..
Bugs
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
Editor
EMotionFX
4 years ago
Game
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
Integration
more fixes for Gems
4 years ago
MCore
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
Mocks
Fixed ragdoll panel being available in Animation Editor when PhysX gem is enabled. ( #3985 )
4 years ago
Prefabs
more fixes for Gems
4 years ago
ProvidesUI
Fixed ragdoll panel being available in Animation Editor when PhysX gem is enabled. ( #3985 )
4 years ago
TestAssetCode
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
TestAssets
Fixed emfx unit tests
4 years ago
UI
Fixed ragdoll panel being available in Animation Editor when PhysX gem is enabled. ( #3985 )
4 years ago
ActorBuilderTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
ActorBusTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
ActorComponentBusTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
ActorFixture.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
ActorFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
ActorInstanceCommandTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AdditiveMotionSamplingTests.cpp
Fix Node/Skeleton uint32->size_t
4 years ago
AnimAudioComponentTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphActionCommandTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphActionTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphCommandTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphComponentBusTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
AnimGraphCopyPasteTests.cpp
more fixes for Gems
4 years ago
AnimGraphDeferredInitTests.cpp
Gems/EMotionFX
4 years ago
AnimGraphEventHandlerCounter.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphEventHandlerCounter.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphEventTests.cpp
more fixes for Gems
4 years ago
AnimGraphFixture.cpp
Removed OBBs from Actor including the node infos
4 years ago
AnimGraphFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphFuzzTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphHubNodeTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphLoadingTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphMotionConditionTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphMotionNodeTests.cpp
Gems/EMotionFX
4 years ago
AnimGraphNetworkingBusTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphNodeEventFilterTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
AnimGraphNodeGroupTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphNodeProcessingTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
AnimGraphParameterActionTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
AnimGraphParameterCommandsTests.cpp
Remove MCore::Array
4 years ago
AnimGraphParameterConditionCommandTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
AnimGraphParameterConditionTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphRefCountTests.cpp
more fixes for Gems
4 years ago
AnimGraphReferenceNodeTests.cpp
EMotionFX
4 years ago
AnimGraphStateMachineInterruptionTests.cpp
more fixes for Gems
4 years ago
AnimGraphStateMachineSyncTests.cpp
more fixes for Gems
4 years ago
AnimGraphStateMachineTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphSyncTrackTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
AnimGraphTagConditionTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
AnimGraphTransitionCommandTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphTransitionConditionCommandTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphTransitionConditionFixture.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphTransitionConditionFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphTransitionConditionTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
AnimGraphTransitionFixture.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphTransitionFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphTransitionTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
AnimGraphVector2ConditionTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
AutoSkeletonLODTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BlendSpaceFixture.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BlendSpaceFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BlendSpaceTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BlendTreeBlendNNodeTests.cpp
more fixes for Gems
4 years ago
BlendTreeFloatConditionNodeTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BlendTreeFloatConstantNodeTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BlendTreeFloatMath1NodeTests.cpp
change conversions to static_cast
4 years ago
BlendTreeFootIKNodeTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
BlendTreeMaskNodeTests.cpp
EMotionFX
4 years ago
BlendTreeMirrorPoseNodeTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
BlendTreeMotionFrameNodeTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
BlendTreeParameterNodeTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BlendTreeRagdollNodeTests.cpp
more fixes for Gems
4 years ago
BlendTreeRangeRemapperNodeTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BlendTreeRotationLimitNodeTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
BlendTreeRotationMath2NodeTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
BlendTreeSimulatedObjectNodeTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
BlendTreeTransformNodeTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
BlendTreeTwoLinkIKNodeTests.cpp
more fixes for Gems
4 years ago
BoolLogicNodeTests.cpp
EMotionFX
4 years ago
ColliderCommandTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
CommandAdjustSimulatedObjectTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
CommandRemoveMotionTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
CoordinateSystemConverterTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
D6JointLimitConfiguration.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
D6JointLimitConfiguration.h
Fixed ragdoll panel being available in Animation Editor when PhysX gem is enabled. ( #3985 )
4 years ago
EMotionFXBuilderFixture.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
EMotionFXBuilderFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
EMotionFXBuilderTests.cpp
Removed legacy loading automated tests and ported file format for anim graph for remaining automated tests
4 years ago
EMotionFXTest.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
EmotionFXMathLibTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
EventManagerTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
InitSceneAPIFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
JackGraphFixture.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
JackGraphFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
KeyTrackLinearTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
LeaderFollowerVersionTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
MCoreSystemFixture.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
MCoreSystemFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
Matchers.h
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
MetaDataRuleTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
MorphSkinAttachmentTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
MorphTargetPipelineTests.cpp
Fix EMotionFX Editor tests to compile with `-Wshorten-64-to-32`
4 years ago
MorphTargetRuntimeTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
MotionDataTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
MotionEventCommandTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
MotionEventTrackTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
MotionExtractionBusTests.cpp
more fixes for Gems
4 years ago
MotionExtractionTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
MotionInstanceTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
MotionLayerSystemTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
MultiThreadSchedulerTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
NonUniformMotionDataTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
PhysicsSetupUtils.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
PhysicsSetupUtils.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
PoseTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
Printers.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
Printers.h
Removed MCore::Quaternion AZ::Quaternion comparison tests
4 years ago
QuaternionParameterTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
RagdollCommandTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
RandomMotionSelectionTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
RenderBackendManagerTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
SelectionListTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
SimpleMotionComponentBusTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
SimulatedObjectCommandTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
SimulatedObjectModelTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
SimulatedObjectPipelineTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
SimulatedObjectSerializeTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
SimulatedObjectSetupTests.cpp
more fixes for Gems
4 years ago
SkeletalLODTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
SkeletonNodeSearchTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
SyncingSystemTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
SystemComponentFixture.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
SystemComponentTests.cpp
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
TransformUnitTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
UniformMotionDataTests.cpp
Rename EMotionFX class members to follow the `m_` naming convention
4 years ago
Vector2ToVector3CompatibilityTests.cpp
EMotionFX
4 years ago
Vector3ParameterTests.cpp
Convert EMotionFX runtime uint32 -> size_t
4 years ago
run_EMotionFX_tests.py
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago