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o3de/Code/Legacy/CryCommon/IFunctorBase.h

53 lines
938 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Base header for multi DLL functors.
#ifndef CRYINCLUDE_CRYCOMMON_IFUNCTORBASE_H
#define CRYINCLUDE_CRYCOMMON_IFUNCTORBASE_H
#pragma once
// Base class for functor storage.
// Not intended for direct usage.
class IFunctorBase
{
public:
IFunctorBase()
: m_nReferences(0){}
virtual ~IFunctorBase(){};
virtual void Call() = 0;
void AddRef()
{
CryInterlockedIncrement(&m_nReferences);
}
void Release()
{
if (CryInterlockedDecrement(&m_nReferences) <= 0)
{
delete this;
}
}
protected:
volatile int m_nReferences;
};
// Base Template for specialization.
// Not intended for direct usage.
template<typename tType>
class TFunctor
: public IFunctorBase
{
};
#endif // CRYINCLUDE_CRYCOMMON_IFUNCTORBASE_H