Gems/Multiplayer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -5,7 +5,6 @@
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*
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*/
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#include <Source/Multiplayer_precompiled.h>
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#include <Source/Debug/MultiplayerDebugModule.h>
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#include <Source/Debug/MultiplayerDebugSystemComponent.h>
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@@ -5,7 +5,6 @@
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*
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*/
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#include <Multiplayer_precompiled.h>
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#include <MultiplayerGem.h>
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#include <MultiplayerSystemComponent.h>
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#include <Editor/MultiplayerEditorGem.h>
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@@ -5,7 +5,6 @@
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*
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*/
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#include <Source/Multiplayer_precompiled.h>
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#include <Source/MultiplayerGem.h>
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#include <Source/MultiplayerSystemComponent.h>
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#include <Source/AutoGen/AutoComponentTypes.h>
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@@ -5,7 +5,6 @@
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*
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*/
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#include <Multiplayer_precompiled.h>
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#include <MultiplayerToolsModule.h>
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#include <Pipeline/NetworkPrefabProcessor.h>
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@@ -1,11 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Module/Module.h>
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#include <AzNetworking/Framework/INetworking.h>
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@@ -6,7 +6,6 @@
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#
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set(FILES
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Source/Multiplayer_precompiled.h
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Source/Debug/MultiplayerDebugModule.cpp
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Source/Debug/MultiplayerDebugModule.h
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Source/Debug/MultiplayerDebugSystemComponent.cpp
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@@ -38,7 +38,6 @@ set(FILES
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Include/Multiplayer/NetworkTime/RewindableObject.inl
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Include/Multiplayer/Physics/PhysicsUtils.h
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Include/Multiplayer/ReplicationWindows/IReplicationWindow.h
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Source/Multiplayer_precompiled.h
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Source/MultiplayerSystemComponent.cpp
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Source/MultiplayerSystemComponent.h
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Source/MultiplayerStats.cpp
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@@ -7,7 +7,6 @@
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set(FILES
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Include/Multiplayer/IMultiplayerTools.h
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Source/Multiplayer_precompiled.h
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Source/Pipeline/NetworkPrefabProcessor.cpp
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Source/Pipeline/NetworkPrefabProcessor.h
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Source/MultiplayerToolsModule.h
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