Add customization point for begin/end of camera behaviors (hide cursor with RMB look) (#1758)
* add customization points for begin/end of camera input to all cursor customization Signed-off-by: hultonha <hultonha@amazon.co.uk> * remove cursor experiments, use cursor bus Signed-off-by: hultonha <hultonha@amazon.co.uk> * run clang-format Signed-off-by: hultonha <hultonha@amazon.co.uk> * add additional unit tests for new camera behaviors Signed-off-by: hultonha <hultonha@amazon.co.uk> * update test name to use snake_case to increase readability Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
committed by
GitHub
parent
9f61ed426c
commit
dafe9f6690
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project
|
||||
*
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
@@ -188,7 +188,7 @@ namespace AzFramework
|
||||
m_idleCameraInputs.push_back(AZStd::move(cameraInput));
|
||||
}
|
||||
|
||||
bool Cameras::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, float scrollDelta)
|
||||
bool Cameras::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, const float scrollDelta)
|
||||
{
|
||||
bool handling = false;
|
||||
for (auto& cameraInput : m_activeCameraInputs)
|
||||
@@ -308,7 +308,7 @@ namespace AzFramework
|
||||
};
|
||||
}
|
||||
|
||||
bool RotateCameraInput::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, [[maybe_unused]] float scrollDelta)
|
||||
bool RotateCameraInput::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, [[maybe_unused]] const float scrollDelta)
|
||||
{
|
||||
const ClickDetector::ClickEvent clickEvent = [&event, this]
|
||||
{
|
||||
@@ -393,7 +393,7 @@ namespace AzFramework
|
||||
}
|
||||
|
||||
bool PanCameraInput::HandleEvents(
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] float scrollDelta)
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] const float scrollDelta)
|
||||
{
|
||||
if (const auto& input = AZStd::get_if<DiscreteInputEvent>(&event))
|
||||
{
|
||||
@@ -580,7 +580,7 @@ namespace AzFramework
|
||||
m_boost = false;
|
||||
}
|
||||
|
||||
bool OrbitCameraInput::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, float scrollDelta)
|
||||
bool OrbitCameraInput::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, const float scrollDelta)
|
||||
{
|
||||
if (const auto* input = AZStd::get_if<DiscreteInputEvent>(&event))
|
||||
{
|
||||
@@ -675,7 +675,7 @@ namespace AzFramework
|
||||
}
|
||||
|
||||
bool OrbitDollyScrollCameraInput::HandleEvents(
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] float scrollDelta)
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] const float scrollDelta)
|
||||
{
|
||||
if (const auto* scroll = AZStd::get_if<ScrollEvent>(&event))
|
||||
{
|
||||
@@ -707,7 +707,7 @@ namespace AzFramework
|
||||
}
|
||||
|
||||
bool OrbitDollyCursorMoveCameraInput::HandleEvents(
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] float scrollDelta)
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] const float scrollDelta)
|
||||
{
|
||||
if (const auto& input = AZStd::get_if<DiscreteInputEvent>(&event))
|
||||
{
|
||||
@@ -747,7 +747,7 @@ namespace AzFramework
|
||||
}
|
||||
|
||||
bool ScrollTranslationCameraInput::HandleEvents(
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] float scrollDelta)
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] const float scrollDelta)
|
||||
{
|
||||
if (const auto* scroll = AZStd::get_if<ScrollEvent>(&event))
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project
|
||||
*
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
@@ -104,6 +104,8 @@ namespace AzFramework
|
||||
class CameraInput
|
||||
{
|
||||
public:
|
||||
using ActivateChangeFn = AZStd::function<void()>;
|
||||
|
||||
//! The state of activation the camera input is currently in.
|
||||
//! State changes of Activation: Idle -> Beginning -> Active -> Ending -> Idle
|
||||
enum class Activation
|
||||
@@ -148,11 +150,28 @@ namespace AzFramework
|
||||
|
||||
void ContinueActivation()
|
||||
{
|
||||
// continue activation is called after the first step of the camera input,
|
||||
// activation began is called once, the first time before the state is set to active
|
||||
if (m_activation == Activation::Beginning)
|
||||
{
|
||||
if (m_activationBeganFn)
|
||||
{
|
||||
m_activationBeganFn();
|
||||
}
|
||||
}
|
||||
|
||||
m_activation = Activation::Active;
|
||||
}
|
||||
|
||||
void ClearActivation()
|
||||
{
|
||||
// clear activation happens after an end has been requested, activation ended
|
||||
// is then called before the camera input is returned to idle
|
||||
if (m_activationEndedFn)
|
||||
{
|
||||
m_activationEndedFn();
|
||||
}
|
||||
|
||||
m_activation = Activation::Idle;
|
||||
}
|
||||
|
||||
@@ -177,6 +196,16 @@ namespace AzFramework
|
||||
return false;
|
||||
}
|
||||
|
||||
void SetActivationBeganFn(ActivateChangeFn activationBeganFn)
|
||||
{
|
||||
m_activationBeganFn = AZStd::move(activationBeganFn);
|
||||
}
|
||||
|
||||
void SetActivationEndedFn(ActivateChangeFn activationEndedFn)
|
||||
{
|
||||
m_activationEndedFn = AZStd::move(activationEndedFn);
|
||||
}
|
||||
|
||||
protected:
|
||||
//! Handle any state reset that may be required for the camera input (optional).
