merging latest dev + resolving 1 conflict
Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
@@ -64,30 +64,6 @@
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@@ -160,686 +136,6 @@
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@@ -1384,166 +680,6 @@
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|
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<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/texturecompiling_ddna.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{6A04254A-BA1A-5392-B5CC-8585CBB189A6}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/textures/greyalpha.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{1213DEB1-FC2B-566A-86AA-E82D93D8AE2F}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/materials/lens_optics.mtl" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{6E4F82A0-0C23-578B-B68F-C071F136B2AE}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/objects/helper.mtl" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{A8970A25-5043-5519-A927-F180E7D6E8C1}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
@@ -1632,46 +768,6 @@
|
||||
<Class name="unsigned int" field="platformFlags" value="255" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engine_dependencies.xml" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{3B3997AF-DDB9-5E52-877D-90C72F2E53EE}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/textures/defaults/16_5.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{099C5359-AEE0-5158-BBFD-36D3E3C552BD}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/textures/defaults/16_34.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{AD8E4A1C-BD52-5480-911E-E351EA75DF5B}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/textures/defaults/16_12.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{E0C71739-AA65-56B4-8D0D-388C853CAE33}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/notfound.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{16A565B6-FF97-5C0E-A455-58E0D329DA55}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/notfound_ddna.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</ObjectStream>
|
||||
|
||||
|
||||
@@ -125,17 +125,6 @@
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value="@devroot@/*.waf_files" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
<Class name="unsigned char" field="FilePatternType" value="1" type="{72B9409A-7D1A-4831-9CFE-FCB3FADD3426}"/>
|
||||
<Class name="AZStd::set" field="FileTags" type="{166F208E-DE97-53FE-B349-BDD9FE9B8693}">
|
||||
<Class name="AZStd::string" field="element" value="ignore" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="element" value="productdependency" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value="*/editor/leveltemplates.xml" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
@@ -207,27 +196,6 @@
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value="@devroot@/*wscript" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
<Class name="unsigned char" field="FilePatternType" value="1" type="{72B9409A-7D1A-4831-9CFE-FCB3FADD3426}"/>
|
||||
<Class name="AZStd::set" field="FileTags" type="{166F208E-DE97-53FE-B349-BDD9FE9B8693}">
|
||||
<Class name="AZStd::string" field="element" value="ignore" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="element" value="productdependency" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value=".*/assetprocessorplatformconfig.ini" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
<Class name="unsigned char" field="FilePatternType" value="2" type="{72B9409A-7D1A-4831-9CFE-FCB3FADD3426}"/>
|
||||
<Class name="AZStd::set" field="FileTags" type="{166F208E-DE97-53FE-B349-BDD9FE9B8693}">
|
||||
<Class name="AZStd::string" field="element" value="editoronly" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="Comment" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{941B5626-118F-55BC-925E-6E416A7520E4}">
|
||||
<Class name="AZStd::string" field="value1" value=".*/gems?/?.*/gem.json" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="FileTagData" field="value2" version="2" type="{5F66E43B-548B-4AA8-8CD8-F6924F6031E6}">
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
<EngineDependencies versionnumber="1.0.0">
|
||||
<Dependency path="libs/particles/preloadlibs.txt" optional="true" />
|
||||
<Dependency path="libs/gameaudio/wwise/*.xml" optional="false" />
|
||||
<Dependency path=":libs/gameaudio/wwise/levels/default_controls.xml" optional="false" />
|
||||
</EngineDependencies>
|
||||
@@ -3,9 +3,15 @@
|
||||
"Version": 1,
|
||||
"ClassName": "GlobalBuildOptions",
|
||||
"ClassData": {
|
||||
"ShaderCompilerArguments" : {
|
||||
"DefaultMatrixOrder" : "Row",
|
||||
"AzslcAdditionalFreeArguments" : "--strip-unused-srgs"
|
||||
"ShaderCompilerArguments": {
|
||||
"DefaultMatrixOrder": "Row",
|
||||
"AzslcAdditionalFreeArguments": "--strip-unused-srgs"
|
||||
},
|
||||
"PreprocessorOptions": {
|
||||
"predefinedMacros": [ "AZSL=17" ],
|
||||
"projectIncludePaths": [
|
||||
"Gems/AtomTressFX/Assets/Shaders"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
import os, traceback, binascii, sys, json, pathlib
|
||||
import azlmbr.math
|
||||
import azlmbr.bus
|
||||
|
||||
#
|
||||
# SceneAPI Processor
|
||||
#
|
||||
|
||||
|
||||
def log_exception_traceback():
|
||||
exc_type, exc_value, exc_tb = sys.exc_info()
|
||||
data = traceback.format_exception(exc_type, exc_value, exc_tb)
|
||||
print(str(data))
|
||||
|
||||
def get_mesh_node_names(sceneGraph):
|
||||
import azlmbr.scene as sceneApi
|
||||
import azlmbr.scene.graph
|
||||
from scene_api import scene_data as sceneData
|
||||
|
||||
meshDataList = []
|
||||
node = sceneGraph.get_root()
|
||||
children = []
|
||||
paths = []
|
||||
|
||||
while node.IsValid():
|
||||
# store children to process after siblings
|
||||
if sceneGraph.has_node_child(node):
|
||||
children.append(sceneGraph.get_node_child(node))
|
||||
|
||||
nodeName = sceneData.SceneGraphName(sceneGraph.get_node_name(node))
|
||||
paths.append(nodeName.get_path())
|
||||
|
||||
# store any node that has mesh data content
|
||||
nodeContent = sceneGraph.get_node_content(node)
|
||||
if nodeContent.CastWithTypeName('MeshData'):
|
||||
if sceneGraph.is_node_end_point(node) is False:
|
||||
if (len(nodeName.get_path())):
|
||||
meshDataList.append(sceneData.SceneGraphName(sceneGraph.get_node_name(node)))
|
||||
|
||||
# advance to next node
|
||||
if sceneGraph.has_node_sibling(node):
|
||||
node = sceneGraph.get_node_sibling(node)
|
||||
elif children:
|
||||
node = children.pop()
|
||||
else:
|
||||
node = azlmbr.scene.graph.NodeIndex()
|
||||
|
||||
return meshDataList, paths
|
||||
|
||||
def update_manifest(scene):
|
||||
import json
|
||||
import uuid, os
|
||||
import azlmbr.scene as sceneApi
|
||||
import azlmbr.scene.graph
|
||||
from scene_api import scene_data as sceneData
|
||||
|
||||
graph = sceneData.SceneGraph(scene.graph)
|
||||
# Get a list of all the mesh nodes, as well as all the nodes
|
||||
mesh_name_list, all_node_paths = get_mesh_node_names(graph)
|
||||
scene_manifest = sceneData.SceneManifest()
|
||||
|
||||
clean_filename = scene.sourceFilename.replace('.', '_')
|
||||
|
||||
# Compute the filename of the scene file
|
||||
source_basepath = scene.watchFolder
|
||||
source_relative_path = os.path.dirname(os.path.relpath(clean_filename, source_basepath))
|
||||
source_filename_only = os.path.basename(clean_filename)
|
||||
|
||||
created_entities = []
|
||||
|
||||
# Loop every mesh node in the scene
|
||||
for activeMeshIndex in range(len(mesh_name_list)):
|
||||
mesh_name = mesh_name_list[activeMeshIndex]
|
||||
mesh_path = mesh_name.get_path()
|
||||
# Create a unique mesh group name using the filename + node name
|
||||
mesh_group_name = '{}_{}'.format(source_filename_only, mesh_name.get_name())
|
||||
# Remove forbidden filename characters from the name since this will become a file on disk later
|
||||
mesh_group_name = "".join(char for char in mesh_group_name if char not in "|<>:\"/?*\\")
|
||||
# Add the MeshGroup to the manifest and give it a unique ID
|
||||
mesh_group = scene_manifest.add_mesh_group(mesh_group_name)
|
||||
mesh_group['id'] = '{' + str(uuid.uuid5(uuid.NAMESPACE_DNS, source_filename_only + mesh_path)) + '}'
|
||||
# Set our current node as the only node that is included in this MeshGroup
|
||||
scene_manifest.mesh_group_select_node(mesh_group, mesh_path)
|
||||
|
||||
# Explicitly remove all other nodes to prevent implicit inclusions
|
||||
for node in all_node_paths:
|
||||
if node != mesh_path:
|
||||
scene_manifest.mesh_group_unselect_node(mesh_group, node)
|
||||
|
||||
# Create an editor entity
|
||||
entity_id = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "CreateEditorReadyEntity", mesh_group_name)
|
||||
# Add an EditorMeshComponent to the entity
|
||||
editor_mesh_component = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "GetOrAddComponentByTypeName", entity_id, "AZ::Render::EditorMeshComponent")
|
||||
# Set the ModelAsset assetHint to the relative path of the input asset + the name of the MeshGroup we just created + the azmodel extension
|
||||
# The MeshGroup we created will be output as a product in the asset's path named mesh_group_name.azmodel
|
||||
# The assetHint will be converted to an AssetId later during prefab loading
|
||||
json_update = json.dumps({
|
||||
"Controller": { "Configuration": { "ModelAsset": {
|
||||
"assetHint": os.path.join(source_relative_path, mesh_group_name) + ".azmodel" }}}
|
||||
});
|
||||
# Apply the JSON above to the component we created
|
||||
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id, editor_mesh_component, json_update)
|
||||
|
||||
if not result:
|
||||
raise RuntimeError("UpdateComponentForEntity failed")
|
||||
|
||||
# Keep track of the entity we set up, we'll add them all to the prefab we're creating later
|
||||
created_entities.append(entity_id)
|
||||
|
||||
# Create a prefab with all our entities
|
||||
prefab_filename = source_filename_only + ".prefab"
|
||||
created_template_id = azlmbr.prefab.PrefabSystemScriptingBus(azlmbr.bus.Broadcast, "CreatePrefab", created_entities, prefab_filename)
|
||||
|
||||
if created_template_id == azlmbr.prefab.InvalidTemplateId:
|
||||
raise RuntimeError("CreatePrefab {} failed".format(prefab_filename))
|
||||
|
||||
# Convert the prefab to a JSON string
|
||||
output = azlmbr.prefab.PrefabLoaderScriptingBus(azlmbr.bus.Broadcast, "SaveTemplateToString", created_template_id)
|
||||
|
||||
if output.IsSuccess():
|
||||
jsonString = output.GetValue()
|
||||
uuid = azlmbr.math.Uuid_CreateRandom().ToString()
|
||||
jsonResult = json.loads(jsonString)
|
||||
# Add a PrefabGroup to the manifest and store the JSON on it
|
||||
scene_manifest.add_prefab_group(source_filename_only, uuid, jsonResult)
|
||||
else:
|
||||
raise RuntimeError("SaveTemplateToString failed for template id {}, prefab {}".format(created_template_id, prefab_filename))
|
||||
|
||||
# Convert the manifest to a JSON string and return it
|
||||
new_manifest = scene_manifest.export()
|
||||
|
||||
return new_manifest
|
||||
|
||||
sceneJobHandler = None
|
||||
|
||||
def on_update_manifest(args):
|
||||
try:
|
||||
scene = args[0]
|
||||
return update_manifest(scene)
|
||||
except RuntimeError as err:
|
||||
print (f'ERROR - {err}')
|
||||
log_exception_traceback()
|
||||
|
||||
global sceneJobHandler
|
||||
sceneJobHandler = None
|
||||
|
||||
# try to create SceneAPI handler for processing
|
||||
try:
|
||||
import azlmbr.scene as sceneApi
|
||||
if (sceneJobHandler == None):
|
||||
sceneJobHandler = sceneApi.ScriptBuildingNotificationBusHandler()
|
||||
sceneJobHandler.connect()
|
||||
sceneJobHandler.add_callback('OnUpdateManifest', on_update_manifest)
|
||||
except:
|
||||
sceneJobHandler = None
|
||||
@@ -21,9 +21,9 @@ set(ENABLED_GEMS
|
||||
QtForPython
|
||||
PythonAssetBuilder
|
||||
Metastream
|
||||
|
||||
Camera
|
||||
EMotionFX
|
||||
AtomTressFX
|
||||
PhysX
|
||||
CameraFramework
|
||||
StartingPointMovement
|
||||
@@ -52,10 +52,7 @@ set(ENABLED_GEMS
|
||||
AWSCore
|
||||
AWSClientAuth
|
||||
AWSMetrics
|
||||
|
||||
|
||||
|
||||
|
||||
PrefabBuilder
|
||||
AudioSystem
|
||||
Multiplayer
|
||||
)
|
||||
|
||||
@@ -65,4 +65,18 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND AutomatedT
|
||||
COMPONENT
|
||||
Atom
|
||||
)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::Atom_TestSuite_Main_GPU_Optimized
|
||||
TEST_SUITE main
|
||||
TEST_REQUIRES gpu
|
||||
TEST_SERIAL
|
||||
TIMEOUT 1200
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main_GPU_Optimized.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
Editor
|
||||
COMPONENT
|
||||
Atom
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -226,9 +226,9 @@ class TestMaterialEditor(object):
|
||||
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name, cfg_args):
|
||||
"""
|
||||
Tests each valid RHI option (Null RHI excluded) can be launched with the MaterialEditor.
|
||||
Checks for the "Finished loading viewport configurtions." success message post lounch.
|
||||
Checks for the "Finished loading viewport configurations." success message post launch.
|
||||
"""
|
||||
expected_lines = ["Finished loading viewport configurtions."]
|
||||
expected_lines = ["Finished loading viewport configurations."]
|
||||
unexpected_lines = [
|
||||
# "Trace::Assert",
|
||||
# "Trace::Error",
|
||||
@@ -241,7 +241,7 @@ class TestMaterialEditor(object):
|
||||
generic_launcher,
|
||||
editor_script="",
|
||||
run_python="--runpython",
|
||||
timeout=30,
|
||||
timeout=60,
|
||||
expected_lines=expected_lines,
|
||||
unexpected_lines=unexpected_lines,
|
||||
halt_on_unexpected=False,
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
import os
|
||||
|
||||
import pytest
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
from ly_test_tools.o3de.editor_test import EditorSharedTest, EditorTestSuite
|
||||
from ly_test_tools.image.screenshot_compare_qssim import qssim as compare_screenshots
|
||||
from .atom_utils.atom_component_helper import create_screenshots_archive, golden_images_directory
|
||||
|
||||
DEFAULT_SUBFOLDER_PATH = 'user/PythonTests/Automated/Screenshots'
|
||||
|
||||
|
||||
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
# Remove -autotest_mode from global_extra_cmdline_args since we need rendering for these tests.
|
||||
global_extra_cmdline_args = ["-BatchMode"] # Default is ["-BatchMode", "-autotest_mode"]
|
||||
|
||||
class AtomGPU_BasicLevelSetup_SetsUpLevel(EditorSharedTest):
|
||||
use_null_renderer = False # Default is True
|
||||
screenshot_name = "AtomBasicLevelSetup.ppm"
|
||||
test_screenshots = [] # Gets set by setup()
|
||||
screenshot_directory = "" # Gets set by setup()
|
||||
|
||||
# Clear existing test screenshots before starting test.
|
||||
def setup(self, workspace):
|
||||
screenshot_directory = os.path.join(workspace.paths.project(), DEFAULT_SUBFOLDER_PATH)
|
||||
test_screenshots = [os.path.join(screenshot_directory, self.screenshot_name)]
|
||||
file_system.delete(test_screenshots, True, True)
|
||||
|
||||
from Atom.tests import hydra_AtomGPU_BasicLevelSetup as test_module
|
||||
|
||||
golden_images = [os.path.join(golden_images_directory(), screenshot_name)]
|
||||
for test_screenshot, golden_screenshot in zip(test_screenshots, golden_images):
|
||||
compare_screenshots(test_screenshot, golden_screenshot)
|
||||
create_screenshots_archive(screenshot_directory)
|
||||
@@ -3,13 +3,54 @@ Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
File to assist with common hydra component functions used across various Atom tests.
|
||||
"""
|
||||
import datetime
|
||||
import os
|
||||
import zipfile
|
||||
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
helper = EditorTestHelper(log_prefix="Atom_EditorTestHelper")
|
||||
def create_screenshots_archive(screenshot_path):
|
||||
"""
|
||||
Creates a new zip file archive at archive_path containing all files listed within archive_path.
|
||||
:param screenshot_path: location containing the files to archive, the zip archive file will also be saved here.
|
||||
:return: None, but creates a new zip file archive inside path containing all of the files inside archive_path.
|
||||
"""
|
||||
files_to_archive = []
|
||||
|
||||
# Search for .png and .ppm files to add to the zip archive file.
|
||||
for (folder_name, sub_folders, file_names) in os.walk(screenshot_path):
|
||||
for file_name in file_names:
|
||||
if file_name.endswith(".png") or file_name.endswith(".ppm"):
|
||||
file_path = os.path.join(folder_name, file_name)
|
||||
files_to_archive.append(file_path)
|
||||
|
||||
# Setup variables for naming the zip archive file.
|
||||
timestamp = datetime.datetime.now().timestamp()
|
||||
formatted_timestamp = datetime.datetime.utcfromtimestamp(timestamp).strftime("%Y-%m-%d_%H-%M-%S")
|
||||
screenshots_file = os.path.join(screenshot_path, f'screenshots_{formatted_timestamp}.zip')
|
||||
|
||||
# Write all of the valid .png and .ppm files to the archive file.
|
||||
with zipfile.ZipFile(screenshots_file, 'w', compression=zipfile.ZIP_DEFLATED, allowZip64=True) as zip_archive:
|
||||
for file_path in files_to_archive:
|
||||
file_name = os.path.basename(file_path)
|
||||
zip_archive.write(file_path, file_name)
|
||||
|
||||
|
||||
def golden_images_directory():
|
||||
"""
|
||||
Uses this file location to return the valid location for golden image files.
|
||||
:return: The path to the golden_images directory, but raises an IOError if the golden_images directory is missing.
|
||||
"""
|
||||
current_file_directory = os.path.join(os.path.dirname(__file__))
|
||||
golden_images_dir = os.path.join(current_file_directory, '..', 'golden_images')
|
||||
|
||||
if not os.path.exists(golden_images_dir):
|
||||
raise IOError(
|
||||
f'golden_images" directory was not found at path "{golden_images_dir}"'
|
||||
f'Please add a "golden_images" directory inside: "{current_file_directory}"'
|
||||
)
|
||||
|
||||
return golden_images_dir
|
||||
|
||||
|
||||
def create_basic_atom_level(level_name):
|
||||
@@ -31,6 +72,9 @@ def create_basic_atom_level(level_name):
|
||||
import azlmbr.object
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
helper = EditorTestHelper(log_prefix="Atom_EditorTestHelper")
|
||||
|
||||
# Create a new level.
|
||||
new_level_name = level_name
|
||||
|
||||
@@ -211,7 +211,7 @@ class Timeout:
|
||||
return time.time() > self.die_after
|
||||
|
||||
|
||||
screenshotsFolder = os.path.join(azlmbr.paths.devroot, "AtomTest", "Cache" "pc", "Screenshots")
|
||||
screenshotsFolder = os.path.join(azlmbr.paths.products, "Screenshots")
|
||||
|
||||
|
||||
class ScreenshotHelper:
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ import azlmbr.legacy.general as general
|
||||
import azlmbr.editor as editor
|
||||
import azlmbr.render as render
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.utils import TestHelper
|
||||
|
||||
+1
-1
@@ -14,7 +14,7 @@ import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devassets, "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from Atom.atom_utils.atom_constants import LIGHT_TYPES
|
||||
|
||||
@@ -0,0 +1,292 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
# fmt: off
|
||||
class Tests :
|
||||
camera_component_added = ("Camera component was added", "Camera component wasn't added")
|
||||
camera_fov_set = ("Camera component FOV property set", "Camera component FOV property wasn't set")
|
||||
directional_light_component_added = ("Directional Light component added", "Directional Light component wasn't added")
|
||||
enter_game_mode = ("Entered game mode", "Failed to enter game mode")
|
||||
exit_game_mode = ("Exited game mode", "Couldn't exit game mode")
|
||||
global_skylight_component_added = ("Global Skylight (IBL) component added", "Global Skylight (IBL) component wasn't added")
|
||||
global_skylight_diffuse_image_set = ("Global Skylight Diffuse Image property set", "Global Skylight Diffuse Image property wasn't set")
|
||||
global_skylight_specular_image_set = ("Global Skylight Specular Image property set", "Global Skylight Specular Image property wasn't set")
|
||||
ground_plane_material_asset_set = ("Ground Plane Material Asset was set", "Ground Plane Material Asset wasn't set")
|
||||
ground_plane_material_component_added = ("Ground Plane Material component added", "Ground Plane Material component wasn't added")
|
||||
ground_plane_mesh_asset_set = ("Ground Plane Mesh Asset property was set", "Ground Plane Mesh Asset property wasn't set")
|
||||
hdri_skybox_component_added = ("HDRi Skybox component added", "HDRi Skybox component wasn't added")
|
||||
hdri_skybox_cubemap_texture_set = ("HDRi Skybox Cubemap Texture property set", "HDRi Skybox Cubemap Texture property wasn't set")
|
||||
mesh_component_added = ("Mesh component added", "Mesh component wasn't added")
|
||||
no_assert_occurred = ("No asserts detected", "Asserts were detected")
|
||||
no_error_occurred = ("No errors detected", "Errors were detected")
|
||||
secondary_grid_spacing = ("Secondary Grid Spacing set", "Secondary Grid Spacing not set")
|
||||
sphere_material_component_added = ("Sphere Material component added", "Sphere Material component wasn't added")
|
||||
sphere_material_set = ("Sphere Material Asset was set", "Sphere Material Asset wasn't set")
|
||||
sphere_mesh_asset_set = ("Sphere Mesh Asset was set", "Sphere Mesh Asset wasn't set")
|
||||
viewport_set = ("Viewport set to correct size", "Viewport not set to correct size")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def AtomGPU_BasicLevelSetup_SetsUpLevel():
|
||||
"""
|
||||
Summary:
|
||||
Sets up a level to match the AtomBasicLevelSetup.ppm golden image then takes a screenshot to verify the setup.
|
||||
|
||||
Test setup:
|
||||
- Wait for Editor idle loop.
|
||||
- Open the "Base" level.
|
||||
|
||||
Expected Behavior:
|
||||
The scene can be setup for a basic level.
|
||||
The test screenshot matches the appearance of the AtomBasicLevelSetup.ppm golden image.
|
||||
|
||||
Test Steps:
|
||||
1. Close error windows and display helpers then update the viewport size.
|
||||
2. Create Default Level Entity.
|
||||
3. Create Grid Entity as a child entity of the Default Level Entity.
|
||||
4. Add Grid component to Grid Entity and set Secondary Grid Spacing.
|
||||
5. Create Global Skylight (IBL) Entity as a child entity of the Default Level Entity.
|
||||
6. Add HDRi Skybox component to the Global Skylight (IBL) Entity.
|
||||
7. Add Global Skylight (IBL) component to the Global Skylight (IBL) Entity.
|
||||
8. Set the Cubemap Texture property of the HDRi Skybox component.
|
||||
9. Set the Diffuse Image property of the Global Skylight (IBL) component.
|
||||
10. Set the Specular Image property of the Global Skylight (IBL) component.
|
||||
11. Create a Ground Plane Entity with a Material component that is a child entity of the Default Level Entity.
|
||||
12. Set the Material Asset property of the Material component for the Ground Plane Entity.
|
||||
13. Add the Mesh component to the Ground Plane Entity and set the Mesh component Mesh Asset property.
|
||||
14. Create a Directional Light Entity as a child entity of the Default Level Entity.
|
||||
15. Add Directional Light component to Directional Light Entity and set entity rotation.
|
||||
16. Create a Sphere Entity as a child entity of the Default Level Entity then add a Material component.
|
||||
17. Set the Material Asset property of the Material component for the Sphere Entity.
|
||||
18. Add Mesh component to Sphere Entity and set the Mesh Asset property for the Mesh component.
|
||||
19. Create a Camera Entity as a child entity of the Default Level Entity then add a Camera component.
|
||||
20. Set the Camera Entity rotation value and set the Camera component Field of View value.
|
||||
21. Enter game mode.
|
||||
22. Take screenshot.
|
||||
23. Exit game mode.
|
||||
24. Look for errors.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
from math import isclose
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report, Tracer, TestHelper as helper
|
||||
|
||||
from Atom.atom_utils.screenshot_utils import ScreenshotHelper
|
||||
|
||||
MATERIAL_COMPONENT_NAME = "Material"
|
||||
MESH_COMPONENT_NAME = "Mesh"
|
||||
SCREENSHOT_NAME = "AtomBasicLevelSetup"
|
||||
SCREEN_WIDTH = 1280
|
||||
SCREEN_HEIGHT = 720
|
||||
DEGREE_RADIAN_FACTOR = 0.0174533
|
||||
|
||||
def initial_viewport_setup(screen_width, screen_height):
|
||||
general.set_viewport_size(screen_width, screen_height)
|
||||
general.update_viewport()
|
||||
result = isclose(
|
||||
a=general.get_viewport_size().x, b=SCREEN_WIDTH, rel_tol=0.1) and isclose(
|
||||
a=general.get_viewport_size().y, b=SCREEN_HEIGHT, rel_tol=0.1)
|
||||
|
||||
return result
|
||||
|
||||
with Tracer() as error_tracer:
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
helper.init_idle()
|
||||
helper.open_level("", "Base")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Close error windows and display helpers then update the viewport size.
