin():
"""
Summary:
A temporary level is created. An entity for each test case is created and added with the corresponding
components to verify if the gradient transform is set to the world origin.
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
Expected Behavior:
1) Preview image updates to reflect change in transform of the gradient sampler.
2) New Preview Position property is exposed, and set to 0,0,0 (world origin).
3) Preview Size is set to 1,1,1 by default.
Test Steps:
1) Open level
2) Create entity with Random Noise gradient and verify gradient position after clearing pinned entity
3) Create entity with Levels Gradient Modifier and verify gradient position after clearing pinned entity
4) Create entity with Posterize Gradient Modifier and verify gradient position after clearing pinned entity
5) Create entity with Smooth-Step Gradient Modifier and verify gradient position after clearing pinned entity
6) Create entity with Threshold Gradient Modifier and verify gradient position after clearing pinned entity
7) Create entity with FastNoise Gradient and verify gradient position after clearing pinned entity
8) Create entity with Dither Gradient Modifier and verify gradient position after clearing pinned entity
9) Create entity with Invert Gradient Modifier and verify gradient position after clearing pinned entity
10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
class TestGradientPreviewSettings(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientPreviewSettings_ClearPinnedEntity", args=["level"])
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
def run_test(self):
"""
Summary:
A temporary level is created. An entity for each test case is created and added with the corresponding
components to verify if the gradient transform is set to the world origin.
:return: None
"""
Expected Behavior:
1) Preview image updates to reflect change in transform of the gradient sampler.
2) New Preview Position property is exposed, and set to 0,0,0 (world origin).
3) Preview Size is set to 1,1,1 by default.
import sys
Test Steps:
1) Open level
2) Create entity with Random Noise gradient and verify gradient position after clearing pinned entity
3) Create entity with Levels Gradient Modifier and verify gradient position after clearing pinned entity
4) Create entity with Posterize Gradient Modifier and verify gradient position after clearing pinned entity
5) Create entity with Smooth-Step Gradient Modifier and verify gradient position after clearing pinned entity
6) Create entity with Threshold Gradient Modifier and verify gradient position after clearing pinned entity
7) Create entity with FastNoise Gradient and verify gradient position after clearing pinned entity
8) Create entity with Dither Gradient Modifier and verify gradient position after clearing pinned entity
9) Create entity with Invert Gradient Modifier and verify gradient position after clearing pinned entity
10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.entity as EntityId
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
:return: None
"""
WORLD_ORIGIN = math.Vector3(0.0, 0.0, 0.0)
EXPECTED_SIZE = math.Vector3(1.0, 1.0, 1.0)
CLOSE_THRESHOLD = sys.float_info.min
WORLD_ORIGIN = math.Vector3(0.0, 0.0, 0.0)
EXPECTED_SIZE = math.Vector3(1.0, 1.0, 1.0)
CLOSE_THRESHOLD = sys.float_info.min
def create_entity(entity_name, components_to_add):
entity_position = math.Vector3(125.0, 136.0, 32.0)
entity_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
)
entity = hydra.Entity(entity_name, entity_id)
if entity_id.IsValid():
print(f"{entity_name} entity Created")
entity.components = []
for component in components_to_add:
entity.components.append(hydra.add_component(component, entity_id))
return entity
def create_entity(enity_name, components_to_add):
entity_position = math.Vector3(125.0, 136.0, 32.0)
entity_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
def clear_entityid_check_position(entity_name, components_to_add, check_preview_size=False):
entity = create_entity(entity_name, components_to_add)
hydra.get_set_test(entity, 0, "Preview Settings|Pin Preview to Shape", EntityId.EntityId())
preview_position = hydra.get_component_property_value(
entity.components[0], "Preview Settings|Preview Position"
)
preview_set_to_origin = (
f"{entity_name}: Preview Position set to world origin",
f"{entity_name}: Preview Position set to unexpected coords"
)
Report.result(preview_set_to_origin, preview_position.IsClose(WORLD_ORIGIN, CLOSE_THRESHOLD))
if check_preview_size:
preview_size = hydra.get_component_property_value(entity.components[0], "Preview Settings|Preview Size")
preview_size_default_set = (
f"{entity_name}: Preview Size set as expected",
f"{entity_name}: Preview Size set to unexpected value. Expected {EXPECTED_SIZE}, Found {preview_size}"
)
entity = hydra.Entity(enity_name, entity_id)
if entity_id.IsValid():
print(f"{enity_name} entity Created")
entity.components = []
for component in components_to_add:
entity.components.append(hydra.add_component(component, entity_id))
return entity
Report.result(preview_size_default_set, preview_size.IsClose(EXPECTED_SIZE, CLOSE_THRESHOLD))
return entity
def clear_entityid_check_position(entity_name, components_to_add, check_preview_size=False):
entity = create_entity(entity_name, components_to_add)
hydra.get_set_test(entity, 0, "Preview Settings|Pin Preview to Shape", EntityId.EntityId())
preview_position = hydra.get_component_property_value(
entity.components[0], "Preview Settings|Preview Position"
)
if preview_position.IsClose(WORLD_ORIGIN, CLOSE_THRESHOLD):
print(f"{entity_name} --- Preview Position set to world origin")
if check_preview_size:
preview_size = hydra.get_component_property_value(entity.components[0], "Preview Settings|Preview Size")
if preview_size.IsClose(EXPECTED_SIZE, CLOSE_THRESHOLD):
print(f"{entity_name} --- Preview Size set to (1, 1, 1)")
return entity
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# 1) Open level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# 2) Create entity with Random Noise gradient and verify gradient position after clearing pinned entity
clear_entityid_check_position(
"Random Noise Gradient", ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"], True
)
# 2) Create entity with Random Noise gradient and verify gradient position after clearing pinned entity
clear_entityid_check_position(
"Random Noise Gradient", ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"], True
)
# 3) Create entity with Levels Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Levels Gradient Modifier", ["Levels Gradient Modifier"])
# 3) Create entity with Levels Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Levels Gradient Modifier", ["Levels Gradient Modifier"])
# 4) Create entity with Posterize Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Posterize Gradient Modifier", ["Posterize Gradient Modifier"])
# 4) Create entity with Posterize Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Posterize Gradient Modifier", ["Posterize Gradient Modifier"])
# 5) Create entity with Smooth-Step Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Smooth-Step Gradient Modifier", ["Smooth-Step Gradient Modifier"])
# 5) Create entity with Smooth-Step Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Smooth-Step Gradient Modifier", ["Smooth-Step Gradient Modifier"])
# 6) Create entity with Threshold Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Threshold Gradient Modifier", ["Threshold Gradient Modifier"])
# 6) Create entity with Threshold Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Threshold Gradient Modifier", ["Threshold Gradient Modifier"])
# 7) Create entity with FastNoise Gradient and verify gradient position after clearing pinned entity
clear_entityid_check_position(
"FastNoise Gradient", ["FastNoise Gradient", "Gradient Transform Modifier", "Box Shape"], True
)
# 7) Create entity with FastNoise Gradient and verify gradient position after clearing pinned entity
clear_entityid_check_position(
"FastNoise Gradient", ["FastNoise Gradient", "Gradient Transform Modifier", "Box Shape"], True
)
# 8) Create entity with Dither Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Dither Gradient Modifier", ["Dither Gradient Modifier"], True)
# 8) Create entity with Dither Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Dither Gradient Modifier", ["Dither Gradient Modifier"], True)
# 9) Create entity with Invert Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Invert Gradient Modifier", ["Invert Gradient Modifier"])
# 9) Create entity with Invert Gradient Modifier and verify gradient position after clearing pinned entity
clear_entityid_check_position("Invert Gradient Modifier", ["Invert Gradient Modifier"])
# 10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
clear_entityid_check_position(
"Perlin Noise Gradient", ["Perlin Noise Gradient", "Gradient Transform Modifier", "Box Shape"], True
)
# 10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
clear_entityid_check_position(
"Perlin Noise Gradient", ["Perlin Noise Gradient", "Gradient Transform Modifier", "Box Shape"], True
)
test = TestGradientPreviewSettings()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin)
@@ -5,18 +5,6 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class Scoped:
def __init__(self, constructor, destructor, *args):
@@ -33,81 +21,84 @@ class TestParams:
self.accessed_component = accessed_component
class TestGradientPreviewSettings(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientPreviewSettings_DefaultPinnedEntity", args=["level"])
def GradientPreviewSettings_DefaultPinnedEntityIsSelf():
"""
Summary:
This test verifies default values for the pinned entity for Gradient Preview settings.
def run_test(self):
"""
Summary:
This test verifies default values for the pinned entity for Gradient Preview settings.
Expected Behavior:
Pinned entity is self for all gradient generator/modifiers.
Expected Behavior:
Pinned entity is self for all gradient generator/modifiers.
Test Steps:
1) Open a simple level
2) Create a new entity in the level
3) Add each Gradient Generator component to an entity, and verify the Pin Preview to Shape property is set to
self
Test Steps:
1) Create a new level
2) Create a new entity in the level
3) Add each Gradient Generator component to an entity, and verify the Pin Preview to Shape property is set to
self
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
:return: None
"""
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
def execute_test(test_id, function, *args):
if function(*args):
self.log(test_id + ' has Preview pinned to own Entity result: SUCCESS')
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
def create_entity():
return editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
def delete_entity(entity_id):
editor.ToolsApplicationRequestBus(bus.Broadcast, 'DeleteEntityAndAllDescendants', entity_id)
def attach_components(component_list, entity_id):
components = []
for i in component_list:
components.append(hydra.add_component(i, entity_id))
return components
def validate_id_is_current(param):
entity_ptr = Scoped(create_entity, delete_entity)
added_components = attach_components(param.required_components, entity_ptr.data)
value = hydra.get_component_property_value(added_components[param.accessed_component],
'Preview Settings|Pin Preview to Shape')
self.test_success = self.test_success and entity_ptr.data.Equal(value)
return entity_ptr.data.Equal(value)
param_list = [
TestParams(['Gradient Transform Modifier', 'Box Shape', 'Perlin Noise Gradient'], 2),
TestParams(['Random Noise Gradient', 'Gradient Transform Modifier', 'Box Shape'], 0),
TestParams(['FastNoise Gradient', 'Gradient Transform Modifier', 'Box Shape'], 0),
TestParams(['Dither Gradient Modifier'], 0),
TestParams(['Invert Gradient Modifier'], 0),
TestParams(['Levels Gradient Modifier'], 0),
TestParams(['Posterize Gradient Modifier'], 0),
TestParams(['Smooth-Step Gradient Modifier'], 0),
TestParams(['Threshold Gradient Modifier'], 0)
]
# Create a new empty level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
def execute_test(test_id, function, *args):
pinned_to_self = (
f"{test_id} has Preview pinned to self",
f"{test_id} has Preview pinned to a different entity"
)
Report.result(pinned_to_self, function(*args))
for param in param_list:
execute_test(param.required_components[param.accessed_component],
validate_id_is_current, param)
def create_entity():
return editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
def delete_entity(entity_id):
editor.ToolsApplicationRequestBus(bus.Broadcast, 'DeleteEntityAndAllDescendants', entity_id)
def attach_components(component_list, entity_id):
components = []
for i in component_list:
components.append(hydra.add_component(i, entity_id))
return components
def validate_id_is_current(param):
entity_ptr = Scoped(create_entity, delete_entity)
added_components = attach_components(param.required_components, entity_ptr.data)
value = hydra.get_component_property_value(added_components[param.accessed_component],
'Preview Settings|Pin Preview to Shape')
return entity_ptr.data.Equal(value)
param_list = [
TestParams(['Gradient Transform Modifier', 'Box Shape', 'Perlin Noise Gradient'], 2),
TestParams(['Random Noise Gradient', 'Gradient Transform Modifier', 'Box Shape'], 0),
TestParams(['FastNoise Gradient', 'Gradient Transform Modifier', 'Box Shape'], 0),
TestParams(['Dither Gradient Modifier'], 0),
TestParams(['Invert Gradient Modifier'], 0),
TestParams(['Levels Gradient Modifier'], 0),
TestParams(['Posterize Gradient Modifier'], 0),
TestParams(['Smooth-Step Gradient Modifier'], 0),
TestParams(['Threshold Gradient Modifier'], 0)
]
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
for param in param_list:
execute_test(param.required_components[param.accessed_component],
validate_id_is_current, param)
test = TestGradientPreviewSettings()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(GradientPreviewSettings_DefaultPinnedEntityIsSelf)
@@ -5,92 +5,82 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import azlmbr.math as math
import azlmbr.paths
import azlmbr.entity as EntityId
def GradientSampling_GradientReferencesAddRemoveSuccessfully():
"""
Summary:
An existing gradient generator can be pinned and cleared to/from the Gradient Entity Id field
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
Expected Behavior:
Gradient generator is assigned to the Gradient Entity Id field.
Gradient generator is removed from the field.
Test Steps:
1) Open level
2) Create a new entity with components "Random Noise Gradient", "Gradient Transform Modifier" and "Box Shape"
3) Create a new entity with Gradient Modifier's, pin and clear the random noise entity id to the Gradient Id
field in Gradient Modifier
class TestGradientSampling(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientSampling_GradientReferences", args=["level"])
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
def run_test(self):
"""
Summary:
An existing gradient generator can be pinned and cleared to/from the Gradient Entity Id field
:return: None
"""
Expected Behavior:
Gradient generator is assigned to the Gradient Entity Id field.
Gradient generator is removed from the field.
import azlmbr.math as math
import azlmbr.entity as EntityId
Test Steps:
1) Open level
2) Create a new entity with components "Random Noise Gradient", "Gradient Transform Modifier" and "Box Shape"
3) Create a new entity with Gradient Modifier's, pin and clear the random noise entity id to the Gradient Id
field in Gradient Modifier
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def modifier_pin_clear_to_gradiententityid(modifier):
entity_position = math.Vector3(125.0, 136.0, 32.0)
component_to_add = [modifier]
gradient_modifier = hydra.Entity(modifier)
gradient_modifier.create_entity(entity_position, component_to_add)
gradient_modifier.get_set_test(0, "Configuration|Gradient|Gradient Entity Id", random_noise.id)
entity = hydra.get_component_property_value(
gradient_modifier.components[0], "Configuration|Gradient|Gradient Entity Id"
)
if entity.Equal(random_noise.id):
print(f"Gradient Generator is pinned to the {modifier} successfully")
else:
print(f"Failed to pin Gradient Generator to the {modifier}")
hydra.get_set_test(gradient_modifier, 0, "Configuration|Gradient|Gradient Entity Id", EntityId.EntityId())
entity = hydra.get_component_property_value(
gradient_modifier.components[0], "Configuration|Gradient|Gradient Entity Id"
)
if entity.Equal(EntityId.EntityId()):
print(f"Gradient Generator is cleared from the {modifier} successfully")
else:
print(f"Failed to clear Gradient Generator from the {modifier}")
# 1) Open level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# 2) Create a new entity with components "Random Noise Gradient", "Gradient Transform Modifier" and "Box Shape"
def modifier_pin_clear_to_gradiententityid(modifier):
entity_position = math.Vector3(125.0, 136.0, 32.0)
components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]
random_noise = hydra.Entity("Random_Noise")
random_noise.create_entity(entity_position, components_to_add)
component_to_add = [modifier]
gradient_modifier = hydra.Entity(modifier)
gradient_modifier.create_entity(entity_position, component_to_add)
gradient_modifier.get_set_test(0, "Configuration|Gradient|Gradient Entity Id", random_noise.id)
entity = hydra.get_component_property_value(
gradient_modifier.components[0], "Configuration|Gradient|Gradient Entity Id"
)
gradient_pinned_to_modifier = (
f"Gradient Generator is pinned to the {modifier} successfully",
f"Failed to pin Gradient Generator to the {modifier}"
)
Report.result(gradient_pinned_to_modifier, entity.Equal(random_noise.id))
hydra.get_set_test(gradient_modifier, 0, "Configuration|Gradient|Gradient Entity Id", EntityId.EntityId())
entity = hydra.get_component_property_value(
gradient_modifier.components[0], "Configuration|Gradient|Gradient Entity Id"
)
gradient_cleared_from_modifier = (
f"Gradient Generator is cleared from the {modifier} successfully",
f"Failed to clear Gradient Generator from the {modifier}"
)
Report.result(gradient_cleared_from_modifier, entity.Equal(EntityId.EntityId()))
# 3) Create a new entity with Gradient Modifier's, pin and clear the random noise entity id to the Gradient Id
# field in Gradient Modifier
modifier_pin_clear_to_gradiententityid("Dither Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Invert Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Levels Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Posterize Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Smooth-Step Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Threshold Gradient Modifier")
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# 2) Create a new entity with components "Random Noise Gradient", "Gradient Transform Modifier" and "Box Shape"
entity_position = math.Vector3(125.0, 136.0, 32.0)
components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]
random_noise = hydra.Entity("Random_Noise")
random_noise.create_entity(entity_position, components_to_add)
# 3) Create a new entity with Gradient Modifier's, pin and clear the random noise entity id to the Gradient Id
# field in Gradient Modifier
modifier_pin_clear_to_gradiententityid("Dither Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Invert Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Levels Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Posterize Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Smooth-Step Gradient Modifier")
modifier_pin_clear_to_gradiententityid("Threshold Gradient Modifier")
test = TestGradientSampling()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(GradientSampling_GradientReferencesAddRemoveSuccessfully)
@@ -5,114 +5,104 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
import azlmbr.math as math
import azlmbr.bus as bus
import azlmbr.entity as entity
import azlmbr.paths
import azlmbr.editor as editor
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class TestGradientSurfaceTagEmitterDependencies(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(
self, log_prefix="GradientSurfaceTagEmitter_ComponentDependencies", args=["level"]
def GradientSurfaceTagEmitter_ComponentDependencies():
"""
Summary:
This test verifies that the Gradient Surface Tag Emitter component is dependent on a gradient component.
Expected Result:
Gradient Surface Tag Emitter component is disabled until a Gradient Generator, Modifier or Gradient Reference
component (and any sub-dependencies) is added to the entity.
Test Steps:
1) Open level
2) Create a new entity with a Gradient Surface Tag Emitter component
3) Verify the component is disabled until a dependent component is also added to the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import azlmbr.math as math
import azlmbr.bus as bus
import azlmbr.entity as entity
import azlmbr.editor as editor
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
def is_enabled(EntityComponentIdPair):
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# Create an entity with Gradient Surface Tag Emitter component
position = math.Vector3(512.0, 512.0, 32.0)
gradient = hydra.Entity("gradient")
gradient.create_entity(position, ["Gradient Surface Tag Emitter"])
# Make sure Gradient Surface Tag Emitter is disabled
gradient_surface_tag_disabled = (
"Gradient Surface Tag Emitter is Disabled",
"Gradient Surface Tag Emitter is Enabled, but should be Disabled without dependencies met"
)
Report.result(gradient_surface_tag_disabled, not is_enabled(gradient.components[0]))
# Verify Gradient Surface Tag Emitter component is enabled after adding Gradient, Generator, Modifier
# or Reference component
new_components_to_add = [
"Dither Gradient Modifier",
"Gradient Mixer",
"Invert Gradient Modifier",
"Levels Gradient Modifier",
"Posterize Gradient Modifier",
"Smooth-Step Gradient Modifier",
"Threshold Gradient Modifier",
"Altitude Gradient",
"Constant Gradient",
"FastNoise Gradient",
"Image Gradient",
"Perlin Noise Gradient",
"Random Noise Gradient",
"Reference Gradient",
"Shape Falloff Gradient",
"Slope Gradient",
"Surface Mask Gradient",
]
for component in new_components_to_add:
component_list = ["FastNoise Gradient", "Image Gradient", "Perlin Noise Gradient", "Random Noise Gradient"]
if component in component_list:
for Component in ["Gradient Transform Modifier", "Box Shape"]:
hydra.add_component(Component, gradient.id)
typeIdsList = editor.EditorComponentAPIBus(bus.Broadcast, 'FindComponentTypeIdsByEntityType', [component],
entity.EntityType().Game)
ComponentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', gradient.id, [typeIdsList[0]])
Components = ComponentOutcome.GetValue()
ComponentIdPair = Components[0]
gradient_enabled = is_enabled(gradient.components[0])
new_components_enabled = is_enabled(ComponentIdPair)
dependencies_met = (
f"{component} and Gradient Surface Tag Emitter are enabled",
f"{component} and Gradient Surface Tag Emitter are disabled"
)
Report.result(dependencies_met, new_components_enabled and gradient_enabled)
def run_test(self):
"""
Summary:
This test verifies that the Gradient Surface Tag Emitter component is dependent on a gradient component.
Expected Result:
Gradient Surface Tag Emitter component is disabled until a Gradient Generator, Modifier or Gradient Reference
component (and any sub-dependencies) is added to the entity.
Test Steps:
1) Open level
2) Create a new entity with a Gradient Surface Tag Emitter component
3) Verify the component is disabled until a dependent component is also added to the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
def is_enabled(EntityComponentIdPair):
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
# Create empty level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# Create an entity with Gradient Surface Tag Emitter component
position = math.Vector3(512.0, 512.0, 32.0)
gradient = hydra.Entity("gradient")
gradient.create_entity(position, ["Gradient Surface Tag Emitter"])
# Make sure Gradient Surface Tag Emitter is disabled
is_enable = is_enabled(gradient.components[0])
if not is_enable:
self.log("Gradient Surface Tag Emitter is Disabled")
elif not is_enable:
self.log("Gradient Surface Tag Emitter is Enabled, but should be Disabled without dependencies met")
# Verify Gradient Surface Tag Emitter component is enabled after adding Gradient, Generator, Modifier
# or Reference component
new_components_to_add = [
"Dither Gradient Modifier",
"Gradient Mixer",
"Invert Gradient Modifier",
"Levels Gradient Modifier",
"Posterize Gradient Modifier",
"Smooth-Step Gradient Modifier",
"Threshold Gradient Modifier",
"Altitude Gradient",
"Constant Gradient",
"FastNoise Gradient",
"Image Gradient",
"Perlin Noise Gradient",
"Random Noise Gradient",
"Reference Gradient",
"Shape Falloff Gradient",
"Slope Gradient",
"Surface Mask Gradient",
]
for component in new_components_to_add:
component_list = ["FastNoise Gradient", "Image Gradient", "Perlin Noise Gradient", "Random Noise Gradient"]
if component in component_list:
for Component in ["Gradient Transform Modifier", "Box Shape"]:
hydra.add_component(Component, gradient.id)
typeIdsList = editor.EditorComponentAPIBus(bus.Broadcast, 'FindComponentTypeIdsByEntityType', [component],
entity.EntityType().Game)
ComponentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', gradient.id, [typeIdsList[0]])
Components = ComponentOutcome.GetValue()
ComponentIdPair = Components[0]
gradient_enabled = new_components_enabled = False
gradient_enabled = is_enabled(gradient.components[0])
new_components_enabled = is_enabled(ComponentIdPair)
if new_components_enabled and gradient_enabled:
self.log(f"{component} and Gradient Surface Tag Emitter are enabled")
else:
self.log(f"{component} and Gradient Surface Tag Emitter are disabled")
if component in component_list:
hydra.remove_component("Gradient Transform Modifier", gradient.id)
hydra.remove_component("Box Shape", gradient.id)
hydra.remove_component(component, gradient.id)
if component in component_list:
hydra.remove_component("Gradient Transform Modifier", gradient.id)
hydra.remove_component("Box Shape", gradient.id)
hydra.remove_component(component, gradient.id)
test = TestGradientSurfaceTagEmitterDependencies()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(GradientSurfaceTagEmitter_ComponentDependencies)
@@ -5,75 +5,69 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import azlmbr.math as math
import azlmbr.paths
import azlmbr.surface_data as surface_data
def GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully():
"""
Summary:
Entity with Gradient Surface Tag Emitter and Reference Gradient components is created.
And new surface tag has been added and removed.
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
Expected Behavior:
A new Surface Tag can be added and removed from the component
Test Steps:
1) Open level
2) Create an entity with Gradient Surface Tag Emitter and Reference Gradient components.
3) Add/ remove Surface Tags
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import azlmbr.math as math
import azlmbr.surface_data as surface_data
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# 2) Create an entity with Gradient Surface Tag Emitter and Reference Gradient components.
entity_position = math.Vector3(125.0, 136.0, 32.0)
components_to_add = ["Gradient Surface Tag Emitter", "Reference Gradient"]
entity = hydra.Entity("entity")
entity.create_entity(entity_position, components_to_add)
# 3) Add/ remove Surface Tags
tag = surface_data.SurfaceTag()
tag.SetTag("water")
pte = hydra.get_property_tree(entity.components[0])
path = "Configuration|Extended Tags"
pte.add_container_item(path, 0, tag)
success = helper.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 1, 1.0)
tag_added_to_container = (
"Successfully added surface tag",
"Failed to add surface tag"
)
Report.result(tag_added_to_container, success)
pte.remove_container_item(path, 0)
success = helper.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 0, 1.0)
tag_removed_from_container = (
"Successfully removed surface tag",
"Failed to remove surface tag"
)
Report.result(tag_removed_from_container, success)
class TestGradientSurfaceTagEmitter(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSucessfully",
args=["level"])
if __name__ == "__main__":
def run_test(self):
"""
Summary:
Entity with Gradient Surface Tag Emitter and Reference Gradient components is created.
And new surface tag has been added and removed.
Expected Behavior:
A new Surface Tag can be added and removed from the component
from editor_python_test_tools.utils import Report
Report.start_test(GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully)
Test Steps:
1) Open level
2) Create an entity with Gradient Surface Tag Emitter and Reference Gradient components.
