Commit Graph

374 Commits (cd5df6b372e6c60d9fc270d618f708049d9bc86d)

Author SHA1 Message Date
michabr bb88f1f9df
Fix input not working in Ctrl-G mode after UI Editor is opened (#2948)
* Fix input not working in Ctrl-G mode after UI Editor is opened

Signed-off-by: abrmich <abrmich@amazon.com>

* Delete environment variable

Signed-off-by: abrmich <abrmich@amazon.com>
4 years ago
hultonha 3d15382fb6
Camera Component, Editor Viewport Widget refactoring.
Merge pull request #2840 from yuriy0/camera_and_editor_viewport_widget_improvements
4 years ago
Esteban Papp 6db7488939 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Animation/SkeletonHierarchy.cpp
#	Code/Editor/Animation/SkeletonMapper.cpp
#	Code/Editor/Animation/SkeletonMapperOperator.cpp
#	Code/Editor/LogFile.cpp
#	Code/Editor/ResourceSelectorHost.cpp
#	Code/Editor/SettingsManager.cpp
#	Code/Editor/Util/EditorUtils.cpp
#	Code/Editor/Util/FileUtil.cpp
#	Code/Editor/Util/IXmlHistoryManager.h
#	Code/Editor/Util/ImageTIF.cpp
#	Code/Editor/Util/StringHelpers.cpp
#	Code/Editor/Util/XmlHistoryManager.cpp
#	Code/Editor/Util/XmlHistoryManager.h
4 years ago
moraaar 9e0b8c564d
Fixed AzToolsFramework tests (#2887)
* Fixed AzToolsFramework unit tests.

Signed-off-by: moraaar <moraaar@amazon.com>

* Include missing header.

Signed-off-by: moraaar <moraaar@amazon.com>

* Using util's class to generate temp directory, instead of qt.

Signed-off-by: moraaar <moraaar@amazon.com>

* Added empty line

Signed-off-by: moraaar <moraaar@amazon.com>

* Fixed warning in MessageTest fixture that CacheProjectRootFolder was not set

Signed-off-by: moraaar <moraaar@amazon.com>

* Additional checks in CreateDefaultEditorEntity helper function.

Signed-off-by: moraaar <moraaar@amazon.com>

* Updated the AzToolsFrameworkTest logic to set the project cache path

The Project Cache Path and Project Path is set through the CommandLine functionality of the ComponentApplication.
This allows those Project Cache Path and Project Path to be set within the Settings Registry during the ComponentApplication constructor

Removed the explicitly calls to delete the temporary directory and fixed the ScopedTemporaryDirectory class to recursively delete the temporary directory

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Setup correctly @assets@ alias for PlatformAddressedAssetCatalogManagerTest and AssetSeedManagerTest fixtures.

- These 2 test fixtures need to manually set the @asset@ alias to not include the platform at the end (which it does by default), because they are looping over platforms in their setup.
- Also initializing pointers to nullptr, so if setup fail in the future the teardown doesn't crash trying to delete garbage.

Signed-off-by: moraaar <moraaar@amazon.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Yuriy Toporovskyy fd616fdcfb Merge remote-tracking branch 'upstream/development' into camera_and_editor_viewport_widget_improvements
Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Esteban Papp e28d04aea6 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/CryEditDoc.cpp
#	Code/Editor/CryEditDoc.h
#	Code/Legacy/CryCommon/CryArray.h
#	Code/Legacy/CryCommon/CryString.h
#	Code/Legacy/CryCommon/UnicodeBinding.h
#	Code/Legacy/CrySystem/LocalizedStringManager.cpp
#	Gems/LyShine/Code/Source/StringUtfUtils.h
#	Gems/PhysXDebug/Code/Source/SystemComponent.cpp
4 years ago
Esteban Papp 84623dfb66 FixedMaxPathString replacement
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 19d79f1559 Merge branch 'development' into cmake/SPEC-2513_w4267 4 years ago
Artur K 4d82d9625c
Fix memory leak in ProcessLauncher::LaunchProcess (#2823)
Inner scope numEnvironmentVars was shadowing the outer scope, and prevented env variable memory from being freed.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
4 years ago
Artur K 08c85a40bc
Fix logic in ReadConnectionSettingsFromSettingsRegistry (#2825)
In case an asset platform setting is missing it was supposed to be set to a 'pc' value.
Instead it was set to an empty string.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
4 years ago
Yuriy Toporovskyy 73fee0c57e Camera Component, Editor Viewport Widget refactoring.
- Handle changing of active camera entirely inside CameraComponentController
- Remove a LOT of legacy Cry things related to cameras
- Add a CameraSystemComponent to handle ActiveCameraRequestBus and CameraSystemRequestBus

Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
moraaar dbb6c1ae46
Fixed EntitySpawnTicket move constructor (#2832)
Signed-off-by: moraaar <moraaar@amazon.com>
4 years ago
Esteban Papp e28602dbbb linux fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp dd3f0b86e0 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/ToolBox.cpp
4 years ago
Esteban Papp b33a4db332 Merge branch 'development' into cmake/SPEC-2513_w4267 4 years ago
Steve Pham b46a80be2c
Fix for Linux/Vulkan/Editor crash on startup
* Temporary fix for Linux/Vulkan/XCB where the swap chain is not ready to present until the resize is complete
* Fix invalid GUID from LinuxXcbConnectionManager

Signed-off-by: spham-amzn <spham@amazon.com>
4 years ago
Esteban Papp 63445e107a fxies for AzFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
lumberyard-employee-dm bb372f05cd
Fixed the emplace function implementations for stack and queue (#2657)
* Fixed the emplace function implementations for stack and queue

Cleaned up several functions in the stack, queue and priority_queue
classes that were non-standard or weren't needed.

Updated the "style" of the code to use more modern concepts: "typedef" ->
"using", empty constructor body -> default keyword.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Replaced the custom implementations of AZStd stack, (proirity)queue

Theses classes now have a template alias to the standard library version
of the classes

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Ibtehaj Nadeem 16869d56f3 Use regular comment
The Doxygen comment would only apply to the first field in each group.

Signed-off-by: Ibtehaj Nadeem <81370835+ibtehajn@users.noreply.github.com>
4 years ago
ibtehajn fd07f907bc Implement axis locking options for rigid bodies
Linear and angular motion of rigid bodies can now be restricted along
specific world-space axes.

Signed-off-by: Ibtehaj Nadeem <81370835+ibtehajn@users.noreply.github.com>
4 years ago
pappeste 909384bd34 Code/Framework compiling
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp da474357f3
Some var cleanup so it shows better-organized in cmake-gui. Some vars… (#2361)
* Some var cleanup so it shows better-organized in cmake-gui. Some vars were also not following the namign convention we are using
Removed some unnecessary messaging
Fixed a TIF bug where it would report the wrong test in a message, fixed a message that was being triggered
Changed TIF to be enabled just by the binary so running the ci_build scripts locally doesnt trigger TIF messaging
Removed `LY_ENABLE_MULTIPLAYER_COMPRESSION`, it was not being used

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* handling case where a parameter can be empty

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* needs to be var name, not contents

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Nicholas Van Sickle 7f84a4318c
Add an Orthogonal Projection option to the Camera Gem (#2414)
* Add an Orthogonal Projection option to the Camera Gem

This adds a check-box to opt into an ortho projection along with a half-width parameter to adjust the size of the visible area. Includes some light tweaks to ensure debug rendering looks OK and that we generate a correct camera state for these non-perspective views.

Known issue: while in "Be this camera" mode in the Editor using an ortho projection manipulators aren't working correctly. This appears to be a downstream issue with CameraState consumers not actually checking the ortho flag.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Fix some typos

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Account for reversed depth buffer

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Clarify depth reversal for MakeOrthographicMatrixRH

Signed-off-by: nvsickle <nvsickle@amazon.com>
4 years ago
Steve Pham e81f59d1e1
Create XCB Connection mechanism for WSISurface implementation for Linux (#2400)
- Add new Linux Trait to determine which display driver client API to use (only xcb supported for now)
- Add support for xcb connections (initial) for Linux/Vulkan
- Fix minor assertion caused by wrong use of sizeof
- Fix casing issue in a couple of material files (Linux is case sensitive)
4 years ago
hultonha 4268376587
Ensure camera system correctly consumes events when it is active (#2346)
* add typename for struct initializer

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix for ensuring while the camera is 'active', events are consumed and not propagated

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* refactor how we decide which priority to repsond to events to

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* also -> only

Signed-off-by: hultonha <hultonha@amazon.co.uk>
4 years ago
AMZN-AlexOteiza b815c203da
(Continuation) Implemented automation paralellization & standarization (#1718)
Engine improvements/fixes

Fixed behavior that made the editor automated test to be sometimes stuck if lost the focus is lost.
Added support for specifying multiple tests to in batch to the editor, this is achieved by passing --runpythontest with the tests separated by ';'
Added new cmdline argument --project-user-path for overriding the user path. This allows to have multiple editors running writing logs and crash logs in different locations.
Moved responsability of exiting after a test finishes/passes out of ExecuteByFilenameAsTest, callers will use the bool return to know if the test passed.
Editor test batch and parallelization implementation:

Now the external python portion of the editor tests will be specified via test specs which will generate the test. Requiring no code. This is almost a data-driven approach.
Tests can be specified as single tests, parallel, batchable or batchable+parallel
Command line arguments for pytest to override the maximum number of editors, disable parallelization or batching.
Automated tests for testing this new editor testing utility

Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>

Co-authored-by: Garcia Ruiz <aljanru@amazon.co.uk>
4 years ago
greerdv c0f27bd7bc merge from development
Signed-off-by: greerdv <greerdv@amazon.com>
4 years ago
Jeremy Ong e5983dd2af
Terminate AssetProcessor when spawned by the parent project process (#2272)
* Terminate AssetProcessor when spawned by the parent project process

Signed-off-by: Jeremy Ong <jcong@amazon.com>

* Maintain default behavior (leaving AP running on quit)

To enable the autotermination feature, the ap_tether_lifetime CVAR is
provided.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
4 years ago
greerdv 4438192d04 merge from development
Signed-off-by: greerdv <greerdv@amazon.com>
4 years ago
nemerle e76b65fce9 Reduce inclusion overhead a little bit
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
4 years ago
Esteban Papp 4a4e6eb376
SPEC-7179 Removal of precompiled header files
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Scott Romero 3c378b348c
[development] Fixed runaway memory in editor (#2220)
There was a change in bahaviour to how files/directories were collected in the AZ::IO::FindData::Scan* functions which allowed the addition of duplicate entries. This created a problem when attempting a recursively greedy search with zips included because of the level system pak files. Their mount points would be the root "levels" folder, so for N-levels there would be N identical entries to the "levels" folder being added perpetually each time ScanZips was called on the "levels" folder or above folders with "*" filtering.

Letting the editor sit idle no longer sees the reported memory in the bottom status bar climb. Also, running the tests which prompted the initial change shows a negligible change in perf.

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
4 years ago
greerdv 01aa765de2 merge from development
Signed-off-by: greerdv <greerdv@amazon.com>
4 years ago
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
5 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
5 years ago
greerdv 1e2cf9c8d2 merge from development
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
Esteban Papp 074518454c Merge branch 'development' into cmake/SPEC-7179 5 years ago
Esteban Papp 3771ba80a4
Combine Framework.Tests and AzToolsFramework.Tests targets into one target
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
greerdv 9c1d66f61f improve translations for physics types in Script Canvas
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
Esteban Papp ae46eea1e8 Fix tests in Linux and discover path comparison problem in Windows (fixed)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
bosnichd 72ea2ca1b4
Change the InputDeviceImplementationRequest to be addressable by an InputDevcieId to account for the situation where someone may want to swap out the implementation for a single instance of a devcie type rather than all instances of that device type (the latter can still be achieved using Broadcast instead of Event when calling the EBus method). (#2180)
Signed-off-by: bosnichd <bosnichd@amazon.com>
5 years ago
Esteban Papp d8ac5654d2 Merge branch 'development' into cleanup/SPEC-1670 5 years ago
Esteban Papp 272b9ba9c7 Code/Legacy/CryCommon
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Jeremy Ong 11327b59ea
Expose vsync interval with new cvar rpi_vsync_interval and support Vulkan vsync (#2061)
* Expose vsync interval with new cvar rpi_vsync_interval

On change, the rpi_vsync_interval is broadcasted to a new event on
the WindowNotificationBus and all swapchains are recreated with the
new vsync value.

Signed-off-by: Jeremy Ong <jeremycong@gmail.com>

* Add vsync interval support to the Vulkan RHI

Vsync intervals are not intrinsically supported using the Vulkan
swapchain extension. Instead, extra presents are enqueued for each
extra vblank requested past 1. Swapchain recreation is triggered
when transitioning to and from the FIFO presentation mode (when
rpi_vsync_interval transitions from and to 0 respectively).

Signed-off-by: Jeremy Ong <jeremycong@gmail.com>

* Rollback vsync > 1 implementation on Vulkan and leverage *Internal pattern

Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
5 years ago
Esteban Papp c13720e255 fixes and cmake changes to get it to compile
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Esteban Papp afd97abdcf Move files to AzFramework/Test and AzToolsFramework/Test accordingly
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Chris Galvan f278bbcd65
Merge pull request #2094 from aws-lumberyard-dev/cgalvan/gitflow_210712
Merged stabilization/2106 to development
5 years ago
SergeyAMZN c4a50b961e
Merge pull request #2102 from aws-lumberyard-dev/MultiplayerRigidBodiesLerp
Added an option to character component not use auto-apply velocities on a physics tick
5 years ago
pereslav 39daa9f361 Added an option to not use auto-apply velocities on a physics tick
Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
Chris Galvan e924ed0b86 Merged stabilization/2106 to development; Resolved merge conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
greerdv 08c3bb6bd7 some tidying up
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
greerdv c7b3a06c6b expose scene queries to lua
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
Esteban Papp e3be8b4c46
Enable AZ_TRAIT_AZFRAMEWORK_USE_PROJECT_MANAGER for Mac/Linux (#2017)
Validated it opens the project manager in Mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Terry Michaels 9ea9cbf589
Merge pull request #1989 from aws-lumberyard-dev/cgalvan/gitflow_210708
Merged stabilization/2106 to development
5 years ago
Vincent Liu 43a0e89c20
[LYN-4820] Add more logs for gamelift workflow (#1651)
* [LYN-4820] Add more logs for gamelift workflow

Signed-off-by: onecent1101 <liug@amazon.com>

* Address feedback

Signed-off-by: onecent1101 <liug@amazon.com>
5 years ago
Chris Galvan 3b1873b045 Merged stabilization/2106 -> development (resolved merge conflicts).
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
SJ 9ca7a698df
Fix Mac Editor crash when adding PhysX Collider component to an entity. (#1930)
Signed-off-by: amzn-sj <srikkant@amazon.com>
5 years ago
nvsickle 4babf69361 Address a few more review things
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
nvsickle 52ae7433b3 Use synthetic keyboard and mouse devices instead of synthetic input channels
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
nvsickle 8dc59a13da Revert "Add InputChannel API to disable forwarding events to the underyling device"
This reverts commit c4be5021116fd7f4944ac300056031b7d5be25be.

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
nvsickle 042e465622 Harden a few pieces of viewport controller logic
-Don't eat mouse/keyboard release events in the ViewportManipulatorController
-Do a key activity check in the LegacyViewportCameraController instead of checking state (this could be done elsewhere but it seems to be working as-is and is scheduled to go away)
-Ignore idle mouse delta updates sent to the modular camera controller

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
nvsickle 8e51a4763f Add InputChannel API to disable forwarding events to the underyling device
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
nvsickle 2fefa80937 Use AZ::DynamicModuleHandle
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
nvsickle 21dbe8b48f Address review feedback
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
nvsickle 0c97888d0f Revert accidental change
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
nvsickle 6b76eceb1f Add GetDpiScaleFactor to native window API
-This includes implementations of the API for the Editor and Windows, all other platforms will have a 1.0 scale for now

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
hultonha 40726a32dc
Merge pull request #1898 from aws-lumberyard-dev/hultonha/gitflow_210706_o3de
stabilization2106 -> development merge (210706)
5 years ago
hultonha 51733f3809
Fix for rotation matching and resetting also scaling the entity transform (#1856)
* fix issue with rotation matching (ditto)

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix for context menu appearing

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* minor tidy-up in EditorContextMenu

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add option to disable cursor during free-look

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* small fixes after PR comments

Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
hultonha 2ea9bfb144 merge stabilization/2106 into development
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
amzn-sean 636ff587c3
Shape casts correctly report positions of colliders that intersect or in contact of the initial pose (#1848)
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
5 years ago
Tom Hulton-Harrop 45b83e49da
Move camera properties from CVars to the Settings Registry (#1766)
* updates to camera inputs

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update test names to include types

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* move all camera input controls to the settings registry

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* small fixes before PR

Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Chris Galvan 40f9761f86 Fixed more copyright header issues caused by script replacement
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan b9e06e70d9 Fixed copyright header issues per new validator
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan 04a00e6a54 Resolved latest merge conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Chris Galvan d7574777a8 Resolved merge conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Tom Hulton-Harrop dafe9f6690
Add customization point for begin/end of camera behaviors (hide cursor with RMB look) (#1758)
* add customization points for begin/end of camera input to all cursor customization