|
||||
virtual void ResetImpl()
|
||||
@@ -185,6 +214,8 @@ namespace AzFramework
|
||||
|
||||
private:
|
||||
Activation m_activation = Activation::Idle; //!< Default all camera inputs to the idle state.
|
||||
AZStd::function<void()> m_activationBeganFn; //!< Called when the camera input successfully makes it to the active state.
|
||||
AZStd::function<void()> m_activationEndedFn; //!< Called when the camera input ends and returns to the idle state.
|
||||
};
|
||||
|
||||
//! Properties to use to configure behavior across all types of camera.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project
|
||||
*
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
@@ -36,8 +36,8 @@ namespace UnitTest
|
||||
|
||||
m_cameraSystem = AZStd::make_shared<AzFramework::CameraSystem>();
|
||||
|
||||
auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Right);
|
||||
auto firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation);
|
||||
m_firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Right);
|
||||
m_firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation);
|
||||
|
||||
auto orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>();
|
||||
auto orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Left);
|
||||
@@ -46,37 +46,174 @@ namespace UnitTest
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitRotateCamera);
|
||||
orbitCamera->m_orbitCameras.AddCamera(orbitTranslateCamera);
|
||||
|
||||
m_cameraSystem->m_cameras.AddCamera(firstPersonRotateCamera);
|
||||
m_cameraSystem->m_cameras.AddCamera(firstPersonTranslateCamera);
|
||||
m_cameraSystem->m_cameras.AddCamera(m_firstPersonRotateCamera);
|
||||
m_cameraSystem->m_cameras.AddCamera(m_firstPersonTranslateCamera);
|
||||
m_cameraSystem->m_cameras.AddCamera(orbitCamera);
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
{
|
||||
m_firstPersonRotateCamera.reset();
|
||||
m_firstPersonTranslateCamera.reset();
|
||||
|
||||
m_cameraSystem->m_cameras.Clear();
|
||||
m_cameraSystem.reset();
|
||||
|
||||
AllocatorsTestFixture::TearDown();
|
||||
}
|
||||
|
||||
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_firstPersonRotateCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_firstPersonTranslateCamera;
|
||||
};
|
||||
|
||||
TEST_F(CameraInputFixture, BeginEndOrbitCameraConsumesCorrectEvents)
|
||||
TEST_F(CameraInputFixture, Begin_and_end_orbit_camera_consumes_correct_events)
|
||||
{
|
||||
// begin orbit camera
|
||||
const bool consumed1 = HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{AzFramework::InputDeviceKeyboard::Key::ModifierAltL, AzFramework::InputChannel::State::Began});
|
||||
const bool consumed1 = HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::ModifierAltL,
|
||||
AzFramework::InputChannel::State::Began });
|
||||
// begin listening for orbit rotate (click detector) - event is not consumed
|
||||
const bool consumed2 = HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began});
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began });
|
||||
// begin orbit rotate (mouse has moved sufficient distance to initiate)
|
||||
const bool consumed3 = HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{5});
|
||||
const bool consumed3 = HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ 5 });
|
||||
// end orbit (mouse up) - event is not consumed
|
||||
const bool consumed4 = HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Ended});
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Ended });
|
||||
|
||||
const auto allConsumed = AZStd::vector<bool>{consumed1, consumed2, consumed3, consumed4};
|
||||
const auto allConsumed = AZStd::vector<bool>{ consumed1, consumed2, consumed3, consumed4 };
|
||||
|
||||
using ::testing::ElementsAre;
|
||||
EXPECT_THAT(allConsumed, ElementsAre(true, false, true, false));
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, Begin_camera_input_notifies_activation_began_callback_for_translate_camera)
|
||||
{
|
||||
bool activationBegan = false;
|
||||
m_firstPersonTranslateCamera->SetActivationBeganFn(
|
||||
[&activationBegan]
|
||||
{
|
||||
activationBegan = true;
|
||||
});
|
||||
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::AlphanumericW,
|
||||
AzFramework::InputChannel::State::Began });
|
||||
|
||||
EXPECT_TRUE(activationBegan);
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, Begin_camera_input_notifies_activation_began_callback_after_delta_for_rotate_camera)
|
||||
{
|
||||
bool activationBegan = false;
|
||||
m_firstPersonRotateCamera->SetActivationBeganFn(
|
||||
[&activationBegan]
