/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace AZ { /** * the EBus is used to request information about potential vegetation surfaces */ class HeightmapUpdateNotification : public AZ::EBusTraits { public: //////////////////////////////////////////////////////////////////////// // EBusTraits static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple; static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; //////////////////////////////////////////////////////////////////////// // Occurs when the terrain height map is modified. virtual void HeightmapModified(const AZ::Aabb& bounds) = 0; }; typedef AZ::EBus HeightmapUpdateNotificationBus; }