Merge branch 'main' into platform/SPEC-6061

This commit is contained in:
spham
2021-04-16 08:12:29 -07:00
59 changed files with 629 additions and 185 deletions
@@ -12,4 +12,5 @@
set(GEM_DEPENDENCIES
Gem::Atom_RHI_Vulkan.Private
Gem::Atom_RHI_DX12.Private
Gem::Atom_RHI_Null.Private
)
@@ -15,5 +15,7 @@ set(GEM_DEPENDENCIES
Gem::Atom_RHI_Vulkan.Builders
Gem::Atom_RHI_DX12.Private
Gem::Atom_RHI_DX12.Builders
Gem::Atom_RHI_Null.Private
Gem::Atom_RHI_Null.Builders
Gem::Atom_RHI_Metal.Builders
)
@@ -142,6 +142,7 @@ namespace Physics
->Field("PhysicsAsset", &PhysicsAssetShapeConfiguration::m_asset)
->Field("AssetScale", &PhysicsAssetShapeConfiguration::m_assetScale)
->Field("UseMaterialsFromAsset", &PhysicsAssetShapeConfiguration::m_useMaterialsFromAsset)
->Field("SubdivisionLevel", &PhysicsAssetShapeConfiguration::m_subdivisionLevel)
;
if (auto editContext = serializeContext->GetEditContext())
@@ -141,6 +141,7 @@ namespace Physics
AZ::Data::Asset<AZ::Data::AssetData> m_asset{ AZ::Data::AssetLoadBehavior::PreLoad };
AZ::Vector3 m_assetScale = AZ::Vector3::CreateOne();
bool m_useMaterialsFromAsset = true;
AZ::u8 m_subdivisionLevel = 4; ///< The level of subdivision if a primitive shape is replaced with a convex mesh due to scaling.
};
class NativeShapeConfiguration : public ShapeConfiguration
@@ -142,13 +142,6 @@ namespace Physics
virtual AZStd::shared_ptr<Shape> CreateShape(const ColliderConfiguration& colliderConfiguration, const ShapeConfiguration& configuration) = 0;
/// Adds an appropriate collider component to the entity based on the provided shape configuration.
/// @param entity Entity where the component should be added to.
/// @param colliderConfiguration Configuration of the collider.
/// @param shapeConfiguration Configuration of the shape of the collider.
/// @param addEditorComponents Tells whether to add the Editor version of the collider component or the Game one.
virtual void AddColliderComponentToEntity(AZ::Entity* entity, const Physics::ColliderConfiguration& colliderConfiguration, const Physics::ShapeConfiguration& shapeConfiguration, bool addEditorComponents = false) = 0;
/// Releases the mesh object created by the physics backend.
/// @param nativeMeshObject Pointer to the mesh object.
virtual void ReleaseNativeMeshObject(void* nativeMeshObject) = 0;
@@ -115,7 +115,7 @@ namespace AzNetworking
ContainerType m_container;
template <AZStd::size_t, typename ElementType>
template <AZStd::size_t, typename>
friend class FixedSizeVectorBitset;
};
}
@@ -45,7 +45,7 @@ namespace AZ
AssetBuilderSDK::AssetBuilderDesc builderDescriptor;
builderDescriptor.m_name = "Atom Resource Pool Asset Builder";
builderDescriptor.m_version = 1;
builderDescriptor.m_version = 2; //ATOM-15196
builderDescriptor.m_patterns.emplace_back(AssetBuilderSDK::AssetBuilderPattern(AZStd::string("*.") + s_sourcePoolAssetExt,
AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
builderDescriptor.m_busId = azrtti_typeid<ResourcePoolBuilder>();
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:9d3c18d76f00688d15c54736ef3d8c953df08baf46a796fa71627de18bdb3c0f
size 22804332
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:6cbfc4d0a6722726070468da4368df7c76be67e8d067a7e3130fd29cdcdd5c6b
size 7613840
oid sha256:35a880abc018520d4b30d21a64f7a14fca74d936593320d5afd03ddf25771bf3
size 9176416
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/arch_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,17 @@
],
"textureMap": "Textures/arch_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.885053813457489,
0.801281750202179,
1.0
]
},
"metallic": {
"textureMap": "Textures/arch_1k_metallic.png"
},
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/background_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,23 @@
],
"textureMap": "Textures/background_1k_basecolor.png"
},
"clearCoat": {
"enable": true,
"factor": 0.5,
"normalMap": "Textures/background_1k_normal.jpg",
"roughness": 0.4000000059604645
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.8911573886871338,
0.7894102334976196,
1.0
]
},
"metallic": {
"textureMap": "Textures/background_1k_metallic.png"
},
@@ -24,7 +45,6 @@
},
"parallax": {
"algorithm": "POM",
"enable": true,
"factor": 0.03099999949336052,
"pdo": true,
"quality": "High",
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/bricks_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,23 @@
],
"textureMap": "Textures/bricks_1k_basecolor.png"
},
"clearCoat": {
"enable": true,
"factor": 0.5,
"normalMap": "Textures/bricks_1k_normal.jpg",
"roughness": 0.5
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.9703211784362793,
0.9703211784362793,
1.0
]
},
"metallic": {
"textureMap": "Textures/bricks_1k_metallic.png"
},
@@ -23,11 +44,9 @@
"factor": 1.0
},
"parallax": {
"algorithm": "POM",
"enable": true,
"algorithm": "ContactRefinement",
"factor": 0.03500000014901161,
"pdo": true,
"quality": "High",
"quality": "Medium",
"textureMap": "Textures/bricks_1k_height.png"
},
"roughness": {
@@ -4,17 +4,55 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/ceiling_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
0.800000011920929,
0.800000011920929,
1.0
],
"textureBlendMode": "Lerp",
"textureMap": "Textures/ceiling_1k_basecolor.png"
},
"clearCoat": {
"enable": true,
"factor": 0.5,
"influenceMap": "Textures/ceiling_1k_ao.png",
"normalMap": "Textures/ceiling_1k_normal.png",
"roughness": 0.30000001192092898
},
"emissive": {
"color": [
0.0,
0.0,
0.0,
1.0
]
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.7591058015823364,
0.43776607513427737,
1.0
]
},
"normal": {
"textureMap": "Textures/ceiling_1k_normal.png"
},
"opacity": {
"factor": 1.0
},
"parallax": {
"algorithm": "ContactRefinement",
"factor": 0.019999999552965165,
"pdo": true,
"quality": "Medium",
"textureMap": "Textures/ceiling_1k_height.png"
},
"roughness": {
"textureMap": "Textures/ceiling_1k_roughness.png"
}
}
}
@@ -13,6 +13,17 @@
],
"textureMap": "Textures/chain_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
0.4891279339790344,
0.7931944727897644,
1.0,
1.0
]
},
"metallic": {
"textureMap": "Textures/chain_alpha.png"
},
@@ -21,7 +32,7 @@
},
"opacity": {
"alphaSource": "Split",
"factor": 1.0,
"factor": 0.30000001192092898,
"mode": "Cutout",
"textureMap": "Textures/chain_alpha.png"
},
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/columnA_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,23 @@
],
"textureMap": "Textures/columnA_1k_basecolor.png"
},
"clearCoat": {
"enable": true,
"factor": 0.5,
"normalMap": "Textures/columnA_1k_normal.jpg",
"roughness": 0.30000001192092898
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.8964369893074036,
0.8264744281768799,
1.0
]
},
"metallic": {
"textureMap": "Textures/columnA_1k_metallic.png"
},
@@ -24,7 +45,6 @@
},
"parallax": {
"algorithm": "POM",
"enable": true,
"factor": 0.017000000923871995,
"pdo": true,
"quality": "High",
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/columnB_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,23 @@
],
"textureMap": "Textures/columnB_1k_basecolor.png"
},
"clearCoat": {
"enable": true,
"factor": 0.5,
"normalMap": "Textures/columnB_1k_normal.jpg",
"roughness": 0.30000001192092898
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.9015335440635681,
0.8348516225814819,
1.0
]
},
"metallic": {
"textureMap": "Textures/columnB_1k_metallic.png"
},
@@ -23,7 +44,6 @@
"factor": 1.0
},
"parallax": {
"enable": true,
"factor": 0.020999999716877939,
"pdo": true,
"quality": "High",
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/columnC_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,23 @@
],
"textureMap": "Textures/columnC_1k_basecolor.png"
},
"clearCoat": {
"enable": true,
"factor": 0.5,
"normalMap": "Textures/columnC_1k_normal.jpg",
"roughness": 0.30000001192092898
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
0.9050736427307129,
0.9050736427307129,
1.0,
1.0
]
},
"metallic": {
"textureMap": "Textures/columnC_1k_metallic.png"
},
@@ -24,7 +45,6 @@
},
"parallax": {
"algorithm": "POM",
"enable": true,
"factor": 0.014000000432133675,
"pdo": true,
"quality": "High",
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/curtain_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,10 +17,22 @@
