@@ -276,9 +276,6 @@ namespace Multiplayer
|
||||
m_child->m_entity->FindComponent<NetworkHierarchyChildComponent>()->GetHierarchicalRoot(),
|
||||
nullptr
|
||||
);
|
||||
AZStd::size_t test;
|
||||
AZStd::vector<int> test2;
|
||||
test2.erase
|
||||
}
|
||||
|
||||
TEST_F(ClientSimpleHierarchyTests, Client_Sends_NetworkHierarchy_Updated_Event_On_Child_Detached_On_Server)
|
||||
|
||||
@@ -17,9 +17,9 @@
|
||||
#include <Multiplayer/Components/NetBindComponent.h>
|
||||
#include <Multiplayer/NetworkInput/NetworkInput.h>
|
||||
#include <Multiplayer/NetworkEntity/EntityReplication/EntityReplicator.h>
|
||||
#include <NetworkInput/NetworkInputArray.h>
|
||||
#include <NetworkInput/NetworkInputHistory.h>
|
||||
#include <NetworkInput/NetworkInputMigrationVector.h>
|
||||
#include <Multiplayer/NetworkInput/NetworkInputArray.h>
|
||||
#include <Multiplayer/NetworkInput/NetworkInputHistory.h>
|
||||
#include <Multiplayer/NetworkInput/NetworkInputMigrationVector.h>
|
||||
|
||||
namespace Multiplayer
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user