Minor cleanup

main
dmcdiar 5 years ago
parent bfe36a388d
commit 9cc0d3fa2d

@ -58,9 +58,6 @@ namespace AZ
const RHI::PipelineState* m_pipelineState = nullptr;
Data::Asset<RPI::ShaderResourceGroupAsset> m_srgAsset;
RHI::DispatchDirect m_dispatchArgs;
// revision number of the ray tracing data when the shader table was built
uint32_t m_rayTracingDataRevision = 0;
};
} // namespace Render
} // namespace AZ

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