],
"textureMap": "Textures/curtainBlue_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
0.06195162981748581,
0.2056153267621994,
1.0,
1.0
]
},
"metallic": {
"textureMap": "Textures/curtain_metallic.png"
},
"normal": {
"factor": 0.5,
"textureMap": "Textures/curtain_normal.jpg"
},
"opacity": {
@@ -24,6 +40,9 @@
},
"roughness": {
"textureMap": "Textures/curtain_roughness.png"
},
"specularF0": {
"enableMultiScatterCompensation": true
}
}
}
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/curtain_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,10 +17,22 @@
],
"textureMap": "Textures/curtainGreen_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
0.0,
1.0,
0.029526207596063615,
1.0
]
},
"metallic": {
"textureMap": "Textures/curtain_metallic.png"
},
"normal": {
"factor": 0.5,
"textureMap": "Textures/curtain_normal.jpg"
},
"opacity": {
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/curtain_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,17 @@
],
"textureMap": "Textures/curtainRed_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.023315785452723504,
0.048538949340581897,
1.0
]
},
"metallic": {
"textureMap": "Textures/curtain_metallic.png"
},
@@ -24,6 +39,12 @@
},
"roughness": {
"textureMap": "Textures/curtain_roughness.png"
},
"uv": {
"center": [
16.0,
0.0
]
}
}
}
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/details_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,15 @@
],
"textureMap": "Textures/details_1k_basecolor.png"
},
"clearCoat": {
"enable": true,
"factor": 0.5,
"normalMap": "Textures/details_1k_normal.png",
"roughness": 0.25
},
"general": {
"applySpecularAA": true
},
"metallic": {
"textureMap": "Textures/details_1k_metallic.png"
},
@@ -24,7 +37,6 @@
},
"parallax": {
"algorithm": "POM",
"enable": true,
"factor": 0.02500000037252903,
"pdo": true,
"textureMap": "Textures/details_1k_height.png"
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/fabric_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,10 +17,22 @@
],
"textureMap": "Textures/fabricBlue_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
0.0,
0.15049973130226136,
1.0,
1.0
]
},
"metallic": {
"textureMap": "Textures/fabric_metallic.png"
},
"normal": {
"factor": 0.5,
"textureMap": "Textures/fabric_normal.jpg"
},
"opacity": {
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/fabric_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,10 +17,22 @@
],
"textureMap": "Textures/fabricGreen_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
0.0,
1.0,
0.15378041565418244,
1.0
]
},
"metallic": {
"textureMap": "Textures/fabric_metallic.png"
},
"normal": {
"factor": 0.5,
"textureMap": "Textures/fabric_normal.jpg"
},
"opacity": {
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/fabric_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,10 +17,22 @@
],
"textureMap": "Textures/fabricRed_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.08197146654129029,
0.10267795622348786,
1.0
]
},
"metallic": {
"textureMap": "Textures/fabric_metallic.png"
},
"normal": {
"factor": 0.5,
"textureMap": "Textures/fabric_normal.jpg"
},
"opacity": {
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/flagpole_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,17 @@
],
"textureMap": "Textures/flagpole_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.6520485281944275,
0.7122911214828491,
1.0
]
},
"metallic": {
"textureMap": "Textures/flagpole_1k_metallic.png"
},
@@ -24,7 +39,6 @@
},
"parallax": {
"algorithm": "POM",
"enable": true,
"factor": 0.014000000432133675,
"pdo": true,
"quality": "High",
@@ -32,6 +46,9 @@
},
"roughness": {
"textureMap": "Textures/flagpole_1k_roughness.png"
},
"specularF0": {
"enableMultiScatterCompensation": true
}
}
}
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/floor_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,23 @@
],
"textureMap": "Textures/floor_1k_basecolor.png"
},
"clearCoat": {
"enable": true,
"influenceMap": "Textures/floor_1k_ao.png",
"normalMap": "Textures/floor_1k_normal.png",
"roughness": 0.25
