SPEC-7531 Change Code/CryEngine to Code/Legacy (#1634)

* git mv Code\CryEngine Code\Legacy
* redirecting CMakeLists.txt
* fixing uic warning
* Some more CryEngine mentions
* validation scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
main
Esteban Papp 5 years ago committed by GitHub
parent f570925c0d
commit 9f0bbf3b74
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -5,8 +5,8 @@
#
#
add_subdirectory(CryEngine)
add_subdirectory(Framework)
add_subdirectory(LauncherUnified)
add_subdirectory(Legacy)
add_subdirectory(Sandbox)
add_subdirectory(Tools)

@ -5596,7 +5596,7 @@ LUA_API const Node* lua_getDummyNode()
// Debugging
void Error(ScriptContext::ErrorType error, bool doStackTrace, const char* format, va_list mark)
{
// max size due to requirements of \CryEngine\CrySystem\Log.h MAX_TEMP_LENGTH_SIZE(2048) minus room for the time stamp (128)
// max size due to requirements of \Legacy\CrySystem\Log.h MAX_TEMP_LENGTH_SIZE(2048) minus room for the time stamp (128)
// otherwise if the script passes in a string larger, their script will cause an assert
char message[4096 - 128];
azvsnprintf(message, AZ_ARRAY_SIZE(message), format, mark);

@ -20,11 +20,6 @@ namespace AZ
//!
//! See "StatisticalProfilerProxy.h" for more explanations on the meaning of Statistical Profiling.
//!
//! See sample UnitTest code in "dev\Code\Framework\Tests\StatisticalProfiler.cpp" which is part of the "FrameworkTests"
//! project. Also, "dev\Code\CryEngine\Cry3DEngine\TerrainProfiler.h,.cpp"
//! and "dev\Code\CryEngine\RenderDll\Common\RendElements\TerrainUtils\Debug\TerrainProfiler.h,.cpp"
//! are good examples.
//!
//! The StatisticalProfiler was made as a template to accommodate for several performance needs...
//! If all the code that is being profiled is single threaded and you want to identify
//! each statistic by its string name, then the default StatisticalProfiler<> works for you.

@ -13,7 +13,7 @@ ly_add_target(
INCLUDE_DIRECTORIES
PUBLIC
. # Lots of code without CryCommon/
.. # Dangerous since exports CryEngine's path (client code can do CrySystem/ without depending on that target)
.. # Dangerous since exports Legacy's path (client code can do CrySystem/ without depending on that target)
BUILD_DEPENDENCIES
PUBLIC
AZ::AzCore

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save