Fix viewport display on new level creation

This commit is contained in:
nvsickle
2021-04-20 12:05:52 -07:00
parent b21f835d0c
commit 7e2cbda2d3
@@ -727,6 +727,8 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
// meters above the terrain (default terrain height is 32)
viewTM.SetTranslation(Vec3(sx * 0.5f, sy * 0.5f, 34.0f));
SetViewTM(viewTM);
UpdateScene();
}
break;