Commit Graph

  • f0cf27b8d3 adding the testing files for testing for python asset building and scripting the scene_api gets a small update for mesh_group_add_advanced_coordinate_system(self, jackalbe 2021-04-16 13:58:57 -05:00
  • 0aae99c491 Merge branch 'main' into Atom/qingtao/ATOM-15252 to first the blast test issue in AR. qingtao 2021-04-16 11:23:30 -07:00
  • 9c4d8513f1 Merge pull request #101 from aws-lumberyard-dev/non-uniform-scale-event-handlers greerdv 2021-04-16 19:13:42 +01:00
  • bc9b2b4c2e Fixed Mac compile issue. Set default refresh type to realtime (due to a known issue with OncePerSecond with ASV) qingtao 2021-04-16 11:05:03 -07:00
  • d2efdf5c63 Merge pull request #75 from aws-lumberyard-dev/Atom/guthadam/material_dialog_button_and_modality_fixes Guthrie Adams 2021-04-16 13:00:13 -05:00
  • beafc80939 Fixed entities not being deselected when entering game mode in editor. added protections around physx AZ::Events handlers that are connected/disconnected on selection events. jira: LYN-2998 amzn-sean 2021-04-16 18:34:28 +01:00
  • 65676734ba Merge branch 'main' into cpack_installer scottr 2021-04-16 10:36:42 -07:00
  • 405276a7ae Merge pull request #37 from aws-lumberyard-dev/hultonha_LYN-2528_whitebox_prefab Tom Hulton-Harrop 2021-04-16 18:28:12 +01:00
  • 4b3662ac0a Sort out cloth tests after Actors work with model mesh assets. moraaar 2021-04-16 18:26:17 +01:00
  • 9e6a5ecbaf Fix cloth chicken actor asset in NvCloth gem. moraaar 2021-04-16 18:25:24 +01:00
  • 808fd1d3ba Cloth works with Actors in Atom. Cloth system uses MeshAssetHelper to read model mesh information for actors too. moraaar 2021-04-16 18:24:29 +01:00
  • 40aef17b55 [cpack_installer] added option to override the inclusion of test targets in build scottr 2021-04-16 10:22:39 -07:00
  • 23c9f7ab78 [cpack_installer] initial CPack IFW support scottr 2021-04-16 10:18:36 -07:00
  • 0854d5d0da Merge pull request #99 from aws-lumberyard-dev/LYN-1901 jjjoness 2021-04-16 18:11:15 +01:00
  • 8e34d784e6 ATOM-15252 [Atom 0.8.5] Track View capture crashes when scene contains certain postfx The crash was because the "BlendColorGradingLutImageAttachmentId" attachment got imported to attachment database twice. This fix avoids import this attachment twice. It also avoid crash but only report a warning if an imported attachment wasn't used in any scope. Enable both RHI and RPI validation (no visiable performance impact observed. qingtao 2021-04-16 09:47:03 -07:00
  • d91355d8bd Merge branch 'main' into scripting/function_node_fixes luissemp 2021-04-16 09:32:38 -07:00
  • 63e5e58d9e Merge branch 'main' of https://github.com/aws-lumberyard/o3de into main luissemp 2021-04-16 09:32:17 -07:00
  • f552fc7ccd Fix for ReadMesh error reporting hultonha 2021-04-16 17:30:06 +01:00
  • e0b66223e4 Merge branch 'main' into Atom/guthadam/material_dialog_button_and_modality_fixes guthadam 2021-04-16 11:25:59 -05:00
  • 2f115cb739 Merge branch 'main' into LYN-2893 amzn-sj 2021-04-16 09:10:40 -07:00