3) Add/ remove Surface Tags
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# 1) Open level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# 2) Create an entity with Gradient Surface Tag Emitter and Reference Gradient components.
entity_position = math.Vector3(125.0, 136.0, 32.0)
components_to_add = ["Gradient Surface Tag Emitter", "Reference Gradient"]
entity = hydra.Entity("entity")
entity.create_entity(entity_position, components_to_add)
# 3) Add/ remove Surface Tags
tag = surface_data.SurfaceTag()
tag.SetTag("water")
pte = hydra.get_property_tree(entity.components[0])
path = "Configuration|Extended Tags"
pte.add_container_item(path, 0, tag)
success = self.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 1)
self.test_success = self.test_success and success
print(f"Added SurfaceTag: container count is {pte.get_container_count(path).GetValue()}")
pte.remove_container_item(path, 0)
success = self.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 0)
self.test_success = self.test_success and success
print(f"Removed SurfaceTag: container count is {pte.get_container_count(path).GetValue()}")
test = TestGradientSurfaceTagEmitter()
test.run()
@@ -5,118 +5,102 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.entity as EntityId
def GradientTransform_ComponentIncompatibleWithExpectedGradients():
"""
Summary:
A New level is created. A New entity is created with components Gradient Transform Modifier and Box Shape.
Adding components Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity.
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
Expected Behavior:
All added components are disabled and inform the user that they are incompatible with the Gradient Transform
Modifier
Test Steps:
1) Create level
2) Create a new entity with components Gradient Transform Modifier and Box Shape
3) Make sure all components are enabled in Entity
4) Add Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity
5) Make sure all newly added components are disabled
class TestGradientTransform_ComponentIncompatibleWithExpectedGradients(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientTransform_ComponentIncompatibleWithExpectedGradients",
args=["level"])
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
def run_test(self):
"""
Summary:
A New level is created. A New entity is created with components Gradient Transform Modifier and Box Shape.
Adding components Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity.
:return: None
"""
Expected Behavior:
All added components are disabled and inform the user that they are incompatible with the Gradient Transform
Modifier
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.entity as EntityId
Test Steps:
1) Create level
2) Create a new entity with components Gradient Transform Modifier and Box Shape
3) Make sure all components are enabled in Entity
4) Add Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity
5) Make sure all newly added components are disabled
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
def is_enabled(EntityComponentIdPair):
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
:return: None
"""
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
def is_enabled(EntityComponentIdPair):
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
# 2) Create a new entity with components Gradient Transform Modifier and Box Shape
entity_position = math.Vector3(125.0, 136.0, 32.0)
components_to_add = ["Gradient Transform Modifier", "Box Shape"]
gradient_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
)
gradient = hydra.Entity("gradient", gradient_id)
# 1) Create level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
gradient.components = []
for component in components_to_add:
gradient.components.append(hydra.add_component(component, gradient_id))
entity_created = (
"Entity created successfully",
"Failed to create entity"
)
Report.critical_result(entity_created, gradient_id.isValid())
# 3) Make sure all components are enabled in Entity
index = 0
for component in components_to_add:
components_enabled = (
f"{component} is enabled",
f"{component} is unexpectedly disabled"
)
Report.critical_result(components_enabled, is_enabled(gradient.components[index]))
index += 1
# 2) Create a new entity with components Gradient Transform Modifier and Box Shape
entity_position = math.Vector3(125.0, 136.0, 32.0)
components_to_add = ["Gradient Transform Modifier", "Box Shape"]
gradient_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
# 4) Add Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
# Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity
new_components_to_add = [
"Constant Gradient",
"Altitude Gradient",
"Gradient Mixer",
"Reference Gradient",
"Shape Falloff Gradient",
"Slope Gradient",
"Surface Mask Gradient",
]
new_components_enabled = False
for component in new_components_to_add:
gradient.components.append(hydra.add_component(component, gradient_id))
gradient_components_disabled = (
f"{component} is disabled",
f"{component} is enabled, but should be disabled"
)
gradient = hydra.Entity("gradient", gradient_id)
gradient.components = []
for component in components_to_add:
gradient.components.append(hydra.add_component(component, gradient_id))
if gradient_id.isValid():
self.log("New Entity Created")
# 3) Make sure all components are enabled in Entity
index = 0
for component in components_to_add:
is_enable = is_enabled(gradient.components[index])
if is_enable:
self.log(f"{component} is Enabled")
self.test_success = self.test_success and is_enable
elif not is_enable:
self.log(f"{component} is disabled, but it should be enabled")
self.test_success = self.test_success and is_enable
break
index += 1
# 4) Add Constant Gradient, Altitude Gradient, Gradient Mixer, Reference Gradient, Shape
# Falloff Gradient, Slope Gradient and Surface Mask Gradient to the same entity
new_components_to_add = [
"Constant Gradient",
"Altitude Gradient",
"Gradient Mixer",
"Reference Gradient",
"Shape Falloff Gradient",
"Slope Gradient",
"Surface Mask Gradient",
]
index = 2
new_components_enabled = False
for component in new_components_to_add:
gradient.components.append(hydra.add_component(component, gradient_id))
new_components_enabled = is_enabled(gradient.components[index])
if new_components_enabled:
self.log(f"{component} is enabled, but should be disabled")
break
Report.result(gradient_components_disabled, not is_enabled(gradient.components[2]))
if not is_enabled(gradient.components[2]):
editor.EditorComponentAPIBus(bus.Broadcast, "RemoveComponents", component)
# 5) Make sure all newly added components are disabled
if not new_components_enabled:
self.log("All newly added components are incompatible and disabled")
self.test_success = self.test_success and not new_components_enabled
if __name__ == "__main__":
test = TestGradientTransform_ComponentIncompatibleWithExpectedGradients()
test.run()
from editor_python_test_tools.utils import Report
Report.start_test(GradientTransform_ComponentIncompatibleWithExpectedGradients)
@@ -5,104 +5,88 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.entity as EntityId
def GradientTransform_ComponentIncompatibleWithSpawners():
"""
Summary:
A simple level is opened. A New entity is created with components Gradient Transform Modifier and Box Shape.
Adding a component Vegetation Layer Spawner to the same entity.
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
Expected Behavior:
The Vegetation Layer Spawner is deactivated and it is communicated that it is incompatible with Gradient
Transform Modifier
Test Steps:
1) Open a simple level
2) Create a new entity with components Gradient Transform Modifier and Box Shape
3) Make sure all components are enabled in Entity
4) Add Vegetation Layer Spawner to the same entity
5) Make sure newly added component is disabled
class TestGradientTransform_ComponentIncompatibleWithSpawners(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientTransform_ComponentIncompatibleWithSpawners",
args=["level"])
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
def run_test(self):
"""
Summary:
A New level is created. A New entity is created with components Gradient Transform Modifier and Box Shape.
Adding a component Vegetation Layer Spawner to the same entity.
:return: None
"""
Expected Behavior:
The Vegetation Layer Spawner is deactivated and it is communicated that it is incompatible with Gradient
Transform Modifier
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.entity as EntityId
Test Steps:
1) Create level
2) Create a new entity with components Gradient Transform Modifier and Box Shape
3) Make sure all components are enabled in Entity
4) Add Vegetation Layer Spawner to the same entity
5) Make sure newly added component is disabled
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
def is_enabled(EntityComponentIdPair):
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
:return: None
"""
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
def is_enabled(EntityComponentIdPair):
return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair)
# 2) Create a new entity with components Gradient Transform Modifier and Box Shape
entity_position = math.Vector3(125.0, 136.0, 32.0)
components_to_add = ["Gradient Transform Modifier", "Box Shape"]
gradient_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
)
gradient = hydra.Entity("gradient", gradient_id)
# 1) Create level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
gradient.components = []
for component in components_to_add:
gradient.components.append(hydra.add_component(component, gradient_id))
entity_created = (
"Entity created successfully",
"Failed to create entity"
)
Report.critical_result(entity_created, gradient_id.isValid())
# 3) Make sure all components are enabled in Entity
index = 0
for component in components_to_add:
components_enabled = (
f"{component} is enabled",
f"{component} is unexpectedly disabled"
)
Report.critical_result(components_enabled, is_enabled(gradient.components[index]))
index += 1
# 2) Create a new entity with components Gradient Transform Modifier and Box Shape
entity_position = math.Vector3(125.0, 136.0, 32.0)
components_to_add = ["Gradient Transform Modifier", "Box Shape"]
gradient_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
)
gradient = hydra.Entity("gradient", gradient_id)
# 4) Add Vegetation Layer Spawner to the same entity
gradient.components.append(hydra.add_component("Vegetation Layer Spawner", gradient_id))
gradient.components = []
for component in components_to_add:
gradient.components.append(hydra.add_component(component, gradient_id))
if gradient_id.isValid():
self.log("New Entity Created")
# 3) Make sure all components are enabled in Entity
index = 0
for component in components_to_add:
is_enable = is_enabled(gradient.components[index])
if is_enable:
self.log(f"{component} is Enabled")
self.test_success = self.test_success and is_enable
elif not is_enable:
self.log(f"{component} is Disabled. But It should be Enabled in an Entity")
self.test_success = self.test_success and is_enable
break
index += 1
# 4) Add Vegetation Layer Spawner to the same entity
new_component_to_add = "Vegetation Layer Spawner"
index = 2
gradient.components.append(hydra.add_component(new_component_to_add, gradient_id))
new_component_enabled = is_enabled(gradient.components[index])
# 5) Make sure newly added component is disabled
if not new_component_enabled:
self.log(f"{new_component_to_add} is incompatible and disabled")
self.test_success = self.test_success and not new_component_enabled
elif new_component_enabled:
self.log(f"{new_component_to_add} is compatible and enabled. But It should be Incompatible and disabled")
self.test_success = self.test_success and new_component_enabled
# 5) Make sure newly added component is disabled
spawner_component_disabled = (
"Spawner component is disabled",
"Spawner component is unexpectedly enabled"
)
Report.result(spawner_component_disabled, not is_enabled(gradient.components[2]))
test = TestGradientTransform_ComponentIncompatibleWithSpawners()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(GradientTransform_ComponentIncompatibleWithSpawners)
@@ -5,87 +5,82 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
C3430292: Frequency Zoom can manually be set higher than 8.
