Gene Walters
bf8422152b
Turn off stdout buffering when connecting to editor-server so that the editor properly gets all the server-logging without having to first fill up a buffer. Allows the logs to pipe instantly for easier debugging, and also fixes a problem where the logs wont reach the editor because the buffer doesn't fill
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-17 00:12:21 -08:00
Gene Walters
8b044e23ce
Merge branch 'upstream/development' into LYN-6769_TestingRPCs
2021-12-09 10:43:16 -08:00
Gene Walters
4b3d1452fd
Merge pull request #6066 from aws-lumberyard-dev/LYN-8514_AutomatedReviewServerLogChecks
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Updating Multiplayer PyTests To Check Server Logs
2021-12-09 09:15:58 -08:00
Gene Walters
80a216e079
Adding RPC test. Update editor-servers to flush stdout
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-08 00:21:02 -08:00
Gene Walters
1983e94580
Minor tweak to re-add ';' to LOG
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-07 16:27:23 -08:00
Gene Walters
b123379380
Properly adding newlines when using LogInternalV; removing the need of hand-placed newlines to AZ_LOG
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-07 14:53:59 -08:00
Gene Walters
9ae3da7acd
Merge branch 'upstream/development' into LYN-8514_AutomatedReviewServerLogChecks
2021-12-06 11:30:12 -08:00
Gene Walters
b19f96f1fe
Small safety check. It's unlikely, but possible, that a component is created and not assigned to an entity.
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-06 09:53:41 -08:00
Gene Walters
b50739f55e
Small tweak to assert back to match existing format
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-06 09:06:04 -08:00
Gene Walters
4f9d4b7045
Improved logged to print entity name if improperly deleted; helps when debugging to find the problem entity
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-06 09:02:15 -08:00
Guthrie Adams
50f094c51e
Fixing warnings caused by system components not added to serialize context
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==================================================================
2021-11-30T20:21:23{000000000000395C}[Module Manager] Trace::Warning
D:/projects/lyengine/git/ly-dev/o3de/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp(34): 'bool __cdecl AZ::ShouldUseSystemComponent(const class AZ::ComponentDescriptor &,const class AZStd::vector<class AZ::Crc32,class AZStd::allocator> &,const class AZ::SerializeContext &)'
2021-11-30T20:21:23{000000000000395C}[Module Manager] Component type MultiplayerToolsSystemComponent not reflected to SerializeContext!
2021-11-30T20:21:23{000000000000395C}[Module Manager] ==================================================================
2021-11-30T20:21:23{000000000000395C}[Module Manager]
==================================================================
2021-11-30T20:21:23{000000000000395C}[Module Manager] Trace::Warning
D:/projects/lyengine/git/ly-dev/o3de/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp(34): 'bool __cdecl AZ::ShouldUseSystemComponent(const class AZ::ComponentDescriptor &,const class AZStd::vector<class AZ::Crc32,class AZStd::allocator> &,const class AZ::SerializeContext &)'
2021-11-30T20:21:23{000000000000395C}[Module Manager] Component type PythonEditorFuncs not reflected to SerializeContext!
2021-11-30T20:21:23{000000000000395C}[Module Manager] ==================================================================
Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-12-02 14:34:36 -06:00
Gene Walters
b262909117
Misc whitespace edit
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-01 10:06:04 -08:00
Gene Walters
c8b631054f
Misc edit to keep an AZLOG_INFO instead of AZPrint. No real difference, but good as an example for pytest
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-01 10:04:26 -08:00
Gene Walters
78d0a8e54a
Merging latest LYN-8025_PipeEditorServerLogsToEditor
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-30 12:08:19 -08:00
Gene Walters
8afd47950c
Removing an extra new-line I added by accident
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-30 12:01:04 -08:00
Gene Walters
6d0ba68b55
Using new GetBool value when checking if we're an editor-server. Clean up MPEditorSystemComponent for unused #includes, and null-checking when piping server logs
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-30 11:12:07 -08:00
Gene Walters
d786e9d8e2
Merge branch 'LYN-8025_PipeEditorServerLogsToEditor' into LYN-8514_AutomatedReviewServerLogChecks
2021-11-29 18:27:40 -08:00
Gene Walters
9c9d2c70f5
Making sure to stop pulling server logs before terminating the server process; otherwise we might be pulling an invalid process-communicator. Updating AZCoreLogSink to also allow for piping warnings/errors/asserts
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-29 18:26:31 -08:00
Gene Walters
f4e762d9bd
Adding warning if server fails to load the sv_defaultPlayerSpawnAsset when a client joins the server. Updating Multiplayer PyTest to watch out for this warning.
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-29 16:36:28 -08:00
Gene Walters
75e8ef8089
Misc cleanup. Making sure ServerLauncher closes if tests fail
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-29 13:36:41 -08:00
Gene Walters
97b27513e9
Editor is now listening to editor-server stdout so adding newlines to lines we care about. (Editor is separating out the log lines based on newline)
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-23 19:27:16 -08:00
Gene Walters
ff862a2f20
Fix memory leak of ProcessWatcher
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-22 18:56:48 -08:00
Gene Walters
0bd86cf0a4
small edit: removing pragma optimize offs
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-20 14:58:09 -08:00
Gene Walters
02590a1766
AzCoreLogSink will check if it's running in an editor-server and will allow stdouts
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-20 14:48:48 -08:00
Gene Walters
6005a4e08b
Merging last dev
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-19 23:12:59 -08:00
Olex Lozitskiy
e804fd2a42
Refactored away circular dependencies in Multiplayer gem cmake targets.
2021-11-18 21:55:55 -05:00
Olex Lozitskiy
89f4ebb298
Refactored away circular dependencies in Multiplayer gem.
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Signed-off-by: Olex Lozitskiy <5432499+AMZN-Olex@users.noreply.github.com >
2021-11-16 20:32:48 -05:00
Gene Walters
4d161f42df
WiP. fwrites are being stopped by AZCoreLogSink; need a long term solution to work around this...
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-15 12:37:21 -08:00
SergeyAMZN
f9824fc4ee
Merge pull request #5586 from aws-lumberyard-dev/IMGUI_EntityOutlinerFix
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Fixed IMGUI Entity Outliner to show net entities
2021-11-15 14:23:10 +00:00
amzn-sean
38a03817bb
Removal and Replacement of the CryTimer (gEnv->pTimer) ( #5409 )
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Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.
* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
- updated parts to use the time conversion functions.
- in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com >
2021-11-15 12:11:58 +00:00
Sergey Pereslavtsev
3fb97b1334
Added more info to comment
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-12 18:13:20 +00:00
Sergey Pereslavtsev
435f839666
Fixed IMGUI Entity Outliner to show net entities
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-12 13:36:14 +00:00
Gene Walters
fe5aeb9a5f
Merging latest dev
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-10 19:41:36 -08:00
Gene Walters
d6803d800b
Externed cvars dont get registered with setreg (not sure why). Updating sv_defaultPlayer to grab the variable via console string lookup instead so the proper value is gathered
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-10 19:37:11 -08:00
SergeyAMZN
b9f6d1ec9f
Merge pull request #5311 from aws-lumberyard-dev/HierarchiesFixes
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Fixed client hierarchy construction to check for authority instead of controller
2021-11-10 12:47:43 +00:00
Gene Walters
5d5087e0d3
Moving CommunicatorTracePrinter to a place that AP and Multiplayer gem can use it. MultiplayerEditorSystemComponent now watching the server process and pumping the trace printer. Wip; for some reason not all the server logs are reaching the editor
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-09 11:11:15 -08:00
Sergey Pereslavtsev
7fce5e52a4
PR feedback addressing
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-09 17:36:01 +00:00
Sergey Pereslavtsev
1e6518abab
Build fix after the merge from dev
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-09 14:50:44 +00:00
puvvadar
4468a9213d
Merge pull request #5359 from aws-lumberyard-dev/LYN-8035_MultiplayerFlakyTest_ServerLogging
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Wait to Activate Editor-server Until the Logging System is Ready
2021-11-08 12:10:37 -08:00
Sergey Pereslavtsev
32f72a1213
Merge from development
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-08 15:41:40 +00:00
kberg-amzn
479ff188a0
merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-11-05 15:05:23 -07:00
Gene Walters
384d631485
Switch to use the new ComponentApplicationLifecycle system to listen for legacy systems to be ready
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-05 12:23:00 -07:00
Sergey Pereslavtsev
807d0d7a5a
Fixed hierarchies migration. Fixed assert with invalid entity bounds
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-05 17:32:16 +00:00
Gene Walters
3973a59d77
Wait to activate the editor-server until CrySystemInitialized so that the logging system is ready. Automated testing listens for these logs
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-04 18:37:15 -07:00
kberg-amzn
ed06ef7ed2
Removing ITimeoutHandler to simplify timeout queue interface, removes some unneeded code
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Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-11-04 16:48:39 -07:00
Sergey Pereslavtsev
54c1b00902
Fixed AR nightly for non-prefab levels where MultiplayerEditorSystemComponent prints an error
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-04 14:55:03 +00:00
Sergey Pereslavtsev
2b2e5c6367
Fixed client hierarchy construction to check for authority instead of controller
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-04 14:52:35 +00:00
kberg-amzn
7e65104155
Addressing PR feedback
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Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-11-03 19:40:20 -07:00
kberg-amzn
8a3d055f8b
Some cleanup around handling of migrations to simplify interfaces and add additional hooks for functionality
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Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-11-03 19:34:10 -07:00
kberg-amzn
fda7a6353e
Backing out some temporary debugging code
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Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-11-03 14:20:56 -07:00