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.9404135346412659,
0.8688944578170776,
1.0
]
},
"normal": {
"textureMap": "Textures/floor_1k_normal.png"
},
@@ -21,7 +42,6 @@
},
"parallax": {
"algorithm": "POM",
"enable": true,
"factor": 0.012000000104308129,
"pdo": true,
"textureMap": "Textures/floor_1k_height.png"
@@ -13,6 +13,23 @@
],
"textureMap": "Textures/thorn_basecolor.png"
},
"clearCoat": {
"enable": true,
"factor": 0.05000000074505806,
"normalMap": "Textures/thorn_normal.jpg",
"roughness": 0.10000000149011612
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
0.46506446599960329,
1.0,
0.3944609761238098,
1.0
]
},
"metallic": {
"textureMap": "Textures/thorn_metallic.png"
},
@@ -20,7 +37,8 @@
"textureMap": "Textures/thorn_normal.jpg"
},
"opacity": {
"factor": 0.5699999928474426,
"doubleSided": true,
"factor": 0.20000000298023225,
"mode": "Cutout"
},
"parallax": {
@@ -28,6 +46,25 @@
},
"roughness": {
"textureMap": "Textures/thorn_roughness.png"
},
"subsurfaceScattering": {
"enableSubsurfaceScattering": true,
"quality": 1.0,
"scatterColor": [
0.28143739700317385,
1.0,
0.13000686466693879,
1.0
],
"scatterDistance": 1.0,
"thickness": 0.10000000149011612,
"transmissionMode": "ThinObject",
"transmissionTint": [
0.07225146889686585,
0.16981765627861024,
0.04444953054189682,
1.0
]
}
}
}
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/lion_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,17 @@
],
"textureMap": "Textures/lion_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.7364919781684876,
0.3672388792037964,
1.0
]
},
"metallic": {
"textureMap": "Textures/lion_1k_metallic.png"
},
@@ -23,14 +38,18 @@
"factor": 1.0
},
"parallax": {
"algorithm": "POM",
"algorithm": "ContactRefinement",
"enable": true,
"factor": 0.023000000044703485,
"factor": 0.009999999776482582,
"pdo": true,
"quality": "Ultra",
"textureMap": "Textures/lion_1k_height.png"
},
"roughness": {
"textureMap": "Textures/lion_1k_roughness.png"
},
"specularF0": {
"enableMultiScatterCompensation": true
}
}
}
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/roof_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -11,24 +15,27 @@
0.800000011920929,
1.0
],
"textureBlendMode": "Lerp",
"textureMap": "Textures/roof_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"metallic": {
"factor": 0.009999999776482582,
"useTexture": false
},
"normal": {
"factor": 0.5,
"flipY": true,
"textureMap": "Textures/roof_1k_normal.jpg"
},
"opacity": {
"factor": 1.0
},
"parallax": {
"algorithm": "POM",
"enable": true,
"algorithm": "ContactRefinement",
"factor": 0.019999999552965165,
"pdo": true,
"quality": "High",
"quality": "Medium",
"textureMap": "Textures/roof_1k_height.png"
},
"roughness": {
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/vase_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,17 @@
],
"textureMap": "Textures/vase_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.8713664412498474,
0.6021667718887329,
1.0
]
},
"metallic": {
"textureMap": "Textures/vase_1k_metallic.png"
},
@@ -24,7 +39,6 @@
},
"parallax": {
"algorithm": "POM",
"enable": true,
"factor": 0.027000000700354577,
"pdo": true,
"quality": "High",
@@ -32,6 +46,9 @@
},
"roughness": {
"textureMap": "Textures/vase_1k_roughness.png"
},
"specularF0": {
"enableMultiScatterCompensation": true
}
}
}
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/vaseHanging_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,17 @@
],
"textureMap": "Textures/vaseHanging_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
0.765606164932251,
1.0,
0.7052567601203919,
1.0
]
},
"metallic": {
"textureMap": "Textures/vaseHanging_1k_metallic.png"
},
@@ -24,7 +39,6 @@
},
"parallax": {
"algorithm": "POM",
"enable": true,
"factor": 0.04600000008940697,
"pdo": true,
"quality": "High",
@@ -13,9 +13,39 @@
],
"textureMap": "Textures/vasePlant_1k_basecolor.png"
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
0.6788738965988159,
1.0,
0.026138704270124437,
1.0
]
},
"opacity": {
"factor": 0.8399999737739563,
"doubleSided": true,
"factor": 0.28999999165534975,
"mode": "Cutout"
},
