* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
* Replace old teal color with correct palette colors from the O3DE branding.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Fix hyperlink color in O3DE About Us dialog to improve visibility.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
* Add a way for the EditorViewportWidget to inform the legacy orbit camera of the calculated orbit distance.
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
- 'Crytek application' is now 'O3DE application' in ISystem.h
- 'CryTek' is now 'O3DE' in ProjectDefines.h (comment)
- 'Crytek Legacy' is now 'O3DE Legacy' in LocalizedStringManager.cpp
- 'Crytek extended data' references are now 'O3DE extended data'
Signed-off-by: spham <spham@amazon.com>
- Replaced 'CryTek' with 'Contributors to the Open 3D Engine Project' in ConsoleHelpGen.cpp (#1667)
- Removed remaining 'Crytek Engine Source File.. Copyright (C), Crytek Studios' in various Editor source files
- Replaced 'modifications by CryTek' and 'modifications by Amazon' with 'Modified from original'
* Aligned the column headers to the elements
* Moved the styling of the gem column header labels to the qss
* Fixed the scrollbar for the gem list view
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
* Could not reproduce the unit test fail for the m_app->BeforeRun() failure,
* so I am adding file IO hooks to listen for errors during the fixture setup
Tests: failed to repro the issue
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>
This was caused by the main thread audio update not being called all the
time, especially Editor Game mode.
The crash was due to main thread containers not being processed and
emptied of their requests.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
There is a crash when sys.exit() was being called since embedded Python
should not have control of the application lifetime. The Py_InspectFlag
puts the Python VM into 'inspection mode' which prevents the app
shutdown when any sys.exit() is invoked.
Notes:
* skips 'regset' extra command line in PythonBindingsExample
* added methods for handling PythonBindingsExample errors
Test: added Application_SystemExit_Blocked and
fixed up Application_Run_Fails now is Application_Run_Works