Mike Balfour
9aa44a56e7
Merge pull request #1489 from aws-lumberyard-dev/mbalfour/gitflow_210622
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Integration from stabilization/2106 at commit d5490ecf69 .
2021-06-22 15:14:22 -05:00
mbalfour
df648db62e
Merge branch 'stabilization/2106' into mbalfour/gitflow_210622
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# Conflicts:
# Code/Framework/AzQtComponents/AzQtComponents/Components/Style.cpp
# Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h
# Gems/AWSCore/Code/Source/Editor/UI/AWSCoreEditorMenu.cpp
2021-06-22 12:55:18 -05:00
AMZN-puvvadar
0186911a3a
Merge pull request #1425 from aws-lumberyard-dev/mp_systemcomp_cleanup
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Cleanup and consolidate MultiplayerSystemComponent and add StopListening to AzNetworking
2021-06-22 10:03:20 -07:00
puvvadar
55f5e9f0ae
Remove unnecessary forward declare
2021-06-22 09:25:29 -07:00
Olex Lozitskiy
706cf0e9c3
sig/network - Fixes EntityReplicationManager::UpdateWindow logic
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Corrects ReplicationSet to be an ordered map
2021-06-22 06:09:16 -05:00
AMZN-Olex
ece1187683
Corrects ReplicationSet to be ordered so that logic in EntityReplicationManager::UpdateWindow is correct
2021-06-21 20:28:43 -04:00
puvvadar
f2bc80d103
Remove obvious comment
2021-06-21 14:53:19 -07:00
puvvadar
f49e5cf645
Validate some base cases in InitializeMultiplayer
2021-06-21 14:49:49 -07:00
puvvadar
3a7df983d9
Cleanup listen and connect logic to prevent log spam
2021-06-21 14:31:14 -07:00
puvvadar
8f5681ffdb
Add GetActiveConnectionCount to IConnectionSet
2021-06-21 11:46:16 -07:00
Gene Walters
530573abf3
Merge pull request #1424 from aws-lumberyard-dev/SPEC7185_RenamingIsNetEntityRoleMethods
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Updating IsNetEntityRole Helper Methods for Clarity
2021-06-21 08:53:23 -07:00
Gene Walters
526a0f1289
Fix for Jenkins Validation: removing tabs and removing unwanted spaces.
2021-06-20 20:51:59 -07:00
Stephen Tramer
b78fa5eed4
Merge pull request #1372 from aws-lumberyard-dev/stramer/az-networking-docs
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Networking libraries + Gems API documentation
2021-06-18 15:53:42 -07:00
nvsickle
e55580af57
Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18
2021-06-18 13:25:53 -07:00
stramer
673495c49d
Address additional review comments.
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Signed-off-by: stramer <169061+sptramer@users.noreply.github.com >
2021-06-17 18:01:44 -07:00
puvvadar
04387be083
Remove some redundant includes, forward declares and similar pieces
2021-06-17 16:25:44 -07:00
puvvadar
a748c2e152
Cleanup and consolidate MPSystemComponent and add StopListening to AzNetworking
2021-06-17 16:17:36 -07:00
Gene Walters
b9dd7a1ecd
Updating IsNetEntityRole helper methods for more clarity. Also added tooltip scripting and comments for code
2021-06-17 16:16:38 -07:00
Gene Walters
4be9ce56c4
Merge pull request #1399 from aws-lumberyard-dev/CherryPickNetworkingFixes
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Cherry pick networking fixes
2021-06-17 11:48:34 -07:00
Gene Walters
0810f353c6
Cherrypick 7adf5ca5a5911997102017e2db7981e7b2926100. Fixed assert for network prefabs when asset path was empty
2021-06-17 09:11:48 -07:00
Gene Walters
f2b6ea7d8d
Cherry picking a47b30c708. Correcting the issue with processing of prefabs in Multiplayer projects
2021-06-17 09:07:37 -07:00
puvvadar
be71aec4e3
Merge branch 'development' of https://github.com/aws-lumberyard/o3de into mp_systemcomp_cleanup
2021-06-16 15:46:22 -07:00
puvvadar
2b8e87f674
Begin cleaning MPSysComponent
2021-06-16 15:46:10 -07:00
stramer
c7a0e7b930
[LYN-4366] Add API documentation for AzNetworking, Mutiplayer Gem, and Multiplayer Compression Gem classes.
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Signed-off-by: stramer <stramer@amazon.com >
2021-06-16 13:53:42 -07:00
Gene Walters
bcd008df20
Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component
2021-06-15 21:22:45 -07:00
puvvadar
2a6009c94b
Cleanup OnDisconnect client case slightly
2021-06-15 17:46:51 -07:00
puvvadar
cf5641a211
Cleanup shutdown, activate and deactivate for MPSystemComponent
2021-06-15 14:53:23 -07:00
puvvadar
2eca923694
Rework session validation to work through Connect packet
2021-06-15 14:34:24 -07:00
puvvadar
adc09435f4
Cleanup validation failure logic
2021-06-15 11:08:59 -07:00
puvvadar
04bf6c3689
Separate out session validation into its own packet
2021-06-15 10:14:02 -07:00
AMZN-Olex
8485a93612
Correcting the issue with processing of prefabs in Multiplayer enabled projects
2021-06-14 16:30:54 -04:00
Gene Walters
548f65e5d8
Merge pull request #1206 from aws-lumberyard-dev/SPEC7223_MultiplayerComponentRPC_BehaviorContext_ParameterNames
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Multiplayer RPC Parameter Names Exposed to Behavior Context
2021-06-09 13:31:12 -07:00
AMZN-puvvadar
5bdf9e3c6d
Merge pull request #1175 from aws-lumberyard-dev/mp_session_integ
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Integrating AzFramework Session hooks to Multiplayer
2021-06-09 10:39:31 -07:00
Gene Walters
618b7d12bb
Add parameter names to RPC behavior context so users know what each parameter does. Also added tooltip, although script canvas isnt always showing it (I will create a separate bug)
2021-06-08 23:58:07 -07:00
puvvadar
59d0a8817e
Fix inconsistent naming and cover edge case
2021-06-08 22:56:53 -07:00
puvvadar
da7870bb2a
Fix some typos and comments
2021-06-08 22:46:45 -07:00
puvvadar
056e170eb6
Check for dns name on request player join
2021-06-08 16:48:23 -07:00
puvvadar
cd5867d2fa
Cleanup session changes and add on connection disconnected event
2021-06-08 16:43:36 -07:00
puvvadar
fa55b495c4
Add handling for session provider ticket
2021-06-08 13:36:27 -07:00
Gene Walters
260b2851f3
Merge pull request #1148 from aws-lumberyard-dev/SPEC7174_ReceiveRPCsViaScriptViaEntityId
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Allow Script Canvas Users to Listen for RPC Events Via EntityId
2021-06-08 09:23:36 -07:00
puvvadar
2b227a17d1
Remove extraneous code
2021-06-07 17:20:12 -07:00
puvvadar
45b1bbc85c
Fix duplicate include
2021-06-07 17:13:52 -07:00
puvvadar
6f4c0c2ce8
Rename interfaces for clarity
2021-06-07 17:12:29 -07:00
puvvadar
03989f77bb
Cleanup includes
2021-06-07 17:06:00 -07:00
puvvadar
40c7a6bd2d
Integrate remaining requests and rename Handling Requests interfaces for clarity
2021-06-07 17:02:42 -07:00
Esteban Papp
36cb0f6d40
SPEC-7178 Removal of precompiled cpp files ( #1171 )
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* SPEC-7178 Removal of precompiled cpp files
* Missing files...
2021-06-07 15:59:58 -07:00
puvvadar
5274019d31
Merge branch 'main' into mp_session_integ
2021-06-07 13:46:18 -07:00
Gene Walters
3e74c4f1e1
fixed minor type. Beh method name should say entityId, not entity
2021-06-07 09:22:13 -07:00
AMZN-koppersr
55a4680659
Fixed Multiplayer unit tests.
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The multiplayer unit tests created a SpawnableSystemComponent without an application to provide the Serialize Context. This caused an assert which failed the unit tests. Since the entity spawning system doesn't seem to be directly used the component was removed.
2021-06-04 14:10:30 -07:00
AMZN-koppersr
4eb5b3554e
Merge branch 'main' into SpawnableEntityIdMapping
2021-06-04 14:00:06 -07:00