AMZN-Olex
0d8b0fe496
Fixes for clang builds
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
853cffbf7b
Comment cleanup
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
2a10c400a7
Comments cleanup
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Gene Walters
28ca59ae61
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
...
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
AMZN-Olex
aa6c038880
Hierarchical components, phase 1, unittests
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
pereslav
9b0e3f26b1
PR feedback addressing 2
...
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
pereslav
1f66e8a760
PR feedback addressing
...
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
pereslav
a0ada8fcd3
Reworked net entities instantiation in order to fix entity references e.g. parent-child relationship. Note: Only entities within network spawnable keep the references until the ticket system refactoring is done
...
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
kberg-amzn
0b7c4fff85
Clear rewound entities if we attempt to sync rewind state outside of a scoped rewind
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Esteban Papp
4a972d96f9
Gems others
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
puvvadar
c5d8c194df
Cleaning up NetworkTime and reworking how we approach network interpolation
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
de512db010
Determine blended timestamp on client plus minor API cleanup
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters
ffd0bbc165
Merge branch 'upstream/development' into GitIssue3155_MultiplayerComponentsUsingNetInputRequirePlayerInputComponent
4 years ago
kberg-amzn
e7f0853b0e
Merge pull request #3689 from aws-lumberyard-dev/ContainerReplicationAndStats
...
Container replication and stats
4 years ago
puvvadar
91eb7476eb
Remove superfluous AutoPacket params
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Steve Pham
fa0f2a1007
Fix unused warnings release ( #3677 )
...
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Linux
* Release build fix for Mac
* Release build fix for iOS
Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
kberg-amzn
b1faad8406
Merge remote-tracking branch 'upstream' into ContainerReplicationAndStats
4 years ago
kberg-amzn
99d71cfbc5
Added delta replication and stat tracking to vector and array network property container types, + some minor cleanup I ran into when looking for the best hook points for this functionality
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar
a5d9e2e22d
Merge pull request #3434 from aws-lumberyard-dev/mp_custom_handshake
...
Move packet dispatch to return an enum that includes a pending option
4 years ago
puvvadar
ebbe4b99a4
Add const to some funcs and fix a comment
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
decf15df21
Move packet dispatch to return an enum that includes a pending option
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp
b96b99363c
Merge branch 'development' into cmake/linux_fix_warn_unused
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp
ea2f74dc0f
more fixes for Gems
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp
b406129fd2
Another warning fixes
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
puvvadar
80584a7130
Merge pull request #3310 from aws-lumberyard-dev/mp_serverrpc_bugfix
...
Fix type error with Server to Authority RPC generation
4 years ago
puvvadar
4e618db62d
Merge pull request #3082 from aws-lumberyard-dev/MultiplayerForwardDeclControllerErrorFix
...
Fix Multiplayer AutoComponent Delete Incomplete Type Compile Error
4 years ago
SergeyAMZN
5bc46fc676
Merge pull request #2639 from aws-lumberyard-dev/nvsickle/NetworkingActivationOrder
...
Ensure network autonomy gets set before entity activation
4 years ago
SergeyAMZN
2f48973921
Merge pull request #3327 from aws-lumberyard-dev/MPWeaponsSQ
...
Added the ability to look up a Net Entity ID for a given AZ Entity ID
4 years ago
puvvadar
41ec5c6ddd
Fix one more jinja issue with IsProtected in RPCs
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
99317a4ad1
Update naming to match other functions in jinja header
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
cbf612d4e7
Update naming to match other functions in jinja
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
ec351c9fce
Correct jinja logic slightly
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
bef2e1400c
Add check for Client invocation in jinja
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp
61f7fe5dc5
Merge branch 'development' into cmake/AddressSanitizer
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
pereslav
92a46c705e
Added the ability to look up a Net Entity ID for a given AZ Entity ID
...
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
puvvadar
32d01f6abd
Further fixes to Server to Authority RPC generation
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
716275b8da
Fix type error with Server to Authority RPC generation
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp
1d7f690e06
missing header includes
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Gene Walters
4374e6177e
Updating service requirement to use a generic 'MultiplayerInputDrive', that way if other developers want to make a non-local predictition player controller that calls create/process on the server they can do so as long as there custom component provides this 'MultiplayerInputDriver' service
...
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Esteban Papp
9e4c434095
unreachable code in jinja
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp
b8787739e1
more fixes after rebase
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp
2d09e9c60e
Gems/Multiplayer
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
pappeste
9052764980
Multiplayer
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Gene Walters
e475405850
Updating multiplayer auto-components to require the LocalPredictionPlayerInputComponent service if they use NetworkInputs. Without LocalPredictionPlayerInputComponent CreateInput and ProcessInput will never be called
...
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
693b205747
Removing debug code, and fixing vector/array not respecting replication record dirty bits
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
6518cf82d6
Merge remote-tracking branch 'origin/development' into MultiplayerDesyncsAndCorrectionFixes
4 years ago
kberg-amzn
716089e803
More fixes and some temp debugging logs
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Vincent Liu
9579826b5c
[SPEC-7971] Update gem module name to match cmake target name ( #3055 )
...
Fixes for module names so they match cmake target name
4 years ago
Gene Walters
85d4abae83
Move MultiplayerComponent destructor to cpp (which #includes the controller) so that when it comes time to destroy the unique_ptr<Controller> it can do so on a complete type. Also, minor spelling error fix
...
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
sconel
fbcb6510e6
Update storage of Prefab Dom info to be best effort ( #2862 )
...
* Update storage of Prefab Dom info to be best effort
Signed-off-by: sconel <sconel@amazon.com>
* Update IssueReporter to Skipped instead of PartialSkip
Signed-off-by: sconel <sconel@amazon.com>
* Address PR feedback
Signed-off-by: sconel <sconel@amazon.com>
* Fix failing Prefab Unit Test that expected default values to be stripped
Signed-off-by: sconel <sconel@amazon.com>
4 years ago
Olex Lozitskiy
5363105c6d
SIG/Network - Migrated legacy multiplayer per entity analytics over to O3DE Multiplayer Gem
...
Added a new ImGui menu under Multiplayer: "Multiplayer Entity Stats"
4 years ago
kberg-amzn
b957b26b54
merging latest development
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
f85e8124a9
Fixes and cleanup for recent correction changes
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Esteban Papp
19d79f1559
Merge branch 'development' into cmake/SPEC-2513_w4267
4 years ago
AMZN-Olex
a550827e97
Addressing PR
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
9bc40b6eb8
Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/multiplayer_per_entity_analytics
4 years ago
kberg-amzn
976654e809
Merging latest development
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
e0d0bbfdae
Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex
72aed355ce
Cleanup
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
2118ef7a21
Preparing for PR
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
854e540950
Cleanup
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar
115f669679
Rename timeout functions for readability
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp
b33a4db332
Merge branch 'development' into cmake/SPEC-2513_w4267
4 years ago
AMZN-Olex
73b9daad25
Merged development
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar
07e2bea1fe
Add connection interface timeout config and remove Ctrl+G timer
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
AMZN-Olex
0620f6dff3
Minor refactoring
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
93a3d3efa0
Bandwith overlay works without imgui
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar
e22820e08b
Merge pull request #2146 from aws-lumberyard-dev/mp_lerp_jitter
...
Fix inconsistent client lerp and account for blend factor on server
4 years ago
lumberyard-employee-dm
bb372f05cd
Fixed the emplace function implementations for stack and queue ( #2657 )
...
* Fixed the emplace function implementations for stack and queue
Cleaned up several functions in the stack, queue and priority_queue
classes that were non-standard or weren't needed.
Updated the "style" of the code to use more modern concepts: "typedef" ->
"using", empty constructor body -> default keyword.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Replaced the custom implementations of AZStd stack, (proirity)queue
Theses classes now have a template alias to the standard library version
of the classes
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
puvvadar
318fee8e22
Fix tabs
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
nvsickle
9041c8c917
Ensure network autonomy gets set before entity activation on non-dedicated servers
...
-Exposes an AutoActivate flag to INetworkEntityManager and ensured it got respected for all paths
-Tweak SpawnDefaultPlayerPrefab to not immediately activate its spawned entity to allow SetAllowAutonomy to be picked up from the net bind component during component activation
Signed-off-by: nvsickle <nvsickle@amazon.com>
4 years ago
puvvadar
8612d7bce2
Fix incorrect blending math
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
SergeyAMZN
42a99d3d43
Merge pull request #2618 from aws-lumberyard-dev/MPAsteroids
...
Fixed autogen namespace always going upper case
4 years ago
pereslav
ce99e3f2ec
Fixed autogen namespace always going upper case
...
Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
puvvadar
496a0f686f
Merge branch 'development' of https://github.com/o3de/o3de into mp_lerp_jitter
4 years ago
AMZN-Olex
c13d3ec086
Minor corrections in code gen for usability
...
Signed-off-by: Olex Lozitskiy <mr.olexander@gmail.com>
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
kberg-amzn
6839497d99
Corrects math computing blend factors to interpolate state between received network updates
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex
462c31b5de
Refactoring to use AZ::Events
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
pappeste
0f0a6c5cd3
Multiplayer
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
AMZN-Olex
5ebb096d1a
Debug overlay for kpbs per entity works
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar
3429738f38
Merge branch 'development' of https://github.com/o3de/o3de into mp_lerp_jitter
4 years ago
AMZN-Olex
8fa3addda3
Added debug overlay for entitie with high network costs
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
59f65f2656
Refactored to store entities by entity ids
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
kberg-amzn
23fb27e2a4
New AzNetworking metrics display plus connection quality debug widgets using ImGui
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex
a2f3066fa3
Imgui per entity works
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
f29fd86a39
More converstion in progress
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
46777b537e
Brought over LY legacy imgui code
...
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
puvvadar
b4e8801095
Account for new blend factor calc and updated ScopedAlterTime usages
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
onecent1101
85c403ea06
Remove =
...
Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
onecent1101
d7627c05f6
Fix autogen template RewindableObject construction for linux platform
...
Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
puvvadar
08a53a3a6f
Merging development to mp_lerp_jitter
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
b55bad496d
Adding rewindable mechanisms to support interpolation
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
kberg-amzn
52780f2130
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
4 years ago
puvvadar
ebe326f6e9
Add server side accounting for blend factor
...
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters
d411c1d1d9
Autonomous to Authority Net Properties ( #2153 )
...
* WIP. Autonomous->Authority network properties now functional. Still need some research in regards to entity ownership when it comes to the PropertyPublisher.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* WIP. Exposing Auton->Auth Properties accessors and onchange events
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Fix propertypublisher constructor to skip the creation state if we arent the owner. Removing ClientToServerReplicationWindow, return to just using NullReplicationWindow.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Reverting some wip debug prints
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Minor whitespacing fix
Signed-off-by: Gene Walters <genewalt@amazon.com>
* minor undoing of whitespacing
Signed-off-by: Gene Walters <genewalt@amazon.com>
* NullReplicationWindow MaxReplication is 0, but now Autonomous entity updates will always be added to the send list (ignoring the max replication limit)
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Updating PropertyPublisher comment to explicitly call out if we dont own the entity locally, the remote replicator must exist
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Renaming RepiclationWindow GetMaxEntityReplicatorSendCount to GetMaxProxyEntityReplicatorSendCount; this number only affects the number of proxy sends and allows autonomous properties to always send
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
07a1af99ba
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
4 years ago
kberg-amzn
23a4835e48
Desync debug work
...
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
5 years ago
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
...
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com>
5 years ago
Gene Walters
90763faeae
Remove redundant scope from autocomponent functions ( #2134 )
...
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago