Update fixed_vector autogen to account for IsRewindable

This commit is contained in:
puvvadar
2021-05-21 17:01:10 -07:00
parent 804258ea11
commit a7c41064a4
2 changed files with 17 additions and 11 deletions
@@ -13,7 +13,7 @@ const {{ Property.attrib['Type'] }} &Get{{ PropertyName }}(int32_t index) const;
void {{ PropertyName }}AddEvent(AZ::Event<int32_t, {{ Property.attrib['Type'] }}>::Handler& handler);
{% endif %}
{% elif Property.attrib['Container'] == 'Vector' %}
const AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> &Get{{ PropertyName }}Vector() const;
const AZStd::fixed_vector<{% if Property.attrib['IsRewindable']|booleanTrue %}RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}> &Get{{ PropertyName }}Vector() const;
const {{ Property.attrib['Type'] }} &Get{{ PropertyName }}(int32_t index) const;
const {{ Property.attrib['Type'] }} &{{ PropertyName }}GetBack() const;
uint32_t {{ PropertyName }}GetSize() const;
@@ -158,7 +158,7 @@ AZ::Event<{{ Property.attrib['Type'] }}> m_{{ LowerFirst(Property.attrib['Name']
{% if Property.attrib['Container'] == 'Array' %}
AZStd::array<{% if Property.attrib['IsRewindable']|booleanTrue %}Multiplayer::RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}> m_{{ LowerFirst(Property.attrib['Name']) }};
{% elif Property.attrib['Container'] == 'Vector' %}
AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> m_{{ LowerFirst(Property.attrib['Name']) }};
AZStd::fixed_vector<{% if Property.attrib['IsRewindable']|booleanTrue %}Multiplayer::RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}> m_{{ LowerFirst(Property.attrib['Name']) }};
{% elif Property.attrib['IsRewindable']|booleanTrue %}
Multiplayer::RewindableObject<{{ Property.attrib['Type'] }}, Multiplayer::RewindHistorySize> m_{{ LowerFirst(Property.attrib['Name']) }} = {{ Property.attrib['Init'] }};
{% else %}
@@ -21,7 +21,7 @@ void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}AddEvent(AZ::Even
{% endif %}
{% elif Property.attrib['Container'] == 'Vector' %}
const AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const
const AZStd::fixed_vector<{% if Property.attrib['IsRewindable']|booleanTrue %}RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const
{
return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }};
}
@@ -202,7 +202,7 @@ void {{ ClassName }}::Set{{ UpperFirst(Property.attrib['Name']) }}(int32_t index
int32_t bitIndex = index + static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Start') }});
GetParent().m_currentRecord->m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.SetBit(bitIndex, true);
GetParent().MarkDirty();
return static_cast<{{ Property.attrib['Type'] }}&>(GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}[index]);
return static_cast<{{ Property.attrib['Type'] }}&>(GetParent().m_{{ LowerFirst(Property.attrib['Name']) }}[index]{% if Property.attrib['IsRewindable']|booleanTrue %}.Modify(){% endif %});
}
bool {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}PushBack(const {{ Property.attrib['Type'] }} &value)
@@ -567,7 +567,7 @@ bool {{ ClassName }}::Serialize{{ AutoComponentMacros.GetNetPropertiesSetName(Re
[[maybe_unused]] bool modifyRecord = serializer.GetSerializerMode() == AzNetworking::SerializerMode::WriteToObject;
{% call(Property) AutoComponentMacros.ParseNetworkProperties(Component, ReplicateFrom, ReplicateTo) %}
{% if Property.attrib['Container'] != 'None' and Property.attrib['Container'] != 'Object' %}
{ /* @todo Implement serialization for Vector and Array Network Properties
{ // Serialization for Vector and Array Network Properties
const uint32_t firstBit = static_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Start') }});
{% if Property.attrib['Container'] == 'Vector' %}
const uint32_t lastBit = static_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }});
@@ -575,17 +575,16 @@ bool {{ ClassName }}::Serialize{{ AutoComponentMacros.GetNetPropertiesSetName(Re
const uint32_t lastBit = static_cast<uint32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'End') }});
{% endif %}
AzNetworking::BitsetView deltaRecord(replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}, firstBit, lastBit - firstBit + 1);
AzNetworking::FixedSizeBitsetView deltaRecord(replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}, firstBit, lastBit - firstBit + 1);
if (deltaRecord.AnySet())
{
{% if Property.attrib['Container'] == 'Vector' %}
Multiplayer::SerializableFixedSizeVectorDeltaStruct<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}> deltaStruct(m_{{ LowerFirst(Property.attrib['Name']) }}, deltaRecord);
Multiplayer::SerializableFixedSizeVectorDeltaStruct<{% if Property.attrib['IsRewindable']|booleanTrue %}Multiplayer::RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}> deltaStruct(m_{{ Property.attrib['Name'] }}, deltaRecord);
{% else %}
Multiplayer::SerializableFixedSizeArrayDeltaStruct<{% if Property.attrib['IsRewindable']|booleanTrue %}Multiplayer::RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}> deltaStruct(m_{{ Property.attrib['Name'] }}, deltaRecord);
{% endif %}
serializer.Serialize(deltaStruct, "{{ UpperFirst(Property.attrib['Name']) }}");
}
*/
}
{% else %}
Multiplayer::SerializeNetworkPropertyHelper
@@ -615,7 +614,7 @@ void {{ ClassName }}::NotifyChanges{{ AutoComponentMacros.GetNetPropertiesSetNam
{% call(Property) AutoComponentMacros.ParseNetworkProperties(Component, ReplicateFrom, ReplicateTo) %}
{% if (Property.attrib['GenerateEventBindings']|booleanTrue) %}
{% if Property.attrib['Container'] != 'None' and Property.attrib['Container'] != 'Object' %}
/* todo Implement NotifyChangesAuthorityToClientProperties for Arrays and Vectors
// NotifyChangesAuthorityToClientProperties for Arrays and Vectors
for (uint32_t bitIndex = static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Start') }}), elementIndex = 0; bitIndex <= static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component, ReplicateFrom, ReplicateTo, Property, 'End') }}); ++bitIndex, ++elementIndex)
{
if (replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.GetBit(bitIndex){% if Property.attrib['Container'] == 'Vector' %} && elementIndex < m_{{ Property.attrib['Name'] }}.GetSize(){% endif %})
@@ -627,7 +626,7 @@ void {{ ClassName }}::NotifyChanges{{ AutoComponentMacros.GetNetPropertiesSetNam
if (replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.GetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property, 'Size') }})))
{
m_{{ LowerFirst(Property.attrib['Name']) }}SizeChangedEvent.Signal(m_{{ LowerFirst(Property.attrib['Name']) }}.size());
} */
}
{% endif %}
{% else %}
if (replicationRecord.m_{{ LowerFirst(AutoComponentMacros.GetNetPropertiesSetName(ReplicateFrom, ReplicateTo)) }}.GetBit(static_cast<int32_t>({{ AutoComponentMacros.GetNetPropertiesQualifiedPropertyDirtyEnum(Component.attrib['Name'], ReplicateFrom, ReplicateTo, Property) }})))
@@ -656,7 +655,7 @@ const {{ Property.attrib['Type'] }}& {{ ClassName }}::Get{{ UpperFirst(Property.
}
{% elif Property.attrib['Container'] == 'Vector' %}
const AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const
const AZStd::fixed_vector<{% if Property.attrib['IsRewindable']|booleanTrue %}RewindableObject<{% endif %}{{ Property.attrib['Type'] }}{% if Property.attrib['IsRewindable']|booleanTrue %}, Multiplayer::RewindHistorySize>{% endif %}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const
{
return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }};
}
@@ -1472,7 +1471,14 @@ namespace {{ Component.attrib['Namespace'] }}
{
{% for Property in Component.iter('NetworkProperty') %}
{% if Property.attrib['IsRewindable']|booleanTrue %}
{% if Property.attrib['Container'] == 'Vector' %}
for ( auto& element: m_{{ LowerFirst(Property.attrib['Name']) }})
{
element.SetOwningConnectionId(connectionId);
}
{% else %}
m_{{ LowerFirst(Property.attrib['Name']) }}.SetOwningConnectionId(connectionId);
{% endif %}
{% endif %}
{% endfor %}
}