Merge branch 'main' into cpack_installer

This commit is contained in:
scottr
2021-04-15 16:28:01 -07:00
61 changed files with 528 additions and 216 deletions
+1
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@@ -18,3 +18,4 @@ _savebackup/
#Output folder for test results when running Automated Tests
TestResults/**
*.swatches
/imgui.ini
+33 -7
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@@ -9,12 +9,38 @@
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
file(READ "${CMAKE_CURRENT_LIST_DIR}/project.json" project_json)
#! Adds the --project-path argument to the VS IDE debugger command arguments
function(add_vs_debugger_arguments)
# Inject the project root into the --project-path argument into the Visual Studio Debugger arguments by defaults
list(APPEND app_targets AutomatedTesting.GameLauncher AutomatedTesting.ServerLauncher)
list(APPEND app_targets AssetBuilder AssetProcessor AssetProcessorBatch Editor)
foreach(app_target IN LISTS app_targets)
if (TARGET ${app_target})
set_property(TARGET ${app_target} APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS "--project-path=\"${CMAKE_CURRENT_LIST_DIR}\"")
endif()
endforeach()
endfunction()
string(JSON project_target_name ERROR_VARIABLE json_error GET ${project_json} "project_name")
if(${json_error})
message(FATAL_ERROR "Unable to read key 'project_name' from 'project.json'")
endif()
if(NOT PROJECT_NAME)
cmake_minimum_required(VERSION 3.19)
project(AutomatedTesting
LANGUAGES C CXX
VERSION 1.0.0.0
)
include(EngineFinder.cmake OPTIONAL)
find_package(o3de REQUIRED)
o3de_initialize()
add_vs_debugger_arguments()
else()
# Add the project_name to global LY_PROJECTS_TARGET_NAME property
file(READ "${CMAKE_CURRENT_LIST_DIR}/project.json" project_json)
set_property(GLOBAL APPEND PROPERTY LY_PROJECTS_TARGET_NAME ${project_target_name})
add_subdirectory(Gem)
string(JSON project_target_name ERROR_VARIABLE json_error GET ${project_json} "project_name")
if(json_error)
message(FATAL_ERROR "Unable to read key 'project_name' from 'project.json'")
endif()
set_property(GLOBAL APPEND PROPERTY LY_PROJECTS_TARGET_NAME ${project_target_name})
add_subdirectory(Gem)
endif()
@@ -42,7 +42,6 @@ set(GEM_DEPENDENCIES
Gem::SurfaceData
Gem::GradientSignal
Gem::Vegetation
Gem::Atom_RHI.Private
Gem::Atom_RPI.Private
Gem::Atom_Feature_Common
@@ -54,4 +53,5 @@ set(GEM_DEPENDENCIES
Gem::ImguiAtom
Gem::Atom_AtomBridge
Gem::AtomFont
Gem::Blast
)
@@ -68,4 +68,5 @@ set(GEM_DEPENDENCIES
Gem::ImguiAtom
Gem::AtomFont
Gem::AtomToolsFramework.Editor
Gem::Blast.Editor
)
@@ -27,28 +27,28 @@ from base import TestAutomationBase
class TestAutomation(TestAutomationBase):
def test_ActorSplitsAfterCollision(self, request, workspace, editor, launcher_platform):
from . import ActorSplitsAfterCollision as test_module
self._run_test(request, workspace, editor, test_module, expected_lines=[], unexpected_lines=["Assert"])
self._run_test(request, workspace, editor, test_module)
def test_ActorSplitsAfterRadialDamage(self, request, workspace, editor, launcher_platform):
from . import ActorSplitsAfterRadialDamage as test_module
self._run_test(request, workspace, editor, test_module, expected_lines=[], unexpected_lines=["Assert"])
self._run_test(request, workspace, editor, test_module)
def test_ActorSplitsAfterCapsuleDamage(self, request, workspace, editor, launcher_platform):
from . import ActorSplitsAfterCapsuleDamage as test_module
self._run_test(request, workspace, editor, test_module, expected_lines=[], unexpected_lines=["Assert"])
self._run_test(request, workspace, editor, test_module)
def test_ActorSplitsAfterImpactSpreadDamage(self, request, workspace, editor, launcher_platform):
from . import ActorSplitsAfterImpactSpreadDamage as test_module
self._run_test(request, workspace, editor, test_module, expected_lines=[], unexpected_lines=["Assert"])
self._run_test(request, workspace, editor, test_module)
def test_ActorSplitsAfterShearDamage(self, request, workspace, editor, launcher_platform):
from . import ActorSplitsAfterShearDamage as test_module
self._run_test(request, workspace, editor, test_module, expected_lines=[], unexpected_lines=["Assert"])
self._run_test(request, workspace, editor, test_module)
def test_ActorSplitsAfterTriangleDamage(self, request, workspace, editor, launcher_platform):
from . import ActorSplitsAfterTriangleDamage as test_module
self._run_test(request, workspace, editor, test_module, expected_lines=[], unexpected_lines=["Assert"])
self._run_test(request, workspace, editor, test_module)
def test_ActorSplitsAfterStressDamage(self, request, workspace, editor, launcher_platform):
from . import ActorSplitsAfterStressDamage as test_module
self._run_test(request, workspace, editor, test_module, expected_lines=[], unexpected_lines=["Assert"])
self._run_test(request, workspace, editor, test_module)
+12 -14
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@@ -135,20 +135,18 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
endif()
## Blast ##
# Disabled until AutomatedTesting runs with Atom.
# if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
# ly_add_pytest(
# NAME AutomatedTesting::BlastTests
# TEST_SERIAL TRUE
# PATH ${CMAKE_CURRENT_LIST_DIR}/Blast/TestSuite_Active.py
# TIMEOUT 500
# RUNTIME_DEPENDENCIES
# Legacy::Editor
# Legacy::CryRenderNULL
# AZ::AssetProcessor
# AutomatedTesting.Assets
# )
# endif()
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
ly_add_pytest(
NAME AutomatedTesting::BlastTests
TEST_SERIAL TRUE
PATH ${CMAKE_CURRENT_LIST_DIR}/Blast/TestSuite_Active.py
TIMEOUT 3600
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
AutomatedTesting.Assets
)
endif()
#############
+1 -1
View File
@@ -1,6 +1,6 @@
<ObjectStream version="3">
<Class name="BlastGlobalConfiguration" version="1" type="{0B9DB6DD-0008-4EF6-9D75-141061144353}">
<Class name="Asset" field="BlastMaterialLibrary" value="id={251AC171-6B9C-562D-A235-4EF5E1AE6871}:0,type={55F38C86-0767-4E7F-830A-A4BF624BE4DA},hint={assets/destruction/automated_testing.blastmaterial}" version="1" type="{77A19D40-8731-4D3C-9041-1B43047366A4}"/>
<Class name="Asset" field="BlastMaterialLibrary" value="id={251AC171-6B9C-562D-A235-4EF5E1AE6871}:0,type={55F38C86-0767-4E7F-830A-A4BF624BE4DA},hint={assets/destruction/automated_testing.blastmaterial},loadBehavior=1" version="2" type="{77A19D40-8731-4D3C-9041-1B43047366A4}"/>
<Class name="unsigned int" field="StressSolverIterations" value="180" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
</ObjectStream>
@@ -19,9 +19,6 @@ namespace AZ
{
class Vector3;
//! Do not allow the scale to be zero to avoid problems with inverting scale.
static constexpr float MinNonUniformScale = 1e-3f;
using NonUniformScaleChangedEvent = AZ::Event<const AZ::Vector3&>;
//! Requests for working with non-uniform scale.
@@ -38,6 +38,13 @@ namespace AZ
bool CompareValueData(const void* lhs, const void* rhs) override;
};
//! Limits for transform scale values.
//! The scale should not be zero to avoid problems with inverting.
//! @{
static constexpr float MinTransformScale = 1e-2f;
static constexpr float MaxTransformScale = 1e9f;
//! @}
//! The basic transformation class, represented using a quaternion rotation, vector scale and vector translation.
