Commit Graph

  • 5ea2240787 Fix editor controls working in game mode nvsickle 2021-04-20 12:31:10 -07:00
  • 7e2cbda2d3 Fix viewport display on new level creation nvsickle 2021-04-20 12:05:52 -07:00
  • 4b2d9030d6 Merge branch 'main' into SPEC-6436 scottr 2021-04-20 15:18:02 -07:00
  • 95533edc6c [SPEC-6436] wrapped stray PrefabBuilder.Tests around PAL_TRAIT_BUILD_TESTS_SUPPORTED scottr 2021-04-20 15:10:37 -07:00
  • 3c5c540f09 Fix python path for Android packaging job shiranj 2021-04-20 14:54:39 -07:00
  • fa947d84f7 Reflect testing enum properly chcurran 2021-04-20 14:44:51 -07:00
  • 65a1840e1d Removed commented out line luissemp 2021-04-20 14:38:03 -07:00
  • b21f835d0c Merge pull request #166 from aws-lumberyard-dev/add_android_package Shirang Jia 2021-04-20 14:32:47 -07:00
  • 1865ae71ca Retrieve Github secret from AWS Secret Manager shiranj 2021-04-20 14:31:43 -07:00
  • 78892c8d7e Improved a couple of comments srikappa 2021-04-20 14:30:56 -07:00
  • 444d28a25e [SPEC-6436] added option to override the inclusion of test targets in build scottr 2021-04-20 14:26:21 -07:00
  • 8784314b7b Merge branch 'main' into cpack_installer scottr 2021-04-20 14:19:26 -07:00
  • 465546a6e4 Merge branch 'main' into MultiplayerPipeline pereslav 2021-04-20 22:11:52 +01:00
  • 3df1ffe3b7 3rd Party static libraries need to be public dependencies to work from installed engine. SJ 2021-04-20 14:11:08 -07:00
  • 4638a831bc [cpack_installer] updates to default install component and target registration scottr 2021-04-20 14:09:29 -07:00
  • 6c65d5f666 Merge pull request #156 from aws-lumberyard-dev/mbalfour/behaviorcontext Mike Balfour 2021-04-20 15:58:08 -05:00
  • 2f9102f10a AssImp asserts on Linux processing (#118) (#138) sharmajs-amzn 2021-04-20 13:10:25 -07:00
  • 990a40199b Removed the last remaining connections to the Clang 3rd Party (#159) Terry Michaels 2021-04-20 15:05:45 -05:00
  • a2261a9d0b Merge branch 'main' into scripting/scriptevent_spec_6430 luissemp 2021-04-20 12:53:20 -07:00
  • 64e625a79f Added support for cavity maps by changing the "Ambient Occlusion" material property group go just "Occlusion", which now contains properties for both "Diffuse AO" and "Specular Cavity". Added new input attachment to the fullscreen reflection pass to receive the "ambient" gbuffer. Added diffuse and specular occlusion to the Skin material type; it was missing before. Chris Santora 2021-04-20 12:52:56 -07:00
  • ba411893a3 openimageio to rev2 Aristo7 2021-04-20 15:51:57 -04:00
  • 449df7e1ed Merge pull request #157 from aws-lumberyard-dev/mbalfour/material-property-value Mike Balfour 2021-04-20 14:36:43 -05:00
  • 68cc939c6d Merge pull request #144 from aws-lumberyard-dev/nvsickle/MainFontFixes Nicholas Van Sickle 2021-04-20 12:32:26 -07:00
  • f53c1e8084 3rd Party static libraries need to be public dependencies to work from installed engine. amzn-sj 2021-04-20 12:16:40 -07:00
  • 961f2ef113 Replace string/hash based execution out look up for indices, 10-50% speed up in lookup code. Fix bugs calling dependent functions. chcurran 2021-04-20 12:04:57 -07:00
  • 33b485767f Address reviewer feedback, make FFont initialization state an atomic state machine nvsickle 2021-04-20 11:49:59 -07:00
  • f4a57663fa Merge pull request #142 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15222 AMZN-mnaumov 2021-04-20 11:38:34 -07:00
  • d9fe89ba56 Addressed feedback - made string& into a string_view. mbalfour 2021-04-20 13:37:10 -05:00
  • 3994d80c7e Merge pull request #148 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15271 AMZN-mnaumov 2021-04-20 11:37:02 -07:00
  • 841d16055a Add lambda function to delete branch ebs volumes on github branch deletion event shiranj 2021-04-20 11:30:26 -07:00
  • 87155e0d5e Merge pull request #165 from aws-lumberyard-dev/build-strike/SPEC-6357 Brian Herrera 2021-04-20 11:16:42 -07:00
  • c07c57ca2a Revert "Removed HLSL cry compilers and tools" Aristo7 2021-04-20 12:53:46 -05:00
  • 8410452067 Revert "Removing hlsl refs in cmake build files" Aristo7 2021-04-20 12:53:03 -05:00