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* remove cursor experiments, use cursor bus

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* run clang-format

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add additional unit tests for new camera behaviors

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update test name to use snake_case to increase readability

Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
srikappa 6b2c02e477 Merge branch 'stabilization/2106' into Prefab/DisableDestroyGameEntity
Signed-off-by: srikappa <srikappa@amazon.com>
5 years ago
srikappa bab4e5eaf3 Improved function comments
Signed-off-by: srikappa <srikappa@amazon.com>
5 years ago
greerdv 05a2ce4fe1 update based on PR feedback
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
greerdv 88615f462c merge from stabilization/2106
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
greerdv 899350b5c7 bring across lua raycast improvements from 1.x
Signed-off-by: greerdv <greerdv@amazon.com>
5 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
srikappa c61e69d794 Add correct prefix for param tag
Signed-off-by: srikappa <srikappa@amazon.com>
5 years ago
srikappa cd3fad20b4 Disable support to destroy game entities through behavior context when prefabs are enabled
Signed-off-by: srikappa <srikappa@amazon.com>
5 years ago
Steve Pham 827855f01c
Removal last CryTek references
- 'Crytek application' is now 'O3DE application' in ISystem.h
- 'CryTek' is now 'O3DE' in ProjectDefines.h (comment)
- 'Crytek Legacy' is now 'O3DE Legacy' in LocalizedStringManager.cpp
- 'Crytek extended data' references are now 'O3DE extended data'

Signed-off-by: spham <spham@amazon.com>
5 years ago
Gene Walters bafcdfe037
Merge pull request #1655 from aws-lumberyard-dev/genewalt/gitflow_210628
Merging Stabilization/2106 into Development
5 years ago
Tom Hulton-Harrop 8d35f31fa6
API documentation pass for CameraInput types (#1681)
* add api comments for new camera system

Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Gene Walters f905b71844 Adding missing o3de copyright headers
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 5 years ago
Terry Michaels 7a2a2dc0d7
Updated branding for application names (#1617) 5 years ago
amzn-mgwynn ce955715a8
Merge pull request #1543 from aws-lumberyard-dev/native-ui-changes
More specific component error messaging and modes for native UI to prevent blocking dialog in some applications
5 years ago
Vincent Liu 149cb2e2f2
Merge 'gameliftfeature' branch into 'development' branch (#1534) 5 years ago
mgwynn fb3940fa31 More specific component error messaging and modes for native UI to prevent blocking dialog in some applications 5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
Mike Balfour db92dffb14
Fix Vegetation Modifier behavior when in-game (#1441)
* Removed a bit of dead legacy code

* Fixed entity references during spawning
Entities that had references to other entities that hadn't been spawned yet weren't getting their IDs remapped correctly, since the new ID wasn't available yet.  By pre-generating the full set of IDs, the references now remap correctly.

* Fixed up Entity References to work across multiple SpawnEntities calls
With SpawnEntities, entity references need to forward-reference to the *first* entity spawned, then from that point on backwards-reference to the *last* entity spawned.  Added that logic, along with some initial unit tests for SpawnAllEntities.

* Added more unit tests for SpawnEntities / SpawnAllEntities
5 years ago
mbalfour df648db62e Merge branch 'stabilization/2106' into mbalfour/gitflow_210622
# Conflicts:
#	Code/Framework/AzQtComponents/AzQtComponents/Components/Style.cpp
#	Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h
#	Gems/AWSCore/Code/Source/Editor/UI/AWSCoreEditorMenu.cpp
5 years ago
moudgils 4f84ec90d3
Various new metal fixes (#1465)
* - Fix the second window related tabbing issue
- Merge calls to UseResoources acrooaa all the SRGs
- Move SamplerCache to the device to ensure only one cache to reduce duplication
- Fixes to compute threading numbers getting reset to 0,0,0
- Cleanup withing BufferPoolResolver
- Argument buffers are now queued to be cleaned up upon shutdown
5 years ago
nvsickle e55580af57 Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18 5 years ago
amzn-sean 84de2d2e12
Fixed failing periodic physics tests (#1429) 5 years ago
amzn-sean b17c5ca3e6
adding physics tick time to post simulate event (#1401) 5 years ago