//! By design, cannot represent skew transformations.
class Transform
@@ -12,6 +12,7 @@
#include <AzFramework/Components/NonUniformScaleComponent.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/Math/ToString.h>
#include <AzCore/Component/Entity.h>
@@ -81,13 +82,13 @@ namespace AzFramework
void NonUniformScaleComponent::SetScale(const AZ::Vector3& scale)
{
if (scale.GetMinElement() >= AZ::MinNonUniformScale)
if (scale.GetMinElement() >= AZ::MinTransformScale && scale.GetMaxElement() <= AZ::MaxTransformScale)
{
m_scale = scale;
}
else
{
AZ::Vector3 clampedScale = scale.GetMax(AZ::Vector3(AZ::MinNonUniformScale));
AZ::Vector3 clampedScale = scale.GetClamp(AZ::Vector3(AZ::MinTransformScale), AZ::Vector3(AZ::MaxTransformScale));
AZ_Warning("Non-uniform Scale Component", false, "SetScale value was clamped from %s to %s for entity %s",
AZ::ToString(scale).c_str(), AZ::ToString(clampedScale).c_str(), GetEntity()->GetName().c_str());
m_scale = clampedScale;
@@ -256,6 +256,8 @@ namespace AzToolsFramework
m_userSettings = AZ::UserSettings::CreateFind<AssetEditorWidgetUserSettings>(k_assetEditorWidgetSettings, AZ::UserSettings::CT_LOCAL);
UpdateRecentFileListState();
QObject::connect(m_recentFileMenu, &QMenu::aboutToShow, this, &AssetEditorWidget::PopulateRecentMenu);
}
@@ -952,7 +954,8 @@ namespace AzToolsFramework
void AssetEditorWidget::AddRecentPath(const AZStd::string& recentPath)
{
m_userSettings->AddRecentPath(recentPath);
m_userSettings->AddRecentPath(recentPath);
UpdateRecentFileListState();
}
void AssetEditorWidget::PopulateRecentMenu()
@@ -989,6 +992,21 @@ namespace AzToolsFramework
m_saveAsAssetAction->setEnabled(true);
}
void AssetEditorWidget::UpdateRecentFileListState()
{
if (m_recentFileMenu)
{
if (!m_userSettings || m_userSettings->m_recentPaths.empty())
{
m_recentFileMenu->setEnabled(false);
}
else
{
m_recentFileMenu->setEnabled(true);
}
}
}
} // namespace AssetEditor
} // namespace AzToolsFramework
@@ -122,6 +122,8 @@ namespace AzToolsFramework
void OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) override;
void OnCatalogAssetRemoved(const AZ::Data::AssetId& assetId, const AZ::Data::AssetInfo& assetInfo) override;
void UpdateRecentFileListState();
private:
void DirtyAsset();
@@ -58,7 +58,7 @@ namespace AzToolsFramework
m_prefabUndoCache.Destroy();
}
PrefabOperationResult PrefabPublicHandler::CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZStd::string_view filePath)
PrefabOperationResult PrefabPublicHandler::CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath)
{
// Retrieve entityList from entityIds
EntityList inputEntityList;
@@ -42,7 +42,7 @@ namespace AzToolsFramework
void UnregisterPrefabPublicHandlerInterface();
// PrefabPublicInterface...
PrefabOperationResult CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZStd::string_view filePath) override;
PrefabOperationResult CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) override;
PrefabOperationResult InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, AZ::Vector3 position) override;
PrefabOperationResult SavePrefab(AZ::IO::Path filePath) override;
PrefabEntityResult CreateEntity(AZ::EntityId parentId, const AZ::Vector3& position) override;
@@ -49,7 +49,7 @@ namespace AzToolsFramework
* @param filePath The path for the new prefab file.
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
*/
virtual PrefabOperationResult CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZStd::string_view filePath) = 0;
virtual PrefabOperationResult CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) = 0;
/**
* Instantiate a prefab from a prefab file.
@@ -13,6 +13,7 @@
#include <AzToolsFramework/ToolsComponents/EditorNonUniformScaleComponent.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzFramework/Components/NonUniformScaleComponent.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/Math/ToString.h>
namespace AzToolsFramework
@@ -44,7 +45,9 @@ namespace AzToolsFramework
->DataElement(
AZ::Edit::UIHandlers::Default, &EditorNonUniformScaleComponent::m_scale, "Non-uniform Scale",
"Non-uniform scale for this entity only (does not propagate through hierarchy)")
->Attribute(AZ::Edit::Attributes::Min, AZ::MinNonUniformScale)
->Attribute(AZ::Edit::Attributes::Min, AZ::MinTransformScale)
->Attribute(AZ::Edit::Attributes::Max, AZ::MaxTransformScale)
->Attribute(AZ::Edit::Attributes::Step, 0.1f)
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorNonUniformScaleComponent::OnScaleChanged)
;
}
@@ -106,13 +109,13 @@ namespace AzToolsFramework
void EditorNonUniformScaleComponent::SetScale(const AZ::Vector3& scale)
{
if (scale.GetMinElement() >= AZ::MinNonUniformScale)
if (scale.GetMinElement() >= AZ::MinTransformScale && scale.GetMaxElement() <= AZ::MaxTransformScale)
{
m_scale = scale;
}
else
{
AZ::Vector3 clampedScale = scale.GetMax(AZ::Vector3(AZ::MinNonUniformScale));
AZ::Vector3 clampedScale = scale.GetClamp(AZ::Vector3(AZ::MinTransformScale), AZ::Vector3(AZ::MaxTransformScale));
AZ_Warning("Editor Non-uniform Scale Component", false, "SetScale value was clamped from %s to %s for entity %s",
AZ::ToString(scale).c_str(), AZ::ToString(clampedScale).c_str(), GetEntity()->GetName().c_str());
m_scale = clampedScale;
@@ -1276,7 +1276,6 @@ namespace AzToolsFramework
Attribute(AZ::Edit::Attributes::SliceFlags, AZ::Edit::SliceFlags::NotPushableOnSliceRoot)->
DataElement(TransformScaleHandler, &EditorTransform::m_scale, "Scale", "Local Scale")->
Attribute(AZ::Edit::Attributes::Step, 0.1f)->
Attribute(AZ::Edit::Attributes::Min, 0.01f)->
Attribute(AZ::Edit::Attributes::ReadOnly, &EditorTransform::m_locked)
;
}
@@ -12,6 +12,7 @@
#include "AzToolsFramework_precompiled.h"
#include <ToolsComponents/TransformScalePropertyHandler.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/Math/Vector3.h>
namespace AzToolsFramework
@@ -36,8 +37,8 @@ namespace AzToolsFramework
AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(&AzToolsFramework::PropertyEditorGUIMessages::RequestWrite, newCtrl);
});
newCtrl->setMinimum(0.01f);
newCtrl->setMaximum(std::numeric_limits<float>::max());
newCtrl->setMinimum(AZ::MinTransformScale);
newCtrl->setMaximum(AZ::MaxTransformScale);
return newCtrl;
}
@@ -24,6 +24,7 @@
#include <AzToolsFramework/AssetBrowser/AssetBrowserBus.h>
#include <AzToolsFramework/AssetBrowser/AssetSelectionModel.h>
#include <AzToolsFramework/AssetBrowser/Entries/SourceAssetBrowserEntry.h>
#include <AzToolsFramework/Prefab/PrefabLoaderInterface.h>
#include <AzToolsFramework/ToolsComponents/EditorLayerComponentBus.h>
#include <AzToolsFramework/UI/EditorEntityUi/EditorEntityUiInterface.h>
#include <AzToolsFramework/UI/Prefab/PrefabIntegrationInterface.h>
@@ -39,9 +40,12 @@ namespace AzToolsFramework
{
namespace Prefab
{
EditorEntityUiInterface* PrefabIntegrationManager::s_editorEntityUiInterface = nullptr;
PrefabPublicInterface* PrefabIntegrationManager::s_prefabPublicInterface = nullptr;
PrefabEditInterface* PrefabIntegrationManager::s_prefabEditInterface = nullptr;
PrefabLoaderInterface* PrefabIntegrationManager::s_prefabLoaderInterface = nullptr;
const AZStd::string PrefabIntegrationManager::s_prefabFileExtension = ".prefab";
void PrefabUserSettings::Reflect(AZ::ReflectContext* context)
@@ -79,6 +83,13 @@ namespace AzToolsFramework
return;
}
s_prefabLoaderInterface = AZ::Interface<PrefabLoaderInterface>::Get();
if (s_prefabLoaderInterface == nullptr)
{
AZ_Assert(false, "Prefab - could not get PrefabLoaderInterface on PrefabIntegrationManager construction.");
return;
}
EditorContextMenuBus::Handler::BusConnect();
PrefabInstanceContainerNotificationBus::Handler::BusConnect();
AZ::Interface<PrefabIntegrationInterface>::Register(this);
@@ -320,14 +331,15 @@ namespace AzToolsFramework
GenerateSuggestedFilenameFromEntities(prefabRootEntities, suggestedName);
if (!QueryUserForPrefabSaveLocation(suggestedName, targetDirectory, AZ_CRC("PrefabUserSettings"), activeWindow, prefabName, prefabFilePath))
if (!QueryUserForPrefabSaveLocation(
suggestedName, targetDirectory, AZ_CRC("PrefabUserSettings"), activeWindow, prefabName, prefabFilePath))
{
// User canceled prefab creation, or error prevented continuation.
return;
}
}
auto createPrefabOutcome = s_prefabPublicInterface->CreatePrefab(selectedEntities, prefabFilePath);
auto createPrefabOutcome = s_prefabPublicInterface->CreatePrefab(selectedEntities, s_prefabLoaderInterface->GetRelativePathToProject(prefabFilePath.data()));
if (!createPrefabOutcome.IsSuccess())
{
@@ -29,6 +29,9 @@ namespace AzToolsFramework
{
namespace Prefab
{
class PrefabLoaderInterface;
//! Structure for saving/retrieving user settings related to prefab workflows.
