Commit Graph

175 Commits (ef05412063ef0cd1056feb52f7ecb7399d8cad4c)

Author SHA1 Message Date
Gene Walters 8666ca6467
Merge pull request #1119 from aws-lumberyard-dev/SPEC7150_AllowScriptCanvasUsersToSendRPC
SPEC-7150 Allow Script Canvas Users to Send RemoteProcedures via EntityId
5 years ago
AMZN-puvvadar e340f3ca56
Merge pull request #1102 from aws-lumberyard-dev/MultiplayerPipeline
Fixed ctrl+g port number
5 years ago
Gene Walters cd619e14dc Allow script canvas users to send RPCs via entityId 5 years ago
Gene Walters 89b1afc50e Adding Multiplayer:: namespace to RpcIndex so components outside the Multiplayer gem can compile 5 years ago
karlberg afeea87862 Fix for linux being a banned keyword 5 years ago
pereslav bffb7d1b28 Simplified the change to rely on sv_port cvar 5 years ago
pereslav 3b519c6475 removed whitespace 5 years ago
pereslav c752b9d0fc Fixed ctrl+g port number. Enabled server spawn for levels with no network entities since we can spawn net entities from the scripts 5 years ago
karlberg 38853eb2c2 Linux build fix 5 years ago
karlberg 82f9d08cfd Build fix for uniform scale changes 5 years ago
karlberg 14bc0ba8ac Merge remote-tracking branch 'origin' into MultiplayerComponents 5 years ago
karlberg b013d7ac67 Minor cleanup 5 years ago
karlberg 8ef2bd7518 Turn off desync debug by default, as this explodes network input sizes 5 years ago
karlberg a69db3bf76 Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem 5 years ago
AMZN-koppersr c0dade8883 Merge branch 'main' into SpawnablePriorityQueue 5 years ago
Gene Walters 1a01a876a2 Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 5 years ago
Gene Walters fe913f310d
Merge pull request #904 from aws-lumberyard-dev/SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous
Host's Default Player NetBinding will be Autonomous on the Host
5 years ago
AMZN-puvvadar 61fde9cb7f
Merge pull request #1016 from aws-lumberyard-dev/mp_reflect_containers
Fixes for MP Gem container scripting and non-rewindable containers
5 years ago
puvvadar 17f85be9b5 Switch size check to empty 5 years ago
pereslav 090234f1f0 Merge branch 'main' into MultiplayerPipeline 5 years ago
pereslav 42b3e3817a SPEC-7012 Added rewind-aware scene query utilities. Added frame ID to SimulatedBody 5 years ago
Gene Walters 0f258954fb Fix for unit test. Checking that AssetManager is ready before spawning entities; MultiplayerSystemComponent will attempt to spawn a default player on init(), but during unit tests the AssetManager isn't stood up 5 years ago
karlberg e737307168 Merging latest origin/main 5 years ago
karlberg 802943bbb3 Bug fixes, naming changes to make variables more clear, and adds a cvar to adjust client window size 5 years ago
Gene Walters 98d9ee44fd Merge branch 'main' into SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous 5 years ago
puvvadar 4d2e453b73 Cleanup flow of logic in serialization 5 years ago
AMZN-koppersr d4ce2849c7 Post-merge fixup. 5 years ago
puvvadar 0c6af23652 Correct numeric cast 5 years ago
puvvadar 291e27a381 Correct numeric cast 5 years ago
puvvadar f007efbc36 Fix various container issues in jinja 5 years ago
Gene Walters c746b9939b Merge branch 'main' into SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous 5 years ago
puvvadar 528df7fad2 Merge branch 'main' into mp_serialize_vector 5 years ago
Gene Walters 7a16ef31f5 Merge branch 'SPEC6989_MultiplayerHostPlayerShouldBeMarkedAutonomous' into Multiplayer_AutonomousPropertiesUpdate 5 years ago
Gene Walters 09dd298a8d Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 5 years ago
Gene Walters 05a0e063a2 Also making Auton->Auth Getters requiring controller 5 years ago
greerdv c0546c27f7 change default scale to 1 5 years ago
greerdv 4018bb587c update network code to use uniform scale on Transform 5 years ago
Gene Walters 0fc9697e49 Allow Autonomous->Auth properties. Remove the ability of accessing properties Getters from the Component when ReplicateTo is Autonomous; in this case users must be using the controller to Get 5 years ago
Gene Walters b5a0df00e1 Hosts which are not a dedicated server (meaning they also play the game) will spawn a default player for themselves 5 years ago
puvvadar d2797c0d15 Add RewindableArray and cleanup a bit more of vector 5 years ago
puvvadar e47fb1b7ea Fix outdated Rewindable vector jinja generation 5 years ago
puvvadar 6d9dd587ee Revert change to LocalPrediction xml 5 years ago
puvvadar 7129cad1ce Add RewindableFixedVector and update jinja components to use it 5 years ago
Gene Walters 12d0d9e7b7 The host will now have autonomy over the default player is has spawned for itself using the sv_defaultPlayerSpawnAsset cvar 5 years ago
puvvadar a7c41064a4 Update fixed_vector autogen to account for IsRewindable 5 years ago
Gene Walters d948bf0a77 Moved network context methods out of MultiplayerComponent into NetBindingComponent because FindComponent did not actually work with finding base classes. +1 for the ability to test! Allow scripting to detect if a networked entity is Authory, Server, Client, or Autonomous. 5 years ago
karlberg 3dd40171cd Merging latest origin 5 years ago
AMZN-puvvadar fd3927651b
Merge pull request #840 from aws-lumberyard-dev/mpgem_scripting_rpc
Add events for MP Gem RPCs plus BC reflection so ScriptCanvas can respond to them
5 years ago
Gene Walters d656afa1c3 Merge branch 'main' into SPEC6477_NetworkContextScriptCanvas 5 years ago
pereslav cb87b7cd1f Moved early return case in prefab processing 5 years ago