[iOS] Fix incorrect window size being used when rendering on newer iPhones with bigger screens. (#1625)

* [iOS] Fix incorrect window size being used when rendering on newer iPhones with bigger screens.

Signed-off-by: amzn-sj <srikkant@amazon.com>
This commit is contained in:
SJ
2021-06-28 17:53:43 -07:00
committed by GitHub
parent a67ce87102
commit 9dc961ec35
6 changed files with 50 additions and 1 deletions
@@ -32,6 +32,7 @@ set_target_properties(${project_name}.GameLauncher PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${ly_game_resource_folder}/Info.plist
RESOURCE ${ly_game_resource_folder}/Images.xcassets
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME ${project_name}AppIcon
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME LaunchImage
)
set(layout_tool_dir ${LY_ROOT_FOLDER}/cmake/Tools)