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o3de/Gems/LmbrCentral/Code/Source/Shape/EditorSphereShapeComponent.cpp

124 lines
5.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LmbrCentral_precompiled.h"
#include "SphereShapeComponent.h"
#include <AzCore/Serialization/EditContext.h>
#include "EditorSphereShapeComponent.h"
#include "EditorShapeComponentConverters.h"
#include "ShapeDisplay.h"
namespace LmbrCentral
{
void EditorSphereShapeComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
// Note: this must be called by the first EditorShapeComponent to have it's
// reflect function called, which happens to be this one for now.
EditorBaseShapeComponent::Reflect(*serializeContext);
// Deprecate: EditorSphereColliderComponent -> EditorSphereShapeComponent
serializeContext->ClassDeprecate(
"EditorSphereColliderComponent",
"{9A12FC39-60D2-4237-AC79-11FEDFEDB851}",
&ClassConverters::DeprecateEditorSphereColliderComponent)
;
serializeContext->Class<EditorSphereShapeComponent, EditorBaseShapeComponent>()
->Version(3, &ClassConverters::UpgradeEditorSphereShapeComponent)
->Field("SphereShape", &EditorSphereShapeComponent::m_sphereShape)
;
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
{
editContext->Class<EditorSphereShapeComponent>(
"Sphere Shape", "The Sphere Shape component creates a sphere around the associated entity")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "Shape")
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Sphere_Shape.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Sphere_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/sphere-shape/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorSphereShapeComponent::m_sphereShape, "Sphere Shape", "Sphere Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorSphereShapeComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
;
}
}
}
void EditorSphereShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
}
void EditorSphereShapeComponent::Init()
{
EditorBaseShapeComponent::Init();
SetShapeComponentConfig(&m_sphereShape.ModifyShapeComponent());
}
void EditorSphereShapeComponent::Activate()
{
EditorBaseShapeComponent::Activate();
m_sphereShape.Activate(GetEntityId());
AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
}
void EditorSphereShapeComponent::Deactivate()
{
AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
m_sphereShape.Deactivate();
EditorBaseShapeComponent::Deactivate();
}
void EditorSphereShapeComponent::DisplayEntityViewport(
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
AzFramework::DebugDisplayRequests& debugDisplay)
{
DisplayShape(
debugDisplay, [this]() { return CanDraw(); },
[this](AzFramework::DebugDisplayRequests& debugDisplay)
{
DrawSphereShape(
{ m_shapeColor, m_shapeWireColor, m_displayFilled },
m_sphereShape.GetSphereConfiguration(), debugDisplay);
},
m_sphereShape.GetCurrentTransform());
}
void EditorSphereShapeComponent::ConfigurationChanged()
{
m_sphereShape.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
ShapeComponentNotificationsBus::Event(
GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged,
ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
}
void EditorSphereShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
{
if (auto component = gameEntity->CreateComponent<SphereShapeComponent>())
{
component->SetConfiguration(m_sphereShape.GetSphereConfiguration());
}
if (m_visibleInGameView)
{
if (auto component = gameEntity->CreateComponent<SphereShapeDebugDisplayComponent>())
{
component->SetConfiguration(m_sphereShape.GetSphereConfiguration());
}
}
}
} // namespace LmbrCentral