Commit Graph

700 Commits (f2378fc8d8afd9e97d2b51b0b09e62c70eb8b39b)

Author SHA1 Message Date
Esteban Papp 59ef6f983f Removes Driller from ScriptCanvas
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Guthrie Adams 50f094c51e Fixing warnings caused by system components not added to serialize context
==================================================================
2021-11-30T20:21:23{000000000000395C}[Module Manager]     Trace::Warning
 D:/projects/lyengine/git/ly-dev/o3de/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp(34): 'bool __cdecl AZ::ShouldUseSystemComponent(const class AZ::ComponentDescriptor &,const class AZStd::vector<class AZ::Crc32,class AZStd::allocator> &,const class AZ::SerializeContext &)'
2021-11-30T20:21:23{000000000000395C}[Module Manager]     Component type MultiplayerToolsSystemComponent not reflected to SerializeContext!
2021-11-30T20:21:23{000000000000395C}[Module Manager]     ==================================================================
2021-11-30T20:21:23{000000000000395C}[Module Manager]
==================================================================
2021-11-30T20:21:23{000000000000395C}[Module Manager]     Trace::Warning
 D:/projects/lyengine/git/ly-dev/o3de/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp(34): 'bool __cdecl AZ::ShouldUseSystemComponent(const class AZ::ComponentDescriptor &,const class AZStd::vector<class AZ::Crc32,class AZStd::allocator> &,const class AZ::SerializeContext &)'
2021-11-30T20:21:23{000000000000395C}[Module Manager]     Component type PythonEditorFuncs not reflected to SerializeContext!
2021-11-30T20:21:23{000000000000395C}[Module Manager]     ==================================================================

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Gene Walters b262909117 Misc whitespace edit
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters c8b631054f Misc edit to keep an AZLOG_INFO instead of AZPrint. No real difference, but good as an example for pytest
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 78d0a8e54a Merging latest LYN-8025_PipeEditorServerLogsToEditor
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 8afd47950c Removing an extra new-line I added by accident
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 6d0ba68b55 Using new GetBool value when checking if we're an editor-server. Clean up MPEditorSystemComponent for unused #includes, and null-checking when piping server logs
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters d786e9d8e2 Merge branch 'LYN-8025_PipeEditorServerLogsToEditor' into LYN-8514_AutomatedReviewServerLogChecks 4 years ago
Gene Walters 9c9d2c70f5 Making sure to stop pulling server logs before terminating the server process; otherwise we might be pulling an invalid process-communicator. Updating AZCoreLogSink to also allow for piping warnings/errors/asserts
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters f4e762d9bd Adding warning if server fails to load the sv_defaultPlayerSpawnAsset when a client joins the server. Updating Multiplayer PyTest to watch out for this warning.
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 75e8ef8089 Misc cleanup. Making sure ServerLauncher closes if tests fail
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 97b27513e9 Editor is now listening to editor-server stdout so adding newlines to lines we care about. (Editor is separating out the log lines based on newline)
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters ff862a2f20 Fix memory leak of ProcessWatcher
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 0bd86cf0a4 small edit: removing pragma optimize offs
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 02590a1766 AzCoreLogSink will check if it's running in an editor-server and will allow stdouts
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 6005a4e08b Merging last dev
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Esteban Papp 7100d48e16
Cherry-picking some changes from stabilization into development (#5810)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Olex Lozitskiy e804fd2a42
Refactored away circular dependencies in Multiplayer gem cmake targets. 4 years ago
Olex Lozitskiy 52742dff48 Created Gem::Multiplayer.Tools.Static cmake target
Signed-off-by: Olex Lozitskiy <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Olex Lozitskiy 69efe7cf26 Addressing PR
Signed-off-by: Olex Lozitskiy <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Olex Lozitskiy 89f4ebb298 Refactored away circular dependencies in Multiplayer gem.
Signed-off-by: Olex Lozitskiy <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Tommy Walton 21d5e62f85 Merge commit 'cb1a45f9ec01ebaede35da2924bde66f31c31ea2' into amzn-tommy/gitflow_211116_o3de2 4 years ago
Gene Walters 4d161f42df WiP. fwrites are being stopped by AZCoreLogSink; need a long term solution to work around this...
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
SergeyAMZN f9824fc4ee
Merge pull request #5586 from aws-lumberyard-dev/IMGUI_EntityOutlinerFix
Fixed IMGUI Entity Outliner to show net entities
4 years ago
amzn-sean 38a03817bb
Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.

* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
 - updated parts to use the time conversion functions.
 - in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
4 years ago
Sergey Pereslavtsev 3fb97b1334 Added more info to comment
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Sergey Pereslavtsev 435f839666 Fixed IMGUI Entity Outliner to show net entities
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Gene Walters 2cd732de6c Fixing RPC autogen so that RPCs without parameters compile (and function).
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Nicholas Van Sickle 8d5dd4e35f Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
4 years ago
SergeyAMZN e5dbd0a2a9
Merge pull request #5467 from aws-lumberyard-dev/LYN-7815_RPCCompilationFix
Fix to Allow Compiling the 4 Types of RPCs
4 years ago
Gene Walters fe5aeb9a5f Merging latest dev
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters d6803d800b Externed cvars dont get registered with setreg (not sure why). Updating sv_defaultPlayer to grab the variable via console string lookup instead so the proper value is gathered
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
SergeyAMZN b9f6d1ec9f
Merge pull request #5311 from aws-lumberyard-dev/HierarchiesFixes
Fixed client hierarchy construction to check for authority instead of controller
4 years ago
Gene Walters c99071533d Small: fix typo
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters c8b9f05079 Ensuring the 4 types of RPCs (1)Autonomous->Authority (2)Authority->Autonomous (3)Authority->Client and (4)Server->Authority all compile. Invoking anything that starts from Autonomous or Authority requires a controller (otherwise just requires a component), and anything handled by Authority or Autonomous requires a controller for Handle on OnEvent methods (otherwise OnEvent and Handle occurs on the component)
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 5d5087e0d3 Moving CommunicatorTracePrinter to a place that AP and Multiplayer gem can use it. MultiplayerEditorSystemComponent now watching the server process and pumping the trace printer. Wip; for some reason not all the server logs are reaching the editor
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
lumberyard-employee-dm 5fc4551ac0
[LYN-8041] Enable relocation of the Project Game Release Layout (#5380)
* Enable relocation of the Project Game Release Layout

Relocating the Project Game Release Layout to another directory on the file system failed due to the querying of the engine root failing due to the ComponentApplication::m_engineRoot not using the project path stored in the SettingsRegisry if the engine root cannot be detected

Removed the ApplicationRequestBus GetEngineRoot function.
The ComponentApplicationRequestBus has a function of the same name that returns the same path.

Removed the deprecated GetAppRoot function.
The path it returns has no defined value. It was not the engine root or the project root.
Removed unused CFileUtil and CFileUtil_impl functions that were invoking the ApplicationREquestBus GetEngineRoot function.
On the way to update the functions it was discovered that they aren't called

Added a CalculateBranchToken overload that can populate a fixed_string to avoid heap allocations

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Protect against an empty list of artifacts to remove when generating the
engine.pak

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Sergey Pereslavtsev 7fce5e52a4 PR feedback addressing
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Sergey Pereslavtsev 1e6518abab Build fix after the merge from dev
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Chris Burel 33d5109fe8
Merge `stabilization/2110` as of `20edb35cdc` into `development` (#5319) 4 years ago
puvvadar 4468a9213d
Merge pull request #5359 from aws-lumberyard-dev/LYN-8035_MultiplayerFlakyTest_ServerLogging
Wait to Activate Editor-server Until the Logging System is Ready
4 years ago
Sergey Pereslavtsev 32f72a1213 Merge from development
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
kberg-amzn 479ff188a0 merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 989952e106 Fix comment
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 988561920a Sets up the event scheduler system component for hierarchy tests
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters 384d631485 Switch to use the new ComponentApplicationLifecycle system to listen for legacy systems to be ready
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Sergey Pereslavtsev 807d0d7a5a Fixed hierarchies migration. Fixed assert with invalid entity bounds
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Gene Walters 3973a59d77 Wait to activate the editor-server until CrySystemInitialized so that the logging system is ready. Automated testing listens for these logs
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn ed06ef7ed2 Removing ITimeoutHandler to simplify timeout queue interface, removes some unneeded code
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn dedb367e9a Remove lots of mock interface code duplication
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 97e10d8210 Fix mock and benchmark interfaces
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Chris Burel d942c90c56 Merge branch stabilization/2110 into development
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
AMZN-nggieber 4721ef8298
License Info is Displayed as Clickable Link in Gem Catalog + Other Inspector Improvements (#5272)
Signed-off-by: nggieber <nggieber@amazon.com>
4 years ago
Sergey Pereslavtsev 54c1b00902 Fixed AR nightly for non-prefab levels where MultiplayerEditorSystemComponent prints an error
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Sergey Pereslavtsev 2b2e5c6367 Fixed client hierarchy construction to check for authority instead of controller
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
kberg-amzn 7e65104155 Addressing PR feedback
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 8a3d055f8b Some cleanup around handling of migrations to simplify interfaces and add additional hooks for functionality
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn fda7a6353e Backing out some temporary debugging code
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 5b734b9d41 A number of fixes to timeout and disconnect handling
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Sergey Pereslavtsev 2ac75d1231 Merge branch 'development' of https://github.com/o3de/o3de into NetHierarchies2 4 years ago
Gene Walters 2a3667f7b0 Merge branch 'upstream/development' into LYN-6770_AutomatedTestNetInputs 4 years ago
Gene Walters fa32940205 Adding logs to dedicated-server start up (unable to use for automated testing just yet since remote console cant be connected that early). Adding pytest check to make sure AutomatedTesting.ServerLauncher is running. Moved sveditor_port to MultiplayerEditorConnection since it was never actually getting used when it was in EditorSystemComponent (dedicated servers dont know about editor)
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 2f38873e03 Adding logs for successful steps occurring in the editor-server process. AutomatedTesting will expect these logs and can be helpful to narrow down any test fails
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Adi Bar-Lev 0ee7ab9df5 Merge commit '837831a91990861220d982ca21a302197178092a' into barlev/gitflow_211028_O3DE 4 years ago
Gene Walters 6d673643be Re-merging latest dev after rebasing to fix DCO. Re-resolving conflicts
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters b324b3a1a9 Minor code comment grammar change
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 013beafe7e Minor code warning grammar fix
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Sergey Pereslavtsev 9109b9de8d Removed includes
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Sergey Pereslavtsev 43e6731714 Removed hierarchy validation since it is not always applicable
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Sergey Pereslavtsev 348bb7d37e Added setreg option for network spawnables serialization format
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Gene Walters e6650f1ff4
LYN-7655 Fix Race Condition When Launching at Editor-Server (#4946)
* Fix a race condition where the editor tries to connect to the editor-server before the editor-server is ready (originally discovered on lower-spec Jenkin machines).  Change editor-server so that editor waits to receive a EditorServerReadyForInit before trying to send all the level data.

