Commit Graph

  • cef4126100 Mesh component parallel test automation P0 (#4562) smurly 2021-10-08 13:49:51 -07:00
  • de41653d26 remove LY_PROJECTS check in Atom test registrations so that the targets build in project centric builds (#4581) jromnoa 2021-10-08 13:36:46 -07:00
  • 08b1529da8 Merge from development pereslav 2021-10-08 21:27:55 +01:00
  • 0c2c042fde Fixed crash in ConstEntityHandle. Added hierarchical correction data serialization pereslav 2021-10-08 21:19:22 +01:00
  • b7c2401056 Added a ThreadDispatch Policy to the EBus code (#4405) lumberyard-employee-dm 2021-10-08 15:14:22 -05:00
  • 73f8537030 Fix Issue saving new assets in Asset Editor on Linux (#4537) Steve Pham 2021-10-08 11:41:46 -07:00
  • 960edf857d LYN-4831: AWCore code cleanup pass, fixing issues with ResolvePath (#4538) Pip Potter 2021-10-08 11:20:09 -07:00
  • 396edd22fb Merge pull request #4461 from aws-lumberyard-dev/LYN-7080_FixEditorServerConnectionRaceCondition Stephen Tramer 2021-10-08 11:07:52 -07:00
  • a5cd1b55e4 Make the access log bucket optional in the AWSCore CDK application (#4553) Junbo Liang 2021-10-08 10:37:50 -07:00
  • e256df3f05 Add retry config to boto3 clients brianherrera 2021-10-08 10:05:50 -07:00
  • 5ff6e9951f Merge pull request #2904 from yuriy0/SkinnedMeshOutputStreamManager_deferred_buffer_init Guthrie Adams 2021-10-08 11:26:47 -05:00
  • 065e0635d4 Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/hierarchy_optimizations_cr AMZN-Olex 2021-10-08 12:22:22 -04:00
  • c562f0a807 small improvements to triangle mesh rigid body warning greerdv 2021-10-08 16:56:53 +01:00
  • 00b938b6a7 Merge pull request #4212 from ppinfel/component-doc-links Terry Michaels 2021-10-08 10:30:13 -05:00
  • 06953bb81f More PR changes nggieber 2021-10-08 08:14:28 -07:00
  • dcadfe6e1f Feature json assetloading assethints (#4554) Allen Jackson 2021-10-08 09:20:17 -05:00
  • 591854c384 Edit help menu lua documentation link (#4520) FiniteStateGit 2021-10-08 06:05:24 -07:00
  • 2fb4a9d2c3 Add xfail to test that failed in an unrelated development build (#4569) hultonha 2021-10-08 13:13:52 +01:00
  • 76b4dafbb3 Everything compiling again after moving preview renderer to atom tools framework Guthrie Adams 2021-10-08 04:33:45 -05:00
  • 569318e9e1 Moved preview renderer files to atom tools framework Guthrie Adams 2021-10-08 02:56:24 -05:00
  • ab5547fdf7 • Created interface for preview rendering content • moved all thumbnail classes and registration back to the common feature editor component • added lighting preset thumbnail as a quick test Guthrie Adams 2021-10-08 02:46:00 -05:00
  • fe7854e5a5 Merge branch 'development' into Atom/guthadam/thumbnail_and_preview_refactor Guthrie Adams 2021-10-07 21:07:24 -05:00
  • c90e1da475 • Moved everything related to the subject being captured by the preview renderer into a preview render content class which will become an interface in the next iteration • Extracted all of the thumbnail specific code from the common preview render class as a step towards separating it from the thumbnail system completely • Created a capture request structure that stores all of the info related to the content being captured and callbacks for success and failure • Request to capture any kind of content can be added to the renderer using this structure Guthrie Adams 2021-10-07 21:05:10 -05:00
  • f43b3b9fbe Fixing crash creating new level when simulate mode is on Mikhail Naumov 2021-10-07 20:35:23 -05:00
  • 6be8c9d622 Merge pull request #4516 from aws-lumberyard-dev/animation/dev/atomRenderViewport Luis Sempé 2021-10-07 17:07:38 -07:00
  • e0a1164a92 Merge pull request #4424 from aws-lumberyard-dev/rgba16f/AZJobToIdle Jeremy Ong 2021-10-07 17:31:05 -06:00
  • e64b9d3536 ATOM-16320 Remove PVRTC and ETC compressor (#4557) Qing Tao 2021-10-07 16:23:13 -07:00
  • 2496bc38b5 Merge pull request #4555 from aws-lumberyard-dev/cgalvan/CreateTemplatePreferSanitizedNameForCppFilesContent Chris Galvan 2021-10-07 18:22:22 -05:00
  • 437a4d2d63 Updated engine template unit tests. Chris Galvan 2021-10-07 17:38:54 -05:00
  • 38efd58173 Fix merging issue with camera input rhhong 2021-10-07 14:54:30 -07:00
  • 4b92aa34b7 Updated with PR feedback. Created a common function to calculate the number of worker threads. rgba16f 2021-10-07 15:24:51 -05:00
  • 9686ff034f Merge remote-tracking branch 'upstream/development' into SkinnedMeshOutputStreamManager_deferred_buffer_init Tommy Walton 2021-10-07 14:22:10 -07:00
  • 4d2f65c4d8 code review feedback 2 rhhong 2021-10-07 11:48:09 -07:00
  • a448caea7c fix broken build rhhong 2021-10-07 08:55:52 -07:00
  • 265d3792f0 fix broken build rhhong 2021-10-06 22:36:19 -07:00
  • 5fca7ffd86 CR feedback rhhong 2021-10-06 22:28:18 -07:00
  • 8897040315 Gems/EMotionFX/Assets/Editor/Layouts/Character2.layout rhhong 2021-10-05 18:08:02 -07:00
  • 646369c1b5 update camera naming and behavior after the merge in rhhong 2021-10-05 13:03:22 -07:00
  • 10febe2a4b Move some utility class and settings to a setting file. rhhong 2021-10-04 18:52:11 -07:00
  • ffa637d115 Code cleanup rhhong 2021-10-01 16:04:49 -07:00
  • 47a2240fc3 Using modular camera system to replace the camera entity. rhhong 2021-10-01 15:38:50 -07:00
  • 09f9e5c6c3 CR feedback rhhong 2021-09-28 22:48:14 -07:00
  • 82bfbd5c98 Add ability to load actor from the ui rhhong 2021-09-27 16:27:32 -07:00
  • c463721b52 move the function setactorasset rhhong 2021-09-21 09:51:52 -07:00
  • b7900bf646 render an actor rhhong 2021-09-21 09:51:27 -07:00
  • d185338978 Code clean rhhong 2021-09-13 21:17:06 -07:00
  • cda2bb9d4d Add anim viewport renderer rhhong 2021-09-09 21:36:52 -07:00
  • c4a3162c85 CR feedback - code cleaning rhhong 2021-08-31 12:23:05 -07:00
  • af9448d4ea delete auto moc header rhhong 2021-08-30 22:22:19 -07:00
  • f2b449c4b9 Registering an empty atom render plugin in the emfxatom gem. rhhong 2021-08-30 17:57:45 -07:00
  • a96b091d3f Add skeleton class for animviewportwidget. rhhong 2021-08-11 22:49:59 -07:00
  • 975589c0c4 Add skeleton class for atom render plugin rhhong 2021-08-10 22:28:42 -07:00
  • 4767d2a891 Fix unit test rhhong 2021-08-24 11:36:13 -07:00
  • 5369df4195 remove extra line rhhong 2021-08-23 21:30:46 -07:00
  • 0b49cc38a7 fix broken build rhhong 2021-08-17 18:19:14 -07:00
  • 7650683902 Defer the nodeWindowPlugin reinit to main thread update. Set the actor file name through actor asset. rhhong 2021-08-17 16:17:27 -07:00
  • bf38f07480 Allow buffer to take any size, including 0 Yuriy Toporovskyy 2021-09-13 11:59:08 -04:00
  • bc88d2b381 Address feedback from Chris. Simplified get asset call and etc. rhhong 2021-08-17 11:54:42 -07:00
  • 42e748760d Loading actor in editor using asset system. rhhong 2021-08-16 21:43:49 -07:00
  • e1c02cc146 Updated cpp file extension check per PR feedback. Chris Galvan 2021-10-07 15:32:57 -05:00
  • 5f52664026 Add missing field labels to AWSMetrics node SubmitMetrics (#4534) allisaurus 2021-10-07 13:04:10 -07:00
  • 9b86749a83 Making sure unit tests using iMultiplayers implement the new AddServerAcceptance events; misc cleanup Gene Walters 2021-10-07 13:01:05 -07:00
  • 0a5eb06fe9 Hierarchy imGui debugger, first pass Olex Lozitskiy 2021-10-07 15:34:50 -04:00
  • a138094027 Updated create-template logic to prefer the SanitizedCppName when running replacements on cpp file contents. Chris Galvan 2021-10-07 14:34:29 -05:00
  • 58194b70c0 Updated code to compile and reflect changes after renaming files Guthrie Adams 2021-10-07 13:27:14 -05:00
  • 5f83485a1d PALify driver info. No warnings if info is empty. (#4533) jiaweig 2021-10-07 11:00:28 -07:00
  • cdca77acd1 Reflection Probe component test for parallel execution (#4532) smurly 2021-10-07 10:56:10 -07:00
  • dd5272c2ae Renaming/moving preview renderer files Guthrie Adams 2021-10-07 12:21:48 -05:00
  • 3c50fdc671 First phase of refactoring atom thumbnail and preview rendering into a reusable system that can be used for additional thumbnail types and capturing preview images for other purposes. Our • Removed classes for initialization and teardown steps of the renderer • Moved initialization and teardown logic back to the renderer constructor and destructor • Combined thumbnail render context and data with the main renderer class • Made all render data private and instead implemented a public interface • Remaining steps were simplified and updated to work directly with the new public interface • Changed the waiting for assets to load state to poll asset status on tick because we were timing out there anyway • Unified redundant camera configuration variables and made sure they were used consistently when initializing and updating the scene and camera • Changed interface for custom feature processor request API to build a set instead of returning a vector • Moved initialization of the thumbnail renderer and preview factory after asset catalog has loaded Guthrie Adams 2021-10-07 11:58:01 -05:00
  • ecd358a53e Cleaning up AMZN-Olex 2021-10-07 12:56:44 -04:00
  • a114077e72 Final touches on the first pass of imgui hierarchy debugger AMZN-Olex 2021-10-07 12:53:33 -04:00
  • 863a7c8382 Address PR comments. John 2021-10-07 17:19:22 +01:00
  • cb53389004 Added validation into input processing pereslav 2021-10-07 16:58:37 +01:00
  • a2c16fa24f adjust the default number of worker threads created by the TaskGraph & Job systems rgba16f 2021-10-07 10:51:22 -05:00
  • 28a40fa4df Added look up of the child entities when processing input to make sure the entity still exists pereslav 2021-10-07 16:24:21 +01:00
  • d1947c68c9 Added extra output and callstack information for improving debugging automated tests (#4528) AMZN-AlexOteiza 2021-10-07 13:29:09 +01:00
  • 77c23b6c8f Hierarchy imgui debugger, first take AMZN-Olex 2021-10-07 08:27:48 -04:00
  • 3d1ec83f78 Update naming to CameraInput types (#4527) hultonha 2021-10-07 10:01:30 +01:00
  • 3f2881ea46 Simplify viewport interaction model reset functionality (#4524) hultonha 2021-10-07 10:00:18 +01:00
  • 7e6d35b046 small fix to include using <> Gene Walters 2021-10-06 20:11:29 -07:00
  • 18340f2b1b Changes to get client migration partially functional kberg-amzn 2021-10-06 18:57:45 -07:00
  • d2da35aec3 merging latest dev + resolving 1 conflict Gene Walters 2021-10-06 16:55:58 -07:00
  • b464ff966c merging latest dev + resolving 1 merge conflict Gene Walters 2021-10-06 16:53:25 -07:00
  • a58325e691 Enabled multi-entities player prefabs. Added updating replication set for hierarchy children. PR feedback addressing pereslav 2021-10-07 00:38:07 +01:00
  • 50fe8bc04d pass in AZ::Utils::GetProjectPath().c_str() directly since converting projectpath is not needed Gene Walters 2021-10-06 16:35:21 -07:00
  • f8d1c568fd can pass in AZ::Utils::GetProjectPath().c_str() directly now that i'm not converting strings Gene Walters 2021-10-06 16:26:12 -07:00
  • d36041d1b7 Update based on feedback. Adding event to MPSystemComponent for receiving a server acceptance packet. The editor system component subscribes to this event and tells the server we're ready for entity updates Gene Walters 2021-10-06 15:48:54 -07:00
  • 26079f7350 Update based on feedback. Adding event to MPSystemComponent for receiving a server acceptance packet. The editor system component subscribes to this event and tells the server we're ready for entity updates Gene Walters 2021-10-06 15:44:43 -07:00
  • 029ad32c84 lyn7131: Ensure AWS credential Cvars are not logged or shown in plain text (#4519) Pip Potter 2021-10-06 15:24:21 -07:00
  • 8fc8baa579 Terrain FP now pulls data from Terrain system (#4492) Ken Pruiksma 2021-10-06 17:03:03 -05:00
  • 6c4e16eab8 Merge pull request #4512 from aws-lumberyard-dev/burelc/xcbInputTextEvents Nicholas Lawson 2021-10-06 14:50:04 -07:00
  • 8d5d5f8bfb Merge pull request #4505 from aws-lumberyard-dev/CLIAddExternalGemRepo AMZN-Phil 2021-10-06 14:10:52 -07:00
  • 4e3711f643 Merge pull request #4531 from aws-lumberyard-dev/InstallerShortcutsFix AMZN-Phil 2021-10-06 14:10:33 -07:00
  • ba107c06b6 [LYN-6779] AWSNativeSDK update and AWSCore platform cmake update (#4231) Vincent Liu 2021-10-06 14:02:28 -07:00
  • 0657f6f7ec [LYN-7050] Add matchmaking ticket tracker component (#4485) Vincent Liu 2021-10-06 14:01:52 -07:00
  • f009e06cab responding to code reviews kritin 2021-10-06 13:20:48 -07:00
  • ae96d1ab86 Merge pull request #4525 from aws-lumberyard-dev/tiaf_disable jonawals 2021-10-06 20:58:56 +01:00
  • f68d2676a0 Terrain/mbalfour/terrain macro material component (#4500) Mike Balfour 2021-10-06 14:51:28 -05:00
  • 38ccc6a8a6 Merge pull request #4526 from aws-lumberyard-dev/scripting/rte_issues Luis Sempé 2021-10-06 12:14:06 -07:00
  • d7dbbe1420 Merge pull request #4329 from aws-lumberyard-dev/carlitosan/development carlitosan 2021-10-06 11:49:35 -07:00