|
||||
{
|
||||
activationBegan = true;
|
||||
});
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ 20 }); // must move input device
|
||||
|
||||
EXPECT_TRUE(activationBegan);
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, Begin_camera_input_does_not_notify_activation_began_callback_with_no_delta_for_rotate_camera)
|
||||
{
|
||||
bool activationBegan = false;
|
||||
m_firstPersonRotateCamera->SetActivationBeganFn(
|
||||
[&activationBegan]
|
||||
{
|
||||
activationBegan = true;
|
||||
});
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
|
||||
EXPECT_FALSE(activationBegan);
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, End_camera_input_notifies_activation_end_callback_after_delta_for_rotate_camera)
|
||||
{
|
||||
bool activationEnded = false;
|
||||
m_firstPersonRotateCamera->SetActivationEndedFn(
|
||||
[&activationEnded]
|
||||
{
|
||||
activationEnded = true;
|
||||
});
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ 20 });
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Ended });
|
||||
|
||||
EXPECT_TRUE(activationEnded);
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, End_camera_input_does_not_notify_activation_began_or_end_callback_with_no_delta_for_rotate_camera)
|
||||
{
|
||||
bool activationBegan = false;
|
||||
m_firstPersonRotateCamera->SetActivationBeganFn(
|
||||
[&activationBegan]
|
||||
{
|
||||
activationBegan = true;
|
||||
});
|
||||
|
||||
bool activationEnded = false;
|
||||
m_firstPersonRotateCamera->SetActivationEndedFn(
|
||||
[&activationEnded]
|
||||
{
|
||||
activationEnded = true;
|
||||
});
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Ended });
|
||||
|
||||
EXPECT_FALSE(activationBegan);
|
||||
EXPECT_FALSE(activationEnded);
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, End_camera_input_notifies_activation_began_or_end_callback_with_translate_camera)
|
||||
{
|
||||
bool activationBegan = false;
|
||||
m_firstPersonTranslateCamera->SetActivationBeganFn(
|
||||
[&activationBegan]
|
||||
{
|
||||
activationBegan = true;
|
||||
});
|
||||
|
||||
bool activationEnded = false;
|
||||
m_firstPersonTranslateCamera->SetActivationEndedFn(
|
||||
[&activationEnded]
|
||||
{
|
||||
activationEnded = true;
|
||||
});
|
||||
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::AlphanumericW,
|
||||
AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::AlphanumericW,
|
||||
AzFramework::InputChannel::State::Ended });
|
||||
|
||||
EXPECT_TRUE(activationBegan);
|
||||
EXPECT_TRUE(activationEnded);
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, End_activation_called_for_camera_input_if_active_when_cameras_are_cleared)
|
||||
{
|
||||
bool activationEnded = false;
|
||||
m_firstPersonTranslateCamera->SetActivationEndedFn(
|
||||
[&activationEnded]
|
||||
{
|
||||
activationEnded = true;
|
||||
});
|
||||
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::AlphanumericW,
|
||||
AzFramework::InputChannel::State::Began });
|
||||
|
||||
m_cameraSystem->m_cameras.Clear();
|
||||
|
||||
EXPECT_TRUE(activationEnded);
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -45,6 +45,7 @@
|
||||
#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorInteractionSystemViewportSelectionRequestBus.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
|
||||
// AtomToolsFramework
|
||||
#include <AtomToolsFramework/Viewport/RenderViewportWidget.h>
|
||||
@@ -1244,11 +1245,24 @@ AZStd::shared_ptr<AtomToolsFramework::ModularViewportCameraController> CreateMod
|
||||
controller->SetCameraListBuilderCallback(
|
||||
[viewportId](AzFramework::Cameras& cameras)
|
||||
{
|
||||
const auto hideCursor = [viewportId]
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
|
||||
viewportId, &AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::BeginCursorCapture);
|
||||
};
|
||||
const auto showCursor = [viewportId]
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
|
||||
viewportId, &AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::EndCursorCapture);
|
||||
};
|
||||
|
||||
auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::CameraFreeLookButton);
|
||||
firstPersonRotateCamera->m_rotateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSpeed();
|
||||
};
|
||||
firstPersonRotateCamera->SetActivationBeganFn(hideCursor);
|
||||
firstPersonRotateCamera->SetActivationEndedFn(showCursor);
|
||||
|
||||
auto firstPersonPanCamera =
|
||||
AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::CameraFreePanButton, AzFramework::LookPan);
|
||||
|
||||
Reference in New Issue
Block a user