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51 lines
2.0 KiB
C++
51 lines
2.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Tests/UI/CommandRunnerFixture.h>
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#include <EMotionFX/CommandSystem/Source/CommandManager.h>
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#include <EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioManager.h>
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#include <EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionSetsWindow/MotionSetsWindowPlugin.h>
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namespace EMotionFX
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{
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class RemoveMotionDeselectsThatMotion
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: public CommandRunnerFixtureBase
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{
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};
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TEST_F(RemoveMotionDeselectsThatMotion, ExecuteCommands)
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{
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ExecuteCommands({
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"CreateMotionSet -name MotionSet0",
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});
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// Select the motion set (there is no command for this)
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EMStudio::MotionSetsWindowPlugin* motionSetsWindowPlugin = static_cast<EMStudio::MotionSetsWindowPlugin*>(EMStudio::GetPluginManager()->FindActivePlugin(EMStudio::MotionSetsWindowPlugin::CLASS_ID));
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ASSERT_TRUE(motionSetsWindowPlugin) << "Motion Window plugin not loaded";
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EMotionFX::MotionSet* motionSet = EMotionFX::GetMotionManager().FindMotionSetByID(0);
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ASSERT_TRUE(motionSet) << "Motion set with id 0 does not exist";
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motionSetsWindowPlugin->SetSelectedSet(motionSet);
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const std::string filename = "@devroot@/Gems/EMotionFX/Code/Tests/TestAssets/Rin/rin_idle.motion";
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ExecuteCommands({
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"ImportMotion -filename " + filename,
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"MotionSetAddMotion -motionSetID 0 -motionFilenamesAndIds " + filename + ";rin_idle",
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"Select -motionIndex 0",
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});
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EXPECT_TRUE(CommandSystem::GetCommandManager()->GetCurrentSelection().GetSingleMotion());
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ExecuteCommands({
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"MotionSetRemoveMotion -motionSetID 0 -motionIds rin_idle",
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"RemoveMotion -filename " + filename,
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});
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EXPECT_FALSE(CommandSystem::GetCommandManager()->GetCurrentSelection().GetSingleMotion());
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}
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} // end namespace EMotionFX
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