SceneQuery::HitFlagsm_hitFlags=SceneQuery::HitFlags::Default|SceneQuery::HitFlags::MTD;//!< Query behavior flags. MTD Is On by default to correctly report objects that are initially in contact with the start pose.
SceneQuery::FilterCallbackm_filterCallback=nullptr;//!< Hit filtering function
boolm_reportMultipleHits=false;//!< flag to have the cast stop after the first hit or return all hits along the query.
"Not having MTD set for shape scene queries may result in incorrect reporting of colliders that are in contact or intersect the initial pose of the sweep.");