Replaced remaining CryTek copyright notices
- Replaced 'CryTek' with 'Contributors to the Open 3D Engine Project' in ConsoleHelpGen.cpp (#1667) - Removed remaining 'Crytek Engine Source File.. Copyright (C), Crytek Studios' in various Editor source files - Replaced 'modifications by CryTek' and 'modifications by Amazon' with 'Modified from original'
This commit is contained in:
@@ -90,10 +90,10 @@ void CConsoleHelpGen::StartPage(FILE* f, const char* szPageName, const char* szP
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{
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fprintf(f, "<HTML><HEAD><TITLE>%s</TITLE><META HTTP-EQUIV=\"Content-Type\" CONTENT=\"text/html; charset=iso-8859-1\">", szPageName);
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fprintf(f, "<META NAME=\"DESCRIPTION\" CONTENT=\"%s\">", szPageDescription);
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fprintf(f, "<META NAME=\"author\" content=\"Crytek\">");
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fprintf(f, "<META NAME=\"copyright\" CONTENT=\"Crytek\">");
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fprintf(f, "<META NAME=\"KEYWORDS\" CONTENT=\"CryEngine,Crytek\">");
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fprintf(f, "<META NAME=\"distribution\" CONTENT=\"Crytek\">");
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fprintf(f, "<META NAME=\"author\" content=\"Contributors to the Open 3D Engine Project\">");
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fprintf(f, "<META NAME=\"copyright\" CONTENT=\"Contributors to the Open 3D Engine Project\">");
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fprintf(f, "<META NAME=\"KEYWORDS\" CONTENT=\"O3DE\">");
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fprintf(f, "<META NAME=\"distribution\" CONTENT=\"Contributors to the Open 3D Engine Project\">");
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fprintf(f, "<META NAME=\"revisit-after\" CONTENT=\"10 days\">");
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fprintf(f, "<META NAME=\"robots\" CONTENT=\"INDEX, NOFOLLOW\">");
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fprintf(f, "</HEAD><BODY bgcolor=#ffffff leftmargin=0 topmargin=0 alink=#0000ff link=#0000ff vlink=#0000ff text=#000000>");
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@@ -7,15 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios
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// -------------------------------------------------------------------------
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// Created: 13/2/2003 by Timur.
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// Description: Main header included by every file in Editor.
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_EDITORDEFS_H
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#define CRYINCLUDE_EDITOR_EDITORDEFS_H
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@@ -7,20 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: newleveldialog.h
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// Version: v1.00
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// Created: 24/7/2002 by Timur.
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// Compilers: Visual Studio.NET
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// Description:
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H
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#define CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H
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@@ -5,20 +5,6 @@
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*
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*/
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: newterraindialog.h
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// Version: v1.00
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// Created: 24/7/2002 by Timur.
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// Compilers: Visual Studio.NET
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// Description:
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_NEWTERRAINDIALOG_H
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#define CRYINCLUDE_EDITOR_NEWTERRAINDIALOG_H
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@@ -7,15 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2001-2012
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// -------------------------------------------------------------------------
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// Created: 15/1/2003 by Timur.
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// Description: Plugin architecture supporting classes
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_PLUGIN_H
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#define CRYINCLUDE_EDITOR_PLUGIN_H
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#include "Include/IEditorClassFactory.h"
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@@ -7,14 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2001-2012.
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// -------------------------------------------------------------------------
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// Description: The plugin manager, central point for loading/unloading plugins
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_PLUGINMANAGER_H
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#define CRYINCLUDE_EDITOR_PLUGINMANAGER_H
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@@ -7,20 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: settings.h
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// Version: v1.00
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// Created: 14/1/2003 by Timur.
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// Compilers: Visual Studio.NET
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// Description: General editor settings.
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_SETTINGS_H
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#define CRYINCLUDE_EDITOR_SETTINGS_H
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#include "SettingsManager.h"
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@@ -7,17 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2001-2012
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// -------------------------------------------------------------------------
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// File name: UsedResources.h
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// Created: 28/11/2003 by Timur.
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// Description: Class to gather used resources
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//
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////////////////////////////////////////////////////////////////////////////
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//! Class passed to resource gathering functions
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#ifndef CRYINCLUDE_EDITOR_USEDRESOURCES_H
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#define CRYINCLUDE_EDITOR_USEDRESOURCES_H
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@@ -8,12 +8,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002-2012.
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// -------------------------------------------------------------------------
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// File name: waitprogress.h
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// Created: 10/5/2002 by Timur.
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// Description: CWaitProgress class adds information about lengthy process
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// Usage:
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//
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Binary file not shown.
@@ -7,10 +7,7 @@
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#pragma once
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////////////////////////////////// CRYTEK ////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2011.
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////////////////////////////////////////////////////////////////////////////
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// -------------------------------------------------------------------------
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// File Name : FFMPEGPlugin.h
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// Author : Jaewon Jung
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@@ -6,8 +6,7 @@
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//=============================================================================
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// (C) 2005 ATI Research, Inc., All rights reserved.
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//=============================================================================
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// modifications by Crytek GmbH
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// modifications by Amazon
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// Modified from original
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#include <ImageProcessing_precompiled.h>
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@@ -5,8 +5,7 @@
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//=============================================================================
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// (C) 2005 ATI Research, Inc., All rights reserved.
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//=============================================================================
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// modifications by Crytek GmbH
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// modifications by Amazon
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// Modified from original
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#pragma once
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+1
-2
@@ -1,8 +1,7 @@
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//=============================================================================
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// (C) 2005 ATI Research, Inc., All rights reserved.
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//=============================================================================
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// modifications by Crytek GmbH
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// modifications by Amazon
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// Modified from original
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#include <ImageProcessing_precompiled.h>
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#include "CCubeMapProcessor.h"
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+1
-2
@@ -6,8 +6,7 @@
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//--------------------------------------------------------------------------------------
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// (C) 2005 ATI Research, Inc., All rights reserved.
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//--------------------------------------------------------------------------------------
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// modifications by Crytek GmbH
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// modifications by Amazon
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// Modified from original
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#pragma once
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@@ -12,8 +12,7 @@
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//--------------------------------------------------------------------------------------
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// (C) 2005 ATI Research, Inc., All rights reserved.
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//--------------------------------------------------------------------------------------
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// modifications by Crytek GmbH
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// modifications by Amazon
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// Modified from original
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#include <ImageProcessing_precompiled.h>
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@@ -15,7 +15,7 @@
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//--------------------------------------------------------------------------------------
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// (C) 2001-2005 ATI Research, Inc. All rights reserved.
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//--------------------------------------------------------------------------------------
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// modifications by Crytek GmbH
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// Modified from original
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//disable warning about doubles being converted down to float
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#pragma warning (disable : 4244 )
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