Update help URLs and remove unneeded links (#1520)

main
Terry Michaels 5 years ago committed by GitHub
parent 47a83f4f15
commit 1e457928f5
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -181,7 +181,7 @@ namespace AZ
//! @code{.cpp}
//! editContext->Class<ScriptEditorComponent>("Lua Script", "The Lua Script component allows you to add arbitrary Lua logic to an entity in the form of a Lua script")
//! ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
//! ->Attribute(AZ::Edit::Attributes::HelpPageURL, "http://docs.aws.amazon.com/lumberyard/latest/userguide/component-lua-script.html")
//! ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/lua-script/")
//! @endcode
const static AZ::Crc32 HelpPageURL = AZ_CRC("HelpPageURL", 0xa344d681);

@ -19,7 +19,7 @@
* API refernce for all tools developers that are extending Open 3D Engine. The API reference
* is intended for C++ programmers building tools. For UX designers looking to understand
* the best patterns and practices when making a tool to comfortably integrate with
* the Open 3D Engine editor, see the [UI 2.0 design guide](https://docs.aws.amazon.com/lumberyard/latest/ui/).
* the Open 3D Engine editor, see the [UI 2.0 design guide](https://docs.o3de.org/docs/tools-ui/ui-dev-intro/).
*/
#include <AzCore/PlatformDef.h>

@ -64,7 +64,7 @@ AzQtComponents::CardHeader* header = ui->functionalCard->header();
header->setIcon(QIcon(":/Cards/img/UI20/Cards/slice_item.png"));
// Set the help url to open in a browser if the user clicks the help button
header->setHelpURL("https://aws.amazon.com/documentation/lumberyard/");
header->setHelpURL("https://docs.o3de.org/docs/");
// Clear the help url
header->clearHelpURL();
@ -103,7 +103,7 @@ card->mockDisabledState(true);
ui->disabledCard->setTitle("Actually Disabled Card");
ui->disabledCard->setContentWidget(new QWidget());
ui->disabledCard->header()->setIcon(QIcon(QStringLiteral(":/stylesheet/img/search.svg")));
ui->disabledCard->header()->setHelpURL("https://aws.amazon.com/documentation/lumberyard/");
ui->disabledCard->header()->setHelpURL("https://docs.o3de.org/docs/");
ui->disabledCard->setSecondaryTitle("Secondary Title");
ui->disabledCard->setSecondaryContentWidget(new QWidget());
ui->disabledCard->setEnabled(false);
@ -111,7 +111,7 @@ card->mockDisabledState(true);
ui->disabledCard2->setTitle("Mock Disabled Card");
ui->disabledCard2->setContentWidget(new QWidget());
ui->disabledCard2->header()->setIcon(QIcon(QStringLiteral(":/stylesheet/img/search.svg")));
ui->disabledCard2->header()->setHelpURL("https://aws.amazon.com/documentation/lumberyard/");
ui->disabledCard2->header()->setHelpURL("https://docs.o3de.org/docs/");
ui->disabledCard2->setSecondaryTitle("Secondary Title");
ui->disabledCard2->setSecondaryContentWidget(new QWidget());
ui->disabledCard2->mockDisabledState(true);
@ -122,7 +122,7 @@ card->mockDisabledState(true);
// put in an example icon
AzQtComponents::CardHeader* header = ui->functionalCard->header();
header->setIcon(QIcon(":/Cards/img/UI20/Cards/slice_item.png"));
header->setHelpURL("https://aws.amazon.com/documentation/lumberyard/");
header->setHelpURL("https://docs.o3de.org/docs/");
connect(ui->addButton, &QPushButton::clicked, this, &CardPage::addNotification);

@ -316,7 +316,7 @@ See the documentation linked above for more details.
)";
ui->exampleText->setHtml(exampleText);
ui->hyperlinkLabel->setText(QStringLiteral(R"(<a href="https://docs.aws.amazon.com/lumberyard/latest/userguide/component-entity-system-reflect-component.html">Reflected Property Editor docs</a>)"));
ui->hyperlinkLabel->setText(QStringLiteral(R"(<a href="https://docs.o3de.org/docs/user-guide/components/development/reflection/">Reflected Property Editor docs</a>)"));
}
ReflectedPropertyEditorPage::~ReflectedPropertyEditorPage()

@ -51,7 +51,7 @@ namespace AzToolsFramework
connect(ui->SCRIPT_INPUT, &QLineEdit::textChanged, this, &CScriptTermDialog::OnScriptInputTextChanged);
connect(ui->SCRIPT_HELP, &QToolButton::clicked, this, &CScriptTermDialog::OnScriptHelp);
connect(ui->SCRIPT_DOCS, &QToolButton::clicked, this, []() {
QDesktopServices::openUrl(QUrl("https://docs.aws.amazon.com/lumberyard/latest/tutorials/tutorials-python.html"));
QDesktopServices::openUrl(QUrl("https://docs.o3de.org/docs/user-guide/scripting/"));
});
InitCompleter();

@ -2670,7 +2670,7 @@ namespace AzToolsFramework
"You can also review and update your save locations in the AssetProcessorPlatformConfig.ini file.";
AZ_Error("Slice", false, errorMessage.c_str());
QString learnMoreLink(QObject::tr("https://docs.aws.amazon.com/console/lumberyard/slices/save"));
QString learnMoreLink(QObject::tr(""));
QString learnMoreDescription(QObject::tr(" <a href='%1'>Learn more</a>").arg(learnMoreLink));
// Display a pop-up, the logs are easy to miss. This will make sure a user who encounters this error immediately knows their slice save has failed.

@ -1023,7 +1023,7 @@ namespace AzToolsFramework
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/LuaScript.svg")
->Attribute(AZ::Edit::Attributes::PrimaryAssetType, AZ::AzTypeInfo<AZ::ScriptAsset>::Uuid())
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Script.png")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-lua-script.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/lua-script/")
->DataElement("AssetRef", &ScriptEditorComponent::m_scriptAsset, "Script", "Which script to use")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &ScriptEditorComponent::ScriptHasChanged)
->Attribute("BrowseIcon", ":/stylesheet/img/UI20/browse-edit-select-files.svg")

@ -47,7 +47,7 @@ namespace AzToolsFramework
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.png")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://www.amazongames.com/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components")
->DataElement(AZ::Edit::UIHandlers::Default, &EntitySearch_TestComponent1::m_boolValue, "Bool", "")
->DataElement(AZ::Edit::UIHandlers::Default, &EntitySearch_TestComponent1::m_intValue, "Int", "")
;
@ -106,7 +106,7 @@ namespace AzToolsFramework
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.png")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://www.amazongames.com/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components")
->DataElement(AZ::Edit::UIHandlers::Default, &EntitySearch_TestComponent2::m_floatValue, "Float", "")
;
}

@ -118,7 +118,7 @@ namespace UnitTest
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.png")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://www.amazongames.com/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components")
->DataElement(AZ::Edit::UIHandlers::Default, &Inspector_TestComponent2::m_data, "Data", "The component's Data");
}
}
@ -187,7 +187,7 @@ namespace UnitTest
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.png")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://www.amazongames.com/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components")
->DataElement(AZ::Edit::UIHandlers::Default, &Inspector_TestComponent3::m_data, "Data", "The component's Data");
}
}

@ -81,12 +81,12 @@ void CAboutDialog::mouseReleaseEvent(QMouseEvent* event)
void CAboutDialog::OnCustomerAgreement()
{
QDesktopServices::openUrl(QUrl(QStringLiteral("http://aws.amazon.com/agreement/")));
QDesktopServices::openUrl(QUrl(QStringLiteral("https://lfprojects.org/policies/terms-of-use/")));
}
void CAboutDialog::OnPrivacyNotice()
{
QDesktopServices::openUrl(QUrl(QStringLiteral("http://aws.amazon.com/privacy/")));
QDesktopServices::openUrl(QUrl(QStringLiteral("https://lfprojects.org/policies/privacy-policy/")));
}
#include <moc_AboutDialog.cpp>

@ -154,7 +154,7 @@
<item>
<widget class="ClickableLabel" name="m_transparentAgreement">
<property name="text">
<string>AWS Customer Agreement</string>
<string>Terms of Use</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>

@ -19,7 +19,7 @@ AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
static const char* g_assetProcessorLink = "<a href=\"https://docs.aws.amazon.com/console/lumberyard/userguide/asset-processor\">Asset Processor</a>";
static const char* g_assetProcessorLink = "<a href=\"https://docs.o3de.org/docs/user-guide/assets/pipeline/processor-ui/\">Asset Processor</a>";
static const char* g_copyFilesMessage = "The original file will remain outside of the project and the %1 will not monitor the file.";
static const char* g_moveFilesMessage = "The original file will be moved inside of the project and the %1 will monitor the file for changes.";
static const char* g_selectDestinationFilesPath = "AssetImporter/SelectDestinationFilesPath";

@ -798,7 +798,7 @@ QMenu* LevelEditorMenuHandler::CreateHelpMenu()
auto text = lineEdit->text();
if (text.isEmpty())
{
QDesktopServices::openUrl(QUrl("https://aws.amazon.com/documentation/lumberyard/"));
QDesktopServices::openUrl(QUrl("https://docs.o3de.org/docs/"));
}
else
{
@ -836,9 +836,6 @@ QMenu* LevelEditorMenuHandler::CreateHelpMenu()
// Documentation
auto documentationMenu = helpMenu.AddMenu(tr("Documentation"));
// Glossary
documentationMenu.AddAction(ID_DOCUMENTATION_GLOSSARY);
// Open 3D Engine Documentation
documentationMenu.AddAction(ID_DOCUMENTATION_O3DE);
@ -854,9 +851,6 @@ QMenu* LevelEditorMenuHandler::CreateHelpMenu()
// Game Dev Blog
gameDevResourceMenu.AddAction(ID_DOCUMENTATION_GAMEDEVBLOG);
// GameDev Twitch Channel
gameDevResourceMenu.AddAction(ID_DOCUMENTATION_TWITCHCHANNEL);
// Forums
gameDevResourceMenu.AddAction(ID_DOCUMENTATION_FORUMS);
@ -865,12 +859,6 @@ QMenu* LevelEditorMenuHandler::CreateHelpMenu()
helpMenu.AddSeparator();
// Give Us Feedback
helpMenu.AddAction(ID_DOCUMENTATION_FEEDBACK);
// Report a Bug???
// auto reportBugMenu = helpMenu.Get()->addAction(tr("Report a Bug"));
// About Open 3D Engine
helpMenu.AddAction(ID_APP_ABOUT);

@ -111,7 +111,6 @@ AZ_POP_DISABLE_WARNING
#include "LevelInfo.h"
#include "EditorPreferencesDialog.h"
#include "GraphicsSettingsDialog.h"
#include "FeedbackDialog/FeedbackDialog.h"
#include "AnimationContext.h"
#include "GotoPositionDlg.h"
@ -355,17 +354,13 @@ void CCryEditApp::RegisterActionHandlers()
{
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_APP_SHOW_WELCOME, OnAppShowWelcomeScreen)
ON_COMMAND(ID_DOCUMENTATION_GETTINGSTARTEDGUIDE, OnDocumentationGettingStartedGuide)
ON_COMMAND(ID_DOCUMENTATION_TUTORIALS, OnDocumentationTutorials)
ON_COMMAND(ID_DOCUMENTATION_GLOSSARY, OnDocumentationGlossary)
ON_COMMAND(ID_DOCUMENTATION_O3DE, OnDocumentationO3DE)
ON_COMMAND(ID_DOCUMENTATION_GAMELIFT, OnDocumentationGamelift)
ON_COMMAND(ID_DOCUMENTATION_RELEASENOTES, OnDocumentationReleaseNotes)
ON_COMMAND(ID_DOCUMENTATION_GAMEDEVBLOG, OnDocumentationGameDevBlog)
ON_COMMAND(ID_DOCUMENTATION_TWITCHCHANNEL, OnDocumentationTwitchChannel)
ON_COMMAND(ID_DOCUMENTATION_FORUMS, OnDocumentationForums)
ON_COMMAND(ID_DOCUMENTATION_AWSSUPPORT, OnDocumentationAWSSupport)
ON_COMMAND(ID_DOCUMENTATION_FEEDBACK, OnDocumentationFeedback)
ON_COMMAND(ID_FILE_EXPORT_SELECTEDOBJECTS, OnExportSelectedObjects)
ON_COMMAND(ID_EDIT_HOLD, OnEditHold)
ON_COMMAND(ID_EDIT_FETCH, OnEditFetch)
@ -2012,40 +2007,33 @@ void CCryEditApp::OnUpdateShowWelcomeScreen(QAction* action)
&& !m_savingLevel);
}
// App command to open online documentation page
void CCryEditApp::OnDocumentationGettingStartedGuide()
{
QString webLink = tr("https://docs.aws.amazon.com/lumberyard/latest/gettingstartedguide");
QDesktopServices::openUrl(QUrl(webLink));
}
void CCryEditApp::OnDocumentationTutorials()
{
QString webLink = tr("https://www.youtube.com/amazonlumberyardtutorials");
QString webLink = tr("https://o3deorg.netlify.app/docs/learning-guide/");
QDesktopServices::openUrl(QUrl(webLink));
}
void CCryEditApp::OnDocumentationGlossary()
{
QString webLink = tr("https://docs.aws.amazon.com/lumberyard/userguide/glossary");
QString webLink = tr("https://docs.o3de.org/docs/user-guide/appendix/glossary/");
QDesktopServices::openUrl(QUrl(webLink));
}
void CCryEditApp::OnDocumentationO3DE()
{
QString webLink = tr("https://docs.aws.amazon.com/lumberyard/userguide");
QString webLink = tr("https://o3deorg.netlify.app/docs/");
QDesktopServices::openUrl(QUrl(webLink));
}
void CCryEditApp::OnDocumentationGamelift()
{
QString webLink = tr("https://docs.aws.amazon.com/gamelift/developerguide");
QString webLink = tr("https://docs.aws.amazon.com/gamelift/");
QDesktopServices::openUrl(QUrl(webLink));
}
void CCryEditApp::OnDocumentationReleaseNotes()
{
QString webLink = tr("https://docs.aws.amazon.com/lumberyard/releasenotes");
QString webLink = tr("https://o3deorg.netlify.app/docs/release-notes/");
QDesktopServices::openUrl(QUrl(webLink));
}
@ -2055,15 +2043,9 @@ void CCryEditApp::OnDocumentationGameDevBlog()
QDesktopServices::openUrl(QUrl(webLink));
}
void CCryEditApp::OnDocumentationTwitchChannel()
{
QString webLink = tr("http://twitch.tv/amazongamedev");
QDesktopServices::openUrl(QUrl(webLink));
}
void CCryEditApp::OnDocumentationForums()
{
QString webLink = tr("https://gamedev.amazon.com/forums");
QString webLink = tr("https://o3deorg.netlify.app/community/");
QDesktopServices::openUrl(QUrl(webLink));
}
@ -2073,14 +2055,6 @@ void CCryEditApp::OnDocumentationAWSSupport()
QDesktopServices::openUrl(QUrl(webLink));
}
void CCryEditApp::OnDocumentationFeedback()
{
FeedbackDialog dialog;
dialog.show();
dialog.adjustSize();
dialog.exec();
}
bool CCryEditApp::FixDanglingSharedMemory(const QString& sharedMemName) const
{
QSystemSemaphore sem(sharedMemName + "_sem", 1);

@ -193,11 +193,8 @@ public:
void OnDocumentationGamelift();
void OnDocumentationReleaseNotes();
void OnDocumentationGameDevBlog();
void OnDocumentationGettingStartedGuide();
void OnDocumentationTwitchChannel();
void OnDocumentationForums();
void OnDocumentationAWSSupport();
void OnDocumentationFeedback();
void OnCommercePublish();
void OnCommerceMerch();
void SaveTagLocations();

@ -1,41 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "FeedbackDialog.h"
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
#include <FeedbackDialog/ui_FeedbackDialog.h>
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
namespace {
QString feedbackText = "<h3>We love getting feedback from our customers.</h3>"
"Feedback from our community helps us to constantly improve Open 3D Engine.<br/><br/>"
"In addition to using our forums and AWS support channels, you can always email us with your comments and suggestions at "
"<a href=\"mailto:o3de-feedback@amazon.com\" style=\"color: #4285F4;\">o3de-feedback@amazon.com</a>. "
"While we do not respond to everyone who submits feedback, we read everything and aspire to use your feedback to improve Open 3D Engine for everyone.";
}
FeedbackDialog::FeedbackDialog(QWidget* pParent)
: QDialog(pParent)
, ui(new Ui::FeedbackDialog)
{
ui->setupUi(this);
ui->feedbackLabel->setText(feedbackText);
resize(size().expandedTo(sizeHint()));
}
FeedbackDialog::~FeedbackDialog()
{
}
#include <FeedbackDialog/moc_FeedbackDialog.cpp>

@ -1,31 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QDialog>
#endif
namespace Ui {
class FeedbackDialog;
}
class QStringListModel;
class FeedbackDialog
: public QDialog
{
Q_OBJECT
public:
FeedbackDialog(QWidget* pParent = nullptr);
~FeedbackDialog();
private:
QScopedPointer<Ui::FeedbackDialog> ui;
};

@ -1,80 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>FeedbackDialog</class>
<widget class="QWidget" name="FeedbackDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>580</width>
<height>204</height>
</rect>
</property>
<property name="focusPolicy">
<enum>Qt::TabFocus</enum>
</property>
<property name="windowTitle">
<string>Give us Feedback</string>
</property>
<property name="styleSheet">
<string notr="true"/>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<item>
<widget class="QWidget" name="Contents" native="true">
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<property name="leftMargin">
<number>20</number>
</property>
<property name="topMargin">
<number>20</number>
</property>
<property name="rightMargin">
<number>20</number>
</property>
<property name="bottomMargin">
<number>20</number>
</property>
<item>
<widget class="QLabel" name="feedbackLabel">
<property name="text">
<string>&lt;h3&gt;We love putting in placeholder text for our dialogs. &lt;/h3&gt; Placeholder text like this helps us to see how this dialog will look in Qt Designer without having to recompile for every change.&lt;br/&gt;&lt;br/&gt;In addition to using placeholder text and placeholder text, you can always use this place holder text to hold your place and show how an html link will look. WHile we do not always use placeholder text like this text, we do use it when we are designing our dialog boxes and we know that the text will need to be in a localization file which we have not yet setup.</string>
</property>
<property name="textFormat">
<enum>Qt::RichText</enum>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
<property name="openExternalLinks">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<resources>
<include location="FeedbackDialog.qrc"/>
<include location="WelcomeScreenDialog.qrc"/>
</resources>
<connections/>
</ui>

@ -1022,13 +1022,9 @@ void MainWindow::InitActions()
.Connect(&QAction::triggered, this, &MainWindow::RefreshStyle);
// Help actions
am->AddAction(ID_DOCUMENTATION_GETTINGSTARTEDGUIDE, tr("Getting Started"))
.SetReserved();
am->AddAction(ID_DOCUMENTATION_TUTORIALS, tr("Tutorials"))
.SetReserved();
am->AddAction(ID_DOCUMENTATION_GLOSSARY, tr("Glossary"))
.SetReserved();
am->AddAction(ID_DOCUMENTATION_O3DE, tr("Open 3D Engine Documentation"))
.SetReserved();
am->AddAction(ID_DOCUMENTATION_GAMELIFT, tr("GameLift Documentation"))
@ -1038,15 +1034,11 @@ void MainWindow::InitActions()
am->AddAction(ID_DOCUMENTATION_GAMEDEVBLOG, tr("GameDev Blog"))
.SetReserved();
am->AddAction(ID_DOCUMENTATION_TWITCHCHANNEL, tr("GameDev Twitch Channel"))
.SetReserved();
am->AddAction(ID_DOCUMENTATION_FORUMS, tr("Forums"))
.SetReserved();
am->AddAction(ID_DOCUMENTATION_AWSSUPPORT, tr("AWS Support"))
.SetReserved();
am->AddAction(ID_DOCUMENTATION_FEEDBACK, tr("Give Us Feedback"))
.SetReserved();
am->AddAction(ID_APP_ABOUT, tr("&About Open 3D Engine"))
.SetStatusTip(tr("Display program information, version number and copyright"))
.SetReserved();

@ -477,9 +477,6 @@ set(FILES
Export/OBJExporter.h
Export/OCMExporter.cpp
Export/OCMExporter.h
FeedbackDialog/FeedbackDialog.h
FeedbackDialog/FeedbackDialog.cpp
FeedbackDialog/FeedbackDialog.ui
EditorFileMonitor.cpp
EditorFileMonitor.h
Include/IEditorFileMonitor.h

@ -199,7 +199,7 @@ namespace AssetBundler
void MainWindow::OnSupportClicked()
{
QDesktopServices::openUrl(
QStringLiteral("https://docs.aws.amazon.com/lumberyard/latest/userguide/asset-bundler-overview.html"));
QStringLiteral("https://docs.o3de.org/docs/user-guide/packaging/asset-bundler/"));
}
void MainWindow::ShowLogContextMenu(const QPoint& pos)

@ -509,7 +509,7 @@ void MainWindow::OnRescanButtonClicked()
void MainWindow::OnSupportClicked(bool /*checked*/)
{
QDesktopServices::openUrl(
QStringLiteral("https://docs.aws.amazon.com/lumberyard/latest/userguide/asset-pipeline-processor.html"));
QStringLiteral("https://docs.o3de.org/docs/user-guide/assets/pipeline/"));
}
void MainWindow::EditConnection(const QModelIndex& index)

@ -438,7 +438,7 @@ namespace AssetProcessor
void ProductAssetDetailsPanel::OnSupportClicked(bool /*checked*/)
{
QDesktopServices::openUrl(
QStringLiteral("https://docs.aws.amazon.com/lumberyard/latest/userguide/asset-bundler-assets-resolving.html"));
QStringLiteral("https://docs.o3de.org/docs/user-guide/packaging/asset-bundler/assets-resolving/"));
}

@ -168,7 +168,7 @@ namespace ImageProcessingAtomEditor
void TexturePropertyEditor::OnHelp()
{
QString webLink = tr("https://docs.aws.amazon.com/console/lumberyard/texturepipeline");
QString webLink = tr("https://docs.o3de.org/docs/");
QDesktopServices::openUrl(QUrl(webLink));
}

@ -69,7 +69,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(
AZ::Edit::Attributes::HelpPageURL,
"https://docs.aws.amazon.com/lumberyard/latest/userguide/component-attachment.html")
"https://docs.o3de.org/docs/user-guide/components/reference/attachment/")
->DataElement(0, &EditorAttachmentComponent::m_targetId, "Target entity", "Attach to this entity.")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorAttachmentComponent::OnTargetIdChanged)
->DataElement(

@ -48,7 +48,7 @@ namespace AZ
->Attribute(Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(Edit::Attributes::AutoExpand, true)
->Attribute(Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-light.html")
->Attribute(Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/atom/area-light/")
;
editContext->Class<AreaLightComponentController>(

@ -38,7 +38,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-decal.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/atom/decal/")
;
editContext->Class<DecalComponentController>(

@ -33,7 +33,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-grid.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/atom/")
;
editContext->Class<GridComponentController>(

@ -33,7 +33,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-imagebasedlight.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/atom/")
;
editContext->Class<ImageBasedLightComponentController>(

@ -136,7 +136,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-material.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/atom/")
->Attribute(AZ::Edit::Attributes::PrimaryAssetType, AZ::AzTypeInfo<RPI::MaterialAsset>::Uuid())
->DataElement(AZ::Edit::UIHandlers::MultiLineEdit, &EditorMaterialComponent::m_message, "Message", "")
->Attribute(AZ_CRC("PlaceholderText", 0xa23ec278), "Component cannot be edited with multiple entities selected")

@ -43,7 +43,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-mesh.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/atom/")
->Attribute(AZ::Edit::Attributes::PrimaryAssetType, AZ::AzTypeInfo<RPI::ModelAsset>::Uuid())
->DataElement(AZ::Edit::UIHandlers::Button, &EditorMeshComponent::m_addMaterialComponentFlag, "Add Material Component", "Add Material Component")
->Attribute(AZ::Edit::Attributes::NameLabelOverride, "")

@ -31,7 +31,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/atom/")
;
editContext->Class<PostFxLayerComponentController>(

@ -31,7 +31,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/atom/")
;
editContext->Class<HDRiSkyboxComponentController>(

@ -31,7 +31,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/atom/")
;
editContext->Class<PhysicalSkyComponentController>(

@ -28,6 +28,6 @@ namespace SurfaceData
static constexpr const char* const s_componentDescription = "Enables a static mesh to emit surface tags";
static constexpr const char* const s_icon = "Editor/Icons/Components/SurfaceData.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/SurfaceData.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/surfacedata/mesh-surface-tag-emitter";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/reference/";
};
}

@ -106,7 +106,7 @@ namespace Camera
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/Camera.png")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-camera.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/camera/")
->UIElement(AZ::Edit::UIHandlers::Button,"", "Sets the view to this camera")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCameraComponent::OnPossessCameraButtonClicked)
->Attribute(AZ::Edit::Attributes::ButtonText, &EditorCameraComponent::GetCameraViewButtonText)

@ -125,7 +125,7 @@ namespace Camera
->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/CameraRig.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/CameraRig.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-camera-rig.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/camera-rig/")
->DataElement(0, &CameraRigComponent::m_targetAcquirers, "Target acquirers",
"A list of behaviors that define how a camera will select a target. They are executed in order until one succeeds")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)

@ -461,12 +461,12 @@ namespace EMStudio
menu->addAction("Documentation", this, []
{
QDesktopServices::openUrl(QUrl("https://docs.aws.amazon.com/lumberyard/"));
QDesktopServices::openUrl(QUrl("https://docs.o3de.org/docs/"));
});
menu->addAction("Forums", this, []
{
QDesktopServices::openUrl(QUrl("https://forums.awsgametech.com/"));
QDesktopServices::openUrl(QUrl("https://docs.o3de.org/community/"));
});
menu->addSeparator();

@ -66,7 +66,7 @@ namespace EMotionFX
->Attribute(AZ::Edit::Attributes::ViewportIcon, ":/EMotionFX/ActorComponent.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-actor.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/actor/")
->DataElement(0, &EditorActorComponent::m_actorAsset,
"Actor asset", "Assigned actor asset")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorActorComponent::OnAssetSelected)

@ -65,7 +65,7 @@ namespace EMotionFX
->Attribute(AZ::Edit::Attributes::ViewportIcon, ":/EMotionFX/AnimGraphComponent.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-animgraph.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/animgraph/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorAnimGraphComponent::m_motionSetAsset,
"Motion set asset", "EMotion FX motion set asset to be loaded for this actor.")
->Attribute("EditButton", "")

@ -51,7 +51,7 @@ namespace EMotionFX
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorSimpleMotionComponent::OnEditorPropertyChanged)
->DataElement(0, &EditorSimpleMotionComponent::m_configuration, "Configuration", "Settings for this Simple Motion")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorSimpleMotionComponent::OnEditorPropertyChanged)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-simple-motion.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/simple-motion/")
;
}
}

@ -27,7 +27,7 @@ namespace FastNoiseGem
static constexpr const char* const s_componentDescription = "Generates gradient values using FastNoise a noise generation library with a collection of realtime noise algorithms";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/fast-noise-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
private:
AZ::Crc32 OnGenerateRandomSeed();

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Returns a specified value as a gradient when sampled";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/constant-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -25,7 +25,7 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Applies ordered dithering to the input gradient";
static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradientmodifiers/dither-gradient-modifier";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
protected:
AZ::u32 ConfigurationChanged() override;

@ -32,7 +32,7 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Enables a gradient to emit surface tags";
static constexpr const char* const s_icon = "Editor/Icons/Components/SurfaceData.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/SurfaceData.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/surfacedata/gradient-surface-tag-emitter";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
private:
AZ::u32 ConfigurationChanged() override;

@ -34,7 +34,7 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Transforms coordinates into a space relative to a shape, allowing other transform and sampling modifications";
static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/gradient-transform-modifier";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
private:
AZ::u32 ConfigurationChanged() override;

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Generates a gradient by sampling an image asset";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/image-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Inverts a gradient's values";
static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradientmodifiers/invert-gradient-modifier";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Modifies an input gradient's signal using low/mid/high points and allows clamping of min/max output values";
static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradientmodifiers/levels-gradient-modifier";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -57,7 +57,7 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Generates a new gradient by combining other gradients";
static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradientmodifiers/gradient-mixer";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
protected:

@ -26,7 +26,7 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Generates a gradient by sampling a perlin noise generator";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/perlin-noise-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
private:
AZ::Crc32 OnGenerateRandomSeed();

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Divides an input gradient's signal into a specified number of bands";
static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradientmodifiers/posterize-gradient-modifier";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -28,7 +28,7 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Generates a gradient by sampling a random noise generator";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/random-noise-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
private:
AZ::Crc32 OnGenerateRandomSeed();

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "References another gradient";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/reference-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Generates a gradient based on distance from a shape";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/shape-falloff-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Generates a gradient with fall off, which creates a smoother input gradient";
static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradientmodifiers/smooth-step-gradient-modifier ";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -25,7 +25,7 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Generates a gradient based on height within a range";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/altitude-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
// AZ::Component interface
void Activate() override;

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Generates a gradient based on underlying surface types";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/surface-mask-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Generates a gradient based on surface angle";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/slope-gradient";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -25,6 +25,6 @@ namespace GradientSignal
static constexpr const char* const s_componentDescription = "Converts input gradient to be 0 if below the threshold or 1 if above the threshold";
static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradientmodifiers/threshold-gradient-modifier";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/";
};
}

@ -51,7 +51,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/NavigationArea.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/NavigationArea.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-nav-area.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/nav-area/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::CheckBox, &EditorNavigationAreaComponent::m_exclusion, "Exclusion", "Does this area add or subtract from the Navigation Mesh")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorNavigationAreaComponent::OnNavigationAreaChanged)

@ -36,7 +36,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/NavigationSeed.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/NavigationSeed.png")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-nav-seed.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/nav-seed/")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &EditorNavigationSeedComponent::m_agentType, "Agent Type", "Describes the type of the Entity for navigation purposes.")
->Attribute(AZ::Edit::Attributes::StringList, &PopulateAgentTypeList)
->Attribute("ChangeNotify", &EditorNavigationSeedComponent::OnAgentTypeChanged);

@ -126,7 +126,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Navigation.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-navigation.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/navigation/")
->DataElement(AZ::Edit::UIHandlers::Default, &NavigationComponent::m_agentSpeed, "Agent Speed",
"The speed of the agent while navigating ")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &NavigationComponent::m_agentType, "Agent Type",

@ -38,7 +38,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/AudioProxy.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AddableByUser, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-audio-proxy.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/audio-proxy/")
;
}
}

@ -40,7 +40,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioAreaEnvironment.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-audio-area-environment.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/audio-area-environment/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorAudioAreaEnvironmentComponent::m_broadPhaseTriggerArea,
"Broad-phase trigger area", "The entity that contains a Trigger Area component for broad-phase checks")
->Attribute(AZ::Edit::Attributes::RequiredService, AZ_CRC("ProximityTriggerService", 0x561f262c))

@ -33,7 +33,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioEnvironment.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-audio-environment.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/audio-environment/")
->DataElement("AudioControl", &EditorAudioEnvironmentComponent::m_defaultEnvironment, "Default Environment", "Name of the default ATL Environment control to use")
;
}

@ -36,7 +36,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioListener.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-audio-listener.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/audio-listener/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorAudioListenerComponent::m_rotationEntity,
"Rotation Entity", "The Entity whose rotation the audio listener will adopt. If none set, will assume 'this' Entity")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorAudioListenerComponent::m_positionEntity,

@ -42,7 +42,7 @@ namespace LmbrCentral
// Icon todo:
//->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioPreload.png")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-audio-preload.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/audio-preload/")
->DataElement("AudioControl", &EditorAudioPreloadComponent::m_defaultPreload, "Preload Name", "The default ATL Preload control to use")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &EditorAudioPreloadComponent::m_loadType, "Load Type", "Automatically when the component activates/deactivates, or Manually at user's request")

@ -34,7 +34,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioRtpc.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-audio-rtpc.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/audio-rtpc/")
->DataElement("AudioControl", &EditorAudioRtpcComponent::m_defaultRtpc, "Default Rtpc", "The default ATL Rtpc control to use")
;
}

@ -34,7 +34,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioSwitch.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-audio-switch.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/audio-switch/")
->DataElement("AudioControl", &EditorAudioSwitchComponent::m_defaultSwitch, "Default Switch", "The default ATL Switch to use when Activated")
->DataElement("AudioControl", &EditorAudioSwitchComponent::m_defaultState, "Default State", "The default ATL State to set on the default Switch when Activated")
;

@ -43,7 +43,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioTrigger.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-audio-trigger.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/audio-trigger/")
->DataElement("AudioControl", &EditorAudioTriggerComponent::m_defaultPlayTrigger, "Default 'play' Trigger", "The default ATL Trigger control used by 'Play'")
->DataElement("AudioControl", &EditorAudioTriggerComponent::m_defaultStopTrigger, "Default 'stop' Trigger", "The default ATL Trigger control used by 'Stop'")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &EditorAudioTriggerComponent::m_obstructionType, "Obstruction Type", "Ray-casts used in calculation of obstruction and occlusion")

@ -33,7 +33,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Comment.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZStd::vector<AZ::Crc32>({ AZ_CRC("Level", 0x9aeacc13), AZ_CRC("Game", 0x232b318c), AZ_CRC("Layer", 0xe4db211a) }))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-comment.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/comment/")
->DataElement(AZ::Edit::UIHandlers::MultiLineEdit, &EditorCommentComponent::m_comment,"", "Comment")
->Attribute(AZ_CRC("PlaceholderText", 0xa23ec278), "Add comment text here");
}

@ -40,7 +40,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Spawner.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-spawner.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/spawner/")
->DataElement(0, &EditorSpawnerComponent::m_sliceAsset, "Dynamic slice", "The slice to spawn")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorSpawnerComponent::SliceAssetChanged)
->DataElement(0, &EditorSpawnerComponent::m_spawnOnActivate, "Spawn on activate", "Should the component spawn the selected slice upon activation?")

@ -37,7 +37,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-tag.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/tag/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorTagComponent::m_tags, "Tags", "The tags that will be on this entity by default")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorTagComponent::OnTagChanged);
}

@ -204,7 +204,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/SimpleState.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/SimpleState.png")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-simple-state.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/simple-state/")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &SimpleStateComponent::m_initialStateName, "Initial state", "The initial active state")
->Attribute(AZ::Edit::Attributes::ChangeNotify, AZ_CRC("RefreshAttributesAndValues", 0xcbc2147c))
->Attribute(AZ::Edit::Attributes::StringList, &SimpleStateComponent::GetStateNames)

@ -47,7 +47,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Box_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/box-shape/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorBoxShapeComponent::m_boxShape, "Box Shape", "Box Shape Configuration")
// ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) // disabled - prevents ChangeNotify attribute firing correctly
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorBoxShapeComponent::ConfigurationChanged)

@ -41,7 +41,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Capsule_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/capsule-shape/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorCapsuleShapeComponent::m_capsuleShape, "Capsule Shape", "Capsule Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCapsuleShapeComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)

@ -36,7 +36,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Sphere.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/compound-shape/")
->DataElement(0, &EditorCompoundShapeComponent::m_configuration, "Configuration", "Compound Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCompoundShapeComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Visibility, AZ_CRC("PropertyVisibility_ShowChildrenOnly", 0xef428f20))

@ -41,7 +41,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Cylinder_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/cylinder-shape/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorCylinderShapeComponent::m_cylinderShape, "Cylinder Shape", "Cylinder Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCylinderShapeComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)

@ -34,7 +34,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Disk_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/disk-shape/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorDiskShapeComponent::m_diskShape, "Disk Shape", "Disk Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorDiskShapeComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)

@ -163,7 +163,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/PolygonPrism.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/PolygonPrism.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "http://docs.aws.amazon.com/console/lumberyard/userguide/polygon-prism-component")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/polygon-prism-shape/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorPolygonPrismShapeComponent::m_polygonPrismShape, "Configuration", "PolygonPrism Shape Configuration")
// ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) // disabled - prevents ChangeNotify attribute firing correctly

@ -34,7 +34,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/quad-shape/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorQuadShapeComponent::m_quadShape, "Quad Shape", "Quad Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorQuadShapeComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)

@ -45,7 +45,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Sphere_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/sphere-shape/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorSphereShapeComponent::m_sphereShape, "Sphere Shape", "Sphere Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorSphereShapeComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)

@ -62,7 +62,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Spline.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Spline.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "http://docs.aws.amazon.com/console/lumberyard/userguide/spline-component")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/spline/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorSplineComponent::m_visibleInEditor, "Visible", "Always display this shape in the editor viewport")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorSplineComponent::m_splineCommon, "Configuration", "Spline Configuration")

@ -42,7 +42,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tube_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/tube-shape/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorTubeShapeComponent::m_tubeShape, "TubeShape", "Tube Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorTubeShapeComponent::ConfigurationChanged)
//->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) // disabled - prevents ChangeNotify attribute firing correctly

@ -882,9 +882,9 @@ void EditorWindow::AddMenu_PreviewView()
void EditorWindow::AddMenu_Help()
{
const char* documentationUrl = "http://docs.aws.amazon.com/lumberyard/latest/userguide/ui-editor-intro.html";
const char* tutorialsUrl = "https://www.youtube.com/amazonlumberyardtutorials";
const char* forumUrl = "https://gamedev.amazon.com/forums/spaces/141/ui-2d.html";
const char* documentationUrl = "https://docs.o3de.org/docs/user-guide/interactivity/user-interface/";
const char* tutorialsUrl = "https://docs.o3de.org/docs/learning-guide/tutorials/";
const char* forumUrl = "https://o3deorg.netlify.app/community/";
QMenu* menu = menuBar()->addMenu("&Help");
menu->setStyleSheet(UICANVASEDITOR_QMENU_ITEM_DISABLED_STYLESHEET);

@ -168,7 +168,7 @@ void UiCanvasAssetRefComponent::Reflect(AZ::ReflectContext* context)
->Attribute(AZ::Edit::Attributes::Category, "UI")
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/UiCanvasAssetRef.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/UiCanvasRef.png")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-ui-canvas-asset-ref.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/ui-canvas-asset-ref/")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c));
editInfo->DataElement("SimpleAssetRef", &UiCanvasAssetRefComponent::m_canvasAssetRef,

@ -344,7 +344,7 @@ void UiCanvasOnMeshComponent::Reflect(AZ::ReflectContext* context)
->Attribute(AZ::Edit::Attributes::Category, "UI")
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/UiCanvasOnMesh.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/UiCanvasOnMesh.png")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-ui-canvas-on-mesh.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/ui-canvas-on-mesh/")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c));
editInfo->DataElement(0, &UiCanvasOnMeshComponent::m_renderTargetOverride,

@ -72,7 +72,7 @@ void UiCanvasProxyRefComponent::Reflect(AZ::ReflectContext* context)
->Attribute(AZ::Edit::Attributes::Category, "UI")
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/UiCanvasProxyRef.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/UiCanvasRef.png")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-ui-canvas-proxy-ref.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/ui-canvas-proxy-ref/")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c));
editInfo->DataElement(0, &UiCanvasProxyRefComponent::m_canvasAssetRefEntityId,

@ -14,7 +14,7 @@ namespace PhysX
{
const AZStd::string& GetPhysXDocsRoot()
{
static const AZStd::string val = "https://docs.aws.amazon.com/console/lumberyard/physx/";
static const AZStd::string val = "https://docs.o3de.org/docs/user-guide/interactivity/physics/";
return val;
}
} // namespace UXNameConstants

@ -101,7 +101,7 @@ namespace ScriptCanvasEditor
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("UI", 0x27ff46b0))
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Level", 0x9aeacc13))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-script-canvas.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/script-canvas/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorScriptCanvasComponent::m_scriptCanvasAssetHolder, "Script Canvas Asset", "Script Canvas asset associated with this component")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorScriptCanvasComponent::m_editableData, "Properties", "Script Canvas Graph Properties")

@ -54,7 +54,7 @@ namespace StartingPointInput
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/InputConfig.png")
->Attribute(AZ::Edit::Attributes::PrimaryAssetType, AZ::AzTypeInfo<InputEventBindingsAsset>::Uuid())
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-input.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/input/")
->DataElement(AZ::Edit::UIHandlers::Default, &InputConfigurationComponent::m_inputEventBindingsAsset, "Input to event bindings",
"Asset containing input to event binding information.")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)

@ -28,6 +28,6 @@ namespace SurfaceData
static constexpr const char* const s_componentDescription = "Enables a physics collider to emit surface tags";
static constexpr const char* const s_icon = "Editor/Icons/Components/SurfaceData.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/SurfaceData.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/surfacedata/physics-collider-surface-tag-emitter";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/reference/";
};
}

@ -28,6 +28,6 @@ namespace SurfaceData
static constexpr const char* const s_componentDescription = "Enables a shape to emit surface tags";
static constexpr const char* const s_icon = "Editor/Icons/Components/SurfaceData.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/SurfaceData.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/surfacedata/shape-surface-tag-emitter";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/reference/";
};
}

@ -307,7 +307,7 @@ namespace Vegetation
->Attribute(AZ::Edit::Attributes::Category, "Vegetation")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/console/lumberyard/vegetation/vegetation-system-area")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/")
->DataElement(0, &AreaSystemComponent::m_configuration, "Configuration", "")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
;

@ -25,6 +25,6 @@ namespace Vegetation
static constexpr const char* const s_componentDescription = "Enables debug visualizations for vegetation layers";
static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/vegetation/vegetation-layer-debug";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/reference/";
};
}

@ -29,7 +29,7 @@ namespace Vegetation
static constexpr const char* const s_componentDescription = "";
static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/vegetation/vegetation-debugger";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/reference/";
protected:
void OnDumpDataToFile();

@ -32,7 +32,7 @@ namespace Vegetation
static constexpr const char* const s_componentDescription = "Combines a collection of vegetation areas and applies them in a specified order";
static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/vegetation/vegetation-layer-blender";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/reference/";
private:
void ForceOneEntry();

@ -27,6 +27,6 @@ namespace Vegetation
static constexpr const char* const s_componentDescription = "Defines an area in which dynamic vegetation cannot be placed";
static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/vegetation/vegetation-layer-blocker";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/reference/";
};
}

@ -25,6 +25,6 @@ namespace Vegetation
static constexpr const char* const s_componentDescription = "Provides a list of vegetation descriptor providers";
static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/vegetation/vegetation-asset-list-combiner";
static constexpr const char* const s_helpUrl = "https://docs.o3de.org/docs/user-guide/components/reference/";
};
}

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save