|
||||
helper.close_error_windows()
|
||||
helper.close_display_helpers()
|
||||
general.update_viewport()
|
||||
Report.critical_result(Tests.viewport_set, initial_viewport_setup(SCREEN_WIDTH, SCREEN_HEIGHT))
|
||||
|
||||
# 2. Create Default Level Entity.
|
||||
default_level_entity_name = "Default Level"
|
||||
default_level_entity = EditorEntity.create_editor_entity_at(
|
||||
math.Vector3(0.0, 0.0, 0.0), default_level_entity_name)
|
||||
|
||||
# 3. Create Grid Entity as a child entity of the Default Level Entity.
|
||||
grid_name = "Grid"
|
||||
grid_entity = EditorEntity.create_editor_entity(grid_name, default_level_entity.id)
|
||||
|
||||
# 4. Add Grid component to Grid Entity and set Secondary Grid Spacing.
|
||||
grid_component = grid_entity.add_component(grid_name)
|
||||
secondary_grid_spacing_property = "Controller|Configuration|Secondary Grid Spacing"
|
||||
secondary_grid_spacing_value = 1.0
|
||||
grid_component.set_component_property_value(secondary_grid_spacing_property, secondary_grid_spacing_value)
|
||||
secondary_grid_spacing_set = grid_component.get_component_property_value(
|
||||
secondary_grid_spacing_property) == secondary_grid_spacing_value
|
||||
Report.result(Tests.secondary_grid_spacing, secondary_grid_spacing_set)
|
||||
|
||||
# 5. Create Global Skylight (IBL) Entity as a child entity of the Default Level Entity.
|
||||
global_skylight_name = "Global Skylight (IBL)"
|
||||
global_skylight_entity = EditorEntity.create_editor_entity(global_skylight_name, default_level_entity.id)
|
||||
|
||||
# 6. Add HDRi Skybox component to the Global Skylight (IBL) Entity.
|
||||
hdri_skybox_name = "HDRi Skybox"
|
||||
hdri_skybox_component = global_skylight_entity.add_component(hdri_skybox_name)
|
||||
Report.result(Tests.hdri_skybox_component_added, global_skylight_entity.has_component(hdri_skybox_name))
|
||||
|
||||
# 7. Add Global Skylight (IBL) component to the Global Skylight (IBL) Entity.
|
||||
global_skylight_component = global_skylight_entity.add_component(global_skylight_name)
|
||||
Report.result(Tests.global_skylight_component_added, global_skylight_entity.has_component(global_skylight_name))
|
||||
|
||||
# 8. Set the Cubemap Texture property of the HDRi Skybox component.
|
||||
global_skylight_image_asset_path = os.path.join(
|
||||
"LightingPresets", "greenwich_park_02_4k_iblskyboxcm_iblspecular.exr.streamingimage")
|
||||
global_skylight_image_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", global_skylight_image_asset_path, math.Uuid(), False)
|
||||
hdri_skybox_cubemap_texture_property = "Controller|Configuration|Cubemap Texture"
|
||||
hdri_skybox_component.set_component_property_value(
|
||||
hdri_skybox_cubemap_texture_property, global_skylight_image_asset)
|
||||
Report.result(
|
||||
Tests.hdri_skybox_cubemap_texture_set,
|
||||
hdri_skybox_component.get_component_property_value(
|
||||
hdri_skybox_cubemap_texture_property) == global_skylight_image_asset)
|
||||
|
||||
# 9. Set the Diffuse Image property of the Global Skylight (IBL) component.
|
||||
# Re-use the same image that was used in the previous test step.
|
||||
global_skylight_diffuse_image_property = "Controller|Configuration|Diffuse Image"
|
||||
global_skylight_component.set_component_property_value(
|
||||
global_skylight_diffuse_image_property, global_skylight_image_asset)
|
||||
Report.result(
|
||||
Tests.global_skylight_diffuse_image_set,
|
||||
global_skylight_component.get_component_property_value(
|
||||
global_skylight_diffuse_image_property) == global_skylight_image_asset)
|
||||
|
||||
# 10. Set the Specular Image property of the Global Skylight (IBL) component.
|
||||
# Re-use the same image that was used in the previous test step.
|
||||
global_skylight_specular_image_property = "Controller|Configuration|Specular Image"
|
||||
global_skylight_component.set_component_property_value(
|
||||
global_skylight_specular_image_property, global_skylight_image_asset)
|
||||
global_skylight_specular_image_set = global_skylight_component.get_component_property_value(
|
||||
global_skylight_specular_image_property)
|
||||
Report.result(
|
||||
Tests.global_skylight_specular_image_set, global_skylight_specular_image_set == global_skylight_image_asset)
|
||||
|
||||
# 11. Create a Ground Plane Entity with a Material component that is a child entity of the Default Level Entity.
|
||||
ground_plane_name = "Ground Plane"
|
||||
ground_plane_entity = EditorEntity.create_editor_entity(ground_plane_name, default_level_entity.id)
|
||||
ground_plane_material_component = ground_plane_entity.add_component(MATERIAL_COMPONENT_NAME)
|
||||
Report.result(
|
||||
Tests.ground_plane_material_component_added, ground_plane_entity.has_component(MATERIAL_COMPONENT_NAME))
|
||||
|
||||
# 12. Set the Material Asset property of the Material component for the Ground Plane Entity.
|
||||
ground_plane_entity.set_local_uniform_scale(32.0)
|
||||
ground_plane_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_chrome.azmaterial")
|
||||
ground_plane_material_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_material_asset_path, math.Uuid(), False)
|
||||
ground_plane_material_asset_property = "Default Material|Material Asset"
|
||||
ground_plane_material_component.set_component_property_value(
|
||||
ground_plane_material_asset_property, ground_plane_material_asset)
|
||||
Report.result(
|
||||
Tests.ground_plane_material_asset_set,
|
||||
ground_plane_material_component.get_component_property_value(
|
||||
ground_plane_material_asset_property) == ground_plane_material_asset)
|
||||
|
||||
# 13. Add the Mesh component to the Ground Plane Entity and set the Mesh component Mesh Asset property.
|
||||
ground_plane_mesh_component = ground_plane_entity.add_component(MESH_COMPONENT_NAME)
|
||||
Report.result(Tests.mesh_component_added, ground_plane_entity.has_component(MESH_COMPONENT_NAME))
|
||||
ground_plane_mesh_asset_path = os.path.join("Objects", "plane.azmodel")
|
||||
ground_plane_mesh_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_mesh_asset_path, math.Uuid(), False)
|
||||
ground_plane_mesh_asset_property = "Controller|Configuration|Mesh Asset"
|
||||
ground_plane_mesh_component.set_component_property_value(
|
||||
ground_plane_mesh_asset_property, ground_plane_mesh_asset)
|
||||
Report.result(
|
||||
Tests.ground_plane_mesh_asset_set,
|
||||
ground_plane_mesh_component.get_component_property_value(
|
||||
ground_plane_mesh_asset_property) == ground_plane_mesh_asset)
|
||||
|
||||
# 14. Create a Directional Light Entity as a child entity of the Default Level Entity.
|
||||
directional_light_name = "Directional Light"
|
||||
directional_light_entity = EditorEntity.create_editor_entity_at(
|
||||
math.Vector3(0.0, 0.0, 10.0), directional_light_name, default_level_entity.id)
|
||||
|
||||
# 15. Add Directional Light component to Directional Light Entity and set entity rotation.
|
||||
directional_light_entity.add_component(directional_light_name)
|
||||
directional_light_entity_rotation = math.Vector3(DEGREE_RADIAN_FACTOR * -90.0, 0.0, 0.0)
|
||||
directional_light_entity.set_local_rotation(directional_light_entity_rotation)
|
||||
Report.result(
|
||||
Tests.directional_light_component_added, directional_light_entity.has_component(directional_light_name))
|
||||
|
||||
# 16. Create a Sphere Entity as a child entity of the Default Level Entity then add a Material component.
|
||||
sphere_entity = EditorEntity.create_editor_entity_at(
|
||||
math.Vector3(0.0, 0.0, 1.0), "Sphere", default_level_entity.id)
|
||||
sphere_material_component = sphere_entity.add_component(MATERIAL_COMPONENT_NAME)
|
||||
Report.result(Tests.sphere_material_component_added, sphere_entity.has_component(MATERIAL_COMPONENT_NAME))
|
||||
|
||||
# 17. Set the Material Asset property of the Material component for the Sphere Entity.
|
||||
sphere_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_brass_polished.azmaterial")
|
||||
sphere_material_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_material_asset_path, math.Uuid(), False)
|
||||
sphere_material_asset_property = "Default Material|Material Asset"
|
||||
sphere_material_component.set_component_property_value(sphere_material_asset_property, sphere_material_asset)
|
||||
Report.result(Tests.sphere_material_set, sphere_material_component.get_component_property_value(
|
||||
sphere_material_asset_property) == sphere_material_asset)
|
||||
|
||||
# 18. Add Mesh component to Sphere Entity and set the Mesh Asset property for the Mesh component.
|
||||
sphere_mesh_component = sphere_entity.add_component(MESH_COMPONENT_NAME)
|
||||
sphere_mesh_asset_path = os.path.join("Models", "sphere.azmodel")
|
||||
sphere_mesh_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_mesh_asset_path, math.Uuid(), False)
|
||||
sphere_mesh_asset_property = "Controller|Configuration|Mesh Asset"
|
||||
sphere_mesh_component.set_component_property_value(sphere_mesh_asset_property, sphere_mesh_asset)
|
||||
Report.result(Tests.sphere_mesh_asset_set, sphere_mesh_component.get_component_property_value(
|
||||
sphere_mesh_asset_property) == sphere_mesh_asset)
|
||||
|
||||
# 19. Create a Camera Entity as a child entity of the Default Level Entity then add a Camera component.
|
||||
camera_name = "Camera"
|
||||
camera_entity = EditorEntity.create_editor_entity_at(
|
||||
math.Vector3(5.5, -12.0, 9.0), camera_name, default_level_entity.id)
|
||||
camera_component = camera_entity.add_component(camera_name)
|
||||
Report.result(Tests.camera_component_added, camera_entity.has_component(camera_name))
|
||||
|
||||
# 20. Set the Camera Entity rotation value and set the Camera component Field of View value.
|
||||
camera_entity_rotation = math.Vector3(
|
||||
DEGREE_RADIAN_FACTOR * -27.0, DEGREE_RADIAN_FACTOR * -12.0, DEGREE_RADIAN_FACTOR * 25.0)
|
||||
camera_entity.set_local_rotation(camera_entity_rotation)
|
||||
camera_fov_property = "Controller|Configuration|Field of view"
|
||||
camera_fov_value = 60.0
|
||||
camera_component.set_component_property_value(camera_fov_property, camera_fov_value)
|
||||
azlmbr.camera.EditorCameraViewRequestBus(azlmbr.bus.Event, "ToggleCameraAsActiveView", camera_entity.id)
|
||||
Report.result(Tests.camera_fov_set, camera_component.get_component_property_value(
|
||||
camera_fov_property) == camera_fov_value)
|
||||
|
||||
# 21. Enter game mode.
|
||||
helper.enter_game_mode(Tests.enter_game_mode)
|
||||
helper.wait_for_condition(function=lambda: general.is_in_game_mode(), timeout_in_seconds=4.0)
|
||||
|
||||
# 22. Take screenshot.
|
||||
ScreenshotHelper(general.idle_wait_frames).capture_screenshot_blocking(f"{SCREENSHOT_NAME}.ppm")
|
||||
|
||||
# 23. Exit game mode.
|
||||
helper.exit_game_mode(Tests.exit_game_mode)
|
||||
helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=4.0)
|
||||
|
||||
# 24. Look for errors.
|
||||
helper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
Report.result(Tests.no_assert_occurred, not error_tracer.has_asserts)
|
||||
Report.result(Tests.no_error_occurred, not error_tracer.has_errors)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AtomGPU_BasicLevelSetup_SetsUpLevel)
|
||||
@@ -16,7 +16,7 @@ import time
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devassets, "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import Atom.atom_utils.material_editor_utils as material_editor
|
||||
|
||||
@@ -27,10 +27,10 @@ TEST_MATERIAL_1 = "001_DefaultWhite.material"
|
||||
TEST_MATERIAL_2 = "002_BaseColorLerp.material"
|
||||
TEST_MATERIAL_3 = "003_MetalMatte.material"
|
||||
TEST_DATA_PATH = os.path.join(
|
||||
azlmbr.paths.devroot, "Gems", "Atom", "TestData", "TestData", "Materials", "StandardPbrTestCases"
|
||||
azlmbr.paths.engroot, "Gems", "Atom", "TestData", "TestData", "Materials", "StandardPbrTestCases"
|
||||
)
|
||||
MATERIAL_TYPE_PATH = os.path.join(
|
||||
azlmbr.paths.devroot, "Gems", "Atom", "Feature", "Common", "Assets",
|
||||
azlmbr.paths.engroot, "Gems", "Atom", "Feature", "Common", "Assets",
|
||||
"Materials", "Types", "StandardPBR.materialtype",
|
||||
)
|
||||
CACHE_FILE_EXTENSION = ".azmaterial"
|
||||
@@ -61,7 +61,7 @@ def run():
|
||||
print(f"Material opened: {material_editor.is_open(document_id)}")
|
||||
|
||||
# Verify if the test material exists initially
|
||||
target_path = os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Materials", NEW_MATERIAL)
|
||||
target_path = os.path.join(azlmbr.paths.projectroot, "Materials", NEW_MATERIAL)
|
||||
print(f"Test asset doesn't exist initially: {not os.path.exists(target_path)}")
|
||||
|
||||
# 2) Test Case: Creating a New Material Using Existing One
|
||||
@@ -109,10 +109,10 @@ def run():
|
||||
# Assign new color to the material file and save the document as copy
|
||||
expected_color_1 = math.Color(0.5, 0.5, 0.5, 1.0)
|
||||
material_editor.set_property(document_id, property_name, expected_color_1)
|
||||
target_path_1 = os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Materials", NEW_MATERIAL_1)
|
||||
target_path_1 = os.path.join(azlmbr.paths.projectroot, "Materials", NEW_MATERIAL_1)
|
||||
cache_file_name_1 = os.path.splitext(NEW_MATERIAL_1) # Example output: ('test_material_1', '.material')
|
||||
cache_file_1 = f"{cache_file_name_1[0]}{CACHE_FILE_EXTENSION}"
|
||||
target_path_1_cache = os.path.join(azlmbr.paths.devassets, "Cache", "pc", "materials", cache_file_1)
|
||||
target_path_1_cache = os.path.join(azlmbr.paths.products, "materials", cache_file_1)
|
||||
material_editor.save_document_as_copy(document_id, target_path_1)
|
||||
material_editor.wait_for_condition(lambda: os.path.exists(target_path_1_cache), 4.0)
|
||||
|
||||
@@ -120,10 +120,10 @@ def run():
|
||||
# Assign new color to the material file save the document as child
|
||||
expected_color_2 = math.Color(0.75, 0.75, 0.75, 1.0)
|
||||
material_editor.set_property(document_id, property_name, expected_color_2)
|
||||
target_path_2 = os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Materials", NEW_MATERIAL_2)
|
||||
target_path_2 = os.path.join(azlmbr.paths.projectroot, "Materials", NEW_MATERIAL_2)
|
||||
cache_file_name_2 = os.path.splitext(NEW_MATERIAL_1) # Example output: ('test_material_2', '.material')
|
||||
cache_file_2 = f"{cache_file_name_2[0]}{CACHE_FILE_EXTENSION}"
|
||||
target_path_2_cache = os.path.join(azlmbr.paths.devassets, "Cache", "pc", "materials", cache_file_2)
|
||||
target_path_2_cache = os.path.join(azlmbr.paths.products, "materials", cache_file_2)
|
||||
material_editor.save_document_as_child(document_id, target_path_2)
|
||||
material_editor.wait_for_condition(lambda: os.path.exists(target_path_2_cache), 4.0)
|
||||
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@ import sys
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
@@ -17,7 +17,7 @@ import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.editor as editor
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
@@ -14,7 +14,7 @@ import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from Atom.atom_utils import atom_component_helper, atom_constants, screenshot_utils
|
||||
|
||||
@@ -42,7 +42,6 @@ class TestEditorAutomation(object):
|
||||
"editor command line arg bar",
|
||||
"editor command line arg baz",
|
||||
"editor engroot set",
|
||||
"editor devroot set",
|
||||
"path resolved worked"
|
||||
]
|
||||
|
||||
|
||||
@@ -20,12 +20,6 @@ if (engroot is not None and len(engroot) is not 0):
|
||||
print ('engroot is {}'.format(engroot))
|
||||
print ('editor engroot set')
|
||||
|
||||
# make sure the @devroot@ exists as a azlmbr.paths property
|
||||
devroot = azlmbr.paths.devroot
|
||||
if (devroot is not None and len(devroot) != 0):
|
||||
print ('devroot is {}'.format(devroot))
|
||||
print ('editor devroot set')
|
||||
|
||||
# resolving a basic path
|
||||
path = azlmbr.paths.resolve_path('@engroot@/engineassets/texturemsg/defaultsolids.mtl')
|
||||
if (len(path) != 0 and path.find('@engroot@') == -1):
|
||||
|
||||
+1
-1
@@ -16,7 +16,7 @@ import azlmbr.entity as entity
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, 'Gem', 'PythonTests'))
|
||||
from automatedtesting_shared.editor_test_helper import EditorTestHelper
|
||||
|
||||
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
# this file is copied to $/dev/editor_autoexec.cfg so the the Editor automation runs for this Hydra test
|
||||
pyRunFile @devroot@/Tests/hydra/LevelComponentCommands_test_case.py exit_when_done
|
||||
pyRunFile @engroot@/Tests/hydra/LevelComponentCommands_test_case.py exit_when_done
|
||||
@@ -1,2 +1,2 @@
|
||||
# this file is copied to $/dev/editor_autoexec.cfg so the the Editor automation runs for this Hydra test
|
||||
pyRunFile @devroot@/Tests/hydra/ViewportTitleDlgCommands_test_case.py
|
||||
pyRunFile @engroot@/Tests/hydra/ViewportTitleDlgCommands_test_case.py
|
||||
+16
@@ -361,3 +361,19 @@ class EditorEntity:
|
||||
:return: True if "isVisible" is enabled, False otherwise.
|
||||
"""
|
||||
return editor.EditorEntityInfoRequestBus(bus.Event, "IsVisible", self.id)
|
||||
|
||||
def set_local_uniform_scale(self, scale_float) -> None:
|
||||
"""
|
||||
Sets the "SetLocalUniformScale" value on the entity.
|
||||
:param scale_float: value for "SetLocalUniformScale" to set to.
|
||||
:return: None
|
||||
"""
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalUniformScale", self.id, scale_float)
|
||||
|
||||
def set_local_rotation(self, vector3_rotation) -> None:
|
||||
"""
|
||||
Sets the "SetLocalRotation" value on the entity.
|
||||
:param vector3_rotation: The math.Vector3 value to use for rotation on the entity (uses radians).
|
||||
:return: None
|
||||
"""
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalRotation", self.id, vector3_rotation)
|
||||
|
||||
+41
-14
@@ -4,18 +4,18 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import json
|
||||
import math
|
||||
import os
|
||||
import time
|
||||
import math
|
||||
import traceback
|
||||
from typing import Callable, Tuple
|
||||
|
||||
import azlmbr
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.debug
|
||||
import json
|
||||
|
||||
import traceback
|
||||
|
||||
from typing import Callable, Tuple
|
||||
|
||||
class FailFast(Exception):
|
||||
"""
|
||||
@@ -127,6 +127,31 @@ class TestHelper:
|
||||
if ret:
|
||||
return True
|
||||
|
||||
@staticmethod
|
||||
def close_error_windows():
|
||||
"""
|
||||
Closes Error Report and Error Log windows that block focus if they are visible.
|
||||
:return: None
|
||||
"""
|
||||
if general.is_pane_visible("Error Report"):
|
||||
general.close_pane("Error Report")
|
||||
if general.is_pane_visible("Error Log"):
|
||||
general.close_pane("Error Log")
|
||||
|
||||
@staticmethod
|
||||
def close_display_helpers():
|
||||
"""
|
||||
Closes helper gizmos, anti-aliasing, and FPS meters.
|
||||
:return: None
|
||||
"""
|
||||
if general.is_helpers_shown():
|
||||
general.toggle_helpers()
|
||||
general.idle_wait(1.0)
|
||||
general.idle_wait(1.0)
|
||||
general.run_console("r_displayInfo=0")
|
||||
general.run_console("r_antialiasingmode=0")
|
||||
general.idle_wait(1.0)
|
||||
|
||||
|
||||
class Timeout:
|
||||
# type: (float) -> None
|
||||
@@ -149,6 +174,7 @@ class Timeout:
|
||||
def timed_out(self):
|
||||
return time.time() > self.die_after
|
||||
|
||||
|
||||
class Report:
|
||||
_results = []
|
||||
_exception = None
|
||||
@@ -290,8 +316,8 @@ class Report:
|
||||
Report.info(" x: {:.2f}, y: {:.2f}, z: {:.2f}".format(vector3.x, vector3.y, vector3.z))
|
||||
if magnitude is not None:
|
||||
Report.info(" magnitude: {:.2f}".format(magnitude))
|
||||
|
||||
|
||||
|
||||
|
||||
'''
|
||||
Utility for scope tracing errors and warnings.
|
||||
Usage:
|
||||
@@ -303,7 +329,7 @@ Usage:
|
||||
|
||||
Report.result(Tests.warnings_not_found_in_section, not section_tracer.has_warnings)
|
||||
|
||||
'''
|
||||
'''
|
||||
class Tracer:
|
||||
def __init__(self):
|
||||
self.warnings = []
|
||||
@@ -349,10 +375,10 @@ class Tracer:
|
||||
self.line = args[1]
|
||||
self.function = args[2]
|
||||
self.message = args[3]
|
||||
|
||||
|
||||
def __str__(self):
|
||||
return f"Assert: [{self.filename}:{self.function}:{self.line}]: {self.message}"
|
||||
|
||||
|
||||
def __repr__(self):
|
||||
return f"[Assert: {self.message}]"
|
||||
|
||||
@@ -360,21 +386,21 @@ class Tracer:
|
||||
def __init__(self, args):
|
||||
self.window = args[0]
|
||||
self.message = args[1]
|
||||
|
||||
|
||||
def _on_warning(self, args):
|
||||
warningInfo = Tracer.WarningInfo(args)
|
||||
self.warnings.append(warningInfo)
|
||||
Report.info("Tracer caught Warning: %s" % warningInfo.message)
|
||||
self.has_warnings = True
|
||||
return False
|
||||
|
||||
|
||||
def _on_error(self, args):
|
||||
errorInfo = Tracer.ErrorInfo(args)
|
||||
self.errors.append(errorInfo)
|
||||
Report.info("Tracer caught Error: %s" % errorInfo.message)
|
||||
self.has_errors = True
|
||||
return False
|
||||
|
||||
|
||||
def _on_assert(self, args):
|
||||
assertInfo = Tracer.AssertInfo(args)
|
||||
self.asserts.append(assertInfo)
|
||||
@@ -436,6 +462,7 @@ class AngleHelper:
|
||||
|
||||
def vector3_str(vector3):
|
||||
return "(x: {:.2f}, y: {:.2f}, z: {:.2f})".format(vector3.x, vector3.y, vector3.z)
|
||||
|
||||
|
||||
|
||||
def aabb_str(aabb):
|
||||
return "[Min: %s, Max: %s]" % (vector3_str(aabb.min), vector3_str(aabb.max))
|
||||
|
||||
@@ -96,19 +96,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
|
||||
|
||||
## GradientSignal ##
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::GradientSignalTests_Periodic
|
||||
TEST_SERIAL
|
||||
TEST_SUITE periodic
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/gradient_signal/TestSuite_Periodic.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::AssetProcessor
|
||||
Legacy::Editor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
LargeWorlds
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::GradientSignalTests_Periodic_Optimized
|
||||
TEST_SERIAL
|
||||
|
||||
+1
-1
@@ -109,7 +109,7 @@ def DynamicSliceInstanceSpawner_Embedded_E2E():
|
||||
# 6) Save and export to engine
|
||||
general.save_level()
|
||||
general.export_to_engine()
|
||||
pak_path = os.path.join(paths.devroot, "AutomatedTesting", "cache", "pc", "levels", lvl_name, "level.pak")
|
||||
pak_path = os.path.join(paths.products, "levels", lvl_name, "level.pak")
|
||||
Report.result(Tests.saved_and_exported, os.path.exists(pak_path))
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -131,7 +131,7 @@ def DynamicSliceInstanceSpawner_External_E2E():
|
||||
# 6) Save and export to engine
|
||||
general.save_level()
|
||||
general.export_to_engine()
|
||||
pak_path = os.path.join(paths.devroot, "AutomatedTesting", "cache", "pc", "levels", lvl_name, "level.pak")
|
||||
pak_path = os.path.join(paths.products, "levels", lvl_name, "level.pak")
|
||||
Report.result(Tests.saved_and_exported, os.path.exists(pak_path))
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -155,7 +155,7 @@ def LayerBlender_E2E_Editor():
|
||||
# 6) Save and export to engine
|
||||
general.save_level()
|
||||
general.export_to_engine()
|
||||
pak_path = os.path.join(paths.devroot, "AutomatedTesting", "cache", "pc", "levels", lvl_name, "level.pak")
|
||||
pak_path = os.path.join(paths.products, "levels", lvl_name, "level.pak")
|
||||
Report.result(Tests.saved_and_exported, os.path.exists(pak_path))
|
||||
|
||||
|
||||
|
||||
-1
@@ -10,7 +10,6 @@ import pytest
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
|
||||
|
||||
|
||||
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
|
||||
+3
-3
@@ -17,7 +17,7 @@ import azlmbr.vegetation as vegetation
|
||||
import azlmbr.areasystem as areasystem
|
||||
import azlmbr.paths
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, 'Gem', 'PythonTests'))
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ def create_surface_entity(name, center_point, box_size_x, box_size_y, box_size_z
|
||||
# Create a "flat surface" entity to use as a plantable vegetation surface
|
||||
surface_entity = hydra.Entity(name)
|
||||
surface_entity.create_entity(
|
||||
center_point,
|
||||
center_point,
|
||||
["Box Shape", "Shape Surface Tag Emitter"]
|
||||
)
|
||||
if surface_entity.id.IsValid():
|
||||
@@ -56,7 +56,7 @@ def create_vegetation_area(name, center_point, box_size_x, box_size_y, box_size_
|
||||
# Create a vegetation area entity to use as our test vegetation spawner
|
||||
spawner_entity = hydra.Entity(name)
|
||||
spawner_entity.create_entity(
|
||||
center_point,
|
||||
center_point,
|
||||
["Vegetation Layer Spawner", "Box Shape", "Vegetation Asset List"]
|
||||
)
|
||||
if spawner_entity.id.IsValid():
|
||||
|
||||
@@ -25,28 +25,39 @@ import prefab.Prefab_Test_Utils as prefab_test_utils
|
||||
# This is a helper class which contains some of the useful information about a prefab instance.
|
||||
class PrefabInstance:
|
||||
|
||||
def __init__(self, name: str=None, prefab_file_name: str=None, container_entity: EditorEntity=EntityId()):
|
||||
self.name = name
|
||||
def __init__(self, prefab_file_name: str=None, container_entity: EditorEntity=EntityId()):
|
||||
self.prefab_file_name: str = prefab_file_name
|
||||
self.container_entity: EditorEntity = container_entity
|
||||
|
||||
def __eq__(self, other):
|
||||
return other and self.container_entity.id == other.container_entity.id
|
||||
|
||||
def __ne__(self, other):
|
||||
return not self.__eq__(other)
|
||||
|
||||
def __hash__(self):
|
||||
return hash(self.container_entity.id)
|
||||
|
||||
"""
|
||||
See if this instance is valid to be used with other prefab operations.
|
||||
:return: Whether the target instance is valid or not.
|
||||
"""
|
||||
def is_valid() -> bool:
|
||||
return self.container_entity.id.IsValid() and self.name is not None and self.prefab_file_name in Prefab.existing_prefabs
|
||||
return self.container_entity.id.IsValid() and self.prefab_file_name in Prefab.existing_prefabs
|
||||
|
||||
|
||||
"""
|
||||
Reparent this instance to target parent entity.
|
||||
The function will also check pop up dialog ui in editor to see if there's prefab cyclical dependency error while reparenting prefabs.
|
||||
:param parent_entity_id: The id of the entity this instance should be a child of in the transform hierarchy next.
|
||||
"""
|
||||
async def ui_reparent_prefab_instance(self, parent_entity_id: EntityId):
|
||||
container_entity_name = self.container_entity.get_name()
|
||||
current_children_entity_ids_having_prefab_name = prefab_test_utils.get_children_ids_by_name(parent_entity_id, container_entity_name)
|
||||
Report.info(f'current_children_entity_ids_having_prefab_name: {current_children_entity_ids_having_prefab_name}')
|
||||
container_entity_id_before_reparent = self.container_entity.id
|
||||
|
||||
original_parent = EditorEntity(self.container_entity.get_parent_id())
|
||||
original_parent_before_reparent_children_ids = set(original_parent.get_children_ids())
|
||||
|
||||
new_parent = EditorEntity(parent_entity_id)
|
||||
new_parent_before_reparent_children_ids = set(new_parent.get_children_ids())
|
||||
|
||||
pyside_utils.run_soon(lambda: self.container_entity.set_parent_entity(parent_entity_id))
|
||||
pyside_utils.run_soon(lambda: prefab_test_utils.wait_for_propagation())
|
||||
@@ -60,18 +71,23 @@ class PrefabInstance:
|
||||
except pyside_utils.EventLoopTimeoutException:
|
||||
pass
|
||||
|
||||
updated_children_entity_ids_having_prefab_name = prefab_test_utils.get_children_ids_by_name(parent_entity_id, container_entity_name)
|
||||
Report.info(f'updated_children_entity_ids_having_prefab_name: {updated_children_entity_ids_having_prefab_name}')
|
||||
new_child_with_reparented_prefab_name_added = len(updated_children_entity_ids_having_prefab_name) == len(current_children_entity_ids_having_prefab_name) + 1
|
||||
assert new_child_with_reparented_prefab_name_added, "No entity with reparented prefab name become a child of target parent entity"
|
||||
original_parent_after_reparent_children_ids = set(original_parent.get_children_ids())
|
||||
assert len(original_parent_after_reparent_children_ids) == len(original_parent_before_reparent_children_ids) - 1, \
|
||||
"The children count of the Prefab Instance's original parent should be decreased by 1."
|
||||
assert not container_entity_id_before_reparent in original_parent_after_reparent_children_ids, \
|
||||
"This Prefab Instance is still a child entity of its original parent entity."
|
||||
|
||||
new_parent_after_reparent_children_ids = set(new_parent.get_children_ids())
|
||||
assert len(new_parent_after_reparent_children_ids) == len(new_parent_before_reparent_children_ids) + 1, \
|
||||
"The children count of the Prefab Instance's new parent should be increased by 1."
|
||||
|
||||
updated_container_entity_id = set(updated_children_entity_ids_having_prefab_name).difference(current_children_entity_ids_having_prefab_name).pop()
|
||||
updated_container_entity = EditorEntity(updated_container_entity_id)
|
||||
updated_container_entity_parent_id = updated_container_entity.get_parent_id()
|
||||
has_correct_parent = updated_container_entity_parent_id.ToString() == parent_entity_id.ToString()
|
||||
assert has_correct_parent, "Prefab reparented is *not* under the expected parent entity"
|
||||
container_entity_id_after_reparent = set(new_parent_after_reparent_children_ids).difference(new_parent_before_reparent_children_ids).pop()
|
||||
reparented_container_entity = EditorEntity(container_entity_id_after_reparent)
|
||||
reparented_container_entity_parent_id = reparented_container_entity.get_parent_id()
|
||||
has_correct_parent = reparented_container_entity_parent_id.ToString() == parent_entity_id.ToString()
|
||||
assert has_correct_parent, "Prefab Instance reparented is *not* under the expected parent entity"
|
||||
|
||||
self.container_entity = EditorEntity(updated_container_entity_id)
|
||||
self.container_entity = reparented_container_entity
|
||||
|
||||
# This is a helper class which contains some of the useful information about a prefab template.
|
||||
class Prefab:
|
||||
@@ -81,7 +97,7 @@ class Prefab:
|
||||
def __init__(self, file_name: str):
|
||||
self.file_name:str = file_name
|
||||
self.file_path: str = prefab_test_utils.get_prefab_file_path(file_name)
|
||||
self.instances: dict = {}
|
||||
self.instances: set[PrefabInstance] = set()
|
||||
|
||||
"""
|
||||
Check if a prefab is ready to be used to generate its instances.
|
||||
@@ -122,10 +138,10 @@ class Prefab:
|
||||
:param entities: The entities that should form the new prefab (along with their descendants).
|
||||
:param file_name: A unique file name of new prefab.
|
||||
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as file_name.
|
||||
:return: An outcome object with an entityId of the new prefab's container entity; on failure, it comes with an error message detailing the cause of the error.
|
||||
:return: Created Prefab object and the very first PrefabInstance object owned by the prefab.
|
||||
"""
|
||||
@classmethod
|
||||
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> Prefab:
|
||||
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> (Prefab, PrefabInstance):
|
||||
assert not Prefab.is_prefab_loaded(file_name), f"Can't create Prefab '{file_name}' since the prefab already exists"
|
||||
|
||||
new_prefab = Prefab(file_name)
|
||||
@@ -133,18 +149,18 @@ class Prefab:
|
||||
create_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'CreatePrefabInMemory', entity_ids, new_prefab.file_path)
|
||||
assert create_prefab_result.IsSuccess(), f"Prefab operation 'CreatePrefab' failed. Error: {create_prefab_result.GetError()}"
|
||||
|
||||
container_entity = EditorEntity(create_prefab_result.GetValue())
|
||||
container_entity_id = create_prefab_result.GetValue()
|
||||
container_entity = EditorEntity(container_entity_id)
|
||||
|
||||
if prefab_instance_name:
|
||||
container_entity.set_name(prefab_instance_name)
|
||||
else:
|
||||
prefab_instance_name = file_name
|
||||
|
||||
prefab_test_utils.wait_for_propagation()
|
||||
container_entity_id = prefab_test_utils.find_entity_by_unique_name(prefab_instance_name)
|
||||
new_prefab.instances[prefab_instance_name] = PrefabInstance(prefab_instance_name, file_name, EditorEntity(container_entity_id))
|
||||
|
||||
new_prefab_instance = PrefabInstance(file_name, EditorEntity(container_entity_id))
|
||||
new_prefab.instances.add(new_prefab_instance)
|
||||
Prefab.existing_prefabs[file_name] = new_prefab
|
||||
return new_prefab
|
||||
return new_prefab, new_prefab_instance
|
||||
|
||||
"""
|
||||
Remove target prefab instances.
|
||||
@@ -152,22 +168,15 @@ class Prefab:
|
||||
"""
|
||||
@classmethod
|
||||
def remove_prefabs(cls, prefab_instances: list[PrefabInstance]):
|
||||
instances_to_remove_name_counts = Counter()
|
||||
instances_removed_expected_name_counts = Counter()
|
||||
|
||||
entities_to_remove = [prefab_instance.container_entity for prefab_instance in prefab_instances]
|
||||
while entities_to_remove:
|
||||
entity = entities_to_remove.pop(-1)
|
||||
entity_name = entity.get_name()
|
||||
instances_to_remove_name_counts[entity_name] += 1
|
||||
|
||||
entity_ids_to_remove = []
|
||||
entity_id_queue = [prefab_instance.container_entity for prefab_instance in prefab_instances]
|
||||
while entity_id_queue:
|
||||
entity = entity_id_queue.pop(0)
|
||||
children_entity_ids = entity.get_children_ids()
|
||||
for child_entity_id in children_entity_ids:
|
||||
entities_to_remove.append(EditorEntity(child_entity_id))
|
||||
entity_id_queue.append(EditorEntity(child_entity_id))
|
||||
|
||||
for entity_name, entity_count in instances_to_remove_name_counts.items():
|
||||
entities = prefab_test_utils.find_entities_by_name(entity_name)
|
||||
instances_removed_expected_name_counts[entity_name] = len(entities) - entity_count
|
||||
entity_ids_to_remove.append(entity.id)
|
||||
|
||||
container_entity_ids = [prefab_instance.container_entity.id for prefab_instance in prefab_instances]
|
||||
delete_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DeleteEntitiesAndAllDescendantsInInstance', container_entity_ids)
|
||||
@@ -175,28 +184,24 @@ class Prefab:
|
||||
|
||||
prefab_test_utils.wait_for_propagation()
|
||||
|
||||
prefab_entities_deleted = True
|
||||
for entity_name, expected_entity_count in instances_removed_expected_name_counts.items():
|
||||
actual_entity_count = len(prefab_test_utils.find_entities_by_name(entity_name))
|
||||
if actual_entity_count is not expected_entity_count:
|
||||
prefab_entities_deleted = False
|
||||
break
|
||||
|
||||
assert prefab_entities_deleted, "Not all entities and descendants in target prefabs are deleted."
|
||||
entity_ids_after_delete = set(prefab_test_utils.get_all_entities())
|
||||
for entity_id_removed in entity_ids_to_remove:
|
||||
if entity_id_removed in entity_ids_after_delete:
|
||||
assert prefab_entities_deleted, "Not all entities and descendants in target prefabs are deleted."
|
||||
|
||||
for instance in prefab_instances:
|
||||
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_name)
|
||||
instance_deleted_prefab.instances.pop(instance.name)
|
||||
instance_deleted_prefab.instances.remove(instance)
|
||||
instance = PrefabInstance()
|
||||
|
||||
"""
|
||||
Instantiate an instance of this prefab.
|
||||
:param name: A name for newly instantiated prefab instance. The default instance name is the same as this prefab's file name.
|
||||
:param parent_entity: The entity the prefab should be a child of in the transform hierarchy.
|
||||
:param name: A name for newly instantiated prefab instance. The default instance name is the same as this prefab's file name.
|
||||
:param prefab_position: The position in world space the prefab should be instantiated in.
|
||||
:return: An outcome object with an entityId of the new prefab's container entity; on failure, it comes with an error message detailing the cause of the error.
|
||||
:return: Instantiated PrefabInstance object owned by this prefab.
|
||||
"""
|
||||
def instantiate(self, name: str=None, parent_entity: EditorEntity=None, prefab_position: Vector3=Vector3()) -> PrefabInstance:
|
||||
def instantiate(self, parent_entity: EditorEntity=None, name: str=None, prefab_position: Vector3=Vector3()) -> PrefabInstance:
|
||||
parent_entity_id = parent_entity.id if parent_entity is not None else EntityId()
|
||||
|
||||
instantiate_prefab_result = prefab.PrefabPublicRequestBus(
|
||||
@@ -209,13 +214,13 @@ class Prefab:
|
||||
|
||||
if name:
|
||||
container_entity.set_name(name)
|
||||
else:
|
||||
name = self.file_name
|
||||
|
||||
prefab_test_utils.wait_for_propagation()
|
||||
container_entity_id = prefab_test_utils.find_entity_by_unique_name(name)
|
||||
self.instances[name] = PrefabInstance(name, self.file_name, EditorEntity(container_entity_id))
|
||||
|
||||
new_prefab_instance = PrefabInstance(self.file_name, EditorEntity(container_entity_id))
|
||||
assert not new_prefab_instance in self.instances, "This prefab instance is already existed before this instantiation."
|
||||
self.instances.add(new_prefab_instance)
|
||||
|
||||
prefab_test_utils.check_entity_at_position(container_entity_id, prefab_position)
|
||||
|
||||
return container_entity_id
|
||||
return new_prefab_instance
|
||||
|
||||
+1
-2
@@ -22,11 +22,10 @@ def Prefab_BasicWorkflow_CreateAndDeletePrefab():
|
||||
car_prefab_entities = [car_entity]
|
||||
|
||||
# Checks for prefab creation passed or not
|
||||
car_prefab = Prefab.create_prefab(
|
||||
_, car = Prefab.create_prefab(
|
||||
car_prefab_entities, CAR_PREFAB_FILE_NAME)
|
||||
|
||||
# Checks for prefab deletion passed or not
|
||||
car = car_prefab.instances[CAR_PREFAB_FILE_NAME]
|
||||
Prefab.remove_prefabs([car])
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
+2
-4
@@ -28,7 +28,7 @@ def Prefab_BasicWorkflow_CreateAndReparentPrefab():
|
||||
car_prefab_entities = [car_entity]
|
||||
|
||||
# Checks for prefab creation passed or not
|
||||
car_prefab = Prefab.create_prefab(
|
||||
_, car = Prefab.create_prefab(
|
||||
car_prefab_entities, CAR_PREFAB_FILE_NAME)
|
||||
|
||||
# Creates another new Entity at the root level
|
||||
@@ -36,12 +36,10 @@ def Prefab_BasicWorkflow_CreateAndReparentPrefab():
|
||||
wheel_prefab_entities = [wheel_entity]
|
||||
|
||||
# Checks for wheel prefab creation passed or not
|
||||
wheel_prefab = Prefab.create_prefab(
|
||||
_, wheel = Prefab.create_prefab(
|
||||
wheel_prefab_entities, WHEEL_PREFAB_FILE_NAME)
|
||||
|
||||
# Checks for prefab reparenting passed or not
|
||||
car = car_prefab.instances[CAR_PREFAB_FILE_NAME]
|
||||
wheel = wheel_prefab.instances[WHEEL_PREFAB_FILE_NAME]
|
||||
await wheel.ui_reparent_prefab_instance(car.container_entity.id)
|
||||
|
||||
run_test()
|
||||
|
||||
@@ -22,11 +22,11 @@ def Prefab_BasicWorkflow_InstantiatePrefab():
|
||||
# Checks for prefab instantiation passed or not
|
||||
test_prefab = Prefab.get_prefab(EXISTING_TEST_PREFAB_FILE_NAME)
|
||||
|
||||
instantiated_test_container_entity_id = test_prefab.instantiate(
|
||||
test_instance = test_prefab.instantiate(
|
||||
prefab_position=INSTANTIATED_TEST_PREFAB_POSITION)
|
||||
|
||||
prefab_test_utils.check_entity_children_count(
|
||||
instantiated_test_container_entity_id,
|
||||
test_instance.container_entity.id,
|
||||
EXPECTED_TEST_PREFAB_CHILDREN_COUNT)
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
@@ -29,20 +29,8 @@ def find_entities_by_name(entity_name):
|
||||
searchFilter.names = [entity_name]
|
||||
return entity.SearchBus(bus.Broadcast, 'SearchEntities', searchFilter)
|
||||
|
||||
def find_entity_by_unique_name(entity_name):
|
||||
unique_name_entity_found_result = (
|
||||
"Entity with a unique name found",
|
||||
"Entity with a unique name *not* found")
|
||||
|
||||
entities = find_entities_by_name(entity_name)
|
||||
unique_name_entity_found = len(entities) == 1
|
||||
Report.result(unique_name_entity_found_result, unique_name_entity_found)
|
||||
|
||||
if unique_name_entity_found:
|
||||
return entities[0]
|
||||
else:
|
||||
Report.info(f"{len(entities)} entities with name '{entity_name}' found")
|
||||
return EntityId()
|
||||
def get_all_entities():
|
||||
return entity.SearchBus(bus.Broadcast, 'SearchEntities', entity.SearchFilter())
|
||||
|
||||
def check_entity_at_position(entity_id, expected_entity_position):
|
||||
entity_at_expected_position_result = (
|
||||
|
||||
@@ -122,6 +122,7 @@ class TestAutomation(TestAutomationBase):
|
||||
from . import Debugger_HappyPath_TargetMultipleEntities as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
def test_EditMenu_Default_UndoRedo(self, request, workspace, editor, launcher_platform, project):
|
||||
from . import EditMenu_Default_UndoRedo as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
@@ -181,6 +182,7 @@ class TestAutomation(TestAutomationBase):
|
||||
from . import NodePalette_SearchText_Deletion as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
def test_VariableManager_UnpinVariableType_Works(self, request, workspace, editor, launcher_platform):
|
||||
from . import VariableManager_UnpinVariableType_Works as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
+1
-1
@@ -1,3 +1,3 @@
|
||||
[General]
|
||||
version=1
|
||||
startScript="ImportActor -filename \"@assets@/characters/cowboy/actor/cowboy_01.actor\"\nCreateActorInstance -actorID %LASTRESULT% -xPos 0.000000 -yPos 0.000000 -zPos 0.000000 -xScale 1.000000 -yScale 1.000000 -zScale 1.000000 -rot 0.00000000,0.00000000,0.00000000,1.00000000\n"
|
||||
startScript="ImportActor -filename \"@products@/characters/cowboy/actor/cowboy_01.actor\"\nCreateActorInstance -actorID %LASTRESULT% -xPos 0.000000 -yPos 0.000000 -zPos 0.000000 -xScale 1.000000 -yScale 1.000000 -zScale 1.000000 -rot 0.00000000,0.00000000,0.00000000,1.00000000\n"
|
||||
|
||||
+1
-1
@@ -1,3 +1,3 @@
|
||||
[General]
|
||||
version=1
|
||||
startScript="ImportActor -filename \"@assets@/levels/physics/c15096734_physxmaterials_defaultmateriallibrary/rin_skeleton_newgeo.actor\"\nCreateActorInstance -actorID %LASTRESULT% -xPos 0.000000 -yPos 0.000000 -zPos 0.000000 -xScale 1.000000 -yScale 1.000000 -zScale 1.000000 -rot 0.00000000,0.00000000,0.00000000,1.00000000\nLoadMotionSet -filename \"@assets@/Levels/Physics/C15096734_PhysxMaterials_DefaultMaterialLibrary/custom_motionset.motionset\"\nLoadAnimGraph -filename \"@assets@/Levels/Physics/C15096734_PhysxMaterials_DefaultMaterialLibrary/rin_physics.animgraph\"\n"
|
||||
startScript="ImportActor -filename \"@products@/levels/physics/c15096734_physxmaterials_defaultmateriallibrary/rin_skeleton_newgeo.actor\"\nCreateActorInstance -actorID %LASTRESULT% -xPos 0.000000 -yPos 0.000000 -zPos 0.000000 -xScale 1.000000 -yScale 1.000000 -zScale 1.000000 -rot 0.00000000,0.00000000,0.00000000,1.00000000\nLoadMotionSet -filename \"@products@/levels/physics/c15096734_physxmaterials_defaultmateriallibrary/custom_motionset.motionset\"\nLoadAnimGraph -filename \"@products@/levels/physics/c15096734_physxmaterials_defaultmateriallibrary/rin_physics.animgraph\"\n"
|
||||
|
||||
@@ -51,6 +51,14 @@
|
||||
[
|
||||
"Gems/UiBasics"
|
||||
]
|
||||
},
|
||||
"Hair":
|
||||
{
|
||||
"SourcePaths":
|
||||
[
|
||||
"Gems/AtomTressFX/Assets",
|
||||
"Gems/AtomTressFX/Assets/Passes"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -109,7 +109,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
+1
-1
@@ -121,7 +121,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
+1
-1
@@ -121,7 +121,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
+1
-1
@@ -121,7 +121,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
+1
-1
@@ -121,7 +121,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
},
|
||||
"MaterialLibrary": {
|
||||
"assetId": {
|
||||
"guid": "{62446378-67F8-5E49-AC31-761DD5942695}"
|
||||
"guid": "{7CDF49C3-91A2-5C4E-B642-6D1AEC80E70E}"
|
||||
},
|
||||
"loadBehavior": "QueueLoad",
|
||||
"assetHint": "assets/physics/surfacetypemateriallibrary.physmaterial"
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:827a63985273229050bf4f63030bcc666f045091fe81cf8157a9ca23b40074b6
|
||||
size 3214
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:d8d24963e6e8765205bc79cbe2304fc39f1245ee75249e2834a71c96c3cab824
|
||||
size 22700
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"values": [
|
||||
{
|
||||
"$type": "ScriptProcessorRule",
|
||||
"scriptFilename": "Editor/Scripts/scene_mesh_to_prefab.py"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -7,7 +7,6 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzToolsFramework/AssetEditor/AssetEditorBus.h>
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <AzCore/Asset/AssetCommon.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/UserSettings/UserSettings.h>
|
||||
#include <AzToolsFramework/AssetEditor/AssetEditorBus.h>
|
||||
#include <QWidget>
|
||||
|
||||
@@ -141,6 +141,10 @@ AzAssetBrowserWindow::AzAssetBrowserWindow(QWidget* parent)
|
||||
m_ui->m_assetBrowserTreeViewWidget, &AzAssetBrowser::AssetBrowserTreeView::ClearTypeFilter, m_ui->m_searchWidget,
|
||||
&AzAssetBrowser::SearchWidget::ClearTypeFilter);
|
||||
|
||||
connect(
|
||||
this, &AzAssetBrowserWindow::SizeChangedSignal, m_ui->m_assetBrowserTableViewWidget,
|
||||
&AzAssetBrowser::AssetBrowserTableView::UpdateSizeSlot);
|
||||
|
||||
m_ui->m_assetBrowserTreeViewWidget->SetName("AssetBrowserTreeView_main");
|
||||
}
|
||||
|
||||
@@ -164,6 +168,25 @@ QObject* AzAssetBrowserWindow::createListenerForShowAssetEditorEvent(QObject* pa
|
||||
return listener;
|
||||
}
|
||||
|
||||
void AzAssetBrowserWindow::resizeEvent(QResizeEvent* resizeEvent)
|
||||
{
|
||||
// leftLayout is the parent of the tableView
|
||||
// rightLayout is the parent of the preview window.