class PrefabUserSettings
: public AZ::UserSettings
@@ -129,6 +132,7 @@ namespace AzToolsFramework
static EditorEntityUiInterface* s_editorEntityUiInterface;
static PrefabPublicInterface* s_prefabPublicInterface;
static PrefabEditInterface* s_prefabEditInterface;
static PrefabLoaderInterface* s_prefabLoaderInterface;
};
}
}
@@ -1603,7 +1603,7 @@ namespace AzToolsFramework
const AZ::Vector3 uniformScale = AZ::Vector3(action.m_start.m_sign * sumVectorElements(action.LocalScaleOffset()));
const AZ::Vector3 scale = (AZ::Vector3::CreateOne() +
(uniformScale / initialScale)).GetMax(AZ::Vector3(0.01f));
(uniformScale / initialScale)).GetClamp(AZ::Vector3(AZ::MinTransformScale), AZ::Vector3(AZ::MaxTransformScale));
const AZ::Transform scaleTransform = AZ::Transform::CreateScale(scale);
if (action.m_modifiers.Alt())
@@ -18,6 +18,21 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC
# If the project_path is relative, it is evaluated relative to the ${LY_ROOT_FOLDER}
# Otherwise the the absolute project_path is returned with symlinks resolved
file(REAL_PATH ${project_path} project_real_path BASE_DIRECTORY ${LY_ROOT_FOLDER})
if(NOT project_name)
if(NOT EXISTS ${project_real_path}/project.json)
message(FATAL_ERROR "The specified project path of ${project_real_path} does not contain a project.json file")
else()
# Add the project_name to global LY_PROJECTS_TARGET_NAME property
file(READ "${project_real_path}/project.json" project_json)
string(JSON project_name ERROR_VARIABLE json_error GET ${project_json} "project_name")
if(json_error)
message(FATAL_ERROR "There is an error reading the \"project_name\" key from the '${project_real_path}/project.json' file: ${json_error}")
endif()
message(WARNING "The project located at path ${project_real_path} has a valid \"project name\" of '${project_name}' read from it's project.json file."
" This indicates that the ${project_real_path}/CMakeLists.txt is not properly appending the \"project name\" "
"to the LY_PROJECTS_TARGET_NAME global property. Other configuration errors might occur")
endif()
endif()
################################################################################
# Monolithic game
################################################################################
@@ -96,6 +96,11 @@ bool LegacyViewportCameraControllerInstance::HandleMouseMove(
speedScale *= gSettings.cameraFastMoveSpeed;
}
if (m_inMoveMode || m_inOrbitMode || m_inRotateMode || m_inZoomMode)
{
m_totalMouseMoveDelta += (QPoint(currentMousePos.m_x, currentMousePos.m_y)-QPoint(previousMousePos.m_x, previousMousePos.m_y)).manhattanLength();
}
if ((m_inRotateMode && m_inMoveMode) || m_inZoomMode)
{
Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
@@ -343,11 +348,15 @@ bool LegacyViewportCameraControllerInstance::HandleInputChannelEvent(const AzFra
}
shouldCaptureCursor = true;
// Record how much the cursor has been moved to see if we should own the mouse up event.
m_totalMouseMoveDelta = 0;
}
else if (state == InputChannel::State::Ended)
{
m_inZoomMode = false;
m_inRotateMode = false;
// If we've moved the cursor more than a couple pixels, we should eat this mouse up event to prevent the context menu controller from seeing it.
shouldConsumeEvent = m_totalMouseMoveDelta > 2;
shouldCaptureCursor = false;
}
}
@@ -58,6 +58,7 @@ namespace SandboxEditor
bool m_inMoveMode = false;
bool m_inOrbitMode = false;
bool m_inZoomMode = false;
int m_totalMouseMoveDelta = 0;
float m_orbitDistance = 10.f;
float m_moveSpeed = 1.f;
AZ::Vector3 m_orbitTarget = {};
@@ -102,7 +102,8 @@ namespace AZ
// Register Shader Resource Group Layout Builder
AssetBuilderSDK::AssetBuilderDesc srgLayoutBuilderDescriptor;
srgLayoutBuilderDescriptor.m_name = "Shader Resource Group Layout Builder";
srgLayoutBuilderDescriptor.m_version = 52; // ATOM-14780
srgLayoutBuilderDescriptor.m_version = 53; // ATOM-15196
srgLayoutBuilderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern("*.azsl", AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
srgLayoutBuilderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern("*.azsli", AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
srgLayoutBuilderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern(AZStd::string::format("*.%s", SrgLayoutBuilder::MergedPartialSrgsExtension), AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
@@ -117,7 +118,7 @@ namespace AZ
// Register Shader Asset Builder
AssetBuilderSDK::AssetBuilderDesc shaderAssetBuilderDescriptor;
shaderAssetBuilderDescriptor.m_name = "Shader Asset Builder";
shaderAssetBuilderDescriptor.m_version = 96; // SPEC-6065
shaderAssetBuilderDescriptor.m_version = 97; // ATOM-15196
// .shader file changes trigger rebuilds
shaderAssetBuilderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern( AZStd::string::format("*.%s", RPI::ShaderSourceData::Extension), AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
shaderAssetBuilderDescriptor.m_busId = azrtti_typeid<ShaderAssetBuilder>();
@@ -132,7 +133,7 @@ namespace AZ
shaderVariantAssetBuilderDescriptor.m_name = "Shader Variant Asset Builder";
// Both "Shader Variant Asset Builder" and "Shader Asset Builder" produce ShaderVariantAsset products. If you update
// ShaderVariantAsset you will need to update BOTH version numbers, not just "Shader Variant Asset Builder".
shaderVariantAssetBuilderDescriptor.m_version = 17; // SPEC-6065
shaderVariantAssetBuilderDescriptor.m_version = 18; // ATOM-15196
shaderVariantAssetBuilderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern(AZStd::string::format("*.%s", RPI::ShaderVariantListSourceData::Extension), AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
shaderVariantAssetBuilderDescriptor.m_busId = azrtti_typeid<ShaderVariantAssetBuilder>();
shaderVariantAssetBuilderDescriptor.m_createJobFunction = AZStd::bind(&ShaderVariantAssetBuilder::CreateJobs, &m_shaderVariantAssetBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
@@ -646,8 +646,8 @@ namespace AZ
return 0; // Nothing to draw.
}
auto vertexBuffer = RPI::DynamicDrawInterface::Get()->GetDynamicBuffer(totalVtxBufferSize);
auto indexBuffer = RPI::DynamicDrawInterface::Get()->GetDynamicBuffer(totalIdxBufferSize);
auto vertexBuffer = RPI::DynamicDrawInterface::Get()->GetDynamicBuffer(totalVtxBufferSize, RHI::Alignment::InputAssembly);
auto indexBuffer = RPI::DynamicDrawInterface::Get()->GetDynamicBuffer(totalIdxBufferSize, RHI::Alignment::InputAssembly);
if (!vertexBuffer || !indexBuffer)
{
@@ -186,7 +186,7 @@ namespace AZ
{
for (const RPI::Pass* pass : passes)
{
m_timestampEntries.push_back({ pass->GetName(), pass->GetTimestampResult().GetTimestampInNanoseconds() });
m_timestampEntries.push_back({pass->GetName(), pass->GetLatestTimestampResult().GetDurationInNanoseconds()});
}
}
@@ -223,7 +223,7 @@ namespace AZ
{
for (const RPI::Pass* pass : passes)
{
m_pipelineStatisticsEntries.push_back({ pass->GetName(), pass->GetPipelineStatisticsResult() });
m_pipelineStatisticsEntries.push_back({pass->GetName(), pass->GetLatestPipelineStatisticsResult()});
}
}
@@ -30,38 +30,42 @@ namespace AZ
{
None = 0,
/// Supports input assembly access through a IndexBufferView or StreamBufferView.
/// Supports input assembly access through a IndexBufferView or StreamBufferView. This flag is for buffers that are not updated often
InputAssembly = AZ_BIT(0),
/// Supports input assembly access through a IndexBufferView or StreamBufferView. This flag is for buffers that are updated frequently
DynamicInputAssembly = AZ_BIT(1),
/// Supports constant access through a ShaderResourceGroup.
Constant = AZ_BIT(1),
Constant = AZ_BIT(2),
/// Supports read access through a ShaderResourceGroup.
ShaderRead = AZ_BIT(2),
ShaderRead = AZ_BIT(3),
/// Supports write access through ShaderResourceGroup.
ShaderWrite = AZ_BIT(3),
ShaderWrite = AZ_BIT(4),
/// Supports read-write access through a ShaderResourceGroup.
ShaderReadWrite = ShaderRead | ShaderWrite,
/// Supports read access for GPU copy operations.
CopyRead = AZ_BIT(4),
CopyRead = AZ_BIT(5),
/// Supports write access for GPU copy operations.
CopyWrite = AZ_BIT(5),
CopyWrite = AZ_BIT(6),
/// Supports predication access for conditional rendering.
Predication = AZ_BIT(6),
Predication = AZ_BIT(7),
/// Supports indirect buffer access for indirect draw/dispatch.
Indirect = AZ_BIT(7),
Indirect = AZ_BIT(8),
/// Supports ray tracing acceleration structure usage.
RayTracingAccelerationStructure = AZ_BIT(8),
RayTracingAccelerationStructure = AZ_BIT(9),
/// Supports ray tracing shader table usage.
RayTracingShaderTable = AZ_BIT(9)
RayTracingShaderTable = AZ_BIT(10)
};
AZ_DEFINE_ENUM_BITWISE_OPERATORS(AZ::RHI::BufferBindFlags);
@@ -54,7 +54,7 @@ namespace AZ
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<ReflectSystemComponent, AZ::Component>()
->Version(2);
->Version(3);
}
ReflectNamedEnums(context);
@@ -266,6 +266,7 @@ namespace AZ
serializeContext->Enum<BufferBindFlags>()
->Value("None", BufferBindFlags::None)
->Value("InputAssembly", BufferBindFlags::InputAssembly)
->Value("DynamicInputAssembly", BufferBindFlags::DynamicInputAssembly)
->Value("Constant", BufferBindFlags::Constant)
->Value("CopyRead", BufferBindFlags::CopyRead)
->Value("CopyWrite", BufferBindFlags::CopyWrite)
@@ -39,7 +39,7 @@ namespace AZ
// needs to be a multiple of elementsize as well as divisible by DX12::Alignment types.
m_usePageAllocator = false;
if (!RHI::CheckBitsAny(descriptor.m_bindFlags, RHI::BufferBindFlags::ShaderWrite | RHI::BufferBindFlags::CopyWrite | RHI::BufferBindFlags::InputAssembly))
if (!RHI::CheckBitsAny(descriptor.m_bindFlags, RHI::BufferBindFlags::ShaderWrite | RHI::BufferBindFlags::CopyWrite | RHI::BufferBindFlags::InputAssembly | RHI::BufferBindFlags::DynamicInputAssembly))
{
m_usePageAllocator = true;
@@ -39,7 +39,7 @@ namespace AZ
{
m_device = &device;
if (RHI::CheckBitsAll(descriptor.m_bindFlags, RHI::BufferBindFlags::InputAssembly))
if(RHI::CheckBitsAny(descriptor.m_bindFlags, RHI::BufferBindFlags::InputAssembly | RHI::BufferBindFlags::DynamicInputAssembly))
{
m_readOnlyState |= D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER | D3D12_RESOURCE_STATE_INDEX_BUFFER;
}
@@ -670,7 +670,13 @@ namespace AZ
}
else
{
result &= AddExistingResourceEntry("texture", resourceStartPos, regId, argBufferStr);
bool isAdditionSuccessfull = AddExistingResourceEntry("texture", resourceStartPos, regId, argBufferStr);
if(!isAdditionSuccessfull)
{
//In metal depth textures use keyword depth2d/depth2d_array/depthcube/depthcube_array/depth2d_ms/depth2d_ms_array
isAdditionSuccessfull |= AddExistingResourceEntry("depth", resourceStartPos, regId, argBufferStr);
}
result &= isAdditionSuccessfull;
}
}
return result;
@@ -827,10 +833,13 @@ namespace AZ
AZStd::string& argBufferStr) const
{
size_t prevEndOfLine = argBufferStr.rfind("\n", resourceStartPos);
size_t nextEndOfLine = argBufferStr.find("\n", resourceStartPos);
size_t startOfEntryPos = argBufferStr.find(resourceStr, prevEndOfLine);
if(startOfEntryPos == AZStd::string::npos)
//Check to see if a valid entry is found.
if(startOfEntryPos == AZStd::string::npos || startOfEntryPos > nextEndOfLine)
{
AZ_Error(MetalShaderPlatformName, false, "Entry-> %s not found within Descriptor set %s", resourceStr, argBufferStr.c_str());
AZ_Error(MetalShaderPlatformName, startOfEntryPos != AZStd::string::npos, "Entry-> %s not found within Descriptor set %s", resourceStr, argBufferStr.c_str());
return false;
}
else
@@ -295,7 +295,7 @@ namespace AZ
const RHI::Size sourceSize = RHI::Size(subresourceLayout.m_size.m_width, heightToCopy, 1);
const RHI::Origin sourceOrigin = RHI::Origin(0, destHeight, depth);
CopyBufferToImage(framePacket, image, stagingRowPitch, stagingSlicePitch,
CopyBufferToImage(framePacket, image, stagingRowPitch, bytesCopied,
curMip, arraySlice, sourceSize, sourceOrigin);
framePacket->m_dataOffset += stagingSize;
@@ -210,6 +210,12 @@ namespace AZ
{
return GetCPUGPUMemoryMode();
}
//This flag is used for IA buffers that is updated frequently and hence shared mmory is the best fit
if (RHI::CheckBitsAll(descriptor.m_bindFlags, RHI::BufferBindFlags::DynamicInputAssembly))
{
return MTLStorageModeShared;
}
return GetCPUGPUMemoryMode();
}
@@ -107,6 +107,7 @@ namespace AZ
bool forceUnique = RHI::CheckBitsAny(
bufferDescriptor.m_bindFlags,
RHI::BufferBindFlags::InputAssembly |
RHI::BufferBindFlags::DynamicInputAssembly |
RHI::BufferBindFlags::RayTracingAccelerationStructure |
RHI::BufferBindFlags::RayTracingShaderTable);
@@ -685,7 +685,7 @@ namespace AZ
using BindFlags = RHI::BufferBindFlags;
VkBufferUsageFlags usageFlags{ 0 };
if (RHI::CheckBitsAny(bindFlags, BindFlags::InputAssembly))
if (RHI::CheckBitsAny(bindFlags, BindFlags::InputAssembly | BindFlags::DynamicInputAssembly))
{
usageFlags |=
VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
@@ -932,7 +932,7 @@ namespace AZ
VkPipelineStageFlags GetResourcePipelineStateFlags(const RHI::BufferBindFlags& bindFlags)
{
VkPipelineStageFlags stagesFlags = {};
if (RHI::CheckBitsAny(bindFlags, RHI::BufferBindFlags::InputAssembly))
if (RHI::CheckBitsAny(bindFlags, RHI::BufferBindFlags::InputAssembly | RHI::BufferBindFlags::DynamicInputAssembly))
{
stagesFlags |= VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
}
@@ -1042,7 +1042,7 @@ namespace AZ
VkAccessFlags GetResourceAccessFlags(const RHI::BufferBindFlags& bindFlags)
{
VkAccessFlags accessFlags = {};
if (RHI::CheckBitsAny(bindFlags, RHI::BufferBindFlags::InputAssembly))
if (RHI::CheckBitsAny(bindFlags, RHI::BufferBindFlags::InputAssembly | RHI::BufferBindFlags::DynamicInputAssembly))
{
accessFlags |= VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDEX_READ_BIT;
}
@@ -8,6 +8,6 @@
"BudgetInBytes": 25165824,
"BufferPoolHeapMemoryLevel": "Host",
"BufferPoolhostMemoryAccess": "Write",
"BufferPoolBindFlags": "InputAssembly"
"BufferPoolBindFlags": "DynamicInputAssembly"
}
}
}
@@ -36,7 +36,7 @@ namespace AZ
//! buffer->Write(data, size);
//! // Use the buffer view for DrawItem or etc.
//! }
//! Note: DynamicBuffer should only be used for InputAssembly buffer or Constant buffer (not supported yet).
//! Note: DynamicBuffer should only be used for DynamicInputAssembly buffer or Constant buffer (not supported yet).
class DynamicBuffer
: public AZStd::intrusive_base
{
@@ -11,6 +11,7 @@
*/
#pragma once
#include <Atom/RHI.Reflect/AttachmentEnums.h>
#include <Atom/RHI.Reflect/QueryPoolDescriptor.h>
#include <AtomCore/std/containers/array_view.h>
@@ -43,15 +44,19 @@ namespace AZ
{
public:
TimestampResult() = default;
TimestampResult(uint64_t timestampInTicks);
TimestampResult(uint64_t timestampQueryResultLow, uint64_t timestampQueryResultHigh);
TimestampResult(AZStd::array_view<TimestampResult>&& timestampResultArray);
TimestampResult(uint64_t beginTick, uint64_t endTick, RHI::HardwareQueueClass hardwareQueueClass);
uint64_t GetTimestampInNanoseconds() const;
uint64_t GetTimestampInTicks() const;
uint64_t GetDurationInNanoseconds() const;
uint64_t GetDurationInTicks() const;
uint64_t GetTimestampBeginInTicks() const;
void Add(const TimestampResult& extent);
private:
uint64_t m_timestampInTicks = 0u;
// the timestamp of begin and duration in ticks.
uint64_t m_begin = 0;
uint64_t m_duration = 0;
RHI::HardwareQueueClass m_hardwareQueueClass = RHI::HardwareQueueClass::Graphics;
};
//! The structure that is used to read back the results form the PipelineStatistics queries
@@ -122,7 +122,6 @@ namespace AZ
private:
// RPI::Pass overrides...
TimestampResult GetTimestampResultInternal() const override;
PipelineStatisticsResult GetPipelineStatisticsResultInternal() const override;
// --- Hierarchy related functions ---
@@ -211,11 +211,11 @@ namespace AZ
//! Prints the pass
virtual void DebugPrint() const;
//! Return the Timestamp result of this pass
TimestampResult GetTimestampResult() const;
//! Return the latest Timestamp result of this pass
TimestampResult GetLatestTimestampResult() const;
//! Return the PipelineStatistic result of this pass
PipelineStatisticsResult GetPipelineStatisticsResult() const;
//! Return the latest PipelineStatistic result of this pass
PipelineStatisticsResult GetLatestPipelineStatisticsResult() const;
//! Enables/Disables Timestamp queries for this pass
virtual void SetTimestampQueryEnabled(bool enable);
@@ -74,8 +74,9 @@ namespace AZ
const RHI::BufferView* Buffer::GetBufferView() const
{
if (m_rhiBuffer->GetDescriptor().m_bindFlags == RHI::BufferBindFlags::InputAssembly)
if(RHI::CheckBitsAny(m_rhiBuffer->GetDescriptor().m_bindFlags, RHI::BufferBindFlags::InputAssembly | RHI::BufferBindFlags::DynamicInputAssembly))
{
AZ_Assert(false, "Input assembly buffer doesn't need a regular buffer view, it requires a stream or index buffer view.");
return nullptr;
}
@@ -203,11 +204,11 @@ namespace AZ
void Buffer::InitBufferView()
{
// Skip buffer view creation for input assembly buffers
if (m_rhiBuffer->GetDescriptor().m_bindFlags == RHI::BufferBindFlags::InputAssembly)
if(RHI::CheckBitsAny(m_rhiBuffer->GetDescriptor().m_bindFlags, RHI::BufferBindFlags::InputAssembly | RHI::BufferBindFlags::DynamicInputAssembly))
{
return;
}
m_bufferView = m_rhiBuffer->GetBufferView(m_bufferViewDescriptor);
if(!m_bufferView.get())
@@ -100,12 +100,12 @@ namespace AZ
bufferPoolDesc.m_hostMemoryAccess = RHI::HostMemoryAccess::Write;
break;
case CommonBufferPoolType::StaticInputAssembly:
bufferPoolDesc.m_bindFlags = RHI::BufferBindFlags::InputAssembly;
bufferPoolDesc.m_bindFlags = RHI::BufferBindFlags::InputAssembly | RHI::BufferBindFlags::ShaderRead;
bufferPoolDesc.m_heapMemoryLevel = RHI::HeapMemoryLevel::Device;
bufferPoolDesc.m_hostMemoryAccess = RHI::HostMemoryAccess::Write;
break;
case CommonBufferPoolType::DynamicInputAssembly:
bufferPoolDesc.m_bindFlags = RHI::BufferBindFlags::InputAssembly;
bufferPoolDesc.m_bindFlags = RHI::BufferBindFlags::DynamicInputAssembly | RHI::BufferBindFlags::ShaderRead;
bufferPoolDesc.m_heapMemoryLevel = RHI::HeapMemoryLevel::Host;
bufferPoolDesc.m_hostMemoryAccess = RHI::HostMemoryAccess::Write;
break;
@@ -63,6 +63,7 @@ namespace AZ
// [GFX TODO][ATOM-13182] Add unit tests for DynamicBufferAllocator's Allocate function
RHI::Ptr<DynamicBuffer> DynamicBufferAllocator::Allocate(uint32_t size, [[maybe_unused]]uint32_t alignment)
{
size = RHI::AlignUp(size, alignment);
uint32_t allocatePosition = 0;
//m_ringBufferStartAddress can be null for Null back end
@@ -21,41 +21,39 @@ namespace AZ
namespace RPI
{
// --- TimestampResult ---
TimestampResult::TimestampResult(uint64_t timestampInTicks)
TimestampResult::TimestampResult(uint64_t beginTick, uint64_t endTick, RHI::HardwareQueueClass hardwareQueueClass)
{
m_timestampInTicks = timestampInTicks;
AZ_Assert(endTick >= beginTick, "TimestampResult: bad inputs");
m_begin = beginTick;
m_duration = endTick - beginTick;
m_hardwareQueueClass = hardwareQueueClass;
}
TimestampResult::TimestampResult(uint64_t timestampQueryResultLow, uint64_t timestampQueryResultHigh)
{
const uint64_t low = AZStd::min(timestampQueryResultLow, timestampQueryResultHigh);
const uint64_t high = AZStd::max(timestampQueryResultLow, timestampQueryResultHigh);
m_timestampInTicks = high - low;
}
TimestampResult::TimestampResult(AZStd::array_view<TimestampResult>&& timestampResultArray)
{
// Loop through all the child passes, and accumulate all the timestampTicks
for (const TimestampResult& timestampResult : timestampResultArray)
{
m_timestampInTicks += timestampResult.m_timestampInTicks;
}
}
uint64_t TimestampResult::GetTimestampInNanoseconds() const
uint64_t TimestampResult::GetDurationInNanoseconds() const
{
const RHI::Ptr<RHI::Device> device = RHI::GetRHIDevice();
const AZStd::chrono::microseconds timeInMicroseconds = device->GpuTimestampToMicroseconds(m_timestampInTicks, RHI::HardwareQueueClass::Graphics);
const AZStd::chrono::microseconds timeInMicroseconds = device->GpuTimestampToMicroseconds(m_duration, m_hardwareQueueClass);
const auto timeInNanoseconds = AZStd::chrono::nanoseconds(timeInMicroseconds);
return static_cast<uint64_t>(timeInNanoseconds.count());
}
uint64_t TimestampResult::GetTimestampInTicks() const
uint64_t TimestampResult::GetDurationInTicks() const
{
return m_timestampInTicks;
return m_duration;
}
uint64_t TimestampResult::GetTimestampBeginInTicks() const
{
return m_begin;
}
void TimestampResult::Add(const TimestampResult& extent)
{
uint64_t end1 = m_begin + m_duration;
uint64_t end2 = extent.m_begin + extent.m_duration;
m_begin = m_begin < extent.m_begin ? m_begin : extent.m_begin;
m_duration = (end1 > end2 ? end1 : end2) - m_begin;
}
// --- PipelineStatisticsResult ---
@@ -393,19 +393,6 @@ namespace AZ
}
}
TimestampResult ParentPass::GetTimestampResultInternal() const
{
AZStd::vector<TimestampResult> timestampResultArray;
timestampResultArray.reserve(m_children.size());
// Calculate the Timestamp result by summing all of its child's TimestampResults
for (const Ptr<Pass>& childPass : m_children)
{
timestampResultArray.emplace_back(childPass->GetTimestampResult());
}
return TimestampResult(timestampResultArray);
}
PipelineStatisticsResult ParentPass::GetPipelineStatisticsResultInternal() const
{
AZStd::vector<PipelineStatisticsResult> pipelineStatisticsResultArray;
@@ -414,7 +401,7 @@ namespace AZ
// Calculate the PipelineStatistics result by summing all of its child's PipelineStatistics
for (const Ptr<Pass>& childPass : m_children)
{
pipelineStatisticsResultArray.emplace_back(childPass->GetPipelineStatisticsResult());
pipelineStatisticsResultArray.emplace_back(childPass->GetLatestPipelineStatisticsResult());
}
return PipelineStatisticsResult(pipelineStatisticsResultArray);
}
@@ -1273,24 +1273,14 @@ namespace AZ
}
}
TimestampResult Pass::GetTimestampResult() const
TimestampResult Pass::GetLatestTimestampResult() const
{
if (IsEnabled() && IsTimestampQueryEnabled())
{
return GetTimestampResultInternal();
}
return TimestampResult();
return GetTimestampResultInternal();
}
PipelineStatisticsResult Pass::GetPipelineStatisticsResult() const
PipelineStatisticsResult Pass::GetLatestPipelineStatisticsResult() const
{
if (IsEnabled() && IsPipelineStatisticsQueryEnabled())
{
return GetPipelineStatisticsResultInternal();
}
return PipelineStatisticsResult();
return GetPipelineStatisticsResultInternal();
}
TimestampResult Pass::GetTimestampResultInternal() const
@@ -174,7 +174,7 @@ namespace AZ
}
else if (GetAttachmentType() == RHI::AttachmentType::Buffer)
{
bool isInputAssembly = RHI::CheckBitsAny(m_descriptor.m_buffer.m_bindFlags, RHI::BufferBindFlags::InputAssembly);
bool isInputAssembly = RHI::CheckBitsAny(m_descriptor.m_buffer.m_bindFlags, RHI::BufferBindFlags::InputAssembly | RHI::BufferBindFlags::DynamicInputAssembly);
bool isConstant = RHI::CheckBitsAny(m_descriptor.m_buffer.m_bindFlags, RHI::BufferBindFlags::Constant);
// Since InputAssembly and Constant cannot be inferred they are set manually. If those flags are set we don't want to add inferred flags on top as it may have a performance penalty
@@ -539,7 +539,7 @@ namespace AZ
const uint32_t TimestampResultQueryCount = 2u;
uint64_t timestampResult[TimestampResultQueryCount] = {0};
query->GetLatestResult(&timestampResult, sizeof(uint64_t) * TimestampResultQueryCount);
m_timestampResult = TimestampResult(timestampResult[0], timestampResult[1]);
m_timestampResult = TimestampResult(timestampResult[0], timestampResult[1], RHI::HardwareQueueClass::Graphics);
});
ExecuteOnPipelineStatisticsQuery([this](RHI::Ptr<Query> query)
@@ -173,6 +173,7 @@ namespace AZ
m_serviceThread.join();
Data::AssetBus::MultiHandler::BusDisconnect();
m_newShaderVariantPendingRequests.clear();
m_shaderVariantTreePendingRequests.clear();
m_shaderVariantPendingRequests.clear();
m_shaderVariantData.clear();
@@ -109,8 +109,8 @@ namespace MaterialEditor
AZ::RHI::Ptr<AZ::RPI::ParentPass> rootPass = AZ::RPI::PassSystemInterface::Get()->GetRootPass();
if (rootPass)
{
AZ::RPI::TimestampResult timestampResult = rootPass->GetTimestampResult();
double gpuFrameTimeMs = aznumeric_cast<double>(timestampResult.GetTimestampInNanoseconds()) / 1000000;
AZ::RPI::TimestampResult timestampResult = rootPass->GetLatestTimestampResult();
double gpuFrameTimeMs = aznumeric_cast<double>(timestampResult.GetDurationInNanoseconds()) / 1000000;
m_gpuFrameTimeMs.PushSample(gpuFrameTimeMs);
}
}
@@ -93,7 +93,9 @@ namespace AZ
ImGuiPipelineStatisticsView();
//! Draw the PipelineStatistics window.
void DrawPipelineStatisticsWindow(bool& draw, const PassEntry* rootPassEntry, AZStd::unordered_map<AZ::Name, PassEntry>& m_timestampEntryDatabase);
void DrawPipelineStatisticsWindow(bool& draw, const PassEntry* rootPassEntry,
AZStd::unordered_map<AZ::Name, PassEntry>& m_timestampEntryDatabase,
AZ::RHI::Ptr<AZ::RPI::ParentPass> rootPass);
//! Total number of columns (Attribute columns + PassName column).
static const uint32_t HeaderAttributeCount = PassEntry::PipelineStatisticsAttributeCount + 1u;
@@ -139,6 +141,9 @@ namespace AZ
// ImGui filter used to filter passes by the user's input.
ImGuiTextFilter m_passFilter;
// Pause and showing the pipeline statistics result when it's paused.
bool m_paused = false;
};
class ImGuiTimestampView
@@ -180,9 +185,19 @@ namespace AZ
Count
};
// Timestamp refresh type .
enum class RefreshType : int32_t
{
Realtime = 0,
OncePerSecond,
Count
};
public:
//! Draw the Timestamp window.
void DrawTimestampWindow(bool& draw, const PassEntry* rootPassEntry, AZStd::unordered_map<Name, PassEntry>& m_timestampEntryDatabase);
void DrawTimestampWindow(bool& draw, const PassEntry* rootPassEntry,
AZStd::unordered_map<Name, PassEntry>& m_timestampEntryDatabase,
AZ::RHI::Ptr<AZ::RPI::ParentPass> rootPass);
private:
// Draw option for the hierarchical view of the passes.
@@ -223,6 +238,20 @@ namespace AZ
// ImGui filter used to filter passes.
ImGuiTextFilter m_passFilter;
// Pause and showing the timestamp result when it's paused.
bool m_paused = false;
// Hide non-parent passes which has 0 execution time.
bool m_hideZeroPasses = false;
// Show pass execution timeline
bool m_showTimeline = false;
// Controls how often the timestamp data is refreshed
RefreshType m_refreshType = RefreshType::OncePerSecond;
AZStd::sys_time_t m_lastUpdateTimeMicroSecond;
};
class ImGuiGpuProfiler
@@ -105,9 +105,9 @@ namespace AZ
// [GFX TODO][ATOM-4001] Cache the timestamp and PipelineStatistics results.
// Get the query results from the passes.
m_timestampResult = pass->GetTimestampResult();
m_timestampResult = pass->GetLatestTimestampResult();
const RPI::PipelineStatisticsResult rps = pass->GetPipelineStatisticsResult();
const RPI::PipelineStatisticsResult rps = pass->GetLatestPipelineStatisticsResult();
m_pipelineStatistics = { rps.m_vertexCount, rps.m_primitiveCount, rps.m_vertexShaderInvocationCount,
rps.m_rasterizedPrimitiveCount, rps.m_renderedPrimitiveCount, rps.m_pixelShaderInvocationCount, rps.m_computeShaderInvocationCount };
@@ -153,7 +153,9 @@ namespace AZ
}
inline void ImGuiPipelineStatisticsView::DrawPipelineStatisticsWindow(bool& draw, const PassEntry* rootPassEntry, AZStd::unordered_map<Name, PassEntry>& passEntryDatabase)
inline void ImGuiPipelineStatisticsView::DrawPipelineStatisticsWindow(bool& draw,
const PassEntry* rootPassEntry, AZStd::unordered_map<Name, PassEntry>& passEntryDatabase,
AZ::RHI::Ptr<RPI::ParentPass> rootPass)
{
// Early out if nothing is supposed to be drawn
if (!draw)
@@ -188,12 +190,6 @@ namespace AZ
continue;
}
// Filter out disabled passes for the PipelineStatistics window if necessary.
if (!m_showDisabledPasses && !passEntry.IsPipelineStatisticsEnabled())
{
continue;
}
// Filter out parent passes if necessary.
if (!m_showParentPasses && passEntry.m_isParent)
{
@@ -230,6 +226,13 @@ namespace AZ
// Start drawing the PipelineStatistics window.
if (ImGui::Begin("PipelineStatistics Window", &draw, ImGuiWindowFlags_NoResize))
{
// Pause/unpause the profiling
if (ImGui::Button(m_paused ? "Resume" : "Pause"))
{
m_paused = !m_paused;
rootPass->SetPipelineStatisticsQueryEnabled(!m_paused);
}
ImGui::Columns(2, "HeaderColumns");
// Draw the statistics of the RootPass.
@@ -426,23 +429,16 @@ namespace AZ
}
AZStd::string label;
if (passEntry->IsPipelineStatisticsEnabled())
if (rootEntry && m_showAttributeContribution)
{
if (rootEntry && m_showAttributeContribution)
{
label = AZStd::string::format("%llu (%u%%)",
static_cast<AZ::u64>(passEntry->m_pipelineStatistics[attributeIdx]),
static_cast<uint32_t>(normalized * 100.0f));
}
else
{
label = AZStd::string::format("%llu",
static_cast<AZ::u64>(passEntry->m_pipelineStatistics[attributeIdx]));
}
label = AZStd::string::format("%llu (%u%%)",
static_cast<AZ::u64>(passEntry->m_pipelineStatistics[attributeIdx]),
static_cast<uint32_t>(normalized * 100.0f));
}
else
{
label = "-";
label = AZStd::string::format("%llu",
static_cast<AZ::u64>(passEntry->m_pipelineStatistics[attributeIdx]));
}
if (rootEntry)
@@ -523,7 +519,9 @@ namespace AZ
// --- ImGuiTimestampView ---
inline void ImGuiTimestampView::DrawTimestampWindow(bool& draw, const PassEntry* rootPassEntry, AZStd::unordered_map<Name, PassEntry>& timestampEntryDatabase)
inline void ImGuiTimestampView::DrawTimestampWindow(
bool& draw, const PassEntry* rootPassEntry, AZStd::unordered_map<Name, PassEntry>& timestampEntryDatabase,
AZ::RHI::Ptr<RPI::ParentPass> rootPass)
{
// Early out if nothing is supposed to be drawn
if (!draw)
@@ -534,10 +532,28 @@ namespace AZ
// Clear the references from the previous frame.
m_passEntryReferences.clear();
// pass entry grid based on its timestamp
AZStd::vector<PassEntry*> sortedPassEntries;
AZStd::vector<AZStd::vector<PassEntry*>> sortedPassGrid;
// Set the child of the parent, only if it passes the filter.
for (auto& passEntryIt : timestampEntryDatabase)
{
PassEntry* passEntry = &passEntryIt.second;
// Collect all pass entries with non-zero durations
if (passEntry->m_timestampResult.GetDurationInTicks() > 0)
{
sortedPassEntries.push_back(passEntry);
}
// Skip the pass if the pass' timestamp duration is 0
if (m_hideZeroPasses && (!passEntry->m_isParent) && passEntry->m_timestampResult.GetDurationInTicks() == 0)
{
continue;
}
// Only add pass if it pass the filter.
if (m_passFilter.PassFilter(passEntry->m_name.GetCStr()))
{
if (passEntry->m_parent && !passEntry->m_linked)
@@ -545,19 +561,94 @@ namespace AZ
passEntry->m_parent->LinkChild(passEntry);
}
AZ_Assert(m_passEntryReferences.size() < TimestampEntryCount, "Too many PassEntry references. Increase the size of the array.");
AZ_Assert(
m_passEntryReferences.size() < TimestampEntryCount,
"Too many PassEntry references. Increase the size of the array.");
m_passEntryReferences.push_back(passEntry);
}
}
// Sort the pass entries based on their starting time and duration
AZStd::sort(sortedPassEntries.begin(), sortedPassEntries.end(), [](const PassEntry* passEntry1, const PassEntry* passEntry2) {
if (passEntry1->m_timestampResult.GetTimestampBeginInTicks() == passEntry2->m_timestampResult.GetTimestampBeginInTicks())
{
return passEntry1->m_timestampResult.GetDurationInTicks() < passEntry2->m_timestampResult.GetDurationInTicks();
}
return passEntry1->m_timestampResult.GetTimestampBeginInTicks() < passEntry2->m_timestampResult.GetTimestampBeginInTicks();
});
// calculate the total GPU duration.
