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33 lines
1022 B
C++
33 lines
1022 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "AzCore/UnitTest/UnitTest.h"
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#include <gtest/gtest.h>
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#include <EMotionFX/Source/AnimGraph.h>
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#include <Tests/SystemComponentFixture.h>
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namespace EMotionFX
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{
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TEST_F(SystemComponentFixture, CanHandleInvalidAnimGraphFile)
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{
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UnitTest::TraceBusRedirector redirector;
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const AZStd::string_view fileContents{R"(<ObjectStream version="3">
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<Class name="AnimGraph" version="1" type="{BD543125-CFEE-426C-B0AC-129F2A4C6BC8}">
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</Class>
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</ObjectStream>
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)"};
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AZ_TEST_START_TRACE_SUPPRESSION;
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AZStd::unique_ptr<EMotionFX::AnimGraph> animGraph {EMotionFX::AnimGraph::LoadFromBuffer(fileContents.data(), fileContents.size(), GetSerializeContext())};
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AZ_TEST_STOP_TRACE_SUPPRESSION(1);
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EXPECT_FALSE(animGraph);
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}
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} // namespace EMotionFX
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