Don't attempt to render manipulators in game mode
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@@ -881,6 +881,11 @@ void EditorViewportWidget::OnBeginPrepareRender()
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GetIEditor()->GetSystem()->SetViewCamera(m_Camera);
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if (GetIEditor()->IsInGameMode())
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{
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return;
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}
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PreWidgetRendering();
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RenderAll();
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