"""
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.paths
import azlmbr.entity as EntityId
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class Tests:
entity_created = (
"Entity created successfully",
"Failed to create entity"
)
components_added = (
"All expected components added to entity",
"Failed to add expected components to entity"
)
higher_zoom_value_set = (
"Frequency Zoom is equal to expected value",
"Frequency Zoom is not equal to expected value"
)
class TestGradientTransformFrequencyZoom(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientTransform_FrequencyZoomBeyondSliders", args=["level"])
def GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange():
"""
Summary:
Frequency Zoom can manually be set higher than 8 in a random noise gradient
def run_test(self):
"""
Summary:
Frequency Zoom can manually be set higher than 8 in a random noise gradient
Expected Behavior:
The value properly changes, despite the value being outside of the slider limit
Expected Behavior:
The value properly changes, despite the value being outside of the slider limit
Test Steps:
1) Open level
2) Create entity
3) Add components to the entity
4) Set the frequency value of the component
5) Verify if the frequency value is set to higher value
Test Steps:
1) Open level
2) Create entity
3) Add components to the entity
4) Set the frequency value of the component
5) Verify if the frequency value is set to higher value
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
:return: None
"""
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.entity as EntityId
# 1) Open level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# 2) Create entity
entity_position = math.Vector3(125.0, 136.0, 32.0)
entity_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
)
if entity_id.IsValid():
print("Entity Created")
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# 3) Add components to the entity
components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]
entity = hydra.Entity("entity", entity_id)
entity.components = []
for component in components_to_add:
entity.components.append(hydra.add_component(component, entity_id))
print("Components added to the entity")
# 2) Create entity
entity_position = math.Vector3(125.0, 136.0, 32.0)
entity_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
)
Report.critical_result(Tests.entity_created, entity_id.IsValid())
# 4) Set the frequency value of the component
hydra.get_set_test(entity, 1, "Configuration|Frequency Zoom", 10)
# 3) Add components to the entity
components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]
entity = hydra.Entity("entity", entity_id)
entity.components = []
for component in components_to_add:
entity.components.append(hydra.add_component(component, entity_id))
Report.critical_result(Tests.components_added, len(entity.components) == 3)
# 5) Verify if the frequency value is set to higher value
curr_value = hydra.get_component_property_value(entity.components[1], "Configuration|Frequency Zoom")
if curr_value == 10.0:
print("Frequency Zoom is equal to expected value")
else:
print("Frequency Zoom is not equal to expected value")
# 4) Set the frequency value of the component
hydra.get_set_test(entity, 1, "Configuration|Frequency Zoom", 10)
# 5) Verify if the frequency value is set to higher value
curr_value = hydra.get_component_property_value(entity.components[1], "Configuration|Frequency Zoom")
Report.result(Tests.higher_zoom_value_set, curr_value == 10.0)
test = TestGradientTransformFrequencyZoom()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange)
@@ -4,73 +4,71 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class TestGradientTransformRequiresShape(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="GradientTransformRequiresShape", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Gradient Transform Modifier component is dependent on a shape component.
Expected Result:
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
Test Steps:
1) Open level
2) Create a new entity with a Gradient Transform Modifier component
3) Verify the component is disabled until a shape component is also added to the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Create a new empty level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Add a Gradient Transform Component (that will be disabled since there is no shape on the Entity)
gradient_transform_component = hydra.add_component('Gradient Transform Modifier', entity_id)
# Verify the Gradient Transform Component is not active before adding the Shape
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_transform_component)
self.test_success = self.test_success and not active
if not active:
self.log("Gradient Transform component is not active without a Shape component on the Entity")
# Add a Shape component to the same Entity
hydra.add_component('Box Shape', entity_id)
# Check if the Gradient Transform Component is active now after adding the Shape
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_transform_component)
self.test_success = self.test_success and active
if active:
self.log("Gradient Transform Modifier component is active now that the Entity has a Shape")
class Tests:
disabled_without_shape = (
"Gradient Transform Modifier component is disabled without a Shape component on the Entity",
"Gradient Transform Modifier component is unexpectedly enabled without a Shape component on the Entity",
)
enabled_with_shape = (
"Gradient Transform Modifier component is enabled now that the Entity has a Shape",
"Gradient Transform Modifier component is still disabled alongside a Shape component",
)
test = TestGradientTransformRequiresShape()
test.run()
def GradientTransform_RequiresShape():
"""
Summary:
This test verifies that the Gradient Transform Modifier component is dependent on a shape component.
Expected Result:
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
Test Steps:
1) Open level
2) Create a new entity with a Gradient Transform Modifier component
3) Verify the component is disabled until a shape component is also added to the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Add a Gradient Transform Component (that will be disabled since there is no shape on the Entity)
gradient_transform_component = hydra.add_component('Gradient Transform Modifier', entity_id)
# Verify the Gradient Transform Component is not active before adding the Shape
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_transform_component)
Report.result(Tests.disabled_without_shape, not active)
# Add a Shape component to the same Entity
hydra.add_component('Box Shape', entity_id)
# Check if the Gradient Transform Component is active now after adding the Shape
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', gradient_transform_component)
Report.result(Tests.enabled_with_shape, active)
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(GradientTransform_RequiresShape)
@@ -5,89 +5,91 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import azlmbr.asset as asset
import azlmbr.bus as bus
import azlmbr.entity as EntityId
import azlmbr.editor as editor
import azlmbr.math as math
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class Tests:
image_gradient_entity_created = (
"Image Gradient entity created",
"Failed to create Image Gradient entity",
)
image_gradient_asset_found = (
"image_grad_test_gsi.png was found in the workspace",
"image_grad_test_gsi.png was not found in the workspace"
)
image_gradient_assigned = (
"Successfully assigned image gradient asset",
"Failed to assign image gradient asset"
)
class TestImageGradient(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="ImageGradient_ProcessedImageAssignedSucessfully",
args=["level"])
def ImageGradient_ProcessedImageAssignedSuccessfully():
"""
Summary:
Level created with Entity having Image Gradient and Gradient Transform Modifier components.
Save any new image to your workspace with the suffix "_gsi" and assign as image asset.
def run_test(self):
"""
Summary:
Level created with Entity having Image Gradient and Gradient Transform Modifier components.
Save any new image to your workspace with the suffix "_gsi" and assign as image asset.
Expected Behavior:
Image can be assigned as the Image Asset for the Image as Gradient component.
Expected Behavior:
Image can be assigned as the Image Asset for the Image as Gradient component.
Test Steps:
1) Create level
2) Create an entity with Image Gradient and Gradient Transform Modifier components.
3) Assign the newly processed gradient image as Image asset.
Test Steps:
1) Open a level
2) Create an entity with Image Gradient and Gradient Transform Modifier components.
3) Assign the newly processed gradient image as Image asset.
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
:return: None
"""
# 1) Create level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
import os
# 2) Create an entity with Image Gradient and Gradient Transform Modifier components
components_to_add = ["Image Gradient", "Gradient Transform Modifier", "Box Shape"]
entity_position = math.Vector3(512.0, 512.0, 32.0)
new_entity_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
)
if new_entity_id.IsValid():
print("Image Gradient Entity created")
image_gradient_entity = hydra.Entity("Image Gradient Entity", new_entity_id)
image_gradient_entity.components = []
for component in components_to_add:
image_gradient_entity.add_component(component)
import azlmbr.asset as asset
import azlmbr.bus as bus
import azlmbr.entity as EntityId
import azlmbr.editor as editor
import azlmbr.math as math
# 3) Assign the processed gradient signal image as the Image Gradient's image asset and verify success
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# First, check for the base image in the workspace
base_image = "image_grad_test_gsi.png"
base_image_path = os.path.join("AutomatedTesting", "Assets", "ImageGradients", base_image)
if os.path.isfile(base_image_path):
print(f"{base_image} was found in the workspace")
# 1) Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# Next, assign the processed image to the Image Gradient's Image Asset property
processed_image_path = os.path.join("Assets", "ImageGradients", "image_grad_test_gsi.gradimage")
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", processed_image_path, math.Uuid(),
False)
hydra.get_set_test(image_gradient_entity, 0, "Configuration|Image Asset", asset_id)
# 2) Create an entity with Image Gradient and Gradient Transform Modifier components
components_to_add = ["Image Gradient", "Gradient Transform Modifier", "Box Shape"]
entity_position = math.Vector3(512.0, 512.0, 32.0)
new_entity_id = editor.ToolsApplicationRequestBus(
bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId()
)
Report.critical_result(Tests.image_gradient_entity_created, new_entity_id.IsValid())
image_gradient_entity = hydra.Entity("Image Gradient Entity", new_entity_id)
image_gradient_entity.components = []
for component in components_to_add:
image_gradient_entity.add_component(component)
# Finally, verify if the gradient image is assigned as the Image Asset
success = hydra.get_component_property_value(image_gradient_entity.components[0], "Configuration|Image Asset") == asset_id
self.test_success = self.test_success and success
# 3) Assign the processed gradient signal image as the Image Gradient's image asset and verify success
# First, check for the base image in the workspace
base_image = "image_grad_test_gsi.png"
base_image_path = os.path.join("AutomatedTesting", "Assets", "ImageGradients", base_image)
Report.critical_result(Tests.image_gradient_asset_found, os.path.isfile(base_image_path))
# Next, assign the processed image to the Image Gradient's Image Asset property
processed_image_path = os.path.join("Assets", "ImageGradients", "image_grad_test_gsi.gradimage")
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", processed_image_path, math.Uuid(),
False)
hydra.get_set_test(image_gradient_entity, 0, "Configuration|Image Asset", asset_id)
# Finally, verify if the gradient image is assigned as the Image Asset
success = hydra.get_component_property_value(image_gradient_entity.components[0], "Configuration|Image Asset") == asset_id
Report.result(Tests.image_gradient_assigned, success)
test = TestImageGradient()
test.run()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(ImageGradient_ProcessedImageAssignedSuccessfully)
@@ -4,74 +4,72 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import sys
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import azlmbr.paths
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.editor_test_helper import EditorTestHelper
class TestImageGradientRequiresShape(EditorTestHelper):
def __init__(self):
EditorTestHelper.__init__(self, log_prefix="ImageGradientRequiresShape", args=["level"])
def run_test(self):
"""
Summary:
This test verifies that the Image Gradient component is dependent on a shape component.
Expected Result:
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
Test Steps:
1) Open level
2) Create a new entity with a Image Gradient component
3) Verify the component is disabled until a shape component is also added to the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
# Create a new empty level
self.test_success = self.create_level(
self.args["level"],
heightmap_resolution=1024,
heightmap_meters_per_pixel=1,
terrain_texture_resolution=4096,
use_terrain=False,
)
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Add an Image Gradient and Gradient Transform Component (should be disabled until a Shape exists on the Entity)
image_gradient_component = hydra.add_component('Image Gradient', entity_id)
hydra.add_component('Gradient Transform Modifier', entity_id)
# Verify the Image Gradient Component is not active before adding the Shape
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', image_gradient_component)
self.test_success = self.test_success and not active
if not active:
self.log("Image Gradient component is not active without a Shape component on the Entity")
# Add a Shape component to the same Entity
hydra.add_component('Box Shape', entity_id)
# Check if the Image Gradient Component is active now after adding the Shape
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', image_gradient_component)
self.test_success = self.test_success and active
if active:
self.log("Image Gradient component is active now that the Entity has a Shape")
class Tests:
disabled_without_shape = (
"Image Gradient component is disabled without a Shape component on the Entity",
"Image Gradient component is unexpectedly enabled without a Shape component on the Entity",
)
enabled_with_shape = (
"Image Gradient component is enabled now that the Entity has a Shape",
"Image Gradient component is still disabled alongside a Shape component",
)
test = TestImageGradientRequiresShape()
test.run()
def ImageGradient_RequiresShape():
"""
Summary:
This test verifies that the Image Gradient component is dependent on a shape component.
Expected Result:
Gradient Transform Modifier component is disabled until a shape component is added to the entity.
Test Steps:
1) Open level
2) Create a new entity with a Image Gradient component
3) Verify the component is disabled until a shape component is also added to the entity
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity as entity
import editor_python_test_tools.hydra_editor_utils as hydra
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
# Open an existing simple level
helper.init_idle()
helper.open_level("Physics", "Base")
# Create a new Entity in the level
entity_id = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
# Add an Image Gradient and Gradient Transform Component (should be disabled until a Shape exists on the Entity)
image_gradient_component = hydra.add_component('Image Gradient', entity_id)
hydra.add_component('Gradient Transform Modifier', entity_id)
# Verify the Image Gradient Component is not active before adding the Shape
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', image_gradient_component)
Report.result(Tests.disabled_without_shape, not active)
# Add a Shape component to the same Entity
hydra.add_component('Box Shape', entity_id)
# Check if the Image Gradient Component is active now after adding the Shape
active = editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', image_gradient_component)
Report.result(Tests.enabled_with_shape, active)
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(ImageGradient_RequiresShape)
@@ -0,0 +1,71 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared')
from base import TestAutomationBase
@pytest.mark.SUITE_periodic
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(TestAutomationBase):
def test_GradientGenerators_Incompatibilities(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientGenerators_Incompatibilities as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientModifiers_Incompatibilities(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientModifiers_Incompatibilities as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientPreviewSettings_DefaultPinnedEntityIsSelf(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientPreviewSettings_DefaultPinnedEntityIsSelf as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientSampling_GradientReferencesAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientSampling_GradientReferencesAddRemoveSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientSurfaceTagEmitter_ComponentDependencies(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientSurfaceTagEmitter_ComponentDependencies as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientTransform_RequiresShape(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientTransform_RequiresShape as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientTransform_ComponentIncompatibleWithSpawners(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientTransform_ComponentIncompatibleWithSpawners as test_module
self._run_test(request, workspace, editor, test_module)
def test_GradientTransform_ComponentIncompatibleWithExpectedGradients(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientTransform_ComponentIncompatibleWithExpectedGradients as test_module
self._run_test(request, workspace, editor, test_module)
def test_ImageGradient_RequiresShape(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ImageGradient_RequiresShape as test_module
self._run_test(request, workspace, editor, test_module)
def test_ImageGradient_ProcessedImageAssignedSuccessfully(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ImageGradient_ProcessedImageAssignedSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
@@ -0,0 +1,55 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import pytest
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
@pytest.mark.SUITE_periodic
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(EditorTestSuite):
class test_GradientGenerators_Incompatibilities(EditorSharedTest):
from .EditorScripts import GradientGenerators_Incompatibilities as test_module
class test_GradientModifiers_Incompatibilities(EditorSharedTest):
from .EditorScripts import GradientModifiers_Incompatibilities as test_module
class test_GradientPreviewSettings_DefaultPinnedEntityIsSelf(EditorSharedTest):
from .EditorScripts import GradientPreviewSettings_DefaultPinnedEntityIsSelf as test_module
class test_GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin(EditorSharedTest):
from .EditorScripts import GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin as test_module
class test_GradientSampling_GradientReferencesAddRemoveSuccessfully(EditorSharedTest):
from .EditorScripts import GradientSampling_GradientReferencesAddRemoveSuccessfully as test_module
class test_GradientSurfaceTagEmitter_ComponentDependencies(EditorSharedTest):
from .EditorScripts import GradientSurfaceTagEmitter_ComponentDependencies as test_module
class test_GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(EditorSharedTest):
from .EditorScripts import GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module
class test_GradientTransform_RequiresShape(EditorSharedTest):
from .EditorScripts import GradientTransform_RequiresShape as test_module
class test_GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange(EditorSharedTest):
from .EditorScripts import GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange as test_module
class test_GradientTransform_ComponentIncompatibleWithSpawners(EditorSharedTest):
from .EditorScripts import GradientTransform_ComponentIncompatibleWithSpawners as test_module
class test_GradientTransform_ComponentIncompatibleWithExpectedGradients(EditorSharedTest):
from .EditorScripts import GradientTransform_ComponentIncompatibleWithExpectedGradients as test_module
class test_ImageGradient_RequiresShape(EditorSharedTest):
from .EditorScripts import ImageGradient_RequiresShape as test_module
class test_ImageGradient_ProcessedImageAssignedSuccessfully(EditorSharedTest):
from .EditorScripts import ImageGradient_ProcessedImageAssignedSuccessfully as test_module
@@ -1,103 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
Tests that the Gradient Generator components are incompatible with Vegetation Area components
"""
import os
import pytest
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts')
gradient_generators = [
'Altitude Gradient',
'Constant Gradient',
'FastNoise Gradient',
'Image Gradient',
'Perlin Noise Gradient',
'Random Noise Gradient',
'Shape Falloff Gradient',
'Slope Gradient',
'Surface Mask Gradient'
]
gradient_modifiers = [
'Dither Gradient Modifier',
'Gradient Mixer',
'Invert Gradient Modifier',
'Levels Gradient Modifier',
'Posterize Gradient Modifier',
'Smooth-Step Gradient Modifier',
'Threshold Gradient Modifier'
]
vegetation_areas = [
'Vegetation Layer Spawner',
'Vegetation Layer Blender',
'Vegetation Layer Blocker',
'Vegetation Layer Blocker (Mesh)'
]
all_gradients = gradient_modifiers + gradient_generators
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestGradientIncompatibilities(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
@pytest.mark.test_case_id('C2691648', 'C2691649', 'C2691650', 'C2691651',
'C2691653', 'C2691656', 'C2691657', 'C2691658',
'C2691647', 'C2691655')
@pytest.mark.SUITE_periodic
def test_GradientGenerators_Incompatibilities(self, request, editor, level, launcher_platform):
cfg_args = [level]
expected_lines = []
for gradient_generator in gradient_generators:
for vegetation_area in vegetation_areas:
expected_lines.append(f"{gradient_generator} is disabled before removing {vegetation_area} component")
expected_lines.append(f"{gradient_generator} is enabled after removing {vegetation_area} component")
expected_lines.append("GradientGeneratorIncompatibilities: result=SUCCESS")
hydra.launch_and_validate_results(request, test_directory, editor,
'GradientGenerators_Incompatibilities.py',
expected_lines=expected_lines, cfg_args=cfg_args)
@pytest.mark.test_case_id('C3416464', 'C3416546', 'C3961318', 'C3961319',
'C3961323', 'C3961324', 'C3980656', 'C3980657',
'C3980661', 'C3980662', 'C3980666', 'C3980667',
'C2691652')
@pytest.mark.SUITE_periodic
def test_GradientModifiers_Incompatibilities(self, request, editor, level, launcher_platform):
cfg_args = [level]
expected_lines = []
for gradient_modifier in gradient_modifiers:
for vegetation_area in vegetation_areas:
expected_lines.append(f"{gradient_modifier} is disabled before removing {vegetation_area} component")
expected_lines.append(f"{gradient_modifier} is enabled after removing {vegetation_area} component")
for conflicting_gradient in all_gradients:
expected_lines.append(f"{gradient_modifier} is disabled before removing {conflicting_gradient} component")
expected_lines.append(f"{gradient_modifier} is enabled after removing {conflicting_gradient} component")
expected_lines.append("GradientModifiersIncompatibilities: result=SUCCESS")
hydra.launch_and_validate_results(request, test_directory, editor,
'GradientModifiers_Incompatibilities.py',
expected_lines=expected_lines, cfg_args=cfg_args)
@@ -1,118 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts')
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestGradientPreviewSettings(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id('C3980668', 'C2676825', 'C2676828', 'C2676822', 'C3416547', 'C3961320', 'C3961325',
'C3980658', 'C3980663')
@pytest.mark.SUITE_periodic
def test_GradientPreviewSettings_DefaultPinnedEntityIsSelf(self, request, editor, level, launcher_platform):
expected_lines = [
"Perlin Noise Gradient has Preview pinned to own Entity result: SUCCESS",
"Random Noise Gradient has Preview pinned to own Entity result: SUCCESS",
"FastNoise Gradient has Preview pinned to own Entity result: SUCCESS",
"Dither Gradient Modifier has Preview pinned to own Entity result: SUCCESS",
"Invert Gradient Modifier has Preview pinned to own Entity result: SUCCESS",
"Levels Gradient Modifier has Preview pinned to own Entity result: SUCCESS",
"Posterize Gradient Modifier has Preview pinned to own Entity result: SUCCESS",
"Smooth-Step Gradient Modifier has Preview pinned to own Entity result: SUCCESS",
"Threshold Gradient Modifier has Preview pinned to own Entity result: SUCCESS",
"GradientPreviewSettings_DefaultPinnedEntity: result=SUCCESS"
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"GradientPreviewSettings_DefaultPinnedEntityIsSelf.py",
expected_lines,
cfg_args=[level]
)
@pytest.mark.test_case_id("C2676829", "C3961326", "C3980659", "C3980664", "C3980669", "C3416548", "C2676823",
"C3961321", "C2676826")
@pytest.mark.SUITE_periodic
def test_GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin(self, request, editor, level,
launcher_platform):
expected_lines = [
"Random Noise Gradient entity Created",
"Entity has a Random Noise Gradient component",
"Entity has a Gradient Transform Modifier component",
"Entity has a Box Shape component",
"Random Noise Gradient Preview Settings|Pin Preview to Shape: SUCCESS",
"Random Noise Gradient --- Preview Position set to world origin",
"Random Noise Gradient --- Preview Size set to (1, 1, 1)",
"Levels Gradient Modifier entity Created",
"Entity has a Levels Gradient Modifier component",
"Levels Gradient Modifier Preview Settings|Pin Preview to Shape: SUCCESS",
"Levels Gradient Modifier --- Preview Position set to world origin",
"Posterize Gradient Modifier entity Created",
"Entity has a Posterize Gradient Modifier component",
"Posterize Gradient Modifier Preview Settings|Pin Preview to Shape: SUCCESS",
"Posterize Gradient Modifier --- Preview Position set to world origin",
"Smooth-Step Gradient Modifier entity Created",
"Entity has a Smooth-Step Gradient Modifier component",
"Smooth-Step Gradient Modifier Preview Settings|Pin Preview to Shape: SUCCESS",
"Smooth-Step Gradient Modifier --- Preview Position set to world origin",
"Threshold Gradient Modifier entity Created",
"Entity has a Threshold Gradient Modifier component",
"Threshold Gradient Modifier Preview Settings|Pin Preview to Shape: SUCCESS",
"Threshold Gradient Modifier --- Preview Position set to world origin",
"FastNoise Gradient entity Created",
"Entity has a FastNoise Gradient component",
"FastNoise Gradient Preview Settings|Pin Preview to Shape: SUCCESS",
"FastNoise Gradient --- Preview Position set to world origin",
"FastNoise Gradient --- Preview Size set to (1, 1, 1)",
"Dither Gradient Modifier entity Created",
"Entity has a Dither Gradient Modifier component",
"Dither Gradient Modifier Preview Settings|Pin Preview to Shape: SUCCESS",
"Dither Gradient Modifier --- Preview Position set to world origin",
"Dither Gradient Modifier --- Preview Size set to (1, 1, 1)",
"Invert Gradient Modifier entity Created",
"Entity has a Invert Gradient Modifier component",
"Invert Gradient Modifier Preview Settings|Pin Preview to Shape: SUCCESS",
"Invert Gradient Modifier --- Preview Position set to world origin",
"Perlin Noise Gradient entity Created",
"Entity has a Perlin Noise Gradient component",
"Perlin Noise Gradient Preview Settings|Pin Preview to Shape: SUCCESS",
"Perlin Noise Gradient --- Preview Position set to world origin",
"Perlin Noise Gradient --- Preview Size set to (1, 1, 1)",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin.py",
expected_lines,
cfg_args=[level]
)
@@ -1,86 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import logging
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip("ly_test_tools")
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
logger = logging.getLogger(__name__)
test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts")
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestGradientSampling(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id("C3526311")
@pytest.mark.SUITE_periodic
def test_GradientSampling_GradientReferencesAddRemoveSuccessfully(self, request, editor, level, launcher_platform):
expected_lines = [
"Entity has a Random Noise Gradient component",
"Entity has a Gradient Transform Modifier component",
"Entity has a Box Shape component",
"Entity has a Dither Gradient Modifier component",
"Gradient Generator is pinned to the Dither Gradient Modifier successfully",
"Gradient Generator is cleared from the Dither Gradient Modifier successfully",
"Entity has a Invert Gradient Modifier component",
"Gradient Generator is pinned to the Invert Gradient Modifier successfully",
"Gradient Generator is cleared from the Invert Gradient Modifier successfully",
"Entity has a Levels Gradient Modifier component",
"Gradient Generator is pinned to the Levels Gradient Modifier successfully",
"Gradient Generator is cleared from the Levels Gradient Modifier successfully",
"Entity has a Posterize Gradient Modifier component",
"Gradient Generator is pinned to the Posterize Gradient Modifier successfully",
"Gradient Generator is cleared from the Posterize Gradient Modifier successfully",
"Entity has a Smooth-Step Gradient Modifier component",
"Gradient Generator is pinned to the Smooth-Step Gradient Modifier successfully",
"Gradient Generator is cleared from the Smooth-Step Gradient Modifier successfully",
"Entity has a Threshold Gradient Modifier component",
"Gradient Generator is pinned to the Threshold Gradient Modifier successfully",
"Gradient Generator is cleared from the Threshold Gradient Modifier successfully",
]
unexpected_lines = [
"Failed to pin Gradient Generator to the Dither Gradient Modifier",
"Failed to clear Gradient Generator from the Dither Gradient Modifier",
"Failed to pin Gradient Generator to the Invert Gradient Modifier",
"Failed to clear Gradient Generator from the Invert Gradient Modifier",
"Failed to pin Gradient Generator to the Levels Gradient Modifier",
"Failed to clear Gradient Generator from the Levels Gradient Modifier",
"Failed to pin Gradient Generator to the Posterize Gradient Modifier",
"Failed to clear Gradient Generator from the Posterize Gradient Modifier",
"Failed to pin Gradient Generator to the Smooth-Step Gradient Modifier",
"Failed to clear Gradient Generator from the Smooth-Step Gradient Modifier",
"Failed to pin Gradient Generator to the Threshold Gradient Modifier",
"Failed to clear Gradient Generator from the Threshold Gradient Modifier",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"GradientSampling_GradientReferencesAddRemoveSuccessfully.py",
expected_lines,
unexpected_lines,
cfg_args=[level]
)
@@ -1,116 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
import pytest
import logging
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip("ly_test_tools")
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
logger = logging.getLogger(__name__)
test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts")
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("level", ["tmp_level"])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestGradientSurfaceTagEmitter(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
# Cleanup temp level before and after test runs
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id("C3297302")
@pytest.mark.SUITE_periodic
def test_GradientSurfaceTagEmitter_ComponentDependencies(self, request, editor, level, workspace,
launcher_platform):
cfg_args = [level]
expected_lines = [
"GradientSurfaceTagEmitter_ComponentDependencies: test started",
"GradientSurfaceTagEmitter_ComponentDependencies: Gradient Surface Tag Emitter is Disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Dither Gradient Modifier and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Gradient Mixer and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Invert Gradient Modifier and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Levels Gradient Modifier and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Posterize Gradient Modifier and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Smooth-Step Gradient Modifier and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Threshold Gradient Modifier and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Altitude Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Constant Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: FastNoise Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Image Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Perlin Noise Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Random Noise Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Reference Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Shape Falloff Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Slope Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Surface Mask Gradient and Gradient Surface Tag Emitter are enabled",
"GradientSurfaceTagEmitter_ComponentDependencies: result=SUCCESS",
]
unexpected_lines = [
"GradientSurfaceTagEmitter_ComponentDependencies: Gradient Surface Tag Emitter is Enabled, but should be Disabled without dependencies met",
"GradientSurfaceTagEmitter_ComponentDependencies: Dither Gradient Modifier and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Gradient Mixer and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Invert Gradient Modifier and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Levels Gradient Modifier and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Posterize Gradient Modifier and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Smooth-Step Gradient Modifier and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Threshold Gradient Modifier and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Altitude Gradient and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Constant Gradient and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: FastNoise Gradient and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Image Gradient and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Perlin Noise Gradient and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Random Noise Gradient and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Reference Gradient and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Shape Falloff Gradient and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Slope Gradient and Gradient Surface Tag Emitter are disabled",
"GradientSurfaceTagEmitter_ComponentDependencies: Surface Mask Gradient and Gradient Surface Tag Emitter are disabled",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"GradientSurfaceTagEmitter_ComponentDependencies.py",
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
cfg_args=cfg_args
)
@pytest.mark.test_case_id("C3297303")
@pytest.mark.SUITE_periodic
def test_GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(self, request, editor, level,
launcher_platform):
expected_lines = [
"Entity has a Gradient Surface Tag Emitter component",
"Entity has a Reference Gradient component",
"Added SurfaceTag: container count is 1",
"Removed SurfaceTag: container count is 0",
"GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSucessfully: result=SUCCESS"
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully.py",
expected_lines,
cfg_args=[level]
)
@@ -1,157 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
"""
Tests that the Gradient Transform Modifier component isn't enabled unless it has a component on
the same Entity that provides the ShapeService (e.g. box shape, or reference shape)
"""
import os
import pytest
# Bail on the test if ly_test_tools doesn't exist.
pytest.importorskip('ly_test_tools')
import ly_test_tools.environment.file_system as file_system
import editor_python_test_tools.hydra_test_utils as hydra
test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts')
@pytest.mark.parametrize('project', ['AutomatedTesting'])
@pytest.mark.parametrize('level', ['tmp_level'])
@pytest.mark.usefixtures("automatic_process_killer")
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestGradientTransformRequiresShape(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
@pytest.mark.test_case_id('C3430289')
@pytest.mark.SUITE_periodic
def test_GradientTransform_RequiresShape(self, request, editor, level, launcher_platform):
expected_lines = [
"Gradient Transform Modifier component was added to entity, but the component is disabled",
"Gradient Transform component is not active without a Shape component on the Entity",
"Box Shape component was added to entity",
"Gradient Transform Modifier component is active now that the Entity has a Shape",
"GradientTransformRequiresShape: result=SUCCESS"
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"GradientTransform_RequiresShape.py",
expected_lines,
cfg_args=[level]
)
@pytest.mark.test_case_id("C3430292")
@pytest.mark.SUITE_periodic
def test_GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange(self, request, editor, level, launcher_platform):
expected_lines = [
"Entity Created",
"Entity has a Random Noise Gradient component",
"Entity has a Gradient Transform Modifier component",
"Entity has a Box Shape component",
"Components added to the entity",
"entity Configuration|Frequency Zoom: SUCCESS",
"Frequency Zoom is equal to expected value",
]
unexpected_lines = ["Frequency Zoom is not equal to expected value"]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange.py",
expected_lines,
unexpected_lines=unexpected_lines,
cfg_args=[level]
)
@pytest.mark.test_case_id("C3430297")
@pytest.mark.SUITE_periodic
def test_GradientTransform_ComponentIncompatibleWithSpawners(self, request, editor, launcher_platform, level):
# C3430297: Component cannot be active on the same Entity as an active Vegetation Layer Spawner
expected_lines = [
"Entity has a Gradient Transform Modifier component",
"Entity has a Box Shape component",
"New Entity Created",
"Gradient Transform Modifier is Enabled",
"Box Shape is Enabled",
"Entity has a Vegetation Layer Spawner component",
"Vegetation Layer Spawner is incompatible and disabled",
"GradientTransform_ComponentIncompatibleWithSpawners: result=SUCCESS"
]
unexpected_lines = [
"Gradient Transform Modifier is Disabled. But It should be Enabled in an Entity",
"Box Shape is Disabled. But It should be Enabled in an Entity",
"Vegetation Layer Spawner is compatible and enabled. But It should be Incompatible and disabled",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"GradientTransform_ComponentIncompatibleWithSpawners.py",
expected_lines,
unexpected_lines,
cfg_args=[level]
)
@pytest.mark.test_case_id("C4753767")
@pytest.mark.SUITE_periodic
def test_GradientTransform_ComponentIncompatibleWithExpectedGradients(self, request, editor, launcher_platform, level):
expected_lines = [
"Entity has a Gradient Transform Modifier component",
"Entity has a Box Shape component",
"New Entity Created",
"Gradient Transform Modifier is Enabled",
"Box Shape is Enabled",
"Entity has a Constant Gradient component",
"Entity has a Altitude Gradient component",
"Entity has a Gradient Mixer component",
"Entity has a Reference Gradient component",
"Entity has a Shape Falloff Gradient component",
"Entity has a Slope Gradient component",
"Entity has a Surface Mask Gradient component",
"All newly added components are incompatible and disabled",
"GradientTransform_ComponentIncompatibleWithExpectedGradients: result=SUCCESS"
]
unexpected_lines = [
"Gradient Transform Modifier is disabled, but it should be enabled",
"Box Shape is disabled, but it should be enabled",
"Constant Gradient is enabled, but should be disabled",
"Altitude Gradient is enabled, but should be disabled",
"Gradient Mixer is enabled, but should be disabled",
"Reference Gradient is enabled, but should be disabled",
"Shape Falloff Gradient is enabled, but should be disabled",
"Slope Gradient is enabled, but should be disabled",
"Surface Mask Gradient component is enabled, but should be disabled",
]
hydra.launch_and_validate_results(
request,
test_directory,
editor,
"GradientTransform_ComponentIncompatibleWithExpectedGradients.py",
expected_lines,
unexpected_lines,
cfg_args=[level]
)

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