  • 2a59b7e0e6 Revert "Linux/mac hlsl header refs removed" Aristo7 2021-04-20 12:52:40 -05:00
  • 9ca29b5f33 Merge pull request #162 from aws-lumberyard-dev/Atom/garrieta/ATOM-15285/variantlist_bug galibzon 2021-04-20 12:51:44 -05:00
  • dc5b4ee1dd Add Android package in packaging pipeline shiranj 2021-04-20 10:50:41 -07:00
  • c2a6addf1f Integrating latest from github/TIF/Runtime alexpete 2021-04-20 10:42:39 -07:00
  • 83324762b5 Brought over SC's command line fixes and add_node example script luissemp 2021-04-20 10:40:53 -07:00
  • eee1597929 Merge pull request #163 from aws-lumberyard-dev/cgalvan/RemoveIPickObjectCallback cgalvan 2021-04-20 12:33:42 -05:00
  • 6f33e1404e Linux/mac hlsl header refs removed Aristo7 2021-04-20 12:27:05 -05:00
  • 58cef4e4c1 Merge pull request #161 from aws-lumberyard-dev/SPEC-6061 Steve Pham 2021-04-20 10:04:20 -07:00
  • 9de6bdcf2b First pass to remove AtomShim rgba16f 2021-04-20 11:58:55 -05:00
  • 8804ab8f1f Add script to sync repo with upstream Brian Herrera 2021-04-20 09:56:46 -07:00
  • 7b42402b18 Removing hlsl refs in cmake build files Aristo7 2021-04-20 11:54:31 -05:00
  • 2b6b4f5d17 Removed OnEntityAdded/OnEntityRemoved from NetworkEntityManager pereslav 2021-04-20 17:49:17 +01:00
  • 2d1ba34f8c Merge branch 'main' into non-uniform-scale-mesh greerdv 2021-04-20 17:43:08 +01:00
  • 12cbba5fad adding test for Aabb::MultiplyByScale greerdv 2021-04-20 17:42:38 +01:00
  • b1d8330870 Review fixes. sphrose 2021-04-20 17:20:19 +01:00
  • fbc69e5fd7 [LYN-3079] Removed IPickObjectCallback and edit tools that used it. Chris Galvan 2021-04-20 11:08:51 -05:00
  • f8a72e5a04 Removed HLSL cry compilers and tools Aristo7 2021-04-20 11:05:01 -05:00
  • 1a359ac50d [ATOM-15285] ShaderVariantAssetBuilder code merge bug Fixing what appears to be a code merge/integration bug. garrieta 2021-04-20 10:51:20 -05:00
  • 37949abe25 Restoring original periodic_test_profile block but with the TAGS removed spham 2021-04-20 08:48:52 -07:00
  • 22cfe18601 Merge pull request #140 from aws-lumberyard-dev/Editor/RemoveLegacyMaterialEditor cgalvan 2021-04-20 10:26:57 -05:00
  • fd7d3a41ee Removing 'periodic_test_profile' job from Android due to the fact that the Android Virtual Device is not supported on virtualized systems (Windows) spham 2021-04-20 08:06:27 -07:00
  • 1256994696 Cleaning up NvCloth gem. Removed any reference to LmbrCentral and legacy renderer since now it uses Atom. (#154) Aaron Ruiz Mora 2021-04-20 15:38:26 +01:00
  • 3e8625b78b Added "IsReadyToSpawn" to help detect when a spawner is ready to start spawning. Also added a small optimization to SetDynamicSliceByAssetId so that it doesn't do anything when setting it to the same value as before. mbalfour 2021-04-14 16:09:02 -05:00
  • 5aa4642c12 Added another implicit converter to MaterialPropertyValue so that generated images can be used with material properties more easily. mbalfour 2021-04-14 16:05:50 -05:00
  • e8459898a7 Exposed Quaternion::CreateFromEulerAnglesDegrees and Transform::Transform(Vector3, Quaternion, Vector3) to the behavior context to improve usability of these classes from scripts. mbalfour 2021-04-14 16:04:44 -05:00
  • 33e61ad35b Added SetEntityName and exposed Get/SetEntityName to the behavior context for use from scripts. mbalfour 2021-04-14 16:03:27 -05:00
  • 7139525abf Merge branch 'main' of https://github.com/aws-lumberyard/o3de mbalfour 2021-04-20 08:54:01 -05:00
  • cc937e0809 feedback from PR greerdv 2021-04-20 14:44:31 +01:00
  • 03350134c5 more feedback from PR greerdv 2021-04-20 13:41:18 +01:00
  • a4acfc8261 Changed the clearcloat enable Lua functor to set the forwardPassIBL shader option. Changed MeshFeatureProcessor to look for this shader option to determine if the material requires forward pass IBL specular. dmcdiar 2021-04-20 03:28:42 -07:00
  • f2a757f21e Merge branch 'main' into Atom/dmcdiar/ATOM-14951 dmcdiar 2021-04-20 02:50:03 -07:00
  • fd8b42c45e Merge branch 'main' into non-uniform-scale-mesh greerdv 2021-04-20 10:29:55 +01:00
  • f0ae8056c8 feedback from PR greerdv 2021-04-20 10:25:19 +01:00
  • f5a28d3a41 Merge pull request #128 from aws-lumberyard-dev/NvCloth_Atom_ActorAsset Aaron Ruiz Mora 2021-04-20 09:12:01 +01:00
  • 9cc0d3fa2d Minor cleanup dmcdiar 2021-04-20 01:01:27 -07:00
  • f5cb6f438b Making room for specular cavity occlusion support in the buffer. We can pre-multiply the diffuseAmbientOcclusion into the albedo term output from the forward pass, instead of multiplying it in the diffuse GI passes. The difference due to precision is negligable. This can be seen in the corresponding changes in AtomSampleViewer baseline screenshots. Chris Santora 2021-04-20 00:12:53 -07:00
  • 57b68302ae Deleting obsolete LightingModel.azsli antonmic 2021-04-19 22:48:34 -07:00
  • 89edc04129 Fixed subsurface scattering, which now is executes in separate FowardWithSubsurfaceOutput pass antonmic 2021-04-19 22:07:27 -07:00
  • 86e5df908a Merge pull request #139 from aws-lumberyard-dev/Atom/qingtao/ATOM-15272 Vicky 2021-04-19 21:59:33 -07:00
  • 7901fe8625 Reset the whole Qt model when an entry in the EditorEntityModel is removed. (#48) (#82) AMZN-daimini 2021-04-19 21:52:10 -07:00
  • b15850176b Merge pull request #131 from aws-lumberyard-dev/SPEC-3516 Steve Pham 2021-04-19 21:00:43 -07:00
  • 7c099ed11c Updated AutoBrick and MinimalPBR antonmic 2021-04-19 21:00:13 -07:00
  • c0e7f475d7 Merge branch 'main' into TexturePresets-ATOM-14765 Chris Santora 2021-04-19 20:35:50 -07:00
  • bfe36a388d Merge branch 'main' into Atom/dmcdiar/ATOM-14706 dmcdiar 2021-04-19 20:27:28 -07:00
  • 7e48bee48f Fixing thumbnail pixelation mnaumov 2021-04-19 18:24:23 -07:00
  • 967d182ccc Fixed a couple of typos srikappa 2021-04-19 17:29:03 -07:00
  • 8d94f45b19 Merge branch 'main' into Prefab/CreatePrefab srikappa 2021-04-19 17:26:53 -07:00
  • 0a1f0f5698 Merge branch 'main' into mpgem_editor puvvadar 2021-04-19 17:26:45 -07:00
  • b9c618329a Customer PR. Released unused raw asset data in EmotionFX asset to reclaim memory after asset initialization Walters 2021-04-19 17:08:15 -07:00
  • dee0f84704 Clarified lazy initialization and added some thread sanity logic after discussion with @rgba16f nvsickle 2021-04-19 17:00:36 -07:00
  • 40f4b651ab Merge branch 'main' into hydra_util_package evanchia 2021-04-19 16:33:47 -07:00
  • c1e3e0fe5e Moving hydra util files into a package evanchia 2021-04-19 16:31:05 -07:00
  • d1ba2155c5 PR feedback mnaumov 2021-04-19 15:55:58 -07:00
  • 2cd2550771 Merge pull request #124 from aws-lumberyard-dev/Atom/guthadam/ATOM-5921 Guthrie Adams 2021-04-19 17:53:15 -05:00
  • 23b9b3e12b Fix indentation shiranj 2021-04-19 15:52:43 -07:00
  • 6aabf2ee3d Don't attempt to render manipulators in game mode nvsickle 2021-04-19 15:36:25 -07:00
  • 34be0cd4b5 Fixing string search mnaumov 2021-04-19 15:31:45 -07:00
  • 0472bc49aa Set winSlashReplacement to false when running incremental_build_util.py shiranj 2021-04-19 15:25:51 -07:00
  • e2a7629993 Remove statistics rendering from EditorViewportWidget - it's wrong at the moment, and needs to be moved to a controller nvsickle 2021-04-19 15:24:08 -07:00
  • 6abf17439a Adding "Create New Material" context menu option to folder in Material Editor Improving MaterialBrowser filter to show empty folders mnaumov 2021-04-19 15:22:32 -07:00
  • ddb08789d2 SPEC-6395 GameLauncher monolithic build failure in CreateModuleClass_Gem_Blas (#137) Esteban Papp 2021-04-19 15:14:48 -07:00
  • ebf41d2bdf Update code style nvsickle 2021-04-16 14:26:58 -07:00
  • dd7334471f Fix comment punctuation nvsickle 2021-04-16 12:17:35 -07:00
  • d2fadcb0e3 Fix context menu handling in multi-viewport scenarios (the logic bugs here were many and nuanced, but we're narrowing in on something robust). nvsickle 2021-04-16 12:02:55 -07:00
  • 482e423ec9 Fix crash on default layout restore nvsickle 2021-04-16 12:00:13 -07:00
  • c05d4b44e4 Move supplemental EditorViewportWidget rendering to OnBeginPrepareRender to avoid sync issues nvsickle 2021-04-19 15:08:40 -07:00
  • 8fc69113c9 Get the default viewport context on demand in FFont, as it may change nvsickle 2021-04-19 15:08:06 -07:00