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34 lines
982 B
C++
34 lines
982 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/Math/Aabb.h>
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namespace AZ
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{
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/**
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* the EBus is used to request information about potential vegetation surfaces
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*/
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class HeightmapUpdateNotification
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: public AZ::EBusTraits
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{
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public:
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////////////////////////////////////////////////////////////////////////
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// EBusTraits
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
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////////////////////////////////////////////////////////////////////////
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// Occurs when the terrain height map is modified.
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virtual void HeightmapModified(const AZ::Aabb& bounds) = 0;
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};
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typedef AZ::EBus<HeightmapUpdateNotification> HeightmapUpdateNotificationBus;
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}
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