[iOS] Fix incorrect window size being used when rendering on newer iPhones with bigger screens. (#1625)
* [iOS] Fix incorrect window size being used when rendering on newer iPhones with bigger screens. Signed-off-by: amzn-sj <srikkant@amazon.com>
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@@ -32,6 +32,7 @@ set_target_properties(${project_name}.GameLauncher PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST ${ly_game_resource_folder}/Info.plist
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RESOURCE ${ly_game_resource_folder}/Images.xcassets
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XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME ${project_name}AppIcon
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XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME LaunchImage
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)
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set(layout_tool_dir ${LY_ROOT_FOLDER}/cmake/Tools)
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