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o3de/Gems/EMotionFX/Code
moraaar c86a1427a0
Fixed ragdoll panel being available in Animation Editor when PhysX gem is enabled. (#3985)
Following the same approach as cloth plugin, which is to ask if the system component of the gem is available (in this case PhysX::SystemComponent).

Fixes #2540

Signed-off-by: moraaar moraaar@amazon.com
4 years ago
..
EMotionFX EMotionFX: Resetting motion sets is not registered in the Motions pane which may lead to a crash (#3762) 4 years ago
Editor/Platform Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
Include/Integration EMotionFX 4 years ago
MCore remove unnecessary ALIGN macros 4 years ago
MysticQt Linux and non-unity build fixes 4 years ago
Platform Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
Source Fixed ragdoll panel being available in Animation Editor when PhysX gem is enabled. (#3985) 4 years ago
Tests Fixed ragdoll panel being available in Animation Editor when PhysX gem is enabled. (#3985) 4 years ago
CMakeLists.txt Adapted loading calls to removed legacy file loading 4 years ago
emotionfx_editor_files.cmake LYN-4774 Fix missing box icons inside the main Viewport (#2297) 4 years ago
emotionfx_editor_tests_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
emotionfx_files.cmake Merge branch 'development' into cmake/SPEC-7179 4 years ago
emotionfx_shared_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
emotionfx_shared_tests_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
emotionfx_tests_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago