kberg-amzn
02bc89cd92
Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
0a829f9661
Merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
95d7cc7212
Adding the NetworkConnectionComponent to hold user nonce and migration values for a backup host in case the current host crashes or abnormally disconnects
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
2c19abf7ee
Merge pull request #4287 from aws-lumberyard-dev/LYN6657_MultiplayerScriptImprovementsForDemo
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LYN6657 Misc Improvements for Multiplayer Scripting
4 years ago
SergeyAMZN
66a875bf79
Merge pull request #4261 from aws-lumberyard-dev/MPSpawnableHolderUpdate
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Updated NetworkSpawnableHolderComponent to use TransformBus instead o…
4 years ago
pereslav
bf1ebea202
Moved local variable to a smaller scope
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
pereslav
44c8ae2872
Changed NetworkSpawnableHolderComponent to use Entity::GetTransform instead of an ebus call
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
kberg-amzn
f837f0494b
many bug fixes
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters
e91353143f
Merge branch 'upstream/development' into LYN6657_MultiplayerScriptImprovementsForDemo
4 years ago
Gene Walters
a44af20f9a
Adding parameter names to NetworkCharacterComponent script events so people know what the parameters are used for in scriptcanvas
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
puvvadar
f142e30da6
Fix AutoGen of RPCs with no params
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters
cd85df35b6
Make sure Multiplayer AutoComponents dont generate property OnChange script events if GenerateEventBindings is disabled
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters
c2c18f094b
Exposing NetworkCharacterComponent::TryMoveWithVelocity to script. Updating Multiplayer AutoComponent baseclass behavior context to Reflect itself instead of its derived (human made) component. This is so the derived class can also create behaviorcontext classes of its own if needed. Misc copyright header edit.
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
pereslav
1087498d00
Merge branch 'development' of https://github.com/o3de/o3de into MPSpawnableHolderUpdate
4 years ago
pereslav
ae2525564d
Updated NetworkSpawnableHolderComponent to use TransformBus instead of FindComponent. Added dependency on TransformService
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
AMZN-Olex
cb75607106
Merged dev
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
SergeyAMZN
35517c4e6a
Merge pull request #4023 from aws-lumberyard-dev/MPSpawnableRework
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Reworked net entities instantiation in order to fix entity references…
4 years ago
kberg-amzn
aacb6a18db
Hook up the last client inputId to the migrate notification
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
e8aeb9b101
Format fixing
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
d28bcbe027
Reverts changes to component application and adds further client migration handling hookup
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex
5f73061227
Adding client side on-parent-changed logic for Network Transform Component
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
kberg-amzn
ca7de715fd
minor code cleanup
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex
f85a7dfeeb
Merged dev
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
pereslav
dc0bb00c10
Added an error check in case of a requested spawnable is not networked
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
pereslav
895974db57
Removed spawn/despawn events from the spawnable system. Used NetworkSpawnableHolderComponent instead
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
kberg-amzn
1000a07b3f
merging latest main
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters
465f91c7f5
Fix compiler error because EntityPreRenderEvent only takes one float for deltaTime now
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
22ab484986
merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
52004f6cb5
Merge pull request #4120 from aws-lumberyard-dev/LYN6527_MoveMPSampleComponents_into_MultiplayerGem
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Move Multiplayer Sample Components into Multiplayer Gem
4 years ago
kberg-amzn
011bd5d10e
merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
8401ee409b
merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
AMZN-Olex
bcc77d75db
Merge branch 'development' of https://github.com/o3de/o3de into Network/olex/hierarchy_component_phase1_pr
4 years ago
kberg-amzn
6e84495975
Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters
95a1b9c1a3
Minor commenting improvements based on PR feedback
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
puvvadar
bc8ccde318
Merge branch 'development' of https://github.com/o3de/o3de into mp_blending_cleanup
4 years ago
puvvadar
67e2498a12
Update GetPrevious to behave similarly to Get when rewound on owning connection
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters
ca5e26e2f9
Merge branch 'upstream/development' into LYN6527_MoveMPSampleComponents_into_MultiplayerGem
4 years ago
puvvadar
f2841f2eba
Fix interpolation logic errors in NetworkTransform
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
pereslav
454ae90afb
Added a few whitespaces
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
kberg-amzn
f1f35a0ba8
Merge pull request #4003 from aws-lumberyard-dev/MultiplayerRewindClear
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Multiplayer rewind clear
4 years ago
pereslav
a3dfb88696
Added support for instantiating network spawnables for any spawnables, not just root spawnable
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
AMZN-Olex
2be5854beb
Cleanup
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
2637fa45b8
Minor refactor to address CR
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
AMZN-Olex
9e31c3ebf5
Refactoring m_isDeactivating into m_isHierarchyEnabled
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Gene Walters
0cda54c84d
Fixing copyright headers. Also removing some #includes that HitVolumes didn't need
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
AMZN-Olex
714dc0a0e8
Refactoring away the use of AZ::TransformNotificationBus. Added unittests for deactivating parents of inner roots.
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
Esteban Papp
36b7cb2814
Merge branch 'development' into cmake/warn_virtual
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
# Conflicts:
# Code/Framework/AzCore/AzCore/Memory/HeapSchema.h
# Code/Framework/AzCore/AzCore/Memory/HphaSchema.h
# Code/Framework/AzCore/AzCore/Memory/MallocSchema.h
# Code/Framework/AzCore/AzCore/Memory/OverrunDetectionAllocator.h
4 years ago
Gene Walters
73b04d7e34
Network Input Exposed to Script ( #3990 )
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* NetworkInput now has new attribute called ExposeToScript. NetworkInput with this attribute set to True will be exposed to behavior context. Also added a CreateFromValues for the NetworkInput where scripters can create an instance of the MyComponentNetworkInput class which will eventually be passed around CreateInput and ProcessInput events.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Adding Create Input event handler. SC can now receive the event to create input, and send it over the network
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Auto-component controller will now generate CreateInput/ProcessInput methods if they have input exposed to script, not ready for use yet, just stubbed in
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Reducing code replication by putting common network input variables into AutoComponent_Common.jinja
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Fix minor comment typo in the CreateInput method
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Small fix. Changing ebus call from MyComponentNameCreateInput to just CreateInput. It's part of the MyComponentRequestBus so adding the component name before CreateInput is noisy
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Cleaning with jinja a bit using macro calls to iterate over scriptable netinputs
Signed-off-by: Gene Walters <genewalt@amazon.com>
* ProcessInput will now be triggered in script
Signed-off-by: Gene Walters <genewalt@amazon.com>
* ProcessInput event is sent to script. Script can now create and process input. Tested locally with a simple script.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Created a seperate CreateInputFromScript and ProcessInputFromScript. Developers no longer need to remember to call the BaseClass::CreateInput and ProcessInput since CreateInputFromScript will automatically be called beforehand.
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters
3973e1d3e5
Moved NetworkCharacterComponent out of MPSample and into MP gem
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
AMZN-Olex
fcd5b3f184
Converted to use AZ::Events for hiearchy notifications. Added unittests.
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago