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108 lines
4.7 KiB
C++
108 lines
4.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "LyShine_precompiled.h"
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#include "UiCanvasProxyRefComponent.h"
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <LyShine/Bus/UiCanvasBus.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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UiCanvasProxyRefComponent::UiCanvasProxyRefComponent()
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{}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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AZ::EntityId UiCanvasProxyRefComponent::GetCanvas()
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{
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AZ::EntityId uiCanvasEntityId;
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if (m_canvasAssetRefEntityId.IsValid())
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{
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EBUS_EVENT_ID_RESULT(uiCanvasEntityId, m_canvasAssetRefEntityId, UiCanvasRefBus, GetCanvas);
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}
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return uiCanvasEntityId;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiCanvasProxyRefComponent::SetCanvasRefEntity(AZ::EntityId canvasAssetRefEntity)
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{
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m_canvasAssetRefEntityId = canvasAssetRefEntity;
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AZ::EntityId uiCanvasEntityId = GetCanvas();
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EBUS_EVENT_ID(GetEntityId(), UiCanvasRefNotificationBus, OnCanvasRefChanged, GetEntityId(), uiCanvasEntityId);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiCanvasProxyRefComponent::OnCanvasRefChanged([[maybe_unused]] AZ::EntityId uiCanvasRefEntity, AZ::EntityId uiCanvasEntity)
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{
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EBUS_EVENT_ID(GetEntityId(), UiCanvasRefNotificationBus, OnCanvasRefChanged, GetEntityId(), uiCanvasEntity);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC STATIC MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiCanvasProxyRefComponent::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<UiCanvasProxyRefComponent, AZ::Component>()
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->Version(1)
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->Field("CanvasAssetRefEntity", &UiCanvasProxyRefComponent::m_canvasAssetRefEntityId);
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AZ::EditContext* editContext = serializeContext->GetEditContext();
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if (editContext)
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{
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auto editInfo = editContext->Class<UiCanvasProxyRefComponent>("UI Canvas Proxy Ref", "The UI Canvas Proxy Ref component allows you to associate an entity with another entity that is managing a UI Canvas");
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editInfo->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "UI")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/UiCanvasProxyRef.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/UiCanvasRef.png")
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/ui-canvas-proxy-ref/")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c));
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editInfo->DataElement(0, &UiCanvasProxyRefComponent::m_canvasAssetRefEntityId,
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"Canvas Asset Ref entity", "The entity that holds the UI Canvas Asset Ref component.");
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}
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}
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AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->EBus<UiCanvasProxyRefBus>("UiCanvasProxyRefBus")
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->Event("SetCanvasRefEntity", &UiCanvasProxyRefBus::Events::SetCanvasRefEntity);
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PROTECTED MEMBER FUNCTIONS
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiCanvasProxyRefComponent::Activate()
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{
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UiCanvasRefBus::Handler::BusConnect(GetEntityId());
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UiCanvasProxyRefBus::Handler::BusConnect(GetEntityId());
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void UiCanvasProxyRefComponent::Deactivate()
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{
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UiCanvasProxyRefBus::Handler::BusDisconnect();
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UiCanvasRefBus::Handler::BusDisconnect();
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}
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