Added more info to comment

Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
This commit is contained in:
Sergey Pereslavtsev
2021-11-12 18:13:20 +00:00
parent 435f839666
commit 3fb97b1334
@@ -167,7 +167,9 @@ namespace Multiplayer
if (parentId.IsValid() && !prefabNetEntityIds.contains(parentId))
{
// Clear parent ID for net entities parented to a non-net entity.
// To be addressed by the spawnable aliases system.
// To be addressed by the spawnable aliases system where non-net entities
// will be spawned together with the networked ones in which case we'll keep
// the cross-spawnable references.
transformComponent->SetParent(AZ::EntityId());
}
}