|
||||
// Workaround: When docking windows this event keeps holding the old size of the widgets instead of the new one
|
||||
// but the resizeEvent holds the new size of the whole widget
|
||||
// So we have to save the proportions somehow
|
||||
const QWidget* leftLayout = m_ui->m_leftLayout;
|
||||
const QVBoxLayout* rightLayout = m_ui->m_rightLayout;
|
||||
|
||||
const float oldLeftLayoutWidth = aznumeric_cast<float>(leftLayout->geometry().width());
|
||||
const float oldWidth = aznumeric_cast<float>(leftLayout->geometry().width() + rightLayout->geometry().width());
|
||||
|
||||
const float newWidth = oldLeftLayoutWidth * aznumeric_cast<float>(resizeEvent->size().width()) / oldWidth;
|
||||
|
||||
emit SizeChangedSignal(aznumeric_cast<int>(newWidth));
|
||||
QWidget::resizeEvent(resizeEvent);
|
||||
}
|
||||
|
||||
void AzAssetBrowserWindow::OnInitViewToggleButton()
|
||||
{
|
||||
CreateSwitchViewMenu();
|
||||
|
||||
@@ -53,9 +53,17 @@ public:
|
||||
|
||||
static QObject* createListenerForShowAssetEditorEvent(QObject* parent);
|
||||
|
||||
|
||||
Q_SIGNALS:
|
||||
void SizeChangedSignal(int newWidth);
|
||||
|
||||
protected:
|
||||
void resizeEvent(QResizeEvent* resizeEvent) override;
|
||||
|
||||
private:
|
||||
void OnInitViewToggleButton();
|
||||
void UpdateDisplayInfo();
|
||||
|
||||
protected slots:
|
||||
void CreateSwitchViewMenu();
|
||||
void SetExpandedAssetBrowserMode();
|
||||
|
||||
@@ -33,7 +33,6 @@ ly_add_target(
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
Legacy::CryCommon
|
||||
3rdParty::zlib
|
||||
PUBLIC
|
||||
3rdParty::Qt::Core
|
||||
3rdParty::Qt::Gui
|
||||
@@ -105,7 +104,6 @@ ly_add_target(
|
||||
3rdParty::Qt::Concurrent
|
||||
3rdParty::tiff
|
||||
3rdParty::squish-ccr
|
||||
3rdParty::zlib
|
||||
3rdParty::AWSNativeSDK::STS
|
||||
Legacy::CryCommon
|
||||
Legacy::EditorCommon
|
||||
|
||||
@@ -278,17 +278,16 @@ void CFolderTreeCtrl::LoadTreeRec(const QString& currentFolder)
|
||||
|
||||
void CFolderTreeCtrl::AddItem(const QString& path)
|
||||
{
|
||||
QString folder;
|
||||
QString fileNameWithoutExtension;
|
||||
QString ext;
|
||||
|
||||
Path::Split(path, folder, fileNameWithoutExtension, ext);
|
||||
AZ::IO::FixedMaxPath folder{ AZ::IO::PathView(path.toUtf8().constData()) };
|
||||
AZ::IO::FixedMaxPath fileNameWithoutExtension = folder.Extension();
|
||||
folder = folder.ParentPath();
|
||||
|
||||
auto regex = QRegExp(m_fileNameSpec, Qt::CaseInsensitive, QRegExp::Wildcard);
|
||||
if (regex.exactMatch(path))
|
||||
{
|
||||
CTreeItem* folderTreeItem = CreateFolderItems(folder);
|
||||
folderTreeItem->AddChild(fileNameWithoutExtension, path, eTreeImage_File);
|
||||
CTreeItem* folderTreeItem = CreateFolderItems(QString::fromUtf8(folder.c_str(), static_cast<int>(folder.Native().size())));
|
||||
folderTreeItem->AddChild(QString::fromUtf8(fileNameWithoutExtension.c_str(),
|
||||
static_cast<int>(fileNameWithoutExtension.Native().size())), path, eTreeImage_File);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,9 @@
|
||||
#include <AzToolsFramework/UI/SearchWidget/SearchCriteriaWidget.hxx>
|
||||
#include <AzToolsFramework/Editor/EditorSettingsAPIBus.h>
|
||||
|
||||
//AzCore
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
|
||||
// Editor
|
||||
#include "Clipboard.h"
|
||||
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
#include "Include/EditorCoreAPI.h"
|
||||
#include "ReflectedPropertyItem.h"
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
#define CRYINCLUDE_EDITOR_UTILS_REFLECTEDVAR_H
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
#include "Util/VariablePropertyType.h"
|
||||
#include <AzCore/Asset/AssetCommon.h>
|
||||
#include <AzCore/Math/Vector2.h>
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
#include <AzCore/Math/Vector4.h>
|
||||
|
||||
@@ -44,7 +44,7 @@ enum
|
||||
{
|
||||
// in milliseconds
|
||||
GameModeIdleFrequency = 0,
|
||||
EditorModeIdleFrequency = 0,
|
||||
EditorModeIdleFrequency = 1,
|
||||
InactiveModeFrequency = 10,
|
||||
UninitializedFrequency = 9999,
|
||||
};
|
||||
|
||||
@@ -33,6 +33,7 @@ public:
|
||||
protected:
|
||||
void SetupEnvironment() override
|
||||
{
|
||||
AttachEditorCoreAZEnvironment(AZ::Environment::GetInstance());
|
||||
m_allocatorScope.ActivateAllocators();
|
||||
m_cryPak = new NiceMock<CryPakMock>();
|
||||
|
||||
@@ -49,6 +50,7 @@ protected:
|
||||
{
|
||||
delete m_cryPak;
|
||||
m_allocatorScope.DeactivateAllocators();
|
||||
DetachEditorCoreAZEnvironment();
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -5,22 +5,29 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#include "EditorDefs.h"
|
||||
#include <AzTest/AzTest.h>
|
||||
#include "Util/PathUtil.h"
|
||||
#include <CrySystemBus.h>
|
||||
|
||||
TEST(PathUtil, GamePathToFullPath_DoesNotBufferOverflow)
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <Util/PathUtil.h>
|
||||
namespace UnitTest
|
||||
{
|
||||
// There are no test assertions in this test because the purpose is just to verify that the test runs without crashing
|
||||
QString pngExtension(".png");
|
||||
class PathUtil
|
||||
: public ScopedAllocatorSetupFixture
|
||||
{
|
||||
};
|
||||
|
||||
// Create a string of lenth AZ_MAX_PATH_LEN that ends in .png
|
||||
QString longStringMaxPath(AZ_MAX_PATH_LEN, 'x');
|
||||
longStringMaxPath.replace(longStringMaxPath.length() - pngExtension.length(), longStringMaxPath.length(), pngExtension);
|
||||
Path::GamePathToFullPath(longStringMaxPath);
|
||||
TEST_F(PathUtil, GamePathToFullPath_DoesNotBufferOverflow)
|
||||
{
|
||||
// There are no test assertions in this test because the purpose is just to verify that the test runs without crashing
|
||||
QString pngExtension(".png");
|
||||
|
||||
QString longStringMaxPathPlusOne(AZ_MAX_PATH_LEN + 1, 'x');
|
||||
longStringMaxPathPlusOne.replace(longStringMaxPathPlusOne.length() - pngExtension.length(), longStringMaxPathPlusOne.length(), pngExtension);
|
||||
Path::GamePathToFullPath(longStringMaxPathPlusOne);
|
||||
// Create a string of length AZ_MAX_PATH_LEN that ends in .png
|
||||
QString longStringMaxPath(AZ_MAX_PATH_LEN, 'x');
|
||||
longStringMaxPath.replace(longStringMaxPath.length() - pngExtension.length(), longStringMaxPath.length(), pngExtension);
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
Path::GamePathToFullPath(longStringMaxPath);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT;
|
||||
|
||||
QString longStringMaxPathPlusOne(AZ_MAX_PATH_LEN + 1, 'x');
|
||||
longStringMaxPathPlusOne.replace(longStringMaxPathPlusOne.length() - pngExtension.length(), longStringMaxPathPlusOne.length(), pngExtension);
|
||||
Path::GamePathToFullPath(longStringMaxPathPlusOne);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2642,7 +2642,7 @@ void CCryEditApp::OnFileResaveSlices()
|
||||
sliceAssetInfos.reserve(5000);
|
||||
AZ::Data::AssetCatalogRequests::AssetEnumerationCB sliceCountCb = [&sliceAssetInfos]([[maybe_unused]] const AZ::Data::AssetId id, const AZ::Data::AssetInfo& info)
|
||||
{
|
||||
// Only add slices and nothing that has been temporarily added to the catalog with a macro in it (ie @devroot@)
|
||||
// Only add slices and nothing that has been temporarily added to the catalog with a macro in it (ie @engroot@)
|
||||
if (info.m_assetType == azrtti_typeid<AZ::SliceAsset>() && info.m_relativePath[0] != '@')
|
||||
{
|
||||
sliceAssetInfos.push_back(info);
|
||||
|
||||
@@ -1108,7 +1108,7 @@ bool CCryEditDoc::SaveLevel(const QString& filename)
|
||||
if (QFileInfo(filename).isRelative())
|
||||
{
|
||||
// Resolving the path through resolvepath would normalize and lowcase it, and in this case, we don't want that.
|
||||
fullPathName = Path::ToUnixPath(QDir(QString::fromUtf8(gEnv->pFileIO->GetAlias("@devassets@"))).absoluteFilePath(fullPathName));
|
||||
fullPathName = Path::ToUnixPath(QDir(QString::fromUtf8(gEnv->pFileIO->GetAlias("@projectroot@"))).absoluteFilePath(fullPathName));
|
||||
}
|
||||
|
||||
if (!CFileUtil::OverwriteFile(fullPathName))
|
||||
@@ -2159,7 +2159,7 @@ bool CCryEditDoc::LoadXmlArchiveArray(TDocMultiArchive& arrXmlAr, const QString&
|
||||
xmlAr.bLoading = true;
|
||||
|
||||
// bound to the level folder, as if it were the assets folder.
|
||||
// this mounts (whateverlevelname.ly) as @assets@/Levels/whateverlevelname/ and thus it works...
|
||||
// this mounts (whateverlevelname.ly) as @products@/Levels/whateverlevelname/ and thus it works...
|
||||
bool openLevelPakFileSuccess = pIPak->OpenPack(levelPath.toUtf8().data(), absoluteLevelPath.toUtf8().data());
|
||||
if (!openLevelPakFileSuccess)
|
||||
{
|
||||
|
||||
@@ -91,7 +91,7 @@ CPythonScriptsDialog::CPythonScriptsDialog(QWidget* parent)
|
||||
{
|
||||
AZ::IO::Path newSourcePath = jsonSourcePathPointer;
|
||||
// Resolve any file aliases first - Do not use ResolvePath() as that assumes
|
||||
// any relative path is underneath the @assets@ alias
|
||||
// any relative path is underneath the @products@ alias
|
||||
if (auto fileIoBase = AZ::IO::FileIOBase::GetInstance(); fileIoBase != nullptr)
|
||||
{
|
||||
AZ::IO::FixedMaxPath replacedAliasPath;
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
// Editor
|
||||
#include "CryEdit.h"
|
||||
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CEditorFileMonitor::CEditorFileMonitor()
|
||||
{
|
||||
@@ -177,26 +179,14 @@ void CEditorFileMonitor::OnFileMonitorChange(const SFileChangeInfo& rChange)
|
||||
// Make file relative to PrimaryCD folder.
|
||||
QString filename = rChange.filename;
|
||||
|
||||
// Remove game directory if present in path.
|
||||
const QString rootPath =
|
||||
QDir::fromNativeSeparators(QString::fromLatin1(Path::GetEditingRootFolder().c_str()));
|
||||
if (filename.startsWith(rootPath, Qt::CaseInsensitive))
|
||||
{
|
||||
filename = filename.right(filename.length() - rootPath.length());
|
||||
}
|
||||
// Make path relative to the the project directory
|
||||
AZ::IO::Path projectPath{ AZ::Utils::GetProjectPath() };
|
||||
AZ::IO::FixedMaxPath projectRelativeFilePath = AZ::IO::PathView(filename.toUtf8().constData()).LexicallyProximate(
|
||||
projectPath);
|
||||
|
||||
// Make sure there is no leading slash
|
||||
if (!filename.isEmpty() && (filename[0] == '\\' || filename[0] == '/'))
|
||||
if (!projectRelativeFilePath.empty())
|
||||
{
|
||||
filename = filename.mid(1);
|
||||
}
|
||||
|
||||
if (!filename.isEmpty())
|
||||
{
|
||||
//remove game name. Make it relative to the game folder
|
||||
const QString filenameRelGame = RemoveGameName(filename);
|
||||
const int extIndex = filename.lastIndexOf('.');
|
||||
const QString ext = filename.right(filename.length() - 1 - extIndex);
|
||||
AZ::IO::PathView ext = projectRelativeFilePath.Extension();
|
||||
|
||||
// Check for File Monitor callback
|
||||
std::vector<SFileChangeCallback>::iterator iter;
|
||||
@@ -207,15 +197,11 @@ void CEditorFileMonitor::OnFileMonitorChange(const SFileChangeInfo& rChange)
|
||||
// We compare against length of callback string, so we get directory matches as well as full filenames
|
||||
if (sCallback.pListener)
|
||||
{
|
||||
if (sCallback.extension == "*" || ext.compare(sCallback.extension, Qt::CaseInsensitive) == 0)
|
||||
if (sCallback.extension == "*" || AZ::IO::PathView(sCallback.extension.toUtf8().constData()) == ext)
|
||||
{
|
||||
if (filenameRelGame.compare(sCallback.item, Qt::CaseInsensitive) == 0)
|
||||
if (AZ::IO::PathView(sCallback.item.toUtf8().constData()) == projectRelativeFilePath)
|
||||
{
|
||||
sCallback.pListener->OnFileChange(qPrintable(filenameRelGame), IFileChangeListener::EChangeType(rChange.changeType));
|
||||
}
|
||||
else if (filename.compare(sCallback.item, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
sCallback.pListener->OnFileChange(qPrintable(filename), IFileChangeListener::EChangeType(rChange.changeType));
|
||||
sCallback.pListener->OnFileChange(qPrintable(projectRelativeFilePath.c_str()), IFileChangeListener::EChangeType(rChange.changeType));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <AzCore/std/smart_ptr/make_shared.h>
|
||||
#include <AzFramework/Render/IntersectorInterface.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h>
|
||||
#include <EditorViewportSettings.h>
|
||||
|
||||
namespace SandboxEditor
|
||||
@@ -94,7 +95,8 @@ namespace SandboxEditor
|
||||
cameras.AddCamera(m_firstPersonPanCamera);
|
||||
cameras.AddCamera(m_firstPersonTranslateCamera);
|
||||
cameras.AddCamera(m_firstPersonScrollCamera);
|
||||
cameras.AddCamera(m_orbitCamera);
|
||||
cameras.AddCamera(m_firstPersonFocusCamera);
|
||||
cameras.AddCamera(m_pivotCamera);
|
||||
});
|
||||
|
||||
return controller;
|
||||
@@ -110,6 +112,7 @@ namespace SandboxEditor
|
||||
viewportId, &AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::BeginCursorCapture);
|
||||
}
|
||||
};
|
||||
|
||||
const auto showCursor = [viewportId = m_viewportId]
|
||||
{
|
||||
if (SandboxEditor::CameraCaptureCursorForLook())
|
||||
@@ -131,8 +134,8 @@ namespace SandboxEditor
|
||||
m_firstPersonRotateCamera->SetActivationBeganFn(hideCursor);
|
||||
m_firstPersonRotateCamera->SetActivationEndedFn(showCursor);
|
||||
|
||||
m_firstPersonPanCamera =
|
||||
AZStd::make_shared<AzFramework::PanCameraInput>(SandboxEditor::CameraFreePanChannelId(), AzFramework::LookPan);
|
||||
m_firstPersonPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(
|
||||
SandboxEditor::CameraFreePanChannelId(), AzFramework::LookPan, AzFramework::TranslatePivot);
|
||||
|
||||
m_firstPersonPanCamera->m_panSpeedFn = []
|
||||
{
|
||||
@@ -151,8 +154,8 @@ namespace SandboxEditor
|
||||
|
||||
const auto translateCameraInputChannelIds = BuildTranslateCameraInputChannelIds();
|
||||
|
||||
m_firstPersonTranslateCamera =
|
||||
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation, translateCameraInputChannelIds);
|
||||
m_firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
|
||||
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslatePivot);
|
||||
|
||||
m_firstPersonTranslateCamera->m_translateSpeedFn = []
|
||||
{
|
||||
@@ -171,120 +174,120 @@ namespace SandboxEditor
|
||||
return SandboxEditor::CameraScrollSpeed();
|
||||
};
|
||||
|
||||
m_orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>(SandboxEditor::CameraOrbitChannelId());
|
||||
const auto pivotFn = []
|
||||
{
|
||||
// use the manipulator transform as the pivot point
|
||||
AZStd::optional<AZ::Transform> entityPivot;
|
||||
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
|
||||
entityPivot, AzToolsFramework::GetEntityContextId(),
|
||||
&AzToolsFramework::EditorTransformComponentSelectionRequestBus::Events::GetManipulatorTransform);
|
||||
|
||||
m_orbitCamera->SetLookAtFn(
|
||||
[viewportId = m_viewportId](const AZ::Vector3& position, const AZ::Vector3& direction) -> AZStd::optional<AZ::Vector3>
|
||||
if (entityPivot.has_value())
|
||||
{
|
||||
AZStd::optional<AZ::Vector3> lookAtAfterInterpolation;
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
|
||||
lookAtAfterInterpolation, viewportId,
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::LookAtAfterInterpolation);
|
||||
return entityPivot->GetTranslation();
|
||||
}
|
||||
|
||||
// initially attempt to use the last set look at point after an interpolation has finished
|
||||
if (lookAtAfterInterpolation.has_value())
|
||||
{
|
||||
return *lookAtAfterInterpolation;
|
||||
}
|
||||
// otherwise just use the identity
|
||||
return AZ::Vector3::CreateZero();
|
||||
};
|
||||
|
||||
const float RayDistance = 1000.0f;
|
||||
AzFramework::RenderGeometry::RayRequest ray;
|
||||
ray.m_startWorldPosition = position;
|
||||
ray.m_endWorldPosition = position + direction * RayDistance;
|
||||
ray.m_onlyVisible = true;
|
||||
m_firstPersonFocusCamera =
|
||||
AZStd::make_shared<AzFramework::FocusCameraInput>(SandboxEditor::CameraFocusChannelId(), AzFramework::FocusLook);
|
||||
|
||||
AzFramework::RenderGeometry::RayResult renderGeometryIntersectionResult;
|
||||
AzFramework::RenderGeometry::IntersectorBus::EventResult(
|
||||
renderGeometryIntersectionResult, AzToolsFramework::GetEntityContextId(),
|
||||
&AzFramework::RenderGeometry::IntersectorBus::Events::RayIntersect, ray);
|
||||
m_firstPersonFocusCamera->SetPivotFn(pivotFn);
|
||||
|
||||
// attempt a ray intersection with any visible mesh and return the intersection position if successful
|
||||
if (renderGeometryIntersectionResult)
|
||||
{
|
||||
return renderGeometryIntersectionResult.m_worldPosition;
|
||||
}
|
||||
m_pivotCamera = AZStd::make_shared<AzFramework::PivotCameraInput>(SandboxEditor::CameraPivotChannelId());
|
||||
|
||||
// if there is no selection or no intersection, fallback to default camera orbit behavior (ground plane
|
||||
// intersection)
|
||||
return {};
|
||||
m_pivotCamera->SetPivotFn(
|
||||
[pivotFn]([[maybe_unused]] const AZ::Vector3& position, [[maybe_unused]] const AZ::Vector3& direction)
|
||||
{
|
||||
return pivotFn();
|
||||
});
|
||||
|
||||
m_orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraOrbitLookChannelId());
|
||||
m_pivotRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraPivotLookChannelId());
|
||||
|
||||
m_orbitRotateCamera->m_rotateSpeedFn = []
|
||||
m_pivotRotateCamera->m_rotateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraRotateSpeed();
|
||||
};
|
||||
|
||||
m_orbitRotateCamera->m_invertYawFn = []
|
||||
m_pivotRotateCamera->m_invertYawFn = []
|
||||
{
|
||||
return SandboxEditor::CameraOrbitYawRotationInverted();
|
||||
return SandboxEditor::CameraPivotYawRotationInverted();
|
||||
};
|
||||
|
||||
m_orbitTranslateCamera =
|
||||
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::OrbitTranslation, translateCameraInputChannelIds);
|
||||
m_pivotTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
|
||||
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslateOffset);
|
||||
|
||||
m_orbitTranslateCamera->m_translateSpeedFn = []
|
||||
m_pivotTranslateCamera->m_translateSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraTranslateSpeed();
|
||||
};
|
||||
|
||||
m_orbitTranslateCamera->m_boostMultiplierFn = []
|
||||
m_pivotTranslateCamera->m_boostMultiplierFn = []
|
||||
{
|
||||
return SandboxEditor::CameraBoostMultiplier();
|
||||
};
|
||||
|
||||
m_orbitDollyScrollCamera = AZStd::make_shared<AzFramework::OrbitDollyScrollCameraInput>();
|
||||
m_pivotDollyScrollCamera = AZStd::make_shared<AzFramework::PivotDollyScrollCameraInput>();
|
||||
|
||||
m_orbitDollyScrollCamera->m_scrollSpeedFn = []
|
||||
m_pivotDollyScrollCamera->m_scrollSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraScrollSpeed();
|
||||
};
|
||||
|
||||
m_orbitDollyMoveCamera =
|
||||
AZStd::make_shared<AzFramework::OrbitDollyCursorMoveCameraInput>(SandboxEditor::CameraOrbitDollyChannelId());
|
||||
m_pivotDollyMoveCamera = AZStd::make_shared<AzFramework::PivotDollyMotionCameraInput>(SandboxEditor::CameraPivotDollyChannelId());
|
||||
|
||||
m_orbitDollyMoveCamera->m_cursorSpeedFn = []
|
||||
m_pivotDollyMoveCamera->m_motionSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraDollyMotionSpeed();
|
||||
};
|
||||
|
||||
m_orbitPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(SandboxEditor::CameraOrbitPanChannelId(), AzFramework::OrbitPan);
|
||||
m_pivotPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(
|
||||
SandboxEditor::CameraPivotPanChannelId(), AzFramework::LookPan, AzFramework::TranslateOffset);
|
||||
|
||||
m_orbitPanCamera->m_panSpeedFn = []
|
||||
m_pivotPanCamera->m_panSpeedFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanSpeed();
|
||||
};
|
||||
|
||||
m_orbitPanCamera->m_invertPanXFn = []
|
||||
m_pivotPanCamera->m_invertPanXFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedX();
|
||||
};
|
||||
|
||||
m_orbitPanCamera->m_invertPanYFn = []
|
||||
m_pivotPanCamera->m_invertPanYFn = []
|
||||
{
|
||||
return SandboxEditor::CameraPanInvertedY();
|
||||
};
|
||||
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitRotateCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitTranslateCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitDollyScrollCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitDollyMoveCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitPanCamera);
|
||||
m_pivotFocusCamera =
|
||||
AZStd::make_shared<AzFramework::FocusCameraInput>(SandboxEditor::CameraFocusChannelId(), AzFramework::FocusPivot);
|
||||
|
||||
m_pivotFocusCamera->SetPivotFn(pivotFn);
|
||||
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotRotateCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotTranslateCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotDollyScrollCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotDollyMoveCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotPanCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotFocusCamera);
|
||||
}
|
||||
|
||||
void EditorModularViewportCameraComposer::OnEditorModularViewportCameraComposerSettingsChanged()
|
||||
{
|
||||
const auto translateCameraInputChannelIds = BuildTranslateCameraInputChannelIds();
|
||||
m_firstPersonTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
|
||||
m_orbitTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
|
||||
|
||||
m_firstPersonPanCamera->SetPanInputChannelId(SandboxEditor::CameraFreePanChannelId());
|
||||
m_orbitPanCamera->SetPanInputChannelId(SandboxEditor::CameraOrbitPanChannelId());
|
||||
m_firstPersonRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraFreeLookChannelId());
|
||||
m_orbitRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraOrbitLookChannelId());
|
||||
m_orbitCamera->SetOrbitInputChannelId(SandboxEditor::CameraOrbitChannelId());
|
||||
m_orbitDollyMoveCamera->SetDollyInputChannelId(SandboxEditor::CameraOrbitDollyChannelId());
|
||||
m_firstPersonFocusCamera->SetFocusInputChannelId(SandboxEditor::CameraFocusChannelId());
|
||||
|
||||
m_pivotCamera->SetPivotInputChannelId(SandboxEditor::CameraPivotChannelId());
|
||||
m_pivotTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
|
||||
m_pivotPanCamera->SetPanInputChannelId(SandboxEditor::CameraPivotPanChannelId());
|
||||
m_pivotRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraPivotLookChannelId());
|
||||
m_pivotDollyMoveCamera->SetDollyInputChannelId(SandboxEditor::CameraPivotDollyChannelId());
|
||||
m_pivotFocusCamera->SetFocusInputChannelId(SandboxEditor::CameraFocusChannelId());
|
||||
}
|
||||
|
||||
void EditorModularViewportCameraComposer::OnViewportViewEntityChanged(const AZ::EntityId& viewEntityId)
|
||||
@@ -295,8 +298,7 @@ namespace SandboxEditor
|
||||
AZ::TransformBus::EventResult(worldFromLocal, viewEntityId, &AZ::TransformBus::Events::GetWorldTM);
|
||||
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::SetReferenceFrame,
|
||||
worldFromLocal);
|
||||
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::SetReferenceFrame, worldFromLocal);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -42,12 +42,14 @@ namespace SandboxEditor
|
||||
AZStd::shared_ptr<AzFramework::PanCameraInput> m_firstPersonPanCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_firstPersonTranslateCamera;
|
||||
AZStd::shared_ptr<AzFramework::ScrollTranslationCameraInput> m_firstPersonScrollCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitCameraInput> m_orbitCamera;
|
||||
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_orbitRotateCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_orbitTranslateCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitDollyScrollCameraInput> m_orbitDollyScrollCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitDollyCursorMoveCameraInput> m_orbitDollyMoveCamera;
|
||||
AZStd::shared_ptr<AzFramework::PanCameraInput> m_orbitPanCamera;
|
||||
AZStd::shared_ptr<AzFramework::FocusCameraInput> m_firstPersonFocusCamera;
|
||||
AZStd::shared_ptr<AzFramework::PivotCameraInput> m_pivotCamera;
|
||||
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_pivotRotateCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_pivotTranslateCamera;
|
||||
AZStd::shared_ptr<AzFramework::PivotDollyScrollCameraInput> m_pivotDollyScrollCamera;
|
||||
AZStd::shared_ptr<AzFramework::PivotDollyMotionCameraInput> m_pivotDollyMoveCamera;
|
||||
AZStd::shared_ptr<AzFramework::PanCameraInput> m_pivotPanCamera;
|
||||
AZStd::shared_ptr<AzFramework::FocusCameraInput> m_pivotFocusCamera;
|
||||
|
||||
AzFramework::ViewportId m_viewportId;
|
||||
};
|
||||
|
||||
@@ -61,7 +61,7 @@ static AZStd::vector<AZStd::string> GetEditorInputNames()
|
||||
void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serialize)
|
||||
{
|
||||
serialize.Class<CameraMovementSettings>()
|
||||
->Version(2)
|
||||
->Version(3)
|
||||
