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124 lines
5.2 KiB
C++
124 lines
5.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "LmbrCentral_precompiled.h"
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#include "SphereShapeComponent.h"
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#include <AzCore/Serialization/EditContext.h>
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#include "EditorSphereShapeComponent.h"
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#include "EditorShapeComponentConverters.h"
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#include "ShapeDisplay.h"
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namespace LmbrCentral
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{
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void EditorSphereShapeComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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// Note: this must be called by the first EditorShapeComponent to have it's
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// reflect function called, which happens to be this one for now.
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EditorBaseShapeComponent::Reflect(*serializeContext);
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// Deprecate: EditorSphereColliderComponent -> EditorSphereShapeComponent
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serializeContext->ClassDeprecate(
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"EditorSphereColliderComponent",
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"{9A12FC39-60D2-4237-AC79-11FEDFEDB851}",
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&ClassConverters::DeprecateEditorSphereColliderComponent)
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;
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serializeContext->Class<EditorSphereShapeComponent, EditorBaseShapeComponent>()
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->Version(3, &ClassConverters::UpgradeEditorSphereShapeComponent)
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->Field("SphereShape", &EditorSphereShapeComponent::m_sphereShape)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorSphereShapeComponent>(
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"Sphere Shape", "The Sphere Shape component creates a sphere around the associated entity")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Shape")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Sphere_Shape.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Sphere_Shape.png")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/shape/sphere-shape/")
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorSphereShapeComponent::m_sphereShape, "Sphere Shape", "Sphere Shape Configuration")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorSphereShapeComponent::ConfigurationChanged)
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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;
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}
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}
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}
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void EditorSphereShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
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incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
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}
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void EditorSphereShapeComponent::Init()
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{
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EditorBaseShapeComponent::Init();
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SetShapeComponentConfig(&m_sphereShape.ModifyShapeComponent());
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}
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void EditorSphereShapeComponent::Activate()
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{
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EditorBaseShapeComponent::Activate();
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m_sphereShape.Activate(GetEntityId());
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AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
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}
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void EditorSphereShapeComponent::Deactivate()
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{
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AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
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m_sphereShape.Deactivate();
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EditorBaseShapeComponent::Deactivate();
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}
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void EditorSphereShapeComponent::DisplayEntityViewport(
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DisplayShape(
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debugDisplay, [this]() { return CanDraw(); },
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[this](AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DrawSphereShape(
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{ m_shapeColor, m_shapeWireColor, m_displayFilled },
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m_sphereShape.GetSphereConfiguration(), debugDisplay);
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},
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m_sphereShape.GetCurrentTransform());
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}
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void EditorSphereShapeComponent::ConfigurationChanged()
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{
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m_sphereShape.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
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ShapeComponentNotificationsBus::Event(
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GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged,
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ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
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}
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void EditorSphereShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
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{
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if (auto component = gameEntity->CreateComponent<SphereShapeComponent>())
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{
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component->SetConfiguration(m_sphereShape.GetSphereConfiguration());
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}
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if (m_visibleInGameView)
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{
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if (auto component = gameEntity->CreateComponent<SphereShapeDebugDisplayComponent>())
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{
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component->SetConfiguration(m_sphereShape.GetSphereConfiguration());
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}
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}
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}
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} // namespace LmbrCentral
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