RPI::TimestampResult gpuTimestamp;
if (sortedPassEntries.size() > 0)
{
gpuTimestamp = sortedPassEntries.front()->m_timestampResult;
gpuTimestamp.Add(sortedPassEntries.back()->m_timestampResult);
}
// Add a pass to the pass grid which none of the pass's timestamp range won't overlap each other.
// Search each row until the pass can be added to the end of row without overlap the previous one.
for (auto& passEntry : sortedPassEntries)
{
auto row = sortedPassGrid.begin();
for (; row != sortedPassGrid.end(); row++)
{
if (row->empty())
{
break;
}
auto last = (*row).back();
if (passEntry->m_timestampResult.GetTimestampBeginInTicks() >=
last->m_timestampResult.GetTimestampBeginInTicks() + last->m_timestampResult.GetDurationInTicks())
{
row->push_back(passEntry);
break;
}
}
if (row == sortedPassGrid.end())
{
sortedPassGrid.push_back();
sortedPassGrid.back().push_back(passEntry);
}
}
// Refresh timestamp query
bool needEnable = false;
if (!m_paused)
{
if (m_refreshType == RefreshType::OncePerSecond)
{
auto now = AZStd::GetTimeNowMicroSecond();
if (m_lastUpdateTimeMicroSecond == 0 || now - m_lastUpdateTimeMicroSecond > 1000000)
{
needEnable = true;
m_lastUpdateTimeMicroSecond = now;
}
}
else if (m_refreshType == RefreshType::Realtime)
{
needEnable = true;
}
}
if (rootPass->IsTimestampQueryEnabled() != needEnable)
{
rootPass->SetTimestampQueryEnabled(needEnable);
}
const ImVec2 windowSize(680.0f, 620.0f);
ImGui::SetNextWindowSize(windowSize, ImGuiCond_Always);
if (ImGui::Begin("Timestamp View", &draw, ImGuiWindowFlags_NoResize))
{
// Draw the header.
{
// Pause/unpause the profiling
if (ImGui::Button(m_paused? "Resume":"Pause"))
{
m_paused = !m_paused;
}
// Draw the frame time (GPU).
const AZStd::string formattedTimestamp = FormatTimestampLabel(rootPassEntry->m_interpolatedTimestampInNanoseconds);
const AZStd::string formattedTimestamp = FormatTimestampLabel(gpuTimestamp.GetDurationInNanoseconds());
const AZStd::string headerFrameTime = AZStd::string::format("Total frame duration (GPU): %s", formattedTimestamp.c_str());
ImGui::Text(headerFrameTime.c_str());
@@ -566,6 +657,17 @@ namespace AZ
ImGui::SameLine();
ImGui::RadioButton("Flat", reinterpret_cast<int32_t*>(&m_viewType), static_cast<int32_t>(ProfilerViewType::Flat));
// Draw the refresh option
ImGui::RadioButton("Realtime", reinterpret_cast<int32_t*>(&m_refreshType), static_cast<int32_t>(RefreshType::Realtime));
ImGui::SameLine();
ImGui::RadioButton("Once Per Second", reinterpret_cast<int32_t*>(&m_refreshType), static_cast<int32_t>(RefreshType::OncePerSecond));
// Show/hide non-parent passes which have zero execution time
ImGui::Checkbox("Hide Zero Cost Passes", &m_hideZeroPasses);
// Show/hide the timeline bar of all the passes which has non-zero execution time
ImGui::Checkbox("Show Timeline", &m_showTimeline);
// Draw advanced options.
const ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags_None;
GpuProfilerImGuiHelper::TreeNode("Advanced options", flags, [this](bool unrolled)
@@ -587,6 +689,56 @@ namespace AZ
ImGui::Separator();
// Draw the pass entry grid
if (!sortedPassEntries.empty() && m_showTimeline)
{
const float passBarHeight = 20.f;
const float passBarSpace = 3.f;
float areaWidth = ImGui::GetContentRegionAvail().x - 20.f;
if (ImGui::BeginChild("Timeline", ImVec2(areaWidth, (passBarHeight + passBarSpace) * sortedPassGrid.size()), false))
{
// start tick and end tick for the area
uint64_t areaStartTick = sortedPassEntries.front()->m_timestampResult.GetTimestampBeginInTicks();
uint64_t areaEndTick = sortedPassEntries.back()->m_timestampResult.GetTimestampBeginInTicks() +
sortedPassEntries.back()->m_timestampResult.GetDurationInTicks();
uint64_t areaDurationInTicks = areaEndTick - areaStartTick;
float rowStartY = 0.f;
for (auto& row : sortedPassGrid)
{
// row start y
for (auto passEntry : row)
{
// button start and end
float buttonStartX = (passEntry->m_timestampResult.GetTimestampBeginInTicks() - areaStartTick) * areaWidth /
areaDurationInTicks;
float buttonWidth = passEntry->m_timestampResult.GetDurationInTicks() * areaWidth / areaDurationInTicks;
ImGui::SetCursorPosX(buttonStartX);
ImGui::SetCursorPosY(rowStartY);
// Adds a button and the hover colors.
ImGui::Button(passEntry->m_name.GetCStr(), ImVec2(buttonWidth, passBarHeight));
if (ImGui::IsItemHovered())
{
ImGui::BeginTooltip();
ImGui::Text("Name: %s", passEntry->m_name.GetCStr());
ImGui::Text("Path: %s", passEntry->m_path.GetCStr());
ImGui::Text("Duration in ticks: %lu", passEntry->m_timestampResult.GetDurationInTicks());
ImGui::Text("Duration in microsecond: %.3f us", passEntry->m_timestampResult.GetDurationInNanoseconds()/1000.f);
ImGui::EndTooltip();
}
}
rowStartY += passBarHeight + passBarSpace;
}
}
ImGui::EndChild();
ImGui::Separator();
}
// Draw the timestamp view.
{
static const AZStd::array<const char*, static_cast<int32_t>(TimestampMetricUnit::Count)> MetricUnitText =
@@ -713,20 +865,18 @@ namespace AZ
const auto drawWorkloadBar = [this](const AZStd::string& entryTime, const PassEntry* entry)
{
ImGui::NextColumn();
ImGui::Text(entryTime.c_str());
ImGui::NextColumn();
// Only draw the workload bar when the entry is enabled.
if (entry->IsTimestampEnabled())
if (entry->m_isParent)
{
DrawFrameWorkloadBar(NormalizeFrameWorkload(entry->m_interpolatedTimestampInNanoseconds));
ImGui::NextColumn();
ImGui::NextColumn();
}
else
{
ImGui::ProgressBar(0.0f, ImVec2(-1.0f, 0.0f), "Disabled");
ImGui::Text(entryTime.c_str());
ImGui::NextColumn();
DrawFrameWorkloadBar(NormalizeFrameWorkload(entry->m_interpolatedTimestampInNanoseconds));
ImGui::NextColumn();
}
ImGui::NextColumn();
};
static const auto createHoverMarker = [](const char* text)
@@ -800,23 +950,17 @@ namespace AZ
// Draw the flat view.
for (const PassEntry* entry : m_passEntryReferences)
{
if (entry->m_isParent)
{
continue;
}
const AZStd::string entryTime = FormatTimestampLabel(entry->m_interpolatedTimestampInNanoseconds);
ImGui::Text(entry->m_name.GetCStr());
ImGui::NextColumn();
ImGui::Text(entryTime.c_str());
ImGui::NextColumn();
// Only draw the workload bar if the entry is enabled.
if (entry->IsTimestampEnabled())
{
DrawFrameWorkloadBar(NormalizeFrameWorkload(entry->m_interpolatedTimestampInNanoseconds));
}
else
{
ImGui::ProgressBar(0.0f, ImVec2(-1.0f, 0.0f), "Disabled");
}
DrawFrameWorkloadBar(NormalizeFrameWorkload(entry->m_interpolatedTimestampInNanoseconds));
ImGui::NextColumn();
}
}
@@ -890,23 +1034,33 @@ namespace AZ
// Update the PassEntry database.
const PassEntry* rootPassEntryRef = CreatePassEntries(rootPass);
bool wasDraw = draw;
GpuProfilerImGuiHelper::Begin("Gpu Profiler", &draw, ImGuiWindowFlags_NoResize, [this, &rootPass]()
{
ImGui::Checkbox("Enable TimestampView", &m_drawTimestampView);
if (ImGui::Checkbox("Enable TimestampView", &m_drawTimestampView))
{
rootPass->SetTimestampQueryEnabled(m_drawTimestampView);
}
ImGui::Spacing();
ImGui::Checkbox("Enable PipelineStatisticsView", &m_drawPipelineStatisticsView);
if(ImGui::Checkbox("Enable PipelineStatisticsView", &m_drawPipelineStatisticsView))
{
rootPass->SetPipelineStatisticsQueryEnabled(m_drawPipelineStatisticsView);
}
});
// Draw the PipelineStatistics window.
m_timestampView.DrawTimestampWindow(m_drawTimestampView, rootPassEntryRef, m_passEntryDatabase);
m_timestampView.DrawTimestampWindow(m_drawTimestampView, rootPassEntryRef, m_passEntryDatabase, rootPass);
// Draw the PipelineStatistics window.
m_pipelineStatisticsView.DrawPipelineStatisticsWindow(m_drawPipelineStatisticsView, rootPassEntryRef, m_passEntryDatabase);
m_pipelineStatisticsView.DrawPipelineStatisticsWindow(m_drawPipelineStatisticsView, rootPassEntryRef, m_passEntryDatabase, rootPass);
// [GFX TODO][ATOM-13792] Optimization: ImGui GpuProfiler Pass hierarchy traversal.
// Enable/Disable the Timestamp and PipelineStatistics on the RootPass
rootPass->SetTimestampQueryEnabled(draw && m_drawTimestampView);
rootPass->SetPipelineStatisticsQueryEnabled(draw && m_drawPipelineStatisticsView);
//closing window
if (wasDraw && !draw)
{
rootPass->SetTimestampQueryEnabled(false);
rootPass->SetPipelineStatisticsQueryEnabled(false);
}
}
inline void ImGuiGpuProfiler::InterpolatePassEntries(AZStd::unordered_map<Name, PassEntry>& passEntryDatabase, float weight) const
@@ -918,7 +1072,7 @@ namespace AZ
{
// Interpolate the timestamps.
const double interpolated = Lerp(static_cast<double>(oldEntryIt->second.m_interpolatedTimestampInNanoseconds),
static_cast<double>(entry.second.m_timestampResult.GetTimestampInNanoseconds()),
static_cast<double>(entry.second.m_timestampResult.GetDurationInNanoseconds()),
static_cast<double>(weight));
entry.second.m_interpolatedTimestampInNanoseconds = static_cast<uint64_t>(interpolated);
}
@@ -54,8 +54,9 @@ namespace AZ
RPI::SceneDescriptor sceneDesc;
sceneDesc.m_featureProcessorNames.push_back("AZ::Render::TransformServiceFeatureProcessor");
sceneDesc.m_featureProcessorNames.push_back("AZ::Render::MeshFeatureProcessor");
sceneDesc.m_featureProcessorNames.push_back("AZ::Render::SimplePointLightFeatureProcessor");
sceneDesc.m_featureProcessorNames.push_back("AZ::Render::SimpleSpotLightFeatureProcessor");
sceneDesc.m_featureProcessorNames.push_back("AZ::Render::PointLightFeatureProcessor");
sceneDesc.m_featureProcessorNames.push_back("AZ::Render::SpotLightFeatureProcessor");
// There is currently a bug where having multiple DirectionalLightFeatureProcessors active can result in shadow flickering [ATOM-13568]
// as well as continually rebuilding MeshDrawPackets [ATOM-13633]. Lets just disable the directional light FP for now.
// Possibly re-enable with [GFX TODO][ATOM-13639]
@@ -179,7 +179,7 @@ namespace Blast
void EditorBlastMeshDataComponent::RegisterModel()
{
if (m_meshFeatureProcessor && m_meshAssets[0].GetId().IsValid())
if (m_meshFeatureProcessor && !m_meshAssets.empty() && m_meshAssets[0].GetId().IsValid())
{
AZ::Render::MaterialAssignmentMap materials;
AZ::Render::MaterialComponentRequestBus::EventResult(
+4
View File
@@ -222,6 +222,10 @@ void ImGuiManager::Initialize()
io.DisplaySize.x = 1920;
io.DisplaySize.y = 1080;
// Create a default font
io.Fonts->AddFontDefault();
io.Fonts->Build();
// Broadcast ImGui Ready to Listeners
ImGuiUpdateListenerBus::Broadcast(&IImGuiUpdateListener::OnImGuiInitialize);
m_currentControllerIndex = -1;
@@ -98,7 +98,7 @@ namespace WhiteBox
// specify the data format for vertex stream data
AZ::RHI::BufferDescriptor bufferDescriptor;
bufferDescriptor.m_bindFlags = AZ::RHI::BufferBindFlags::InputAssembly;
bufferDescriptor.m_bindFlags = AZ::RHI::BufferBindFlags::InputAssembly | AZ::RHI::BufferBindFlags::ShaderRead;
bufferDescriptor.m_byteCount = bufferSize;
bufferDescriptor.m_alignment = elementSize;
@@ -38,7 +38,7 @@ else()
file(READ "${CMAKE_CURRENT_LIST_DIR}/project.json" project_json)
string(JSON project_target_name ERROR_VARIABLE json_error GET ${project_json} "project_name")
if(${json_error})
if(json_error)
message(FATAL_ERROR "Unable to read key 'project_name' from 'project.json'")
endif()
+7 -1
View File
@@ -213,8 +213,14 @@ function(ly_add_test)
add_custom_target(${unaliased_test_name} COMMAND ${CMAKE_COMMAND} -E true ${args_TEST_COMMAND} ${args_TEST_ARGUMENTS})
file(RELATIVE_PATH project_path ${LY_ROOT_FOLDER} ${CMAKE_CURRENT_SOURCE_DIR})
set(ide_path ${project_path})
# Visual Studio doesn't support a folder layout that starts with ".."
# So strip away the parent directory of a relative path
if (${project_path} MATCHES [[^(\.\./)+(.*)]])
set(ide_path "${CMAKE_MATCH_2}")
endif()
set_target_properties(${unaliased_test_name} PROPERTIES
FOLDER "${project_path}"
FOLDER "${ide_path}"
VS_DEBUGGER_COMMAND ${test_command}
VS_DEBUGGER_COMMAND_ARGUMENTS "${test_arguments_line}"
)
+9 -4
View File
@@ -214,6 +214,11 @@ def CheckoutBootstrapScripts(String branchName) {
}
def CheckoutRepo(boolean disableSubmodules = false) {
if (!fileExists(ENGINE_REPOSITORY_NAME)) {
palMkdir(ENGINE_REPOSITORY_NAME)
}
palSh('git lfs uninstall', 'Git LFS Uninstall') // Prevent git from pulling lfs objects during checkout
if(fileExists('.git')) {
@@ -270,7 +275,7 @@ def PreBuildCommonSteps(Map pipelineConfig, String projectName, String pipeline,
if(env.IS_UNIX) pythonCmd = 'sudo -E python -u '
else pythonCmd = 'python -u '
if(env.RECREATE_VOLUME.toBoolean()) {
if(env.RECREATE_VOLUME?.toBoolean()) {
palSh("${pythonCmd} ${INCREMENTAL_BUILD_SCRIPT_PATH} --action delete --project ${projectName} --pipeline ${pipeline} --branch ${branchName} --platform ${platform} --build_type ${buildType}", 'Deleting volume')
}
timeout(5) {
@@ -291,7 +296,7 @@ def PreBuildCommonSteps(Map pipelineConfig, String projectName, String pipeline,
// Cleanup previous repo location, we are currently at the root of the workspace, if we have a .git folder
// we need to cleanup. Once all branches take this relocation, we can remove this
if(env.CLEAN_WORKSPACE.toBoolean() || fileExists("${workspace}/.git")) {
if(env.CLEAN_WORKSPACE?.toBoolean() || fileExists("${workspace}/.git")) {
if(fileExists(workspace)) {
palRmDir(workspace)
}
@@ -315,7 +320,7 @@ def PreBuildCommonSteps(Map pipelineConfig, String projectName, String pipeline,
script: 'python/get_python.bat'
}
if(env.CLEAN_OUTPUT_DIRECTORY.toBoolean() || env.CLEAN_ASSETS.toBoolean()) {
if(env.CLEAN_OUTPUT_DIRECTORY?.toBoolean() || env.CLEAN_ASSETS?.toBoolean()) {
def command = "${pipelineConfig.BUILD_ENTRY_POINT} --platform ${platform} --type clean"
if (env.IS_UNIX) {
sh label: "Running ${platform} clean",
@@ -457,7 +462,7 @@ try {
}
}
if(env.BUILD_NUMBER == '1') {
if(env.BUILD_NUMBER == '1' && !branchName.startsWith('PR-')) {
// Exit pipeline early on the intial build. This allows Jenkins to load the pipeline for the branch and enables users
// to select build parameters on their first actual build. See https://issues.jenkins.io/browse/JENKINS-41929
currentBuild.result = 'SUCCESS'
@@ -281,5 +281,19 @@
"CMAKE_TARGET": "ALL_BUILD",
"CMAKE_NATIVE_BUILD_ARGS": "/m /nologo"
}
},
"install_profile_vs2019": {
"TAGS": [
"nightly"
],
"COMMAND": "build_windows.cmd",
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build\\windows_vs2019",
"CMAKE_OPTIONS": "-G \"Visual Studio 16 2019\" -DCMAKE_SYSTEM_VERSION=10.0 -DLY_UNITY_BUILD=TRUE -DCMAKE_INSTALL_PREFIX=build\\install",
"CMAKE_LY_PROJECTS": "",
"CMAKE_TARGET": "INSTALL",
"CMAKE_NATIVE_BUILD_ARGS": "/m /nologo"
}
}
}