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o3de/Gems/PhysX/Code/Source/NameConstants.cpp

22 lines
491 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <PhysX_precompiled.h>
#include <NameConstants.h>
namespace PhysX
{
namespace UXNameConstants
{
const AZStd::string& GetPhysXDocsRoot()
{
static const AZStd::string val = "https://docs.o3de.org/docs/user-guide/interactivity/physics/";
return val;
}
} // namespace UXNameConstants
} // namespace PhysX