Some sandbox references I was missing
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -60,7 +60,7 @@ namespace {
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// compilers actually warn on this fact.
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// A static_cast is used here to indicate explicit acceptance of the value change here
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/* The clang compiler warning is below
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../Code/Sandbox/Editor/Controls/ReflectedPropertyControl/ReflectedVarWrapper.cpp:59:38: error: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Werror,-Wimplicit-int-float-conversion]
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../Code/Editor/Controls/ReflectedPropertyControl/ReflectedVarWrapper.cpp:59:38: error: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Werror,-Wimplicit-int-float-conversion]
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reflectedVar->m_maxVal = std::numeric_limits<int>::max();
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*/
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reflectedVar->m_maxVal = static_cast<float>(std::numeric_limits<int>::max());
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@@ -155,7 +155,7 @@ OutlinerWidget::OutlinerWidget(QWidget* pParent, Qt::WindowFlags flags)
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settingsRegistry->Get(engineRootPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
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}
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QDir rootDir = QString::fromUtf8(engineRootPath.c_str(), aznumeric_cast<int>(engineRootPath.Native().size()));
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const auto pathOnDisk = rootDir.absoluteFilePath(QStringLiteral("Code/Sandbox/Plugins/ComponentEntityEditorPlugin/UI/Outliner/"));
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const auto pathOnDisk = rootDir.absoluteFilePath(QStringLiteral("Code/Plugins/ComponentEntityEditorPlugin/UI/Outliner/"));
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const auto qrcPath = QStringLiteral(":/EntityOutliner/");
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// Setting the style sheet using both methods allows faster style iteration speed for
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@@ -158,7 +158,7 @@
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</widget>
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</widget>
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<resources>
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<include location="../../../../Sandbox/Editor/MainWindow.qrc"/>
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<include location="../../../../Editor/MainWindow.qrc"/>
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</resources>
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<connections>
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<connection>
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@@ -1168,7 +1168,7 @@ namespace AZ::AtomBridge
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dir
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);
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lines.AddLineSegment(ToWorldSpacePosition(pos), ToWorldSpacePosition(pos + dir * (radius * 0.2f))); // 0.2f comes from Code\Sandbox\Editor\Objects\DisplayContextShared.inl DisplayContext::DrawWireDisk
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lines.AddLineSegment(ToWorldSpacePosition(pos), ToWorldSpacePosition(pos + dir * (radius * 0.2f))); // 0.2f comes from Code\Editor\Objects\DisplayContextShared.inl DisplayContext::DrawWireDisk
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lines.Draw(m_auxGeomPtr, m_rendState);
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}
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}
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@@ -34,7 +34,7 @@ namespace LevelBuilder
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AZ::u64 readXmlDataLength(AZ::IO::GenericStream* stream, int& charSize)
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{
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// This code is replicated from readStringLength method found in .\dev\Code\Sandbox\Editor\Util\EditorUtils.h file
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// This code is replicated from readStringLength method found in .\dev\Code\Editor\Util\EditorUtils.h file
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// such that we do not have any Cry or Qt related dependencies.
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// The basic algorithm is that it reads in an 8 bit int, and if the length is less than 2^8,
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// then that's the length. Next it reads in a 16 bit int, and if the length is less than 2^16,
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