* The editor might not be the connector so make sure to connect to the actual MP simulation even if the editor isn't the editor-server connect (if editorsv_launch=true then the editor-server will connect to the editor)

* Adding warnings if MPEditorConnection cannot find certain cvars

Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
AMZN-Olex 250a91dd96 Network Hierarchy Root and Child components can now act as MultiplayerInputDriver for components with NetworkInputs
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Sergey Pereslavtsev dc336ffaba Added validation to net prefab processing to error if there are hierarchical entities without Net hierarchy components
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
4 years ago
Gene Walters eabfed5562 Merge branch 'LYN-7655_MultiplayerEditorToEditorServerConnectionReverse' into LYN-6770_AutomatedTestNetInputs 4 years ago
Gene Walters b4865e32f5 Minor whitespace fix
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters fe071f0736 Adding warnings if MPEditorConnection cannot find certain cvars
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 03e90e7df5 Merge branch 'LYN-7655_MultiplayerEditorToEditorServerConnectionReverse' into LYN-6770_AutomatedTestNetInputs 4 years ago
Gene Walters 7de5c17fb6 The editor might not be the connector so make sure to connect to the actual MP simulation even if the editor isn't the editor-server connect (if editorsv_launch=true then the editor-server will connect to the editor)
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters ea4a898d74 Minor, adding some null checks
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 5ade5291b0 Minor code comment edit
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 5ba090feec Merge branch 'upstream/development' into LYN-7655_MultiplayerEditorToEditorServerConnectionReverse 4 years ago
Gene Walters 6ef6164ad8 merging latest dev
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 569dbc7db3 Merge editor-server race condition fix; will test on Jenkins
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 0c5110b1ed Fix a race condition where the editor tries to connect to the editor-server before the editor-server is ready (originally discovered on lower-spec Jenkin machines). Change editor-server so that editor waits to receive a EditorServerReadyForInit before trying to send all the level data.
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Olex Lozitskiy 775dda8ed2
NetBindComponent::SetOwningConnectionId is for a hierarchy based on its root's network entity
- for hierarchies, on both servers and clients NetBindComponent::SetOwningConnectionId is set for the all involved entities based on the root entity owning connection id
- added new unit tests to cover these scenarios
- all unit tests pass, hierarchy benchmarks remain unaffected
4 years ago
AMZN-Olex a2592e9ff8 Correction in set hierarchy entity logic.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
kberg-amzn 15fbe97504 Adding a guard for this, since tests attempt to apply autonomy to an invalid entity
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 7b77961962 removing unused local variable causing a compiler warning
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 214a2899ad oops =(
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 2df466228a fixing one more broken include
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn 4cd6ce1e96 Fixing broken include path
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex 317bb7aa67 Owning connection id will happen on clients as well.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex 37873f81cf Setting owning connection id based on the hierarchy root network entity.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
kberg-amzn 79b41686c4 Merging latest dev
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters 6b102cadac Removing hacked Jenkins fix in order to rerun with more logging and get a better idea of why its failing in the first place
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 3a1c377c03 Fix compiler warning
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters b81bf1064f Noticing the Jenkins machine fails to connect to server before the server logs even begin. Giving the server some time (5 seconds) to boot up before trying to connect to see if that helps
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters 322e339543 Printing error if the editor server launcher has not been built. Updating pytest to fail if the serverlauncher does not exist.
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Olex Lozitskiy 9e2eba2829
Network Hierarchy optimizations for rebuilding hierarchies
- reworked recursive rebuilding to iterative breadth first method
- some minor optimization here and there
4 years ago
AMZN-Olex 9e4a39f9ed Hierarchy code enhancements
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago