behavior context class SceneGraph::NodeIndex -> "NodeIndex"
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@@ -117,12 +117,30 @@ endif()
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#endif()
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## Editor Python Bindings ##
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#if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
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# ly_add_pytest(
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# NAME AutomatedTesting::EditorPythonBindings
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# TEST_SUITE sandbox
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# TEST_SERIAL
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# PATH ${CMAKE_CURRENT_LIST_DIR}/EditorPythonBindings
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# TIMEOUT 3600
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# RUNTIME_DEPENDENCIES
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# Legacy::Editor
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# Legacy::CryRenderNULL
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# AZ::AssetProcessor
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# AutomatedTesting.Assets
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# Gem::EditorPythonBindings.Editor
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# COMPONENT TestTools
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# )
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#endif()
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## Python Asset Builder ##
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if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
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ly_add_pytest(
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NAME AutomatedTesting::EditorPythonBindings
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TEST_SUITE sandbox
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NAME AutomatedTesting::PythonAssetBuilder
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TEST_SUITE periodic
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TEST_SERIAL
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PATH ${CMAKE_CURRENT_LIST_DIR}/EditorPythonBindings
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PATH ${CMAKE_CURRENT_LIST_DIR}/PythonAssetBuilder
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TIMEOUT 3600
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RUNTIME_DEPENDENCIES
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Legacy::Editor
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@@ -130,6 +148,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
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AZ::AssetProcessor
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AutomatedTesting.Assets
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Gem::EditorPythonBindings.Editor
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Gem::PythonAssetBuilder.Editor
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COMPONENT TestTools
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)
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endif()
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@@ -43,7 +43,7 @@ namespace AZ
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AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->Class<SceneGraph::NodeIndex>()
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behaviorContext->Class<SceneGraph::NodeIndex>("NodeIndex")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Module, "scene.graph")
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->Constructor<>()
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@@ -57,7 +57,7 @@ namespace AZ
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->Attribute(AZ::Script::Attributes::Operator, AZ::Script::Attributes::OperatorType::ToString)
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;
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behaviorContext->Class<SceneGraph::Name>()
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behaviorContext->Class<SceneGraph::Name>("SceneGraphName")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Module, "scene.graph")
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->Constructor()
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