fixes and cmake changes to get it to compile
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -52,3 +52,63 @@ ly_add_source_properties(
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PROPERTY COMPILE_DEFINITIONS
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VALUES TOUCHBENDING_LAYER_BIT=${LY_TOUCHBENDING_LAYER_BIT}
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)
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
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ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Tests/Platform/${PAL_PLATFORM_NAME})
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ly_add_target(
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NAME AzFrameworkTestShared STATIC
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NAMESPACE AZ
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FILES_CMAKE
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Tests/framework_shared_tests_files.cmake
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INCLUDE_DIRECTORIES
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PUBLIC
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Tests
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BUILD_DEPENDENCIES
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PRIVATE
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AZ::AzCore
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AZ::AzFramework
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)
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if(PAL_TRAIT_BUILD_HOST_TOOLS)
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ly_add_target(
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NAME ProcessLaunchTest EXECUTABLE
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NAMESPACE AZ
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FILES_CMAKE
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Tests/process_launch_test_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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Tests
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BUILD_DEPENDENCIES
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PRIVATE
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AZ::AzCore
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AZ::AzFramework
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)
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ly_add_target(
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NAME AzFramework.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
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NAMESPACE AZ
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FILES_CMAKE
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Tests/frameworktests_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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Tests
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${pal_dir}
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BUILD_DEPENDENCIES
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PRIVATE
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AZ::AzFramework
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AZ::AzTest
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AZ::AzTestShared
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AZ::AzFrameworkTestShared
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RUNTIME_DEPENDENCIES
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AZ::ProcessLaunchTest
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)
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ly_add_googletest(
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NAME AZ::AzFramework.Tests
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)
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endif()
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endif()
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@@ -1,64 +0,0 @@
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#
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# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
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ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
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ly_add_target(
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NAME AzFrameworkTestShared STATIC
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NAMESPACE AZ
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FILES_CMAKE
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framework_shared_tests_files.cmake
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INCLUDE_DIRECTORIES
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PUBLIC
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.
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BUILD_DEPENDENCIES
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PRIVATE
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AZ::AzCore
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AZ::AzFramework
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)
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if(PAL_TRAIT_BUILD_HOST_TOOLS)
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ly_add_target(
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NAME ProcessLaunchTest EXECUTABLE
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NAMESPACE AZ
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FILES_CMAKE
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process_launch_test_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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.
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BUILD_DEPENDENCIES
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PRIVATE
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AZ::AzCore
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AZ::AzFramework
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)
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ly_add_target(
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NAME Framework.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
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NAMESPACE AZ
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FILES_CMAKE
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frameworktests_files.cmake
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INCLUDE_DIRECTORIES
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PRIVATE
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.
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${pal_dir}
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BUILD_DEPENDENCIES
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PRIVATE
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AZ::AzTest
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AZ::AzToolsFramework
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AZ::AzTestShared
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AZ::AzFrameworkTestShared
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RUNTIME_DEPENDENCIES
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AZ::ProcessLaunchTest
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)
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ly_add_googletest(
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NAME AZ::Framework.Tests
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)
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endif()
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endif()
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@@ -15,16 +15,16 @@ namespace UnitTest
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{
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using namespace AZ;
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class SetRestoreFileIOBaseRAII
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class FileIOBaseRAII
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{
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public:
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SetRestoreFileIOBaseRAII(AZ::IO::FileIOBase& fileIO)
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FileIOBaseRAII(AZ::IO::FileIOBase& fileIO)
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: m_prevFileIO(AZ::IO::FileIOBase::GetInstance())
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{
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AZ::IO::FileIOBase::SetInstance(&fileIO);
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}
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~SetRestoreFileIOBaseRAII()
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~FileIOBaseRAII()
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{
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AZ::IO::FileIOBase::SetInstance(m_prevFileIO);
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}
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@@ -102,7 +102,7 @@ namespace UnitTest
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TEST_F(GenAppDescriptors, Test)
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{
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AZ::IO::LocalFileIO fileIO;
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SetRestoreFileIOBaseRAII restoreFileIOScope(fileIO);
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FileIOBaseRAII restoreFileIOScope(fileIO);
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run();
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}
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}
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@@ -9,7 +9,6 @@
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AZ_PUSH_DISABLE_WARNING(, "-Wdelete-non-virtual-dtor")
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#include <FrameworkApplicationFixture.h>
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#include <AzCore/Component/ComponentApplication.h>
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Component/Component.h>
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@@ -9,4 +9,5 @@ set(FILES
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Mocks/MockSpawnableEntitiesInterface.h
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Utils/Utils.h
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Utils/Utils.cpp
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FrameworkApplicationFixture.h
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)
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@@ -6,44 +6,28 @@
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#
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set(FILES
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../AzCore/Tests/Main.cpp
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../../AzCore/Tests/Main.cpp
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Spawnable/SpawnableEntitiesManagerTests.cpp
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ArchiveCompressionTests.cpp
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ArchiveTests.cpp
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BehaviorEntityTests.cpp
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BinToTextEncode.cpp
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ComponentAddRemove.cpp
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ComponentAdapterTests.cpp
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CameraInputTests.cpp
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ClickDetectorTests.cpp
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CursorStateTests.cpp
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EntityContext.cpp
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EntityTestbed.h
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FileFunc.cpp
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FileIO.cpp
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FileTagTests.cpp
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FrameworkApplicationFixture.h
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GenAppDescriptors.cpp
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GenericComponentWrapperTest.cpp
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InstanceDataHierarchy.cpp
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OctreePerformanceTests.cpp
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OctreeTests.cpp
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Slices.cpp
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Script/ScriptComponentTests.cpp
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Script/ScriptEntityTests.cpp
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AssetCatalog.cpp
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AssetProcessorConnection.cpp
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NativeWindow.cpp
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TransformComponent.cpp
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SQLiteConnectionTests.cpp
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ProcessLaunchParseTests.cpp
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Application.cpp
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PlatformHelper.cpp
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Scene.cpp
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EntityOwnershipService/EntityOwnershipServiceTestFixture.h
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EntityOwnershipService/EntityOwnershipServiceTestFixture.cpp
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EntityOwnershipService/SliceEditorEntityOwnershipTests.cpp
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EntityOwnershipService/SliceEntityOwnershipTests.cpp
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CameraState.cpp
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InputTests.cpp
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)
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@@ -76,6 +76,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
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PRIVATE
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AZ::AzTestShared
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3rdParty::Qt::Test
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AZ::AzFrameworkTestShared
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AZ::AzToolsFramework
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AZ::AzToolsFrameworkTestCommon
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AZ::AzManipulatorTestFramework.Static
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@@ -5,8 +5,8 @@
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*
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*/
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#include "FrameworkApplicationFixture.h"
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#include "Utils/Utils.h"
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#include <FrameworkApplicationFixture.h>
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#include <Utils/Utils.h>
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/Outcome/Outcome.h>
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#include <AzCore/Serialization/Json/JsonSerialization.h>
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@@ -972,11 +972,11 @@ namespace UnitTest
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};
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class TestExportEditorComponent
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class SliceTestExportEditorComponent
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: public AzToolsFramework::Components::EditorComponentBase
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{
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public:
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AZ_COMPONENT(TestExportEditorComponent, "{8FA877A2-38E6-49AD-B31E-71B86DC8BB03}", AzToolsFramework::Components::EditorComponentBase);
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AZ_COMPONENT(SliceTestExportEditorComponent, "{8FA877A2-38E6-49AD-B31E-71B86DC8BB03}", AzToolsFramework::Components::EditorComponentBase);
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enum ExportComponentType
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{
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@@ -986,9 +986,9 @@ namespace UnitTest
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EXPORT_NULL_COMPONENT
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};
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TestExportEditorComponent() {}
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SliceTestExportEditorComponent() {}
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TestExportEditorComponent(ExportComponentType exportType, bool exportHandled) :
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SliceTestExportEditorComponent(ExportComponentType exportType, bool exportHandled) :
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m_exportType(exportType),
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m_exportHandled(exportHandled)
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{}
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@@ -1000,15 +1000,15 @@ namespace UnitTest
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{
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<TestExportEditorComponent, AzToolsFramework::Components::EditorComponentBase>()
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serializeContext->Class<SliceTestExportEditorComponent, AzToolsFramework::Components::EditorComponentBase>()
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<TestExportEditorComponent>(
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editContext->Class<SliceTestExportEditorComponent>(
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"Test Export Editor Component", "Validate different options for exporting editor components")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::RuntimeExportCallback, &TestExportEditorComponent::ExportComponent)
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->Attribute(AZ::Edit::Attributes::RuntimeExportCallback, &SliceTestExportEditorComponent::ExportComponent)
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;
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}
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}
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@@ -1070,7 +1070,7 @@ namespace UnitTest
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m_app.RegisterComponentDescriptor(TestExportRuntimeComponent::CreateDescriptor());
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m_app.RegisterComponentDescriptor(TestExportOtherRuntimeComponent::CreateDescriptor());
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m_app.RegisterComponentDescriptor(TestExportEditorComponent::CreateDescriptor());
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m_app.RegisterComponentDescriptor(SliceTestExportEditorComponent::CreateDescriptor());
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m_editorSliceAsset = Data::AssetManager::Instance().CreateAsset<SliceAsset>(Data::AssetId(Uuid::CreateRandom()));
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@@ -1125,11 +1125,11 @@ namespace UnitTest
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}
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// create entity containing the EditorOnly component in the editor slice
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void CreateTestExportEditorEntity(const char* name, TestExportEditorComponent::ExportComponentType exportType, bool exportHandled)
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void CreateTestExportEditorEntity(const char* name, SliceTestExportEditorComponent::ExportComponentType exportType, bool exportHandled)
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{
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AZ::Entity* entity = aznew AZ::Entity(name);
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entity->CreateComponent<AzToolsFramework::Components::TransformComponent>();
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entity->CreateComponent<TestExportEditorComponent>(exportType, exportHandled);
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entity->CreateComponent<SliceTestExportEditorComponent>(exportType, exportHandled);
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m_editorSliceComponent->AddEntity(entity);
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}
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@@ -1314,7 +1314,7 @@ namespace UnitTest
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TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentExportedSuccessfully)
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{
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// Create an editor component that has a RuntimeExportCallback and successfully exports itself
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CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_OTHER_RUNTIME_COMPONENT, true);
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CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_OTHER_RUNTIME_COMPONENT, true);
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if (!CompileSlice())
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{
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@@ -1325,7 +1325,7 @@ namespace UnitTest
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// (A result of Runtime component means BuildGameEntity() ran instead)
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AZ::Entity* entity = GetCompiledEntity("EntityWithEditorComponent");
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EXPECT_TRUE(entity);
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EXPECT_FALSE(entity->FindComponent<TestExportEditorComponent>());
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EXPECT_FALSE(entity->FindComponent<SliceTestExportEditorComponent>());
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EXPECT_FALSE(entity->FindComponent<TestExportRuntimeComponent>());
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EXPECT_TRUE(entity->FindComponent<TestExportOtherRuntimeComponent>());
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}
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@@ -1333,7 +1333,7 @@ namespace UnitTest
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TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentExportSuppressed)
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{
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// Create an editor component that has a RuntimeExportCallback and successfully suppresses itself from exporting
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CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_NULL_COMPONENT, true);
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CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_NULL_COMPONENT, true);
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if (!CompileSlice())
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{
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@@ -1343,7 +1343,7 @@ namespace UnitTest
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// Expected result: exported slice does NOT contain either component.
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AZ::Entity* entity = GetCompiledEntity("EntityWithEditorComponent");
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EXPECT_TRUE(entity);
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EXPECT_FALSE(entity->FindComponent<TestExportEditorComponent>());
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EXPECT_FALSE(entity->FindComponent<SliceTestExportEditorComponent>());
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EXPECT_FALSE(entity->FindComponent<TestExportRuntimeComponent>());
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EXPECT_FALSE(entity->FindComponent<TestExportOtherRuntimeComponent>());
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}
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@@ -1351,7 +1351,7 @@ namespace UnitTest
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TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentExportUnhandledFallbackToBuildGameEntity)
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{
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// Create an editor component that has a RuntimeExportCallback, returns a pointer to itself, but says it wasn't handled.
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CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_EDITOR_COMPONENT, false);
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CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_EDITOR_COMPONENT, false);
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if (!CompileSlice())
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{
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@@ -1362,7 +1362,7 @@ namespace UnitTest
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// produced a runtime component.
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AZ::Entity* entity = GetCompiledEntity("EntityWithEditorComponent");
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EXPECT_TRUE(entity);
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EXPECT_FALSE(entity->FindComponent<TestExportEditorComponent>());
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EXPECT_FALSE(entity->FindComponent<SliceTestExportEditorComponent>());
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EXPECT_TRUE(entity->FindComponent<TestExportRuntimeComponent>());
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EXPECT_FALSE(entity->FindComponent<TestExportOtherRuntimeComponent>());
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}
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@@ -1370,7 +1370,7 @@ namespace UnitTest
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TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentExportSuppressedAndUnhandledFallbackToBuildGameEntity)
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{
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// Create an editor component that has a RuntimeExportCallback and suppresses itself from exporting, but says it wasn't handled
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CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_NULL_COMPONENT, false);
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CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_NULL_COMPONENT, false);
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if (!CompileSlice())
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{
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@@ -1381,7 +1381,7 @@ namespace UnitTest
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// produced a runtime component.
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AZ::Entity* entity = GetCompiledEntity("EntityWithEditorComponent");
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EXPECT_TRUE(entity);
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EXPECT_FALSE(entity->FindComponent<TestExportEditorComponent>());
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EXPECT_FALSE(entity->FindComponent<SliceTestExportEditorComponent>());
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EXPECT_TRUE(entity->FindComponent<TestExportRuntimeComponent>());
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EXPECT_FALSE(entity->FindComponent<TestExportOtherRuntimeComponent>());
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}
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@@ -1389,7 +1389,7 @@ namespace UnitTest
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TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentFailsToExportItself)
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{
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// Create an editor component that has a RuntimeExportCallback and suppresses itself from exporting, but says it wasn't handled
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CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_EDITOR_COMPONENT, true);
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CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_EDITOR_COMPONENT, true);
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// We expect the slice compilation to fail, since an editor component is being exported as a game component
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CompileSlice(false);
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@@ -100,4 +100,19 @@ set(FILES
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Viewport/ClusterTests.cpp
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Viewport/ViewportUiWidgetManagerTests.cpp
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Visibility/EditorVisibilityTests.cpp
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ComponentAdapterTests.cpp
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ComponentAddRemove.cpp
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EntityTestbed.h
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GenericComponentWrapperTest.cpp
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InstanceDataHierarchy.cpp
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Slices.cpp
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SQLiteConnectionTests.cpp
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TransformComponent.cpp
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EntityOwnershipService/EntityOwnershipServiceTestFixture.h
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EntityOwnershipService/EntityOwnershipServiceTestFixture.cpp
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EntityOwnershipService/SliceEditorEntityOwnershipTests.cpp
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EntityOwnershipService/SliceEntityOwnershipTests.cpp
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Script/ScriptComponentTests.cpp
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Script/ScriptEntityTests.cpp
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FileFunc.cpp
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)
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@@ -18,4 +18,3 @@ add_subdirectory(AzNetworking)
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add_subdirectory(Crcfix)
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add_subdirectory(GFxFramework)
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add_subdirectory(GridMate)
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add_subdirectory(Tests)
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Reference in New Issue
Block a user