->Field("TranslateSpeed", &CameraMovementSettings::m_translateSpeed)
|
||||
->Field("RotateSpeed", &CameraMovementSettings::m_rotateSpeed)
|
||||
->Field("BoostMultiplier", &CameraMovementSettings::m_boostMultiplier)
|
||||
@@ -73,12 +73,12 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
->Field("TranslateSmoothing", &CameraMovementSettings::m_translateSmoothing)
|
||||
->Field("TranslateSmoothness", &CameraMovementSettings::m_translateSmoothness)
|
||||
->Field("CaptureCursorLook", &CameraMovementSettings::m_captureCursorLook)
|
||||
->Field("OrbitYawRotationInverted", &CameraMovementSettings::m_orbitYawRotationInverted)
|
||||
->Field("PivotYawRotationInverted", &CameraMovementSettings::m_pivotYawRotationInverted)
|
||||
->Field("PanInvertedX", &CameraMovementSettings::m_panInvertedX)
|
||||
->Field("PanInvertedY", &CameraMovementSettings::m_panInvertedY);
|
||||
|
||||
serialize.Class<CameraInputSettings>()
|
||||
->Version(1)
|
||||
->Version(2)
|
||||
->Field("TranslateForward", &CameraInputSettings::m_translateForwardChannelId)
|
||||
->Field("TranslateBackward", &CameraInputSettings::m_translateBackwardChannelId)
|
||||
->Field("TranslateLeft", &CameraInputSettings::m_translateLeftChannelId)
|
||||
@@ -86,12 +86,13 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
->Field("TranslateUp", &CameraInputSettings::m_translateUpChannelId)
|
||||
->Field("TranslateDown", &CameraInputSettings::m_translateDownChannelId)
|
||||
->Field("Boost", &CameraInputSettings::m_boostChannelId)
|
||||
->Field("Orbit", &CameraInputSettings::m_orbitChannelId)
|
||||
->Field("Pivot", &CameraInputSettings::m_pivotChannelId)
|
||||
->Field("FreeLook", &CameraInputSettings::m_freeLookChannelId)
|
||||
->Field("FreePan", &CameraInputSettings::m_freePanChannelId)
|
||||
->Field("OrbitLook", &CameraInputSettings::m_orbitLookChannelId)
|
||||
->Field("OrbitDolly", &CameraInputSettings::m_orbitDollyChannelId)
|
||||
->Field("OrbitPan", &CameraInputSettings::m_orbitPanChannelId);
|
||||
->Field("PivotLook", &CameraInputSettings::m_pivotLookChannelId)
|
||||
->Field("PivotDolly", &CameraInputSettings::m_pivotDollyChannelId)
|
||||
->Field("PivotPan", &CameraInputSettings::m_pivotPanChannelId)
|
||||
->Field("Focus", &CameraInputSettings::m_focusChannelId);
|
||||
|
||||
serialize.Class<CEditorPreferencesPage_ViewportCamera>()
|
||||
->Version(1)
|
||||
@@ -143,8 +144,8 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, &CameraMovementSettings::TranslateSmoothingVisibility)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_orbitYawRotationInverted, "Camera Orbit Yaw Inverted",
|
||||
"Inverted yaw rotation while orbiting")
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_pivotYawRotationInverted, "Camera Pivot Yaw Inverted",
|
||||
"Inverted yaw rotation while pivoting")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_panInvertedX, "Invert Pan X",
|
||||
"Invert direction of pan in local X axis")
|
||||
@@ -185,8 +186,8 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
"Key/button to move the camera more quickly")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitChannelId, "Orbit",
|
||||
"Key/button to begin the camera orbit behavior")
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotChannelId, "Pivot",
|
||||
"Key/button to begin the camera pivot behavior")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freeLookChannelId, "Free Look",
|
||||
@@ -196,24 +197,27 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freePanChannelId, "Free Pan", "Key/button to begin camera free pan")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitLookChannelId, "Orbit Look",
|
||||
"Key/button to begin camera orbit look")
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotLookChannelId, "Pivot Look",
|
||||
"Key/button to begin camera pivot look")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitDollyChannelId, "Orbit Dolly",
|
||||
"Key/button to begin camera orbit dolly")
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotDollyChannelId, "Pivot Dolly",
|
||||
"Key/button to begin camera pivot dolly")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitPanChannelId, "Orbit Pan",
|
||||
"Key/button to begin camera orbit pan")
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotPanChannelId, "Pivot Pan",
|
||||
"Key/button to begin camera pivot pan")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_focusChannelId, "Focus", "Key/button to focus camera pivot")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames);
|
||||
|
||||
editContext->Class<CEditorPreferencesPage_ViewportCamera>("Viewport Preferences", "Viewport Preferences")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, AZ_CRC("PropertyVisibility_ShowChildrenOnly", 0xef428f20))
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraMovementSettings,
|
||||
"Camera Movement Settings", "Camera Movement Settings")
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraMovementSettings, "Camera Movement Settings",
|
||||
"Camera Movement Settings")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraInputSettings, "Camera Input Settings",
|
||||
"Camera Input Settings");
|
||||
@@ -264,7 +268,7 @@ void CEditorPreferencesPage_ViewportCamera::OnApply()
|
||||
SandboxEditor::SetCameraTranslateSmoothness(m_cameraMovementSettings.m_translateSmoothness);
|
||||
SandboxEditor::SetCameraTranslateSmoothingEnabled(m_cameraMovementSettings.m_translateSmoothing);
|
||||
SandboxEditor::SetCameraCaptureCursorForLook(m_cameraMovementSettings.m_captureCursorLook);
|
||||
SandboxEditor::SetCameraOrbitYawRotationInverted(m_cameraMovementSettings.m_orbitYawRotationInverted);
|
||||
SandboxEditor::SetCameraPivotYawRotationInverted(m_cameraMovementSettings.m_pivotYawRotationInverted);
|
||||
SandboxEditor::SetCameraPanInvertedX(m_cameraMovementSettings.m_panInvertedX);
|
||||
SandboxEditor::SetCameraPanInvertedY(m_cameraMovementSettings.m_panInvertedY);
|
||||
|
||||
@@ -275,12 +279,13 @@ void CEditorPreferencesPage_ViewportCamera::OnApply()
|
||||
SandboxEditor::SetCameraTranslateUpChannelId(m_cameraInputSettings.m_translateUpChannelId);
|
||||
SandboxEditor::SetCameraTranslateDownChannelId(m_cameraInputSettings.m_translateDownChannelId);
|
||||
SandboxEditor::SetCameraTranslateBoostChannelId(m_cameraInputSettings.m_boostChannelId);
|
||||
SandboxEditor::SetCameraOrbitChannelId(m_cameraInputSettings.m_orbitChannelId);
|
||||
SandboxEditor::SetCameraPivotChannelId(m_cameraInputSettings.m_pivotChannelId);
|
||||
SandboxEditor::SetCameraFreeLookChannelId(m_cameraInputSettings.m_freeLookChannelId);
|
||||
SandboxEditor::SetCameraFreePanChannelId(m_cameraInputSettings.m_freePanChannelId);
|
||||
SandboxEditor::SetCameraOrbitLookChannelId(m_cameraInputSettings.m_orbitLookChannelId);
|
||||
SandboxEditor::SetCameraOrbitDollyChannelId(m_cameraInputSettings.m_orbitDollyChannelId);
|
||||
SandboxEditor::SetCameraOrbitPanChannelId(m_cameraInputSettings.m_orbitPanChannelId);
|
||||
SandboxEditor::SetCameraPivotLookChannelId(m_cameraInputSettings.m_pivotLookChannelId);
|
||||
SandboxEditor::SetCameraPivotDollyChannelId(m_cameraInputSettings.m_pivotDollyChannelId);
|
||||
SandboxEditor::SetCameraPivotPanChannelId(m_cameraInputSettings.m_pivotPanChannelId);
|
||||
SandboxEditor::SetCameraFocusChannelId(m_cameraInputSettings.m_focusChannelId);
|
||||
|
||||
SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Broadcast(
|
||||
&SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Events::OnEditorModularViewportCameraComposerSettingsChanged);
|
||||
@@ -299,7 +304,7 @@ void CEditorPreferencesPage_ViewportCamera::InitializeSettings()
|
||||
m_cameraMovementSettings.m_translateSmoothness = SandboxEditor::CameraTranslateSmoothness();
|
||||
m_cameraMovementSettings.m_translateSmoothing = SandboxEditor::CameraTranslateSmoothingEnabled();
|
||||
m_cameraMovementSettings.m_captureCursorLook = SandboxEditor::CameraCaptureCursorForLook();
|
||||
m_cameraMovementSettings.m_orbitYawRotationInverted = SandboxEditor::CameraOrbitYawRotationInverted();
|
||||
m_cameraMovementSettings.m_pivotYawRotationInverted = SandboxEditor::CameraPivotYawRotationInverted();
|
||||
m_cameraMovementSettings.m_panInvertedX = SandboxEditor::CameraPanInvertedX();
|
||||
m_cameraMovementSettings.m_panInvertedY = SandboxEditor::CameraPanInvertedY();
|
||||
|
||||
@@ -310,10 +315,11 @@ void CEditorPreferencesPage_ViewportCamera::InitializeSettings()
|
||||
m_cameraInputSettings.m_translateUpChannelId = SandboxEditor::CameraTranslateUpChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateDownChannelId = SandboxEditor::CameraTranslateDownChannelId().GetName();
|
||||
m_cameraInputSettings.m_boostChannelId = SandboxEditor::CameraTranslateBoostChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitChannelId = SandboxEditor::CameraOrbitChannelId().GetName();
|
||||
m_cameraInputSettings.m_pivotChannelId = SandboxEditor::CameraPivotChannelId().GetName();
|
||||
m_cameraInputSettings.m_freeLookChannelId = SandboxEditor::CameraFreeLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_freePanChannelId = SandboxEditor::CameraFreePanChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitLookChannelId = SandboxEditor::CameraOrbitLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitDollyChannelId = SandboxEditor::CameraOrbitDollyChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitPanChannelId = SandboxEditor::CameraOrbitPanChannelId().GetName();
|
||||
m_cameraInputSettings.m_pivotLookChannelId = SandboxEditor::CameraPivotLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_pivotDollyChannelId = SandboxEditor::CameraPivotDollyChannelId().GetName();
|
||||
m_cameraInputSettings.m_pivotPanChannelId = SandboxEditor::CameraPivotPanChannelId().GetName();
|
||||
m_cameraInputSettings.m_focusChannelId = SandboxEditor::CameraFocusChannelId().GetName();
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ private:
|
||||
float m_translateSmoothness;
|
||||
bool m_translateSmoothing;
|
||||
bool m_captureCursorLook;
|
||||
bool m_orbitYawRotationInverted;
|
||||
bool m_pivotYawRotationInverted;
|
||||
bool m_panInvertedX;
|
||||
bool m_panInvertedY;
|
||||
|
||||
@@ -80,12 +80,13 @@ private:
|
||||
AZStd::string m_translateUpChannelId;
|
||||
AZStd::string m_translateDownChannelId;
|
||||
AZStd::string m_boostChannelId;
|
||||
AZStd::string m_orbitChannelId;
|
||||
AZStd::string m_pivotChannelId;
|
||||
AZStd::string m_freeLookChannelId;
|
||||
AZStd::string m_freePanChannelId;
|
||||
AZStd::string m_orbitLookChannelId;
|
||||
AZStd::string m_orbitDollyChannelId;
|
||||
AZStd::string m_orbitPanChannelId;
|
||||
AZStd::string m_pivotLookChannelId;
|
||||
AZStd::string m_pivotDollyChannelId;
|
||||
AZStd::string m_pivotPanChannelId;
|
||||
AZStd::string m_focusChannelId;
|
||||
};
|
||||
|
||||
CameraMovementSettings m_cameraMovementSettings;
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
|
||||
#include "EditorPreferencesTreeWidgetItem.h"
|
||||
|
||||
// AzCore
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
|
||||
// AzToolsFramework
|
||||
#include <AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx>
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace SandboxEditor
|
||||
{
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
viewportContext->GetId(), &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
|
||||
AZ::Transform::CreateFromQuaternionAndTranslation(CameraRotation(pitch, yaw), position), 0.0f);
|
||||
AZ::Transform::CreateFromQuaternionAndTranslation(CameraRotation(pitch, yaw), position));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace SandboxEditor
|
||||
constexpr AZStd::string_view CameraRotateSpeedSetting = "/Amazon/Preferences/Editor/Camera/RotateSpeed";
|
||||
constexpr AZStd::string_view CameraScrollSpeedSetting = "/Amazon/Preferences/Editor/Camera/DollyScrollSpeed";
|
||||
constexpr AZStd::string_view CameraDollyMotionSpeedSetting = "/Amazon/Preferences/Editor/Camera/DollyMotionSpeed";
|
||||
constexpr AZStd::string_view CameraOrbitYawRotationInvertedSetting = "/Amazon/Preferences/Editor/Camera/YawRotationInverted";
|
||||
constexpr AZStd::string_view CameraPivotYawRotationInvertedSetting = "/Amazon/Preferences/Editor/Camera/YawRotationInverted";
|
||||
constexpr AZStd::string_view CameraPanInvertedXSetting = "/Amazon/Preferences/Editor/Camera/PanInvertedX";
|
||||
constexpr AZStd::string_view CameraPanInvertedYSetting = "/Amazon/Preferences/Editor/Camera/PanInvertedY";
|
||||
constexpr AZStd::string_view CameraPanSpeedSetting = "/Amazon/Preferences/Editor/Camera/PanSpeed";
|
||||
@@ -44,12 +44,13 @@ namespace SandboxEditor
|
||||
constexpr AZStd::string_view CameraTranslateUpIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateUpId";
|
||||
constexpr AZStd::string_view CameraTranslateDownIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateUpDownId";
|
||||
constexpr AZStd::string_view CameraTranslateBoostIdSetting = "/Amazon/Preferences/Editor/Camera/TranslateBoostId";
|
||||
constexpr AZStd::string_view CameraOrbitIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitId";
|
||||
constexpr AZStd::string_view CameraPivotIdSetting = "/Amazon/Preferences/Editor/Camera/PivotId";
|
||||
constexpr AZStd::string_view CameraFreeLookIdSetting = "/Amazon/Preferences/Editor/Camera/FreeLookId";
|
||||
constexpr AZStd::string_view CameraFreePanIdSetting = "/Amazon/Preferences/Editor/Camera/FreePanId";
|
||||
constexpr AZStd::string_view CameraOrbitLookIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitLookId";
|
||||
constexpr AZStd::string_view CameraOrbitDollyIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitDollyId";
|
||||
constexpr AZStd::string_view CameraOrbitPanIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitPanId";
|
||||
constexpr AZStd::string_view CameraPivotLookIdSetting = "/Amazon/Preferences/Editor/Camera/PivotLookId";
|
||||
constexpr AZStd::string_view CameraPivotDollyIdSetting = "/Amazon/Preferences/Editor/Camera/PivotDollyId";
|
||||
constexpr AZStd::string_view CameraPivotPanIdSetting = "/Amazon/Preferences/Editor/Camera/PivotPanId";
|
||||
constexpr AZStd::string_view CameraFocusIdSetting = "/Amazon/Preferences/Editor/Camera/FocusId";
|
||||
|
||||
template<typename T>
|
||||
void SetRegistry(const AZStd::string_view setting, T&& value)
|
||||
@@ -239,14 +240,14 @@ namespace SandboxEditor
|
||||
SetRegistry(CameraDollyMotionSpeedSetting, speed);
|
||||
}
|
||||
|
||||
bool CameraOrbitYawRotationInverted()
|
||||
bool CameraPivotYawRotationInverted()
|
||||
{
|
||||
return GetRegistry(CameraOrbitYawRotationInvertedSetting, false);
|
||||
return GetRegistry(CameraPivotYawRotationInvertedSetting, false);
|
||||
}
|
||||
|
||||
void SetCameraOrbitYawRotationInverted(const bool inverted)
|
||||
void SetCameraPivotYawRotationInverted(const bool inverted)
|
||||
{
|
||||
SetRegistry(CameraOrbitYawRotationInvertedSetting, inverted);
|
||||
SetRegistry(CameraPivotYawRotationInvertedSetting, inverted);
|
||||
}
|
||||
|
||||
bool CameraPanInvertedX()
|
||||
@@ -403,14 +404,14 @@ namespace SandboxEditor
|
||||
SetRegistry(CameraTranslateBoostIdSetting, cameraTranslateBoostId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraOrbitChannelId()
|
||||
AzFramework::InputChannelId CameraPivotChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraPivotIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId)
|
||||
void SetCameraPivotChannelId(AZStd::string_view cameraPivotId)
|
||||
{
|
||||
SetRegistry(CameraOrbitIdSetting, cameraOrbitId);
|
||||
SetRegistry(CameraPivotIdSetting, cameraPivotId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraFreeLookChannelId()
|
||||
@@ -433,33 +434,43 @@ namespace SandboxEditor
|
||||
SetRegistry(CameraFreePanIdSetting, cameraFreePanId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraOrbitLookChannelId()
|
||||
AzFramework::InputChannelId CameraPivotLookChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitLookIdSetting, AZStd::string("mouse_button_left")).c_str());
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraPivotLookIdSetting, AZStd::string("mouse_button_left")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraOrbitLookChannelId(AZStd::string_view cameraOrbitLookId)
|
||||
void SetCameraPivotLookChannelId(AZStd::string_view cameraPivotLookId)
|
||||
{
|
||||
SetRegistry(CameraOrbitLookIdSetting, cameraOrbitLookId);
|
||||
SetRegistry(CameraPivotLookIdSetting, cameraPivotLookId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraOrbitDollyChannelId()
|
||||
AzFramework::InputChannelId CameraPivotDollyChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitDollyIdSetting, AZStd::string("mouse_button_right")).c_str());
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraPivotDollyIdSetting, AZStd::string("mouse_button_right")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraOrbitDollyChannelId(AZStd::string_view cameraOrbitDollyId)
|
||||
void SetCameraPivotDollyChannelId(AZStd::string_view cameraPivotDollyId)
|
||||
{
|
||||
SetRegistry(CameraOrbitDollyIdSetting, cameraOrbitDollyId);
|
||||
SetRegistry(CameraPivotDollyIdSetting, cameraPivotDollyId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraOrbitPanChannelId()
|
||||
AzFramework::InputChannelId CameraPivotPanChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitPanIdSetting, AZStd::string("mouse_button_middle")).c_str());
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraPivotPanIdSetting, AZStd::string("mouse_button_middle")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraOrbitPanChannelId(AZStd::string_view cameraOrbitPanId)
|
||||
void SetCameraPivotPanChannelId(AZStd::string_view cameraPivotPanId)
|
||||
{
|
||||
SetRegistry(CameraOrbitPanIdSetting, cameraOrbitPanId);
|
||||
SetRegistry(CameraPivotPanIdSetting, cameraPivotPanId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraFocusChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraFocusIdSetting, AZStd::string("keyboard_key_alphanumeric_X")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraFocusChannelId(AZStd::string_view cameraFocusId)
|
||||
{
|
||||
SetRegistry(CameraFocusIdSetting, cameraFocusId);
|
||||
}
|
||||
} // namespace SandboxEditor
|
||||
|
||||
@@ -71,8 +71,8 @@ namespace SandboxEditor
|
||||
SANDBOX_API float CameraDollyMotionSpeed();
|
||||
SANDBOX_API void SetCameraDollyMotionSpeed(float speed);
|
||||
|
||||
SANDBOX_API bool CameraOrbitYawRotationInverted();
|
||||
SANDBOX_API void SetCameraOrbitYawRotationInverted(bool inverted);
|
||||
SANDBOX_API bool CameraPivotYawRotationInverted();
|
||||
SANDBOX_API void SetCameraPivotYawRotationInverted(bool inverted);
|
||||
|
||||
SANDBOX_API bool CameraPanInvertedX();
|
||||
SANDBOX_API void SetCameraPanInvertedX(bool inverted);
|
||||
@@ -119,8 +119,8 @@ namespace SandboxEditor
|
||||
SANDBOX_API AzFramework::InputChannelId CameraTranslateBoostChannelId();
|
||||
SANDBOX_API void SetCameraTranslateBoostChannelId(AZStd::string_view cameraTranslateBoostId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraOrbitChannelId();
|
||||
SANDBOX_API void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId);
|
||||
SANDBOX_API AzFramework::InputChannelId CameraPivotChannelId();
|
||||
SANDBOX_API void SetCameraPivotChannelId(AZStd::string_view cameraPivotId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraFreeLookChannelId();
|
||||
SANDBOX_API void SetCameraFreeLookChannelId(AZStd::string_view cameraFreeLookId);
|
||||
@@ -128,12 +128,15 @@ namespace SandboxEditor
|
||||
SANDBOX_API AzFramework::InputChannelId CameraFreePanChannelId();
|
||||
SANDBOX_API void SetCameraFreePanChannelId(AZStd::string_view cameraFreePanId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraOrbitLookChannelId();
|
||||
SANDBOX_API void SetCameraOrbitLookChannelId(AZStd::string_view cameraOrbitLookId);
|
||||
SANDBOX_API AzFramework::InputChannelId CameraPivotLookChannelId();
|
||||
SANDBOX_API void SetCameraPivotLookChannelId(AZStd::string_view cameraPivotLookId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraOrbitDollyChannelId();
|
||||
SANDBOX_API void SetCameraOrbitDollyChannelId(AZStd::string_view cameraOrbitDollyId);
|
||||
SANDBOX_API AzFramework::InputChannelId CameraPivotDollyChannelId();
|
||||
SANDBOX_API void SetCameraPivotDollyChannelId(AZStd::string_view cameraPivotDollyId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraOrbitPanChannelId();
|
||||
SANDBOX_API void SetCameraOrbitPanChannelId(AZStd::string_view cameraOrbitPanId);
|
||||
SANDBOX_API AzFramework::InputChannelId CameraPivotPanChannelId();
|
||||
SANDBOX_API void SetCameraPivotPanChannelId(AZStd::string_view cameraPivotPanId);
|
||||
|
||||
SANDBOX_API AzFramework::InputChannelId CameraFocusChannelId();
|
||||
SANDBOX_API void SetCameraFocusChannelId(AZStd::string_view cameraFocusId);
|
||||
} // namespace SandboxEditor
|
||||
|
||||
@@ -2428,7 +2428,7 @@ void EditorViewportWidget::RestoreViewportAfterGameMode()
|
||||
}
|
||||
else
|
||||
{
|
||||
AZ_Error("CryLegacy", false, "Not restoring the editor viewport camera is currently unsupported");
|
||||
AZ_Warning("CryLegacy", false, "Not restoring the editor viewport camera is currently unsupported");
|
||||
SetViewTM(preGameModeViewTM);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,8 +35,6 @@ struct IDisplayViewport
|
||||
*/
|
||||
virtual float GetDistanceToLine(const Vec3& lineP1, const Vec3& lineP2, const QPoint& point) const = 0;
|
||||
|
||||
virtual CBaseObjectsCache* GetVisibleObjectsCache() = 0;
|
||||
|
||||
enum EAxis
|
||||
{
|
||||
AXIS_NONE,
|
||||
|
||||
@@ -167,7 +167,7 @@ namespace UnitTest
|
||||
AZ::Quaternion::CreateRotationZ(AZ::DegToRad(90.0f)), AZ::Vector3(20.0f, 40.0f, 60.0f));
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
|
||||
transformToInterpolateTo, 0.0f);
|
||||
transformToInterpolateTo);
|
||||
|
||||
// simulate interpolation
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(0.5f), AZ::ScriptTimePoint() });
|
||||
@@ -193,7 +193,7 @@ namespace UnitTest
|
||||
// When
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
TestViewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
|
||||
transformToInterpolateTo, 0.0f);
|
||||
transformToInterpolateTo);
|
||||
|
||||
// simulate interpolation
|
||||
m_controllerList->UpdateViewport({ TestViewportId, AzFramework::FloatSeconds(0.5f), AZ::ScriptTimePoint() });
|
||||
|
||||
@@ -27,10 +27,11 @@ AZ_POP_DISABLE_WARNING
|
||||
#endif
|
||||
|
||||
// AzCore
|
||||
#include <AzCore/std/smart_ptr/make_shared.h>
|
||||
#include <AzCore/Component/ComponentApplication.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/std/smart_ptr/make_shared.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
// AzFramework
|
||||
|
||||
@@ -33,10 +33,6 @@
|
||||
|
||||
AZ_CVAR_EXTERNED(bool, ed_visibility_logTiming);
|
||||
|
||||
AZ_CVAR(
|
||||
bool, ed_visibility_use, true, nullptr, AZ::ConsoleFunctorFlags::Null,
|
||||
"Enable/disable using the new IVisibilitySystem for Entity visibility determination");
|
||||
|
||||
/*!
|
||||
* Class Description used for object templates.
|
||||
* This description filled from Xml template files.
|
||||
@@ -76,17 +72,6 @@ public:
|
||||
int GameCreationOrder() override { return superType->GameCreationOrder(); };
|
||||
};
|
||||
|
||||
void CBaseObjectsCache::AddObject(CBaseObject* object)
|
||||
{
|
||||
m_objects.push_back(object);
|
||||
if (object->GetType() == OBJTYPE_AZENTITY)
|
||||
{
|
||||
auto componentEntityObject = static_cast<CComponentEntityObject*>(object);
|
||||
m_entityIds.push_back(componentEntityObject->GetAssociatedEntityId());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// CObjectManager implementation.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -1267,25 +1252,8 @@ void CObjectManager::Display(DisplayContext& dc)
|
||||
UpdateVisibilityList();
|
||||
}
|
||||
|
||||
bool viewIsDirty = dc.settings->IsDisplayHelpers(); // displaying helpers require computing all the bound boxes and things anyway.
|
||||
|
||||
if (!viewIsDirty)
|
||||
if (dc.settings->IsDisplayHelpers())
|
||||
{
|
||||
if (CBaseObjectsCache* cache = dc.view->GetVisibleObjectsCache())
|
||||
{
|
||||
// if the current rendering viewport has an out-of-date cache serial number, it needs to be refreshed too.
|
||||
// views set their cache empty when they indicate they need to force a refresh.
|
||||
if ((cache->GetObjectCount() == 0) || (cache->GetSerialNumber() != m_visibilitySerialNumber))
|
||||
{
|
||||
viewIsDirty = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (viewIsDirty)
|
||||
{
|
||||
FindDisplayableObjects(dc, true); // this also actually draws the helpers.