  • 1363a5b76c fixing bugs with failing to disconnect from non-uniform scale event handlers in multiple places greerdv 2021-04-16 16:52:30 +01:00
  • d9bb0683ec Merge branch 'main' into platform/SPEC-6061 spham 2021-04-16 08:12:29 -07:00
  • ca54931620 Merge pull request #89 from aws-lumberyard-dev/Atom/moudgils/AutomatedTestingNullRHI moudgils 2021-04-16 08:05:25 -07:00
  • a59e212134 Merge branch 'main' into MultiplayerPipeline karlberg 2021-04-16 07:58:35 -07:00
  • 68082a895c Merge branch 'main' of https://github.com/aws-lumberyard/o3de mbalfour 2021-04-16 09:44:08 -05:00
  • f6fc8f95a9 Fixed random button highlights & toolbar order. hasareej 2021-04-16 15:28:05 +01:00
  • ffbd8ad665 Merge branch 'LY-105687' of https://github.com/aws-lumberyard-dev/o3de into LY-105687 sphrose 2021-04-16 15:15:59 +01:00
  • 2a339edc4e [LY-105687] Jira: LY-105687 https://jira.agscollab.com/browse/LY-105687 sphrose 2021-04-16 10:59:27 +01:00
  • db4b080544 Renamed svg sphrose 2021-04-16 14:55:39 +01:00
  • 2a53f018fa Merge pull request #70 from aws-lumberyard-dev/physx_system_comp amzn-sean 2021-04-16 14:04:00 +01:00
  • 102a0e5dc8 Merge branch 'main' into hultonha_LYN-2528_whitebox_prefab hultonha 2021-04-16 12:04:14 +01:00
  • cbd86cc965 Merge pull request #71 from aws-lumberyard-dev/non-uniform-scale-visibility greerdv 2021-04-16 11:32:50 +01:00
  • 490b2afd31 [LY-105687] Jira: LY-105687 https://jira.agscollab.com/browse/LY-105687 sphrose 2021-04-16 10:59:27 +01:00
  • 969f94ffb5 Initial pass of ViewportUiSwitcher. hasareej 2021-04-16 10:27:13 +01:00
  • fece27b1b0 Merge branch 'main' into LY-113714 sphrose 2021-04-16 10:00:04 +01:00
  • a757d327a0 Merge branch 'main' into non-uniform-scale-visibility greerdv 2021-04-16 09:57:04 +01:00
  • ad142c8c12 Merge branch 'main' into Atom/moudgils/AutomatedTestingNullRHI moudgils 2021-04-16 00:38:00 -07:00
  • 41eadd60e4 Merge pull request #83 from aws-lumberyard-dev/Atom/moudgils/BumpResourcePoolBuilder moudgils 2021-04-16 00:35:59 -07:00
  • 51720e269b Merge branch 'MultiplayerCompileFix' into Atom/moudgils/BumpResourcePoolBuilder moudgils 2021-04-15 22:11:39 -07:00
  • b8ab5be3bb Merge branch 'main' into Atom/moudgils/AutomatedTestingNullRHI moudgils 2021-04-15 21:04:00 -07:00
  • ca86068d83 Minor update moudgils 2021-04-15 20:55:54 -07:00
  • d0435b4489 Minor update moudgils 2021-04-15 20:46:48 -07:00
  • 05359187c4 Test update moudgils 2021-04-15 20:45:53 -07:00
  • 89a935cd29 Minor update moudgils 2021-04-15 20:44:01 -07:00
  • ee3f157fb8 Fix memory leak in multiplayer unit test karlberg 2021-04-15 20:41:08 -07:00
  • bff55bd688 LYN-2726 Updated the Settings Registry Merge Utils logic to determine the project root and engine root to fix issues with running the Editor or AssetProcessor from within the project folder overriding the project_path with the engine root bootstrap.cfg project_path entry mcgarrah 2021-04-15 22:27:11 -05:00
  • 62b38bdf9e Merge branch 'main' into Atom/moudgils/BumpResourcePoolbuilder moudgils 2021-04-15 20:24:00 -07:00
  • 82ca4bf221 Merge pull request #80 from aws-lumberyard-dev/AtomTest-Sponza Jonny Galloway 2021-04-15 21:45:02 -05:00
  • 91b2c9e44a Merge branch 'main' into platform/SPEC-6061 spham 2021-04-15 19:33:16 -07:00
  • 3c631e4a85 Merge branch 'main' into Atom/moudgils/BumpResourcePoolbuilder moudgils 2021-04-15 19:16:29 -07:00
  • 4edbf7890b Bringing fix that has not been migrated to github yet (fixes Windows release builds) Esteban Papp 2021-04-15 19:01:15 -07:00
  • 1cf2e11cd3 Merge branch 'main' into Prefab/CreatePrefab srikappa 2021-04-15 19:00:28 -07:00
  • 0b29e4ffea Merge branch 'main' into Prefab/CreatePrefab srikappa 2021-04-15 18:47:17 -07:00
  • 778d60bd0c Replaced unique instance queue with checks in template to instance mapper srikappa 2021-04-15 18:45:48 -07:00
  • d3520ddcf1 Adding "copy name" and "copy path" to Material Editor mnaumov 2021-04-15 17:59:09 -07:00
  • 8074e0fb18 Remove formal template parameter name to resolve shadowed variable warning on clang karlberg 2021-04-15 17:56:08 -07:00
  • 0ce18593d2 Merging latest main karlberg 2021-04-15 17:40:21 -07:00
  • c2f9019f7c Merge pull request #65 from aws-lumberyard-dev/MultiplayerComponents kberg-amzn 2021-04-15 16:30:36 -07:00
  • 2c7b552202 Merge branch 'main' into cpack_installer scottr 2021-04-15 16:28:01 -07:00
  • 4962218d29 Refactored root spawnable instantiation, added selective instantiation of root spawnable entities pereslav 2021-04-16 00:19:43 +01:00
  • 61c24084e8 Enable Null RHI for AutomatedTesting moudgils 2021-04-15 16:13:22 -07:00
  • 62f67b16da [cpack_installer] wrapped stray PrefabBuilder.Tests around PAL_TRAIT_BUILD_TESTS_SUPPORTED scottr 2021-04-15 16:12:12 -07:00
  • 9848a783e5 Merge branch 'main' into scripting/function_node_fixes luissemp 2021-04-15 16:02:49 -07:00
  • b1bbd3f2ff Merge branch 'main' of https://github.com/aws-lumberyard/o3de into main luissemp 2021-04-15 16:02:26 -07:00
  • ba04c7858f Fixed ability to set Array as data input into function definition node, WIP luissemp 2021-04-15 16:01:36 -07:00
  • f76322d13d Remove Android/iOS pal files since OpenGL is only needed by host tools. amzn-sj 2021-04-15 15:59:30 -07:00
  • 7902eafd7d Add empty pal files for platforms other than Mac amzn-sj 2021-04-15 15:20:55 -07:00
  • 8743155b73 Merge pull request #76 from aws-lumberyard-dev/Atom/qingtao/ATOM-13791 Vicky 2021-04-15 15:19:25 -07:00
  • 7f53b931a3 Merge branch 'main' into Atom/guthadam/material_dialog_button_and_modality_fixes guthadam 2021-04-15 16:59:09 -05:00
  • b7ce56a036 Merge branch 'main' into mpgem_editor puvvadar 2021-04-15 14:37:56 -07:00
  • 2309c06709 Fix merge error in MP Gem Module puvvadar 2021-04-15 14:37:15 -07:00
  • abf26eede1 Bump REsourcePoolBuilder as the bufferBindFlags were updated moudgils 2021-04-15 14:00:40 -07:00
  • ef30f49bf9 Fixed a linux compile issue. qingtao 2021-04-15 13:29:29 -07:00
  • 76af009190 Merge pull request #72 from aws-lumberyard-dev/Prefab/RelativePathForNewPrefabs srikappa-amzn 2021-04-15 13:20:18 -07:00
  • 66517b22e0 Updating how to calculate the ENGINE_ROOT path based on the CURRENT_PATH value spham 2021-04-15 13:06:27 -07:00
  • a9516c6498 updated the ref to dccsi env that changed gallowj 2021-04-15 15:04:36 -05:00
  • 9516912b9c Merge branch 'main' into Atom/guthadam/material_dialog_button_and_modality_fixes guthadam 2021-04-15 15:03:26 -05:00
  • 020d7801bb Make sure Recent Files list is correctly enabled/disabled when the list changes (#73) Terry Michaels 2021-04-15 14:28:57 -05:00
  • 8a589ff3e1 Merge pull request #68 from aws-lumberyard-dev/Atom/dmcdiar/LYN-2772 dmcdiarmid-ly 2021-04-15 12:26:37 -07:00
  • a5fdbddeda Merged MultiplayerPipeline from CodeCommit pereslav 2021-04-15 20:24:50 +01:00
  • e0a9c4b154 Merge branch 'main' of https://github.com/aws-lumberyard/o3de mbalfour 2021-04-15 14:22:06 -05:00
  • dbae71c511 Fixes for android nightly unit tests spham 2021-04-15 11:57:23 -07:00
  • f938fde4b0 Compile fix luissemp 2021-04-15 11:54:45 -07:00
  • 48e53ac66b Correctingtypo guthadam 2021-04-15 13:50:29 -05:00
  • 2f698626cf Merge pull request #64 from aws-lumberyard-dev/nvsickle/CherryPickContextMenuFix Nicholas Van Sickle 2021-04-15 11:33:57 -07:00
  • 0997a2cfbf Merge branch 'main' into sceneapi_script_regression jackalbe 2021-04-15 13:22:45 -05:00
  • 80f8c0f68b behavior context class SceneGraph::NodeIndex -> "NodeIndex" jackalbe 2021-04-15 13:21:24 -05:00
  • c63f09adce Merge branch 'main' into Prefab/CreatePrefab srikappa 2021-04-15 11:08:27 -07:00
  • a9345646f8 fixing a hardcoded path typo that someone submitted on accident. gallowj 2021-04-15 13:08:13 -05:00
  • cc7b4fc251 Updated all materials, did some mesh cleaning adding source file as well. gallowj 2021-04-15 13:06:27 -05:00
  • 4da29a09d2 Merge branch 'main' into Prefab/RelativePathForNewPrefabs srikappa 2021-04-15 11:01:15 -07:00
  • a81ca4490f Move EMotionFX's OpenGL dependency to 3rd Party and make sure Mac builds successfully amzn-sj 2021-04-15 10:42:34 -07:00
  • 2baa0db2de Standardizing dialog button boxes across material editor and component guthadam 2021-04-15 12:38:07 -05:00
  • 9d84fdcb23 Merge branch 'main' into hultonha_LYN-2528_whitebox_prefab hultonha 2021-04-15 18:26:54 +01:00
  • 7ff0c5c33a fix reserve call that should have been resize - add extra handling to output error hultonha 2021-04-15 18:17:02 +01:00
  • f5791ee60a Fixed compile error and added Setters to Node Palette luissemp 2021-04-15 10:08:07 -07:00
  • 53e84b3820 Fixed scoping rules for variables luissemp 2021-04-15 09:35:09 -07:00
  • 14f7883425 Merge pull request #15 from aws-lumberyard-dev/limit_max_scale greerdv 2021-04-15 17:27:07 +01:00
  • fbe1b53617 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into main luissemp 2021-04-15 09:24:06 -07:00
  • 01dc097fa6 Merge pull request #66 from aws-lumberyard-dev/pruiksma/ATOM-15240 Ken Pruiksma 2021-04-15 11:20:19 -05:00