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o3de/Code/Legacy/CryCommon/HeightmapUpdateNotification...

34 lines
982 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/Math/Aabb.h>
namespace AZ
{
/**
* the EBus is used to request information about potential vegetation surfaces
*/
class HeightmapUpdateNotification
: public AZ::EBusTraits
{
public:
////////////////////////////////////////////////////////////////////////
// EBusTraits
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
////////////////////////////////////////////////////////////////////////
// Occurs when the terrain height map is modified.
virtual void HeightmapModified(const AZ::Aabb& bounds) = 0;
};
typedef AZ::EBus<HeightmapUpdateNotification> HeightmapUpdateNotificationBus;
}