|
||||
|
||||
// Also broadcast for anyone else that needs to draw global debug to do so now
|
||||
AzFramework::DebugDisplayEventBus::Broadcast(&AzFramework::DebugDisplayEvents::DrawGlobalDebugInfo);
|
||||
}
|
||||
@@ -1296,94 +1264,14 @@ void CObjectManager::Display(DisplayContext& dc)
|
||||
}
|
||||
}
|
||||
|
||||
void CObjectManager::ForceUpdateVisibleObjectCache(DisplayContext& dc)
|
||||
void CObjectManager::ForceUpdateVisibleObjectCache([[maybe_unused]] DisplayContext& dc)
|
||||
{
|
||||
FindDisplayableObjects(dc, false);
|
||||
AZ_Assert(false, "CObjectManager::ForceUpdateVisibleObjectCache is legacy/deprecated and should not be used.");
|
||||
}
|
||||
|
||||
void CObjectManager::FindDisplayableObjects(DisplayContext& dc, [[maybe_unused]] bool bDisplay)
|
||||
void CObjectManager::FindDisplayableObjects([[maybe_unused]] DisplayContext& dc, [[maybe_unused]] bool bDisplay)
|
||||
{
|
||||
// if the new IVisibilitySystem is being used, do not run this logic
|
||||
if (ed_visibility_use)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AZ_PROFILE_FUNCTION(Editor);
|
||||
|
||||
auto start = std::chrono::steady_clock::now();
|
||||
CBaseObjectsCache* pDispayedViewObjects = dc.view->GetVisibleObjectsCache();
|
||||
if (!pDispayedViewObjects)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pDispayedViewObjects->SetSerialNumber(m_visibilitySerialNumber); // update viewport to be latest serial number
|
||||
|
||||
AABB bbox;
|
||||
bbox.min.zero();
|
||||
bbox.max.zero();
|
||||
|
||||
pDispayedViewObjects->ClearObjects();
|
||||
pDispayedViewObjects->Reserve(static_cast<int>(m_visibleObjects.size()));
|
||||
|
||||
if (dc.flags & DISPLAY_2D)
|
||||
{
|
||||
int numVis = static_cast<int>(m_visibleObjects.size());
|
||||
for (int i = 0; i < numVis; i++)
|
||||
{
|
||||
CBaseObject* obj = m_visibleObjects[i];
|
||||
|
||||
obj->GetBoundBox(bbox);
|
||||
if (dc.box.IsIntersectBox(bbox))
|
||||
{
|
||||
pDispayedViewObjects->AddObject(obj);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CSelectionGroup* pSelection = GetSelection();
|
||||
if (pSelection && pSelection->GetCount() > 1)
|
||||
{
|
||||
AABB mergedAABB;
|
||||
mergedAABB.Reset();
|
||||
for (int i = 0, iCount(pSelection->GetCount()); i < iCount; ++i)
|
||||
{
|
||||
CBaseObject* pObj(pSelection->GetObject(i));
|
||||
if (pObj == nullptr)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
AABB aabb;
|
||||
pObj->GetBoundBox(aabb);
|
||||
mergedAABB.Add(aabb);
|
||||
}
|
||||
|
||||
pSelection->GetObject(0)->CBaseObject::DrawDimensions(dc, &mergedAABB);
|
||||
}
|
||||
|
||||
int numVis = static_cast<int>(m_visibleObjects.size());
|
||||
for (int i = 0; i < numVis; i++)
|
||||
{
|
||||
CBaseObject* obj = m_visibleObjects[i];
|
||||
|
||||
if (obj)
|
||||
{
|
||||
if ((dc.flags & DISPLAY_SELECTION_HELPERS) || obj->IsSelected())
|
||||
{
|
||||
pDispayedViewObjects->AddObject(obj);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ed_visibility_logTiming && !ed_visibility_use)
|
||||
{
|
||||
auto stop = std::chrono::steady_clock::now();
|
||||
std::chrono::duration<double> diff = stop - start;
|
||||
AZ_Printf("Visibility", "FindDisplayableObjects (old) - Duration: %f", diff);
|
||||
}
|
||||
AZ_Assert(false, "CObjectManager::FindDisplayableObjects is legacy/deprecated and should not be used.");
|
||||
}
|
||||
|
||||
void CObjectManager::BeginEditParams(CBaseObject* obj, int flags)
|
||||
@@ -1630,214 +1518,24 @@ bool CObjectManager::HitTestObject(CBaseObject* obj, HitContext& hc)
|
||||
return (bSelectionHelperHit || obj->HitTest(hc));
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CObjectManager::HitTest(HitContext& hitInfo)
|
||||
bool CObjectManager::HitTest([[maybe_unused]] HitContext& hitInfo)
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(Editor);
|
||||
|
||||
hitInfo.object = nullptr;
|
||||
hitInfo.dist = FLT_MAX;
|
||||
hitInfo.axis = 0;
|
||||
hitInfo.manipulatorMode = 0;
|
||||
|
||||
HitContext hcOrg = hitInfo;
|
||||
if (hcOrg.view)
|
||||
{
|
||||
hcOrg.view->GetPerpendicularAxis(nullptr, &hcOrg.b2DViewport);
|
||||
}
|
||||
hcOrg.rayDir = hcOrg.rayDir.GetNormalized();
|
||||
|
||||
HitContext hc = hcOrg;
|
||||
|
||||
float mindist = FLT_MAX;
|
||||
|
||||
if (!hitInfo.bIgnoreAxis && !hc.bUseSelectionHelpers)
|
||||
{
|
||||
// Test gizmos.
|
||||
if (m_gizmoManager->HitTest(hc))
|
||||
{
|
||||
if (hc.axis != 0)
|
||||
{
|
||||
hitInfo.object = hc.object;
|
||||
hitInfo.gizmo = hc.gizmo;
|
||||
hitInfo.axis = hc.axis;
|
||||
hitInfo.manipulatorMode = hc.manipulatorMode;
|
||||
hitInfo.dist = hc.dist;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hitInfo.bOnlyGizmo)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Only HitTest objects, that where previously Displayed.
|
||||
CBaseObjectsCache* pDispayedViewObjects = hitInfo.view->GetVisibleObjectsCache();
|
||||
|
||||
const bool iconsPrioritized = true; // Force icons to always be prioritized over other things you hit. Can change to be a configurable option in the future.
|
||||
|
||||
CBaseObject* selected = nullptr;
|
||||
const char* name = nullptr;
|
||||
bool iconHit = false;
|
||||
int numVis = pDispayedViewObjects->GetObjectCount();
|
||||
for (int i = 0; i < numVis; i++)
|
||||
{
|
||||
CBaseObject* obj = pDispayedViewObjects->GetObject(i);
|
||||
|
||||
if (obj == hitInfo.pExcludedObject)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (HitTestObject(obj, hc))
|
||||
{
|
||||
if (m_selectCallback && !m_selectCallback->CanSelectObject(obj))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if this object is nearest.
|
||||
if (hc.axis != 0)
|
||||
{
|
||||
hitInfo.object = obj;
|
||||
hitInfo.axis = hc.axis;
|
||||
hitInfo.dist = hc.dist;
|
||||
return true;
|
||||
}
|
||||
|
||||
// When prioritizing icons, we don't allow non-icon hits to beat icon hits
|
||||
if (iconsPrioritized && iconHit && !hc.iconHit)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (hc.dist < mindist || (!iconHit && hc.iconHit))
|
||||
{
|
||||
if (hc.iconHit)
|
||||
{
|
||||
iconHit = true;
|
||||
}
|
||||
|
||||
mindist = hc.dist;
|
||||
name = hc.name;
|
||||
selected = obj;
|
||||
}
|
||||
|
||||
// Clear the object pointer if an object was hit, not just if the collision
|
||||
// was closer than any previous. Not all paths from HitTestObject set the object pointer and so you could get
|
||||
// an object from a previous (rejected) result but with collision information about a closer hit.
|
||||
hc.object = nullptr;
|
||||
hc.iconHit = false;
|
||||
|
||||
// If use deep selection
|
||||
if (hitInfo.pDeepSelection)
|
||||
{
|
||||
hitInfo.pDeepSelection->AddObject(hc.dist, obj);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (selected)
|
||||
{
|
||||
hitInfo.object = selected;
|
||||
hitInfo.dist = mindist;
|
||||
hitInfo.name = name;
|
||||
hitInfo.iconHit = iconHit;
|
||||
return true;
|
||||
}
|
||||
AZ_Assert(false, "CObjectManager::HitTest is legacy/deprecated and should not be used.");
|
||||
return false;
|
||||
}
|
||||
void CObjectManager::FindObjectsInRect(CViewport* view, const QRect& rect, std::vector<GUID>& guids)
|
||||
|
||||
void CObjectManager::FindObjectsInRect(
|
||||
[[maybe_unused]] CViewport* view, [[maybe_unused]] const QRect& rect, [[maybe_unused]] std::vector<GUID>& guids)
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(Editor);
|
||||
|
||||
if (rect.width() < 1 || rect.height() < 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
HitContext hc;
|
||||
hc.view = view;
|
||||
hc.b2DViewport = view->GetType() != ET_ViewportCamera;
|
||||
hc.rect = rect;
|
||||
hc.bUseSelectionHelpers = view->GetAdvancedSelectModeFlag();
|
||||
|
||||
guids.clear();
|
||||
|
||||
CBaseObjectsCache* pDispayedViewObjects = view->GetVisibleObjectsCache();
|
||||
|
||||
int numVis = pDispayedViewObjects->GetObjectCount();
|
||||
for (int i = 0; i < numVis; ++i)
|
||||
{
|
||||
CBaseObject* pObj = pDispayedViewObjects->GetObject(i);
|
||||
|
||||
HitTestObjectAgainstRect(pObj, view, hc, guids);
|
||||
}
|
||||
AZ_Assert(false, "CObjectManager::FindObjectsInRect is legacy/deprecated and should not be used.");
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CObjectManager::SelectObjectsInRect(CViewport* view, const QRect& rect, bool bSelect)
|
||||
void CObjectManager::SelectObjectsInRect(
|
||||
[[maybe_unused]] CViewport* view, [[maybe_unused]] const QRect& rect, [[maybe_unused]] bool bSelect)
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(Editor);
|
||||
|
||||
// Ignore too small rectangles.
|
||||
if (rect.width() < 1 || rect.height() < 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CUndo undo("Select Object(s)");
|
||||
|
||||
HitContext hc;
|
||||
hc.view = view;
|
||||
hc.b2DViewport = view->GetType() != ET_ViewportCamera;
|
||||
hc.rect = rect;
|
||||
hc.bUseSelectionHelpers = view->GetAdvancedSelectModeFlag();
|
||||
|
||||
bool isUndoRecording = GetIEditor()->IsUndoRecording();
|
||||
if (isUndoRecording)
|
||||
{
|
||||
m_processingBulkSelect = true;
|
||||
}
|
||||
|
||||
CBaseObjectsCache* displayedViewObjects = view->GetVisibleObjectsCache();
|
||||
int numVis = displayedViewObjects->GetObjectCount();
|
||||
|
||||
// Tracking the previous selection allows proper undo/redo functionality of additional
|
||||
// selections (CTRL + drag select)
|
||||
AZStd::unordered_set<const CBaseObject*> previousSelection;
|
||||
|
||||
for (int i = 0; i < numVis; ++i)
|
||||
{
|
||||
CBaseObject* object = displayedViewObjects->GetObject(i);
|
||||
|
||||
if (object->IsSelected())
|
||||
{
|
||||
previousSelection.insert(object);
|
||||
}
|
||||
else
|
||||
{
|
||||
// This will update m_currSelection
|
||||
SelectObjectInRect(object, view, hc, bSelect);
|
||||
|
||||
// Legacy undo/redo does not go through the Ebus system and must be done individually
|
||||
if (isUndoRecording && object->GetType() != OBJTYPE_AZENTITY)
|
||||
{
|
||||
GetIEditor()->RecordUndo(new CUndoBaseObjectSelect(object, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isUndoRecording && m_currSelection)
|
||||
{
|
||||
// Component Entities can handle undo/redo in bulk due to Ebuses
|
||||
GetIEditor()->RecordUndo(new CUndoBaseObjectBulkSelect(previousSelection, *m_currSelection));
|
||||
}
|
||||
|
||||
m_processingBulkSelect = false;
|
||||
AZ_Assert(false, "CObjectManager::SelectObjectsInRect is legacy/deprecated and should not be used.");
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -3011,6 +2709,4 @@ namespace AzToolsFramework
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -52,40 +52,6 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Array of editor objects.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
class CBaseObjectsCache
|
||||
{
|
||||
public:
|
||||
int GetObjectCount() const { return static_cast<int>(m_objects.size()); }
|
||||
CBaseObject* GetObject(int nIndex) const { return m_objects[nIndex]; }
|
||||
void AddObject(CBaseObject* object);
|
||||
|
||||
void ClearObjects()
|
||||
{
|
||||
m_objects.clear();
|
||||
m_entityIds.clear();
|
||||
}
|
||||
|
||||
void Reserve(int nCount)
|
||||
{
|
||||
m_objects.reserve(nCount);
|
||||
m_entityIds.reserve(nCount);
|
||||
}
|
||||
|
||||
const AZStd::vector<AZ::EntityId>& GetEntityIdCache() const { return m_entityIds; }
|
||||
|
||||
/// Checksum is used as a dirty flag.
|
||||
unsigned int GetSerialNumber() { return m_serialNumber; }
|
||||
void SetSerialNumber(unsigned int serialNumber) { m_serialNumber = serialNumber; }
|
||||
private:
|
||||
//! List of objects that was displayed at last frame.
|
||||
std::vector<_smart_ptr<CBaseObject> > m_objects;
|
||||
AZStd::vector<AZ::EntityId> m_entityIds;
|
||||
unsigned int m_serialNumber = 0;
|
||||
};
|
||||
|
||||
/*!
|
||||
* CObjectManager is a singleton object that
|
||||
* manages global set of objects in level.
|
||||
|
||||
@@ -142,8 +142,7 @@ void GetSelectedEntitiesSetWithFlattenedHierarchy(AzToolsFramework::EntityIdSet&
|
||||
}
|
||||
|
||||
SandboxIntegrationManager::SandboxIntegrationManager()
|
||||
: m_inObjectPickMode(false)
|
||||
, m_startedUndoRecordingNestingLevel(0)
|
||||
: m_startedUndoRecordingNestingLevel(0)
|
||||
, m_dc(nullptr)
|
||||
, m_notificationWindowManager(new AzToolsFramework::SliceOverridesNotificationWindowManager())
|
||||
{
|
||||
@@ -1000,62 +999,6 @@ void SandboxIntegrationManager::SetupSliceContextMenu_Modify(QMenu* menu, const
|
||||
revertAction->setEnabled(canRevert);
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::HandleObjectModeSelection(const AZ::Vector2& point, [[maybe_unused]] int flags, bool& handled)
|
||||
{
|
||||
// Todo - Use a custom "edit tool". This will eliminate the need for this bus message entirely, which technically
|
||||
// makes this feature less intrusive on Sandbox.
|
||||
// UPDATE: This is now provided by EditorPickEntitySelection when the new Viewport Interaction Model changes are enabled.
|
||||
if (m_inObjectPickMode)
|
||||
{
|
||||
CViewport* view = GetIEditor()->GetViewManager()->GetGameViewport();
|
||||
const QPoint viewPoint(static_cast<int>(point.GetX()), static_cast<int>(point.GetY()));
|
||||
|
||||
HitContext hitInfo;
|
||||
hitInfo.view = view;
|
||||
if (view->HitTest(viewPoint, hitInfo))
|
||||
{
|
||||
if (hitInfo.object && (hitInfo.object->GetType() == OBJTYPE_AZENTITY))
|
||||
{
|
||||
CComponentEntityObject* entityObject = static_cast<CComponentEntityObject*>(hitInfo.object);
|
||||
AzToolsFramework::EditorPickModeRequestBus::Broadcast(
|
||||
&AzToolsFramework::EditorPickModeRequests::PickModeSelectEntity, entityObject->GetAssociatedEntityId());
|
||||
}
|
||||
}
|
||||
|
||||
AzToolsFramework::EditorPickModeRequestBus::Broadcast(
|
||||
&AzToolsFramework::EditorPickModeRequests::StopEntityPickMode);
|
||||
|
||||
handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::UpdateObjectModeCursor(AZ::u32& cursorId, AZStd::string& cursorStr)
|
||||
{
|
||||
if (m_inObjectPickMode)
|
||||
{
|
||||
cursorId = static_cast<AZ::u64>(STD_CURSOR_HAND);
|
||||
cursorStr = "Pick an entity...";
|
||||
}
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::OnEntityPickModeStarted()
|
||||
{
|
||||
m_inObjectPickMode = true;
|
||||
|
||||
// Currently this object pick mode is activated only via PropertyEntityIdCtrl picker.
|
||||
// When the picker button is clicked, we transfer focus to the viewport so the
|
||||
// spacebar can still be used to activate selection helpers.
|
||||
if (CViewport* view = GetIEditor()->GetViewManager()->GetGameViewport())
|
||||
{
|
||||
view->SetFocus();
|
||||
}
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::OnEntityPickModeStopped()
|
||||
{
|
||||
m_inObjectPickMode = false;
|
||||
}
|
||||
|
||||
void SandboxIntegrationManager::CreateEditorRepresentation(AZ::Entity* entity)
|
||||
{
|
||||
IEditor* editor = GetIEditor();
|
||||
@@ -1739,8 +1682,7 @@ void SandboxIntegrationManager::GoToEntitiesInViewports(const AzToolsFramework::
|
||||
|
||||
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
||||
viewportContext->GetId(),
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform, nextCameraTransform,
|
||||
distanceToLookAt);
|
||||
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform, nextCameraTransform);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1953,7 +1895,7 @@ void SandboxIntegrationManager::MakeSliceFromEntities(const AzToolsFramework::En
|
||||
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(entitiesAndDescendants,
|
||||
&AzToolsFramework::ToolsApplicationRequestBus::Events::GatherEntitiesAndAllDescendents, entities);
|
||||
|
||||
const AZStd::string slicesAssetsPath = "@devassets@/Slices";
|
||||
const AZStd::string slicesAssetsPath = "@projectroot@/Slices";
|
||||
|
||||
if (!gEnv->pFileIO->Exists(slicesAssetsPath.c_str()))
|
||||
{
|
||||
|
||||
@@ -93,7 +93,6 @@ namespace AzToolsFramework
|
||||
class SandboxIntegrationManager
|
||||
: private AzToolsFramework::ToolsApplicationEvents::Bus::Handler
|
||||
, private AzToolsFramework::EditorRequests::Bus::Handler
|
||||
, private AzToolsFramework::EditorPickModeNotificationBus::Handler
|
||||
, private AzToolsFramework::EditorContextMenuBus::Handler
|
||||
, private AzToolsFramework::EditorWindowRequests::Bus::Handler
|
||||
, private AzFramework::AssetCatalogEventBus::Handler
|
||||
@@ -140,8 +139,6 @@ private:
|
||||
QDockWidget* InstanceViewPane(const char* paneName) override;
|
||||
void CloseViewPane(const char* paneName) override;
|
||||
void BrowseForAssets(AzToolsFramework::AssetBrowser::AssetSelectionModel& selection) override;
|
||||
void HandleObjectModeSelection(const AZ::Vector2& point, int flags, bool& handled) override;
|
||||
void UpdateObjectModeCursor(AZ::u32& cursorId, AZStd::string& cursorStr) override;
|
||||
void CreateEditorRepresentation(AZ::Entity* entity) override;
|
||||
bool DestroyEditorRepresentation(AZ::EntityId entityId, bool deleteAZEntity) override;
|
||||
void CloneSelection(bool& handled) override;
|
||||
@@ -175,10 +172,6 @@ private:
|
||||
QWidget* GetAppMainWindow() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// EditorPickModeNotificationBus
|
||||
void OnEntityPickModeStarted() override;
|
||||
void OnEntityPickModeStopped() override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AzToolsFramework::EditorContextMenu::Bus::Handler overrides
|
||||
void PopulateEditorGlobalContextMenu(QMenu* menu, const AZ::Vector2& point, int flags) override;
|
||||
@@ -281,7 +274,6 @@ private:
|
||||
private:
|
||||
AZ::Vector2 m_contextMenuViewPoint;
|
||||
|
||||
int m_inObjectPickMode;
|
||||
short m_startedUndoRecordingNestingLevel; // used in OnBegin/EndUndo to ensure we only accept undo's we started recording
|
||||
|
||||
AzToolsFramework::SliceOverridesNotificationWindowManager* m_notificationWindowManager;
|
||||
|
||||
@@ -30,6 +30,7 @@ class CXTPDockingPaneLayout; // Needed for settings.h
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/IO/Path/Path.h>
|
||||
#include <AzCore/std/functional.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
#include <Util/PathUtil.h>
|
||||
@@ -47,41 +48,6 @@ class CXTPDockingPaneLayout; // Needed for settings.h
|
||||
const char* AssetImporterWindow::s_documentationWebAddress = "http://docs.aws.amazon.com/lumberyard/latest/userguide/char-fbx-importer.html";
|
||||
const AZ::Uuid AssetImporterWindow::s_browseTag = AZ::Uuid::CreateString("{C240D2E1-BFD2-4FFA-BB5B-CC0FA389A5D3}");
|
||||
|
||||
void MakeUserFriendlySourceAssetPath(QString& out, const QString& sourcePath)
|
||||
{
|
||||
char devAssetsRoot[AZ_MAX_PATH_LEN] = { 0 };
|
||||
if (!gEnv->pFileIO->ResolvePath("@devroot@", devAssetsRoot, AZ_MAX_PATH_LEN))
|
||||
{
|
||||
out = sourcePath;
|
||||
return;
|
||||
}
|
||||
|
||||
AZStd::replace(devAssetsRoot, devAssetsRoot + AZ_MAX_PATH_LEN- 1, AZ_WRONG_FILESYSTEM_SEPARATOR, AZ_CORRECT_FILESYSTEM_SEPARATOR);
|
||||
|
||||
// Find if the sourcePathArray is a sub directory of the devAssets folder
|
||||
// Keep reference to sourcePathArray long enough to use in PathView
|
||||
QByteArray sourcePathArray = sourcePath.toUtf8();
|
||||
AZ::IO::PathView sourcePathRootView(sourcePathArray.data());
|
||||
AZ::IO::PathView devAssetsRootView(devAssetsRoot);
|
||||
auto [sourcePathIter, devAssetsIter] = AZStd::mismatch(sourcePathRootView.begin(), sourcePathRootView.end(),
|
||||
devAssetsRootView.begin(), devAssetsRootView.end());
|
||||
// If the devAssets path iterator is not equal to the end, then there was a mismistch while comparing it
|
||||
// against the source path indicating that the source path is not a sub-directory
|
||||
if (devAssetsIter != devAssetsRootView.end())
|
||||
{
|
||||
out = sourcePath;
|
||||
return;
|
||||
}
|
||||
|
||||
int offset = aznumeric_cast<int>(strlen(devAssetsRoot));
|
||||
if (sourcePath.at(offset) == AZ_CORRECT_FILESYSTEM_SEPARATOR)
|
||||
{
|
||||
++offset;
|
||||
}
|
||||
out = sourcePath.right(sourcePath.length() - offset);
|
||||
|
||||
}
|
||||
|
||||
AssetImporterWindow::AssetImporterWindow()
|
||||
: AssetImporterWindow(nullptr)
|
||||
{
|
||||
@@ -102,7 +68,7 @@ AssetImporterWindow::AssetImporterWindow(QWidget* parent)
|
||||
|
||||
AssetImporterWindow::~AssetImporterWindow()
|
||||
{
|
||||
AZ_Assert(m_processingOverlayIndex == AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
|
||||
AZ_Assert(m_processingOverlayIndex == AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
|
||||
"Processing overlay (and potentially background thread) still active at destruction.");
|
||||
AZ_Assert(!m_processingOverlay, "Processing overlay (and potentially background thread) still active at destruction.");
|
||||
}
|
||||
@@ -133,7 +99,7 @@ void AssetImporterWindow::OpenFile(const AZStd::string& filePath)
|
||||
QMessageBox::warning(this, "In progress", "Unable to close one or more windows at this time.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
OpenFileInternal(filePath);
|
||||
}
|
||||
|
||||
@@ -146,7 +112,7 @@ void AssetImporterWindow::closeEvent(QCloseEvent* ev)
|
||||
|
||||
if (m_processingOverlay)
|
||||
{
|
||||
AZ_Assert(m_processingOverlayIndex != AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
|
||||
AZ_Assert(m_processingOverlayIndex != AZ::SceneAPI::UI::OverlayWidget::s_invalidOverlayIndex,
|
||||
"Processing overlay present, but not the index in the overlay for it.");
|
||||
if (m_processingOverlay->HasProcessingCompleted())
|
||||
{
|
||||
@@ -157,7 +123,7 @@ void AssetImporterWindow::closeEvent(QCloseEvent* ev)
|
||||
}
|
||||
else
|
||||
{
|
||||
QMessageBox::critical(this, "Processing In Progress", "Unable to close the result window at this time.",
|
||||
QMessageBox::critical(this, "Processing In Progress", "Unable to close the result window at this time.",
|
||||
QMessageBox::Ok, QMessageBox::Ok);
|
||||
ev->ignore();
|
||||
return;
|
||||
@@ -165,7 +131,7 @@ void AssetImporterWindow::closeEvent(QCloseEvent* ev)
|
||||
}
|
||||
else
|
||||
{
|
||||
QMessageBox::critical(this, "Processing In Progress", "Please wait until processing has completed to try again.",
|
||||
QMessageBox::critical(this, "Processing In Progress", "Please wait until processing has completed to try again.",
|
||||
QMessageBox::Ok, QMessageBox::Ok);
|
||||
ev->ignore();
|
||||
return;
|
||||
@@ -199,7 +165,9 @@ void AssetImporterWindow::Init()
|
||||
// Load the style sheets
|
||||
AzQtComponents::StylesheetPreprocessor styleSheetProcessor(nullptr);
|
||||
|
||||
AZStd::string mainWindowQSSPath = Path::GetEditingRootFolder() + "\\Editor\\Styles\\AssetImporterWindow.qss";
|
||||
auto mainWindowQSSPath = AZ::IO::Path(AZ::Utils::GetEnginePath()) / "Assets";
|
||||
mainWindowQSSPath /= "Editor/Styles/AssetImporterWindow.qss";
|
||||
mainWindowQSSPath.MakePreferred();
|
||||
QFile mainWindowStyleSheetFile(mainWindowQSSPath.c_str());
|
||||
if (mainWindowStyleSheetFile.open(QFile::ReadOnly))
|
||||
{
|
||||
@@ -212,7 +180,7 @@ void AssetImporterWindow::Init()
|
||||
{
|
||||
ui->m_actionInspect->setVisible(false);
|
||||
}
|
||||
|
||||
|
||||
ResetMenuAccess(WindowState::InitialNothingLoaded);
|
||||
|
||||
// Setup the overlay system, and set the root to be the root display. The root display has the browse,
|
||||
@@ -220,7 +188,7 @@ void AssetImporterWindow::Init()
|
||||
m_overlay.reset(aznew AZ::SceneAPI::UI::OverlayWidget(this));
|
||||
m_rootDisplay.reset(aznew ImporterRootDisplay(m_serializeContext));
|
||||
connect(m_rootDisplay.data(), &ImporterRootDisplay::UpdateClicked, this, &AssetImporterWindow::UpdateClicked);
|
||||
|
||||
|
||||
connect(m_overlay.data(), &AZ::SceneAPI::UI::OverlayWidget::LayerAdded, this, &AssetImporterWindow::OverlayLayerAdded);
|
||||
connect(m_overlay.data(), &AZ::SceneAPI::UI::OverlayWidget::LayerRemoved, this, &AssetImporterWindow::OverlayLayerRemoved);
|
||||
|
||||
@@ -242,7 +210,7 @@ void AssetImporterWindow::Init()
|
||||
AZStd::string joinedExtensions;
|
||||
AzFramework::StringFunc::Join(joinedExtensions, extensions.begin(), extensions.end(), " or ");
|
||||
|
||||
AZStd::string firstLineText =
|
||||
AZStd::string firstLineText =
|
||||
AZStd::string::format(
|
||||
"%s files are available for use after placing them in any folder within your game project. "
|
||||
"These files will automatically be processed and may be accessed via the Asset Browser. <a href=\"%s\">Learn more...</a>",
|
||||
@@ -250,13 +218,13 @@ void AssetImporterWindow::Init()
|
||||
|
||||
ui->m_initialPromptFirstLine->setText(firstLineText.c_str());
|
||||
|
||||
AZStd::string secondLineText =
|
||||
AZStd::string secondLineText =
|
||||
AZStd::string::format("To adjust the %s settings, right-click the file in the Asset Browser and select \"Edit Settings\" from the context menu.", joinedExtensions.c_str());
|
||||
ui->m_initialPromptSecondLine->setText(secondLineText.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
AZStd::string firstLineText =
|
||||
AZStd::string firstLineText =
|
||||
AZStd::string::format(
|
||||
"Files are available for use after placing them in any folder within your game project. "
|
||||
"These files will automatically be processed and may be accessed via the Asset Browser. <a href=\"%s\">Learn more...</a>", s_documentationWebAddress);
|
||||
@@ -282,12 +250,12 @@ void AssetImporterWindow::OpenFileInternal(const AZStd::string& filePath)
|
||||
auto asyncLoadHandler = AZStd::make_shared<AZ::SceneAPI::SceneUI::AsyncOperationProcessingHandler>(
|
||||
s_browseTag,
|
||||
[this, filePath]()
|
||||
{
|
||||
m_assetImporterDocument->LoadScene(filePath);
|
||||
{
|
||||
m_assetImporterDocument->LoadScene(filePath);
|
||||
},
|
||||
[this]()
|
||||
{
|
||||
HandleAssetLoadingCompleted();
|
||||
HandleAssetLoadingCompleted();
|
||||
}, this);
|
||||
|
||||
m_processingOverlay.reset(new ProcessingOverlayWidget(m_overlay.data(), ProcessingOverlayWidget::Layout::Loading, s_browseTag));
|
||||
@@ -304,7 +272,7 @@ bool AssetImporterWindow::IsAllowedToChangeSourceFile()
|
||||
return true;
|
||||
}
|
||||
|
||||
QMessageBox messageBox(QMessageBox::Icon::NoIcon, "Unsaved changes",
|
||||
QMessageBox messageBox(QMessageBox::Icon::NoIcon, "Unsaved changes",
|
||||
"You have unsaved changes. Do you want to discard those changes?",
|
||||
QMessageBox::StandardButton::Discard | QMessageBox::StandardButton::Cancel, this);
|
||||
messageBox.exec();
|
||||
@@ -406,7 +374,7 @@ void AssetImporterWindow::OnSceneResetRequested()
|
||||
else
|
||||
{
|
||||
m_assetImporterDocument->ClearScene();
|
||||
AZ_TracePrintf(ErrorWindow, "Manifest reset returned in '%s'",
|
||||
AZ_TracePrintf(ErrorWindow, "Manifest reset returned in '%s'",
|
||||
result.GetResult() == ProcessingResult::Failure ? "Failure" : "Ignored");
|
||||
}
|
||||
},
|
||||
@@ -456,7 +424,7 @@ void AssetImporterWindow::OnInspect()
|
||||
// make sure the inspector doesn't outlive the AssetImporterWindow, since we own the data it will be inspecting.
|
||||
auto* theInspectWidget = aznew AZ::SceneAPI::UI::SceneGraphInspectWidget(*m_assetImporterDocument->GetScene());
|
||||
QObject::connect(this, &QObject::destroyed, theInspectWidget, [theInspectWidget]() { theInspectWidget->window()->close(); } );
|
||||
|
||||
|
||||
m_overlay->PushLayer(label, theInspectWidget, "Scene Inspector", buttons);
|
||||
}
|
||||
|
||||
@@ -483,7 +451,7 @@ void AssetImporterWindow::OverlayLayerRemoved()
|
||||
else
|
||||
{
|
||||
ResetMenuAccess(WindowState::InitialNothingLoaded);
|
||||
|
||||
|
||||
ui->m_initialBrowseContainer->show();
|
||||
m_rootDisplay->hide();
|
||||
}
|
||||
@@ -533,8 +501,9 @@ void AssetImporterWindow::HandleAssetLoadingCompleted()
|
||||
m_fullSourcePath = m_assetImporterDocument->GetScene()->GetSourceFilename();
|
||||
SetTitle(m_fullSourcePath.c_str());
|
||||
|
||||
QString userFriendlyFileName;
|
||||
MakeUserFriendlySourceAssetPath(userFriendlyFileName, m_fullSourcePath.c_str());
|
||||
AZ::IO::FixedMaxPath projectPath = AZ::Utils::GetProjectPath();
|
||||
AZ::IO::FixedMaxPath relativeSourcePath = AZ::IO::PathView(m_fullSourcePath).LexicallyProximate(projectPath);
|
||||
auto userFriendlyFileName = QString::fromUtf8(relativeSourcePath.c_str(), static_cast<int>(relativeSourcePath.Native().size()));
|
||||
m_rootDisplay->SetSceneDisplay(userFriendlyFileName, m_assetImporterDocument->GetScene());
|
||||
|
||||
// Once we've browsed to something successfully, we need to hide the initial browse button layer and
|
||||
|
||||
@@ -7,9 +7,11 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/Debug/Profiler.h>
|
||||
#include <AzCore/IO/Path/Path.h>
|
||||
#include <AzCore/IO/SystemFile.h>
|
||||
#include <AzCore/std/algorithm.h>
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
|
||||
#include <AzToolsFramework/Debug/TraceContext.h>
|
||||
@@ -50,22 +52,15 @@ namespace AZ
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
AZStd::string cleanPath = filePath;
|
||||
if (AzFramework::StringFunc::Path::IsRelative(filePath.c_str()))
|
||||
AZ::IO::Path enginePath;
|
||||
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
|
||||
{
|
||||
const char* absolutePath = nullptr;
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(absolutePath,
|
||||
&AzToolsFramework::AssetSystemRequestBus::Events::GetAbsoluteDevRootFolderPath);
|
||||
AZ_Assert(absolutePath, "Unable to retrieve the dev folder path");
|
||||
AzFramework::StringFunc::Path::Join(absolutePath, cleanPath.c_str(), cleanPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Normalizing is not needed if the path is relative as Join(...) will also normalize.
|
||||
AzFramework::StringFunc::Path::Normalize(cleanPath);
|
||||
settingsRegistry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
|
||||
}
|
||||
|
||||
auto sceneIt = m_scenes.find(cleanPath);
|
||||
AZ::IO::Path cleanPath = (enginePath / filePath).LexicallyNormal();
|
||||
|
||||
auto sceneIt = m_scenes.find(cleanPath.Native());
|
||||
if (sceneIt != m_scenes.end())
|
||||
{
|
||||
AZStd::shared_ptr<SceneAPI::Containers::Scene> scene = sceneIt->second.lock();
|
||||
@@ -98,14 +93,14 @@ namespace AZ
|
||||
}
|
||||
|
||||
AZStd::shared_ptr<SceneAPI::Containers::Scene> scene =
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor, SceneAPI::SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath.Native(), sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor, SceneAPI::SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
if (!scene)
|
||||
{
|
||||
AZ_TracePrintf(Utilities::ErrorWindow, "Failed to load the requested scene.");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
m_scenes.emplace(AZStd::move(cleanPath), scene);
|
||||
m_scenes.emplace(AZStd::move(cleanPath.Native()), scene);
|
||||
|
||||
return scene;
|
||||
}
|
||||
|
||||
@@ -39,7 +39,6 @@ ly_add_target(
|
||||
EDITOR_COMMON_IMPORTS
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
3rdParty::zlib
|
||||
3rdParty::Qt::Core
|
||||
3rdParty::Qt::Widgets
|
||||
Legacy::CryCommon
|
||||
|
||||
@@ -46,7 +46,6 @@ namespace ProjectSettingsTool
|
||||
, LastPathBus::Handler()
|
||||
, m_ui(new Ui::ProjectSettingsToolWidget())
|
||||
, m_reconfigureProcess()
|
||||
, m_devRoot(GetDevRoot())
|
||||
, m_projectRoot(GetProjectRoot())
|
||||
, m_projectName(GetProjectName())
|
||||
, m_plistsInitVector(
|
||||
|
||||
@@ -147,7 +147,6 @@ namespace ProjectSettingsTool
|
||||
// The process used to reconfigure settings
|
||||
QProcess m_reconfigureProcess;
|
||||
|
||||
AZStd::string m_devRoot;
|
||||
AZStd::string m_projectRoot;
|
||||
AZStd::string m_projectName;
|
||||
|
||||
|
||||
@@ -27,37 +27,31 @@ namespace
|
||||
}
|
||||
|
||||
template<typename StringType>
|
||||
StringType GetAbsoluteDevRoot()
|
||||
StringType GetAbsoluteEngineRoot()
|
||||
{
|
||||
const char* devRoot = nullptr;
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
devRoot,
|
||||
&AzToolsFramework::AssetSystemRequestBus::Handler::GetAbsoluteDevRootFolderPath);
|
||||
AZ::IO::FixedMaxPath engineRoot = AZ::Utils::GetEnginePath();
|
||||
|
||||
if (!devRoot)
|
||||
if (engineRoot.empty())
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
StringType devRootString(devRoot);
|
||||
ToUnixPath(devRootString);
|
||||
return devRootString;
|
||||
StringType engineRootString(engineRoot.c_str());
|
||||
ToUnixPath(engineRootString);
|
||||
return engineRootString;
|
||||
}
|
||||
|
||||
template<typename StringType>
|
||||
StringType GetAbsoluteProjectRoot()
|
||||
{
|
||||
const char* projectRoot = nullptr;
|
||||
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
|
||||
projectRoot,
|
||||
&AzToolsFramework::AssetSystemRequestBus::Handler::GetAbsoluteDevGameFolderPath);
|
||||
AZ::IO::FixedMaxPath projectRoot = AZ::Utils::GetProjectPath();
|
||||
|
||||
if (!projectRoot)
|
||||
if (projectRoot.empty())
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
StringType projectRootString(projectRoot);
|
||||
StringType projectRootString(projectRoot.c_str());
|
||||
ToUnixPath(projectRootString);
|
||||
return projectRootString;
|
||||
}
|
||||
@@ -87,9 +81,9 @@ namespace ProjectSettingsTool
|
||||
return reinterpret_cast<void*>(func);
|
||||
}
|
||||
|
||||
AZStd::string GetDevRoot()
|
||||
AZStd::string GetEngineRoot()
|
||||
{
|
||||
return GetAbsoluteDevRoot<AZStd::string>();
|
||||
return GetAbsoluteEngineRoot<AZStd::string>();
|
||||
}
|
||||
AZStd::string GetProjectRoot()
|
||||
{
|
||||
@@ -104,7 +98,7 @@ namespace ProjectSettingsTool
|
||||
QString SelectXmlFromFileDialog(const QString& currentFile)
|
||||
{
|
||||
// The selected file must be relative to this path
|
||||
QString defaultPath = GetAbsoluteDevRoot<QString>();
|
||||
QString defaultPath = GetAbsoluteEngineRoot<QString>();
|
||||
QString startPath;
|
||||
|
||||
// Choose the starting path for file dialog
|
||||
@@ -139,7 +133,7 @@ namespace ProjectSettingsTool
|
||||
|
||||
QString SelectImageFromFileDialog(const QString& currentFile)
|
||||
{
|
||||
QString defaultPath = QStringLiteral("%1Code%2/Resources/").arg(GetAbsoluteDevRoot<QString>(), ::GetProjectName<QString>());
|
||||
QString defaultPath = QStringLiteral("%1Code%2/Resources/").arg(GetAbsoluteEngineRoot<QString>(), ::GetProjectName<QString>());
|
||||
|
||||
QString startPath;
|
||||
|
||||
@@ -188,7 +182,7 @@ namespace ProjectSettingsTool
|
||||
// Android
|
||||
if (group <= ImageGroup::AndroidPortrait)
|
||||
{
|
||||
root = GetDevRoot() + "/Code/Tools/Android/ProjectBuilder/app_";
|
||||
root = GetEngineRoot() + "/Code/Tools/Android/ProjectBuilder/app_";
|
||||
}
|
||||
//Ios
|
||||
else
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
namespace ProjectSettingsTool
|
||||
{
|
||||
void* ConvertFunctorToVoid(AZStd::pair<QValidator::State, const QString>(*func)(const QString&));
|
||||
AZStd::string GetDevRoot();
|
||||
AZStd::string GetEngineRoot();
|
||||
AZStd::string GetProjectRoot();
|
||||
AZStd::string GetProjectName();
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
// AzToolsFramework
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzToolsFramework/API/EditorPythonRunnerRequestsBus.h>
|
||||
#include <AzToolsFramework/UI/UICore/WidgetHelpers.h>
|
||||
|
||||
|
||||
@@ -935,8 +935,9 @@ void SEditorSettings::LoadDefaultGamePaths()
|
||||
searchPaths[EDITOR_PATH_MATERIALS].push_back((Path::GetEditingGameDataFolder() + "/Materials").c_str());
|
||||
}
|
||||
|
||||
AZStd::string iconsPath;
|
||||
AZ::StringFunc::Path::Join(Path::GetEditingRootFolder().c_str(), "Editor/UI/Icons", iconsPath);
|
||||
auto iconsPath = AZ::IO::Path(AZ::Utils::GetEnginePath()) / "Assets";
|
||||
iconsPath /= "Editor/UI/Icons";
|
||||
iconsPath.MakePreferred();
|
||||
searchPaths[EDITOR_PATH_UI_ICONS].push_back(iconsPath.c_str());
|
||||
}
|
||||
|
||||
|
||||
@@ -36,9 +36,6 @@
|
||||
#include "CryEdit.h"
|
||||
#include "Viewport.h"
|
||||
|
||||
// Atom Renderer
|
||||
#include <Atom/RPI.Public/RPISystemInterface.h>
|
||||
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
#include <TrackView/ui_SequenceBatchRenderDialog.h>
|
||||
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
@@ -272,7 +269,7 @@ void CSequenceBatchRenderDialog::OnRenderItemSelChange()
|
||||
// Enable/disable the 'remove'/'update' button properly.
|
||||
bool bNoSelection = !m_ui->m_renderList->selectionModel()->hasSelection();
|
||||
m_ui->BATCH_RENDER_REMOVE_SEQ->setEnabled(bNoSelection ? false : true);
|
||||
|
||||
|
||||
CheckForEnableUpdateButton();
|
||||
|
||||
if (bNoSelection)
|
||||
@@ -363,7 +360,7 @@ void CSequenceBatchRenderDialog::OnRenderItemSelChange()
|
||||
cvarsText += item.cvars[static_cast<int>(i)];
|
||||
cvarsText += "\r\n";
|
||||
}
|
||||
m_ui->m_cvarsEdit->setPlainText(cvarsText);
|
||||
m_ui->m_cvarsEdit->setPlainText(cvarsText);
|
||||
}
|
||||
|
||||
void CSequenceBatchRenderDialog::CheckForEnableUpdateButton()
|
||||
@@ -497,7 +494,7 @@ void CSequenceBatchRenderDialog::OnSavePreset()
|
||||
}
|
||||
|
||||
void CSequenceBatchRenderDialog::stashActiveViewportResolution()
|
||||
{
|
||||
{
|
||||
// stash active resolution in global vars
|
||||
activeViewportWidth = resolutions[0][0];
|
||||
activeViewportHeight = resolutions[0][1];
|
||||
@@ -505,7 +502,7 @@ void CSequenceBatchRenderDialog::stashActiveViewportResolution()
|
||||
if (activeViewport)
|
||||
{
|
||||
activeViewport->GetDimensions(&activeViewportWidth, &activeViewportHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CSequenceBatchRenderDialog::OnGo()
|
||||
@@ -643,7 +640,7 @@ void CSequenceBatchRenderDialog::OnResolutionSelected()
|
||||
int defaultH;
|
||||
const QString currentCustomResText = m_ui->m_resolutionCombo->currentText();
|
||||
GetResolutionFromCustomResText(currentCustomResText.toStdString().c_str(), defaultW, defaultH);
|
||||
|
||||
|
||||
CCustomResolutionDlg resDlg(defaultW, defaultH, this);
|
||||
if (resDlg.exec() == QDialog::Accepted)
|
||||
{
|
||||
@@ -755,7 +752,7 @@ bool CSequenceBatchRenderDialog::LoadOutputOptions(const QString& pathname)
|
||||
{
|
||||
const QString customResText = resolutionNode->getContent();
|
||||
m_ui->m_resolutionCombo->setItemText(curSel, customResText);
|
||||
|
||||
|
||||
GetResolutionFromCustomResText(customResText.toStdString().c_str(), m_customResW, m_customResH);
|
||||
}
|
||||
m_ui->m_resolutionCombo->setCurrentIndex(curSel);
|
||||
@@ -910,12 +907,12 @@ void CSequenceBatchRenderDialog::CaptureItemStart()
|
||||
folder += "/";
|
||||
folder += itemText;
|
||||
|
||||
// If this is a relative path, prepend the @assets@ folder to match where the Renderer is going
|
||||
// If this is a relative path, prepend the @products@ folder to match where the Renderer is going
|
||||
// to dump the frame buffer image captures.
|
||||
if (AzFramework::StringFunc::Path::IsRelative(folder.toUtf8().data()))
|
||||
{
|
||||
AZStd::string absolutePath;
|
||||
AZStd::string assetsRoot = AZ::IO::FileIOBase::GetInstance()->GetAlias("@assets@");
|
||||
AZStd::string assetsRoot = AZ::IO::FileIOBase::GetInstance()->GetAlias("@products@");
|
||||
AzFramework::StringFunc::Path::Join(assetsRoot.c_str(), folder.toUtf8().data(), absolutePath);
|
||||
folder = absolutePath.c_str();
|
||||
}
|
||||
@@ -965,7 +962,7 @@ void CSequenceBatchRenderDialog::CaptureItemStart()
|
||||
m_renderContext.cvarDisplayInfoBU = cvarDebugInfo->GetIVal();
|
||||
if (renderItem.disableDebugInfo && cvarDebugInfo->GetIVal())
|
||||
{
|
||||
const int DISPLAY_INFO_OFF = 0;
|
||||
const int DISPLAY_INFO_OFF = 0;
|
||||
cvarDebugInfo->Set(DISPLAY_INFO_OFF);
|
||||
}
|
||||
}
|
||||
@@ -1103,13 +1100,13 @@ void CSequenceBatchRenderDialog::OnUpdateEnd(IAnimSequence* sequence)
|
||||
sequence->SetActiveDirector(m_renderContext.pActiveDirectorBU);
|
||||
|
||||
const auto imageFormat = m_ui->m_imageFormatCombo->currentText();
|
||||
|
||||
|
||||
SRenderItem renderItem = m_renderItems[m_renderContext.currentItemIndex];
|
||||
if (m_bFFMPEGCommandAvailable && renderItem.bCreateVideo)
|
||||
{
|
||||
// Create a video using the ffmpeg plug-in from captured images.
|
||||
m_renderContext.processingFFMPEG = true;
|
||||
|
||||
|
||||
AZStd::string outputFolder = m_renderContext.captureOptions.folder;
|
||||
auto future = QtConcurrent::run(
|
||||
[renderItem, outputFolder, imageFormat]
|
||||
@@ -1237,18 +1234,11 @@ void CSequenceBatchRenderDialog::OnKickIdleTimout()
|
||||
{
|
||||
componentApplication->TickSystem();
|
||||
}
|
||||
|
||||
// Directly tick the renderer, as it's no longer part of the system tick
|
||||
if (auto rpiSystem = AZ::RPI::RPISystemInterface::Get())
|
||||
{
|
||||
rpiSystem->SimulationTick();
|
||||
rpiSystem->RenderTick();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CSequenceBatchRenderDialog::OnKickIdle()
|
||||
{
|
||||
{
|
||||
if (m_renderContext.captureState == CaptureState::WarmingUpAfterResChange)
|
||||
{
|
||||
OnUpdateWarmingUpAfterResChange();
|
||||
@@ -1264,7 +1254,7 @@ void CSequenceBatchRenderDialog::OnKickIdle()
|
||||
else if (m_renderContext.captureState == CaptureState::Capturing)
|
||||
{
|
||||
OnUpdateCapturing();
|
||||
}
|
||||
}
|
||||
else if (m_renderContext.captureState == CaptureState::End)
|
||||
{
|
||||
OnUpdateEnd(m_renderContext.endingSequence);
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
// Editor
|
||||
#include "AnimationContext.h"
|
||||
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
@@ -101,13 +101,13 @@ public:
|
||||
|
||||
if (fresh.size() < m_stackNames.size())
|
||||
{
|
||||
beginRemoveRows(createIndex(-1, -1), static_cast<int>(fresh.size()), static_cast<int>(m_stackNames.size() - 1));
|
||||
beginRemoveRows(QModelIndex(), static_cast<int>(fresh.size()), static_cast<int>(m_stackNames.size() - 1));
|
||||
m_stackNames = fresh;
|
||||
endRemoveRows();
|
||||
}
|
||||
else
|
||||
{
|
||||
beginInsertRows(createIndex(-1, -1), static_cast<int>(m_stackNames.size()), static_cast<int>(fresh.size() - 1));
|
||||
beginInsertRows(QModelIndex(), static_cast<int>(m_stackNames.size()), static_cast<int>(fresh.size() - 1));
|
||||
m_stackNames = fresh;
|
||||
endInsertRows();
|
||||
}
|
||||
|
||||
+33
-167
@@ -11,9 +11,9 @@
|
||||
|
||||
#include "PathUtil.h"
|
||||
|
||||
#include <AzCore/IO/SystemFile.h> // for AZ_MAX_PATH_LEN
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
#include <AzToolsFramework/API/EditorAssetSystemAPI.h> // for ebus events
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzFramework/API/ApplicationAPI.h>
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
#include <AzFramework/IO/LocalFileIO.h>
|
||||
@@ -179,7 +179,7 @@ namespace Path
|
||||
EBUS_EVENT_RESULT(engineRoot, AzFramework::ApplicationRequests::Bus, GetEngineRoot);
|
||||
return QString(engineRoot);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString& ReplaceFilename(const QString& strFilepath, const QString& strFilename, QString& strOutputFilename, bool bCallCaselessPath)
|
||||
{
|
||||
@@ -216,30 +216,21 @@ namespace Path
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString GetResolvedUserSandboxFolder()
|
||||
{
|
||||
char resolvedPath[AZ_MAX_PATH_LEN] = { 0 };
|
||||
gEnv->pFileIO->ResolvePath(GetUserSandboxFolder().toUtf8().data(), resolvedPath, AZ_MAX_PATH_LEN);
|
||||
return QString::fromLatin1(resolvedPath);
|
||||
AZ::IO::FixedMaxPath userSandboxFolderPath;
|
||||
gEnv->pFileIO->ResolvePath(userSandboxFolderPath, GetUserSandboxFolder().toUtf8().constData());
|
||||
return QString::fromUtf8(userSandboxFolderPath.c_str(), static_cast<int>(userSandboxFolderPath.Native().size()));
|
||||
}
|
||||
|
||||
// internal function, you should use GetEditingGameDataFolder instead.
|
||||
AZStd::string GetGameAssetsFolder()
|
||||
{
|
||||
const char* resultValue = nullptr;
|
||||
EBUS_EVENT_RESULT(resultValue, AzToolsFramework::AssetSystemRequestBus, GetAbsoluteDevGameFolderPath);
|
||||
if (!resultValue)
|
||||
AZ::IO::Path projectPath;
|
||||
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
|
||||
{
|
||||
if ((gEnv) && (gEnv->pFileIO))
|
||||
{
|
||||
resultValue = gEnv->pFileIO->GetAlias("@devassets@");
|
||||
}
|
||||
settingsRegistry->Get(projectPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectPath);
|
||||
}
|
||||
|
||||
if (!resultValue)
|
||||
{
|
||||
resultValue = ".";
|
||||
}
|
||||
|
||||
return resultValue;
|
||||
return projectPath.Native();
|
||||
}
|
||||
|
||||
/// Get the data folder
|
||||
@@ -258,26 +249,6 @@ namespace Path
|
||||
return str;
|
||||
}
|
||||
|
||||
//! Get the root folder (in source control or other writable assets) where you should save root data.
|
||||
AZStd::string GetEditingRootFolder()
|
||||
{
|
||||
const char* resultValue = nullptr;
|
||||
EBUS_EVENT_RESULT(resultValue, AzToolsFramework::AssetSystemRequestBus, GetAbsoluteDevRootFolderPath);
|
||||
|
||||
if (!resultValue)
|
||||
{
|
||||
if ((gEnv) && (gEnv->pFileIO))
|
||||
{
|
||||
resultValue = gEnv->pFileIO->GetAlias("@devassets@");
|
||||
}
|
||||
}
|
||||
if (!resultValue)
|
||||
{
|
||||
resultValue = ".";
|
||||
}
|
||||
return resultValue;
|
||||
}
|
||||
|
||||
|
||||
AZStd::string MakeModPathFromGamePath(const char* relGamePath)
|
||||
{
|
||||
@@ -335,165 +306,60 @@ namespace Path
|
||||
return "";
|
||||
}
|
||||
|
||||
bool relPathfound = false;
|
||||
bool relPathFound = false;
|
||||
AZStd::string relativePath;
|
||||
AZStd::string fullAssetPath(fullPath.toUtf8().data());
|
||||
EBUS_EVENT_RESULT(relPathfound, AzToolsFramework::AssetSystemRequestBus, GetRelativeProductPathFromFullSourceOrProductPath, fullAssetPath, relativePath);
|
||||
EBUS_EVENT_RESULT(relPathFound, AzToolsFramework::AssetSystemRequestBus, GetRelativeProductPathFromFullSourceOrProductPath, fullAssetPath, relativePath);
|
||||
|
||||
if (relPathfound)
|
||||
if (relPathFound)
|
||||
{
|
||||
// do not normalize this path, it will already be an appropriate asset ID.
|
||||
return CaselessPaths(relativePath.c_str());
|
||||
}
|
||||
|
||||
char rootpath[_MAX_PATH] = { 0 };
|
||||
azstrcpy(rootpath, _MAX_PATH, Path::GetEditingRootFolder().c_str());
|
||||
|
||||
if (bRelativeToGameFolder)
|
||||
{
|
||||
azstrcpy(rootpath, _MAX_PATH, Path::GetEditingGameDataFolder().c_str());
|
||||
}
|
||||
|
||||
QString rootPathNormalized(rootpath);
|
||||
QString srcPathNormalized(fullPath);
|
||||
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
// avoid confusing PathRelativePathTo
|
||||
rootPathNormalized.replace('/', '\\');
|
||||
srcPathNormalized.replace('/', '\\');
|
||||
#endif
|
||||
AZ::IO::FixedMaxPath rootPath = bRelativeToGameFolder ? AZ::Utils::GetProjectPath() : AZ::Utils::GetEnginePath();
|
||||
AZ::IO::FixedMaxPath resolvedFullPath;
|
||||
AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(resolvedFullPath, fullPath.toUtf8().constData());
|
||||
|
||||
// Create relative path
|
||||
char resolvedSrcPath[AZ_MAX_PATH_LEN] = { 0 };
|
||||
AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(srcPathNormalized.toUtf8().data(), resolvedSrcPath, AZ_MAX_PATH_LEN);
|
||||
QByteArray path = QDir(rootPathNormalized).relativeFilePath(resolvedSrcPath).toUtf8();
|
||||
if (path.isEmpty())
|
||||
{
|
||||
return fullPath;
|
||||
}
|
||||
|
||||
// The following code is required because the windows PathRelativePathTo function will always return "./SomePath" instead of just "SomePath"
|
||||
// Only remove single dot (.) and slash parts of a path, never the double dot (..)
|
||||
const char* pBuffer = path.data();
|
||||
bool bHasDot = false;
|
||||
while (*pBuffer && pBuffer != path.end())
|
||||
{
|
||||
switch (*pBuffer)
|
||||
{
|
||||
case '.':
|
||||
if (bHasDot)
|
||||
{
|
||||
// Found a double dot, rewind and stop removing
|
||||
pBuffer--;
|
||||
break;
|
||||
}
|
||||
// Fall through intended
|
||||
case '/':
|
||||
case '\\':
|
||||
bHasDot = (*pBuffer == '.');
|
||||
pBuffer++;
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
QString relPath = pBuffer;
|
||||
return CaselessPaths(relPath);
|
||||
return CaselessPaths(resolvedFullPath.LexicallyProximate(rootPath).MakePreferred().c_str());
|
||||
}
|
||||
|
||||
QString GamePathToFullPath(const QString& path)
|
||||
{
|
||||
using namespace AzToolsFramework;
|
||||
AZ_Warning("GamePathToFullPath", path.size() <= AZ_MAX_PATH_LEN, "Path exceeds maximum path length of %d", AZ_MAX_PATH_LEN);
|
||||
if ((gEnv) && (gEnv->pFileIO) && gEnv->pCryPak && path.size() <= AZ_MAX_PATH_LEN)
|
||||
AZ_Warning("GamePathToFullPath", path.size() <= AZ::IO::MaxPathLength, "Path exceeds maximum path length of %zu", AZ::IO::MaxPathLength);
|
||||
if (path.size() <= AZ::IO::MaxPathLength)
|
||||
{
|
||||
// first, adjust the file name for mods:
|
||||
bool fullPathfound = false;
|
||||
AZStd::string assetFullPath;
|
||||
AZStd::string adjustedFilePath = path.toUtf8().data();
|
||||
AssetSystemRequestBus::BroadcastResult(fullPathfound, &AssetSystemRequestBus::Events::GetFullSourcePathFromRelativeProductPath, adjustedFilePath, assetFullPath);
|
||||
if (fullPathfound)
|
||||
bool fullPathFound = false;
|
||||
AZ::IO::Path assetFullPath;
|
||||
AZ::IO::Path adjustedFilePath = path.toUtf8().constData();
|
||||
AssetSystemRequestBus::BroadcastResult(fullPathFound, &AssetSystemRequestBus::Events::GetFullSourcePathFromRelativeProductPath,
|
||||
adjustedFilePath.Native(), assetFullPath.Native());
|
||||
if (fullPathFound)
|
||||
{
|
||||
//if the bus message succeeds than normalize and lowercase the path
|
||||
AzFramework::StringFunc::Path::Normalize(assetFullPath);
|
||||
return assetFullPath.c_str();
|
||||
//if the bus message succeeds than normalize
|
||||
return assetFullPath.LexicallyNormal().c_str();
|
||||
}
|
||||
// if the bus message didn't succeed, 'guess' the source assets:
|
||||
// if the bus message didn't succeed, check if he path exist as a resolved path
|
||||
else
|
||||
{
|
||||
// Not all systems have been converted to use local paths. Some editor files save XML files directly, and a full or correctly aliased path is already passed in.
|
||||
// If the path passed in exists already, then return the resolved filepath
|
||||
if (AZ::IO::FileIOBase::GetDirectInstance()->Exists(adjustedFilePath.c_str()))
|
||||
{
|
||||
char resolvedPath[AZ_MAX_PATH_LEN + PathUtil::maxAliasLength] = { 0 };
|
||||
AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(adjustedFilePath.c_str(), resolvedPath, AZ_MAX_PATH_LEN + PathUtil::maxAliasLength);
|
||||
return QString::fromUtf8(resolvedPath);
|
||||
AZ::IO::FixedMaxPath resolvedPath;
|
||||
AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(resolvedPath, adjustedFilePath);
|
||||
return QString::fromUtf8(resolvedPath.c_str(), static_cast<int>(resolvedPath.Native().size()));
|
||||
}
|
||||
// if we get here it means that the Asset Processor does not know about this file. most of the time we should never get here
|
||||
// the rest of this code just does a bunch of heuristic guesses in case of missing files or if the user has hand-edited
|
||||
// the asset cache by moving files in via some other means or external process.
|
||||
if (adjustedFilePath[0] != '@')
|
||||
{
|
||||
const char* prefix = (adjustedFilePath[0] == '/' || adjustedFilePath[0] == '\\') ? "@devassets@" : "@devassets@/";
|
||||
adjustedFilePath = prefix + adjustedFilePath;
|
||||
}
|
||||
|
||||
char szAdjustedFile[AZ_MAX_PATH_LEN + PathUtil::maxAliasLength] = { 0 };
|
||||
gEnv->pFileIO->ResolvePath(adjustedFilePath.c_str(), szAdjustedFile, AZ_ARRAY_SIZE(szAdjustedFile));
|
||||
|
||||
if ((azstrnicmp(szAdjustedFile, "@devassets@", 11) == 0) && ((szAdjustedFile[11] == '/') || (szAdjustedFile[11] == '\\')))
|
||||
{
|
||||
if (!gEnv->pCryPak->IsFileExist(szAdjustedFile))
|
||||
{
|
||||
AZStd::string newName(szAdjustedFile);
|
||||
AzFramework::StringFunc::Replace(newName, "@devassets@", "@devroot@/engine", false);
|
||||
|
||||
if (gEnv->pCryPak->IsFileExist(newName.c_str()))
|
||||
{
|
||||
azstrcpy(szAdjustedFile, AZ_ARRAY_SIZE(szAdjustedFile), newName.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
// getting tricky here, try @devroot@ alone, in case its 'editor'
|
||||
AzFramework::StringFunc::Replace(newName, "@devassets@", "@devroot@", false);
|
||||
if (gEnv->pCryPak->IsFileExist(szAdjustedFile))
|
||||
{
|
||||
azstrcpy(szAdjustedFile, AZ_ARRAY_SIZE(szAdjustedFile), newName.c_str());
|
||||
}
|
||||
// give up, best guess is just @devassets@
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// we should very rarely actually get to this point in the code.
|
||||
|
||||
// szAdjustedFile may contain an alias at this point. (@assets@/blah.whatever)
|
||||
// there is a case in which the loose asset exists only within a pak file for some reason
|
||||
// this is not recommended but it is possible.in that case, we want to return the original szAdjustedFile
|
||||
// without touching it or resolving it so that crypak can open it successfully.
|
||||
char adjustedPath[AZ_MAX_PATH_LEN + PathUtil::maxAliasLength] = { 0 };
|
||||
if (gEnv->pFileIO->ResolvePath(szAdjustedFile, adjustedPath, AZ_MAX_PATH_LEN + PathUtil::maxAliasLength)) // resolve to full path
|
||||
{
|
||||
if ((gEnv->pCryPak->IsFileExist(adjustedPath)) || (!gEnv->pCryPak->IsFileExist(szAdjustedFile)))
|
||||
{
|
||||
// note that if we get here, then EITHER
|
||||
// the file exists as a loose asset in the actual adjusted path
|
||||
// OR the file does not exist in the original passed-in aliased name (like '@assets@/whatever')
|
||||
// in which case we may as well just resolve the path to a full path and return it.
|
||||
assetFullPath = adjustedPath;
|
||||
AzFramework::StringFunc::Path::Normalize(assetFullPath);
|
||||
azstrcpy(szAdjustedFile, AZ_MAX_PATH_LEN + PathUtil::maxAliasLength, assetFullPath.c_str());
|
||||
}
|
||||
// if the above case succeeded then it means that the file does NOT exist loose
|
||||
// but DOES exist in a pak, in which case we leave szAdjustedFile with the alias on the front of it, meaning
|
||||
// fopens via crypak will actually succeed.
|
||||
}
|
||||
return szAdjustedFile;
|
||||
return path;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return "";
|
||||
return QString{};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -44,9 +44,6 @@ namespace Path
|
||||
//! always returns a full path
|
||||
EDITOR_CORE_API AZStd::string GetEditingGameDataFolder();
|
||||
|
||||
//! Get the root folder (in source control or other writable assets) where you should save root data.
|
||||
EDITOR_CORE_API AZStd::string GetEditingRootFolder();
|
||||
|
||||
//! Set the current mod NAME for editing purposes. After doing this the above functions will take this into account
|
||||
//! name only, please!
|
||||
EDITOR_CORE_API void SetModName(const char* input);
|
||||
@@ -69,93 +66,6 @@ namespace Path
|
||||
return strPath;
|
||||
}
|
||||
|
||||
//! Split full file name to path and filename
|
||||
//! @param filepath [IN] Full file name inclusing path.
|
||||
//! @param path [OUT] Extracted file path.
|
||||
//! @param file [OUT] Extracted file (with extension).
|
||||
inline void Split(const QString& filepath, QString& path, QString& file)
|
||||
{
|
||||
char path_buffer[_MAX_PATH];
|
||||
char drive[_MAX_DRIVE];
|
||||
char dir[_MAX_DIR];
|
||||
char fname[_MAX_FNAME];
|
||||
char ext[_MAX_EXT];
|
||||
#ifdef AZ_COMPILER_MSVC
|
||||
_splitpath_s(filepath.toUtf8().data(), drive, AZ_ARRAY_SIZE(drive), dir, AZ_ARRAY_SIZE(dir), fname, AZ_ARRAY_SIZE(fname), ext, AZ_ARRAY_SIZE(ext));
|
||||
_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), drive, dir, 0, 0);
|
||||
path = path_buffer;
|
||||
_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), 0, 0, fname, ext);
|
||||
#else
|
||||
_splitpath(filepath.toUtf8().data(), drive, dir, fname, ext);
|
||||
_makepath(path_buffer, drive, dir, 0, 0);
|
||||
path = path_buffer;
|
||||
_makepath(path_buffer, 0, 0, fname, ext);
|
||||
#endif
|
||||
file = path_buffer;
|
||||
}
|
||||
inline void Split(const AZStd::string& filepath, AZStd::string& path, AZStd::string& file)
|
||||
{
|
||||
char path_buffer[_MAX_PATH];
|
||||
char drive[_MAX_DRIVE];
|
||||
char dir[_MAX_DIR];
|
||||
char fname[_MAX_FNAME];
|
||||
char ext[_MAX_EXT];
|
||||
#ifdef AZ_COMPILER_MSVC
|
||||
_splitpath_s(filepath.c_str(), drive, AZ_ARRAY_SIZE(drive), dir, AZ_ARRAY_SIZE(dir), 0, 0, 0, 0);
|
||||
_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), drive, dir, 0, 0);
|
||||
path = path_buffer;
|
||||
_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), 0, 0, fname, ext);
|
||||
#else
|
||||
_splitpath(filepath.c_str(), drive, dir, fname, ext);
|
||||
_makepath(path_buffer, drive, dir, 0, 0);
|
||||
path = path_buffer;
|
||||
_makepath(path_buffer, 0, 0, fname, ext);
|
||||
#endif
|
||||
file = path_buffer;
|
||||
}
|
||||
|
||||
//! Split full file name to path and filename
|
||||
//! @param filepath [IN] Full file name inclusing path.
|
||||
//! @param path [OUT] Extracted file path.
|
||||
//! @param filename [OUT] Extracted file (without extension).
|
||||
//! @param ext [OUT] Extracted files extension.
|
||||
inline void Split(const QString& filepath, QString& path, QString& filename, QString& fext)
|
||||
{
|
||||
char path_buffer[_MAX_PATH];
|
||||
char drive[_MAX_DRIVE];
|
||||
char dir[_MAX_DIR];
|
||||
char fname[_MAX_FNAME];
|
||||
char ext[_MAX_EXT];
|
||||
#ifdef AZ_COMPILER_MSVC
|
||||
_splitpath_s(filepath.toUtf8().data(), drive, AZ_ARRAY_SIZE(drive), dir, AZ_ARRAY_SIZE(dir), fname, AZ_ARRAY_SIZE(fname), ext, AZ_ARRAY_SIZE(ext));
|
||||
_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), drive, dir, 0, 0);
|
||||
#else
|
||||
_splitpath(filepath.toUtf8().data(), drive, dir, fname, ext);
|
||||
_makepath(path_buffer, drive, dir, 0, 0);
|
||||
#endif
|
||||
path = path_buffer;
|
||||
filename = fname;
|
||||
fext = ext;
|
||||
}
|
||||
inline void Split(const AZStd::string& filepath, AZStd::string& path, AZStd::string& filename, AZStd::string& fext)
|
||||
{
|
||||
char path_buffer[_MAX_PATH];
|
||||
char drive[_MAX_DRIVE];
|
||||
char dir[_MAX_DIR];
|
||||
char fname[_MAX_FNAME];
|
||||
char ext[_MAX_EXT];
|
||||
#ifdef AZ_COMPILER_MSVC
|
||||
_splitpath_s(filepath.c_str(), drive, AZ_ARRAY_SIZE(drive), dir, AZ_ARRAY_SIZE(dir), fname, AZ_ARRAY_SIZE(fname), ext, AZ_ARRAY_SIZE(ext));
|
||||
_makepath_s(path_buffer, AZ_ARRAY_SIZE(path_buffer), drive, dir, 0, 0);
|
||||
#else
|
||||
_splitpath(filepath.c_str(), drive, dir, fname, ext);
|
||||
_makepath(path_buffer, drive, dir, 0, 0);
|
||||
#endif
|
||||
path = path_buffer;
|
||||
filename = fname;
|
||||
fext = ext;
|
||||
}
|
||||
|
||||
//! Split path into segments
|
||||
//! @param filepath [IN] path
|
||||
inline QStringList SplitIntoSegments(const QString& path)
|
||||
|
||||
@@ -173,8 +173,6 @@ QtViewport::QtViewport(QWidget* parent)
|
||||
|
||||
m_bAdvancedSelectMode = false;
|
||||
|
||||
m_pVisibleObjectsCache = new CBaseObjectsCache;
|
||||
|
||||
m_constructionPlane.SetPlane(Vec3_OneZ, Vec3_Zero);
|
||||
m_constructionPlaneAxisX = Vec3_Zero;
|
||||
m_constructionPlaneAxisY = Vec3_Zero;
|
||||
@@ -204,8 +202,6 @@ QtViewport::QtViewport(QWidget* parent)
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QtViewport::~QtViewport()
|
||||
{
|
||||
delete m_pVisibleObjectsCache;
|
||||
|
||||
GetIEditor()->GetViewManager()->UnregisterViewport(this);
|
||||
}
|
||||
|
||||
@@ -376,11 +372,6 @@ void QtViewport::OnDeactivate()
|
||||
void QtViewport::ResetContent()
|
||||
{
|
||||
m_pMouseOverObject = nullptr;
|
||||
|
||||
// Need to clear visual object cache.
|
||||
// Right after loading new level, some code(e.g. OnMouseMove) access invalid
|
||||
// previous level object before cache updated.
|
||||
GetVisibleObjectsCache()->ClearObjects();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -398,11 +389,8 @@ void QtViewport::Update()
|
||||
m_viewportUi.Update();
|
||||
|
||||
m_bAdvancedSelectMode = false;
|
||||
bool bSpaceClick = false;
|
||||
{
|
||||
bSpaceClick = CheckVirtualKey(Qt::Key_Space) & !CheckVirtualKey(Qt::Key_Shift) /*& !CheckVirtualKey(Qt::Key_Control)*/;
|
||||
}
|
||||
if (bSpaceClick && hasFocus())
|
||||
|
||||
if (CheckVirtualKey(Qt::Key_Space) && !CheckVirtualKey(Qt::Key_Shift) && hasFocus())
|
||||
{
|
||||
m_bAdvancedSelectMode = true;
|
||||
}
|
||||
|
||||
@@ -157,7 +157,7 @@ public:
|
||||
|
||||
virtual Vec3 SnapToGrid(const Vec3& vec) = 0;
|
||||
|
||||
//! Get selection procision tolerance.
|
||||
//! Get selection precision tolerance.
|
||||
virtual float GetSelectionTolerance() const = 0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -491,10 +491,6 @@ public:
|
||||
void ResetCursor() override;
|
||||
void SetSupplementaryCursorStr(const QString& str) override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Return visble objects cache.
|
||||
CBaseObjectsCache* GetVisibleObjectsCache() override { return m_pVisibleObjectsCache; };
|
||||
|
||||
void RegisterRenderListener(IRenderListener* piListener) override;
|
||||
bool UnregisterRenderListener(IRenderListener* piListener) override;
|
||||
bool IsRenderListenerRegistered(IRenderListener* piListener) override;
|
||||
@@ -612,8 +608,6 @@ protected:
|
||||
int m_nLastUpdateFrame;
|
||||
int m_nLastMouseMoveFrame;
|
||||
|
||||
CBaseObjectsCache* m_pVisibleObjectsCache;
|
||||
|
||||
QRect m_rcClient;
|
||||
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include "ViewportTitleDlg.h"
|
||||
|
||||
// Qt
|
||||
#include <QLabel>
|
||||
#include <QInputDialog>
|
||||
|
||||
#include <AtomLyIntegration/AtomViewportDisplayInfo/AtomViewportInfoDisplayBus.h>
|
||||
@@ -36,8 +37,10 @@
|
||||
#include "MathConversion.h"
|
||||
#include "EditorViewportSettings.h"
|
||||
|
||||
#include <AzCore/std/algorithm.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Casting/numeric_cast.h>
|
||||
#include <AzCore/std/algorithm.h>
|
||||
#include <AzFramework/API/ApplicationAPI.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
|
||||
#include <LmbrCentral/Audio/AudioSystemComponentBus.h>
|
||||
@@ -145,6 +148,11 @@ CViewportTitleDlg::~CViewportTitleDlg()
|
||||
AZ::VR::VREventBus::Handler::BusDisconnect();
|
||||
GetISystem()->GetISystemEventDispatcher()->RemoveListener(this);
|
||||
GetIEditor()->UnregisterNotifyListener(this);
|
||||
|
||||
if (m_prefabViewportFocusPathHandler)
|
||||
{
|
||||
delete m_prefabViewportFocusPathHandler;
|
||||
}
|
||||
}
|
||||
|
||||
void CViewportTitleDlg::SetupCameraDropdownMenu()
|
||||
@@ -292,8 +300,6 @@ void CViewportTitleDlg::SetViewPane(CLayoutViewPane* pViewPane)
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CViewportTitleDlg::OnInitDialog()
|
||||
{
|
||||
m_ui->m_titleBtn->setText(m_title);
|
||||
|
||||
// Add a child parented to us that listens for r_displayInfo changes.
|
||||
auto displayInfoHelper = new CViewportTitleDlgDisplayInfoHelper(this);
|
||||
connect(displayInfoHelper, &CViewportTitleDlgDisplayInfoHelper::ViewportInfoStatusUpdated, this, &CViewportTitleDlg::UpdateDisplayInfo);
|
||||
@@ -314,13 +320,28 @@ void CViewportTitleDlg::OnInitDialog()
|
||||
|
||||
m_cameraSpeed->setFixedWidth(width);
|
||||
|
||||
bool isPrefabSystemEnabled = false;
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(isPrefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
|
||||
|
||||
if (isPrefabSystemEnabled)
|
||||
{
|
||||
m_prefabViewportFocusPathHandler = new AzToolsFramework::Prefab::PrefabViewportFocusPathHandler();
|
||||
m_prefabViewportFocusPathHandler->Initialize(m_ui->m_prefabFocusPath, m_ui->m_prefabFocusBackButton);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_ui->m_prefabFocusPath->setEnabled(false);
|
||||
m_ui->m_prefabFocusBackButton->setEnabled(false);
|
||||
m_ui->m_prefabFocusPath->hide();
|
||||
m_ui->m_prefabFocusBackButton->hide();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CViewportTitleDlg::SetTitle(const QString& title)
|
||||
{
|
||||
m_title = title;
|
||||
m_ui->m_titleBtn->setText(m_title);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include <QWidgetAction>
|
||||
#include <QComboBox>
|
||||
|
||||
#include <AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.h>
|
||||
#include <AzQtComponents/Components/Widgets/SpinBox.h>
|
||||
|
||||
#include <HMDBus.h>
|
||||
@@ -176,6 +177,8 @@ protected:
|
||||
QWidgetAction* m_gridSizeActionWidget = nullptr;
|
||||
QWidgetAction* m_angleSizeActionWidget = nullptr;
|
||||
|
||||
AzToolsFramework::Prefab::PrefabViewportFocusPathHandler* m_prefabViewportFocusPathHandler = nullptr;
|
||||
|
||||
QScopedPointer<Ui::ViewportTitleDlg> m_ui;
|
||||
};
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
<height>29</height>
|
||||
</size>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,0,0,0,0,0,0,0,0">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,0,0,0,0,0,0,0">
|
||||
<property name="leftMargin">
|
||||
<number>10</number>
|
||||
</property>
|
||||
@@ -42,102 +42,112 @@
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="m_titleBtn">
|
||||
<widget class="QToolButton" name="m_prefabFocusBackButton">
|
||||
<property name="toolTip">
|
||||
<string>Up one level</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Breadcrumb/img/UI20/Breadcrumb/arrow_left-default.svg</normaloff>:/Breadcrumb/img/UI20/Breadcrumb/arrow_left-default.svg</iconset>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="AzQtComponents::BreadCrumbs" name="m_prefabFocusPath" native="true">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="contextMenuPolicy">
|
||||
<enum>Qt::NoContextMenu</enum>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Static</string>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="indent">
|
||||
<number>11</number>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="m_cameraMenu">
|
||||
<property name="toolTip">
|
||||
<string>Camera settings</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/camera.svg</normaloff>:/Menu/camera.svg</iconset>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="m_cameraMenu">
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/camera.svg</normaloff>:/Menu/camera.svg
|
||||
</iconset>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Camera settings</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="m_debugInformationMenu">
|
||||
<property name="toolTip">
|
||||
<string>Debug information</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/debug.svg</normaloff>:/Menu/debug.svg
|
||||
</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="m_helpers">
|
||||
<property name="toolTip">
|
||||
<string>Toggle viewport helpers</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/helpers.svg</normaloff>:/Menu/helpers.svg
|
||||
</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="m_resolutionMenu">
|
||||
<property name="toolTip">
|
||||
<string>Viewport resolution</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/resolution.svg</normaloff>:/Menu/resolution.svg
|
||||
</iconset>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QToolButton" name="m_debugInformationMenu">
|
||||
<property name="toolTip">
|
||||
<string>Debug information</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/debug.svg</normaloff>:/Menu/debug.svg</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="m_overflowBtn">
|
||||
<property name="toolTip">
|
||||
<string>Other settings</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/menu.svg</normaloff>:/Menu/menu.svg
|
||||
</iconset>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QToolButton" name="m_helpers">
|
||||
<property name="toolTip">
|
||||
<string>Toggle viewport helpers</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/helpers.svg</normaloff>:/Menu/helpers.svg</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="m_resolutionMenu">
|
||||
<property name="toolTip">
|
||||
<string>Viewport resolution</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/resolution.svg</normaloff>:/Menu/resolution.svg</iconset>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="m_overflowBtn">
|
||||
<property name="toolTip">
|
||||
<string>Other settings</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset>
|
||||
<normaloff>:/Menu/menu.svg</normaloff>:/Menu/menu.svg</iconset>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>AzQtComponents::ButtonDivider</class>
|
||||
<class>AzQtComponents::BreadCrumbs</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>AzQtComponents/Components/ButtonDivider.h</header>
|
||||
<header>AzQtComponents/Components/Widgets/BreadCrumbs.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources>
|
||||
<include location="../../Framework/AzQtComponents/AzQtComponents/Images/resources.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
<resources>
|
||||
<include location="../../Framework/AzQtComponents/AzQtComponents/Images/resources.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user