Removal last CryTek references
- 'Crytek application' is now 'O3DE application' in ISystem.h - 'CryTek' is now 'O3DE' in ProjectDefines.h (comment) - 'Crytek Legacy' is now 'O3DE Legacy' in LocalizedStringManager.cpp - 'Crytek extended data' references are now 'O3DE extended data' Signed-off-by: spham <spham@amazon.com>
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@@ -11,7 +11,7 @@
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<LastPrinted>2006-02-22T12:05:03Z</LastPrinted>
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<Created>2005-10-12T15:13:39Z</Created>
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<LastSaved>2014-04-08T17:21:06Z</LastSaved>
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<Company>Crytek</Company>
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<Company>Contributors to the Open 3D Engine Project</Company>
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<Version>12.00</Version>
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</DocumentProperties>
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<ExcelWorkbook xmlns="urn:schemas-microsoft-com:office:excel">
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@@ -9,7 +9,4 @@
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#include <AzCore/PlatformDef.h>
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/////////////////////////////////////////////////////////////////////////////
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// CryTek
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/////////////////////////////////////////////////////////////////////////////
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#include <platform.h>
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@@ -143,8 +143,6 @@ private:
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// Registered Tool Names
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TToolNamesMap m_toolNames;
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TToolNamesMap m_toolVersions;
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//static B4BugCrytekExtension s_b4BugCrytekExtension;
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};
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#endif // CRYINCLUDE_EDITOR_SETTINGSMANAGER_H
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@@ -6,8 +6,6 @@
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*/
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// Description : Implementation of the Crytek package files management
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#include <AzCore/base.h>
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@@ -1027,7 +1027,7 @@ struct ISystem
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virtual void SetUIDrawEnabled(bool enabled) = 0;
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// Summary:
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// Get the index of the currently running Crytek application. (0 = first instance, 1 = second instance, etc)
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// Get the index of the currently running O3DE application. (0 = first instance, 1 = second instance, etc)
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virtual int GetApplicationInstance() = 0;
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// Summary:
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@@ -129,7 +129,7 @@ typedef uint32 vtx_idx;
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//This feature allows automatic crash submission to JIRA, but does not work outside of CryTek
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//This feature allows automatic crash submission to JIRA, but does not work outside of O3DE
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//Note: This #define will be commented out during code export
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#define ENABLE_CRASH_HANDLER
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@@ -197,7 +197,7 @@ CLocalizedStringsManager::CLocalizedStringsManager(ISystem* pSystem)
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REGISTER_CVAR2(c_sys_localization_format, &m_cvarLocalizationFormat, 1, VF_NULL,
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"Usage: sys_localization_format [0..1]\n"
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" 0: Crytek Legacy Localization (Excel 2003)\n"
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" 0: O3DE Legacy Localization (Excel 2003)\n"
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" 1: AGS XML\n"
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"Default is 1 (AGS Xml)");
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//Check that someone hasn't added a language ID without a language name
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@@ -414,7 +414,7 @@ namespace ImageProcessingAtom
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AZ::u32 marker = 0;
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fileLoadStream.Read(4, &marker);
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if (marker == FOURCC_CExt) // marker for the start of Crytek Extended data
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if (marker == FOURCC_CExt) // marker for the start of O3DE Extended data
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{
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fileLoadStream.Read(4, &marker);
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if (FOURCC_AttC == marker) // Attached Channel chunk
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@@ -426,7 +426,7 @@ namespace ImageProcessingAtom
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fileLoadStream.Read(4, &marker);
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}
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if (FOURCC_CEnd == marker) // marker for the end of Crytek Extended data
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if (FOURCC_CEnd == marker) // marker for the end of O3DE Extended data
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{
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fileLoadStream.Read(4, &marker);
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}
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@@ -148,7 +148,7 @@ namespace ImageProcessingAtom
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AZ::u32 dwDepth; // only if DDS_HEADER_FLAGS_VOLUME is set in dwHeaderFlags
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AZ::u32 dwMipMapCount;
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AZ::u32 dwAlphaBitDepth;
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AZ::u32 dwReserved1; // Crytek image flags
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AZ::u32 dwReserved1; // Image flags
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float fAvgBrightness; // Average top mip brightness. Could be f16/half
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float cMinColor[4];
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float cMaxColor[4];
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@@ -230,8 +230,8 @@ namespace ImageProcessingAtom
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};
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// chunk identifier
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const static AZ::u32 FOURCC_CExt = IMAGE_BUIDER_MAKEFOURCC('C', 'E', 'x', 't'); // Crytek extension start
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const static AZ::u32 FOURCC_CEnd = IMAGE_BUIDER_MAKEFOURCC('C', 'E', 'n', 'd'); // Crytek extension end
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const static AZ::u32 FOURCC_CExt = IMAGE_BUIDER_MAKEFOURCC('C', 'E', 'x', 't'); // O3DE extension start
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const static AZ::u32 FOURCC_CEnd = IMAGE_BUIDER_MAKEFOURCC('C', 'E', 'n', 'd'); // O3DE extension end
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const static AZ::u32 FOURCC_AttC = IMAGE_BUIDER_MAKEFOURCC('A', 't', 't', 'C'); // Chunk Attached Channel
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//Fourcc for pixel formats which aren't supported by dx10, such as astc formats, etc formats, pvrtc formats
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@@ -350,7 +350,7 @@ namespace ImageProcessingAtom
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if (bOk && alphaImage && !hasSplitFlag)
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{
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//4 bytes extension tag, 4 bytes attached alpha tag, then 4 bytes of chunk size
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fileSaveStream.Write(sizeof(FOURCC_CExt), &FOURCC_CExt); // marker for the start of Crytek Extended data
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fileSaveStream.Write(sizeof(FOURCC_CExt), &FOURCC_CExt); // marker for the start of O3DE Extended data
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fileSaveStream.Write(sizeof(FOURCC_AttC), &FOURCC_AttC); // Attached Channel chunk
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uint32_t size = 0;
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@@ -368,7 +368,7 @@ namespace ImageProcessingAtom
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fileSaveStream.Write(sizeBytes, &size);
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fileSaveStream.Seek(endPos, AZ::IO::GenericStream::ST_SEEK_BEGIN);
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// marker for the end of Crytek Extended data
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// marker for the end of O3DE Extended data
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fileSaveStream.Write(sizeof(FOURCC_CEnd), &FOURCC_CEnd);
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}
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@@ -202,7 +202,7 @@ namespace ImageProcessingAtom
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// Data in a Float format is floating point data.
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InitPixelFormat(ePixelFormat_R9G9B9E5, PixelFormatInfo(32, 3, false, "0", 1, 1, 1, 1, 32, false, DXGI_FORMAT_R9G9B9E5_SHAREDEXP, FOURCC_DX10, ESampleType::eSampleType_Compressed, "R9G9B9E5", "32-bit RGB pixel format with shared exponent", false, true));
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InitPixelFormat(ePixelFormat_R32G32B32A32F, PixelFormatInfo(128, 4, true, "23", 1, 1, 1, 1, 128, false, DXGI_FORMAT_R32G32B32A32_FLOAT, FOURCC_DX10, ESampleType::eSampleType_Float, "R32G32B32A32F", "four float channels", false, false));
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InitPixelFormat(ePixelFormat_R32G32F, PixelFormatInfo(64, 2, false, "0", 1, 1, 1, 1, 64, false, DXGI_FORMAT_R32G32_FLOAT, FOURCC_DX10, ESampleType::eSampleType_Float, "R32G32F", "two float channels", false, false)); // FIXME: This should be eTF_R32G32F, but CryTek did not add that enum to ITexture.h yet
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InitPixelFormat(ePixelFormat_R32G32F, PixelFormatInfo(64, 2, false, "0", 1, 1, 1, 1, 64, false, DXGI_FORMAT_R32G32_FLOAT, FOURCC_DX10, ESampleType::eSampleType_Float, "R32G32F", "two float channels", false, false)); // FIXME: This should be eTF_R32G32F, but that enum is not in ITexture.h yet
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InitPixelFormat(ePixelFormat_R32F, PixelFormatInfo(32, 1, false, "0", 1, 1, 1, 1, 32, false, DXGI_FORMAT_R32_FLOAT, FOURCC_DX10, ESampleType::eSampleType_Float, "R32F", "one float channel", false, false));
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InitPixelFormat(ePixelFormat_R16G16B16A16F, PixelFormatInfo(64, 4, true, "10", 1, 1, 1, 1, 64, false, DXGI_FORMAT_R16G16B16A16_FLOAT, FOURCC_DX10, ESampleType::eSampleType_Half, "R16G16B16A16F", "four half channels", false, false));
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InitPixelFormat(ePixelFormat_R16G16F, PixelFormatInfo(32, 2, false, "0", 1, 1, 1, 1, 32, false, DXGI_FORMAT_R16G16_FLOAT, FOURCC_DX10, ESampleType::eSampleType_Half, "R16G16F", "two half channel", false, false));
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@@ -5,8 +5,7 @@
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//--------------------------------------------------------------------------------------
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// (C) 2005 ATI Research, Inc., All rights reserved.
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//--------------------------------------------------------------------------------------
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// modifications by Crytek GmbH
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// modifications by Amazon
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// Modified from original
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#pragma once
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