"subsurfaceScattering": {
"enableSubsurfaceScattering": true,
"quality": 1.0,
"scatterColor": [
0.07421988248825073,
0.10223544389009476,
0.0,
1.0
],
"subsurfaceScatterFactor": 0.0,
"transmissionMode": "ThinObject",
"transmissionTint": [
0.33716335892677309,
0.4620737135410309,
0.0,
1.0
]
}
}
}
@@ -4,6 +4,10 @@
"parentMaterial": "",
"propertyLayoutVersion": 3,
"properties": {
"ambientOcclusion": {
"enable": true,
"textureMap": "Textures/vaseRound_1k_ao.png"
},
"baseColor": {
"color": [
0.800000011920929,
@@ -13,6 +17,24 @@
],
"textureMap": "Textures/vaseRound_1k_basecolor.png"
},
"clearCoat": {
"enable": true,
"factor": 0.5,
"influenceMap": "Textures/vaseRound_1k_ao.png",
"normalMap": "Textures/vaseRound_1k_normal.jpg",
"roughness": 0.25
},
"general": {
"applySpecularAA": true
},
"irradiance": {
"color": [
1.0,
0.5939116477966309,
0.29176774621009829,
1.0
]
},
"normal": {
"textureMap": "Textures/vaseRound_1k_normal.jpg"
},
@@ -21,7 +43,6 @@
},
"parallax": {
"algorithm": "POM",
"enable": true,
"factor": 0.019999999552965165,
"pdo": true,
"quality": "High",
@@ -29,6 +50,9 @@
},
"roughness": {
"textureMap": "Textures/vaseRound_1k_roughness.png"
},
"specularF0": {
"enableMultiScatterCompensation": true
}
}
}
+1 -1
View File
@@ -44,7 +44,7 @@ CD /d %LY_PROJECT_PATH%\%DEV_REL_PATH%
set LY_DEV=%CD%
echo LY_DEV = %LY_DEV%
CALL %LY_DEV%\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\Launchers\Windows\Env.bat
CALL %LY_DEV%\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\Launchers\Windows\Env_Maya.bat
rem :: Constant Vars (Global)
rem SET LYPY_GDEBUG=0
@@ -158,10 +158,10 @@ def bootstrap_dccsi_py_libs(dccsi_dirpath=return_stub_dir()):
"""Builds and adds local site dir libs based on py version"""
from azpy.constants import STR_DCCSI_PYTHON_LIB_PATH # a path string constructor
_DCCSI_PYTHON_LIB_PATH = "E:\\P4\\jromnoa_spectra_atom_2\\dev\\Tools\\Python\\3.7.5\\windows\\Lib\\site-packages"
# _DCCSI_PYTHON_LIB_PATH = STR_DCCSI_PYTHON_LIB_PATH.format(dccsi_dirpath,
# sys.version_info[0],
# sys.version_info[1])
#_DCCSI_PYTHON_LIB_PATH = "E:\\P4\\jromnoa_spectra_atom_2\\dev\\Tools\\Python\\3.7.5\\windows\\Lib\\site-packages"
_DCCSI_PYTHON_LIB_PATH = STR_DCCSI_PYTHON_LIB_PATH.format(dccsi_dirpath,
sys.version_info[0],
sys.version_info[1])
if os.path.exists(_DCCSI_PYTHON_LIB_PATH):
_LOGGER.debug('Performed site.addsitedir({})'.format(_DCCSI_PYTHON_LIB_PATH))
-3
View File
@@ -213,9 +213,6 @@ namespace Blast
CreateShape,
AZStd::shared_ptr<Physics::Shape>(
const Physics::ColliderConfiguration&, const Physics::ShapeConfiguration&));
MOCK_METHOD4(
AddColliderComponentToEntity,
void(AZ::Entity*, const Physics::ColliderConfiguration&, const Physics::ShapeConfiguration&, bool));
MOCK_METHOD1(ReleaseNativeMeshObject, void(void*));
MOCK_METHOD1(CreateMaterial, AZStd::shared_ptr<Physics::Material>(const Physics::MaterialConfiguration&));
MOCK_METHOD0(GetDefaultMaterial, AZStd::shared_ptr<Physics::Material>());
@@ -33,7 +33,6 @@ namespace Physics
BusDisconnect();
}
MOCK_METHOD2(CreateShape, AZStd::shared_ptr<Physics::Shape>(const Physics::ColliderConfiguration& colliderConfiguration, const Physics::ShapeConfiguration& configuration));
MOCK_METHOD4(AddColliderComponentToEntity, void(AZ::Entity* entity, const Physics::ColliderConfiguration& colliderConfiguration, const Physics::ShapeConfiguration& shapeConfiguration, bool addEditorComponents));
MOCK_METHOD1(ReleaseNativeMeshObject, void(void* nativeMeshObject));
MOCK_METHOD1(CreateMaterial, AZStd::shared_ptr<Physics::Material>(const Physics::MaterialConfiguration& materialConfiguration));
MOCK_METHOD0(GetDefaultMaterial, AZStd::shared_ptr<Physics::Material>());
@@ -217,6 +217,7 @@ namespace LmbrCentral
AZ::TransformBus::EventResult(m_currentTransform, entityId, &AZ::TransformBus::Events::GetWorldTM);
m_currentNonUniformScale = AZ::Vector3::CreateOne();
AZ::NonUniformScaleRequestBus::EventResult(m_currentNonUniformScale, m_entityId, &AZ::NonUniformScaleRequests::GetScale);
m_polygonPrism->SetNonUniformScale(m_currentNonUniformScale);
m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
AZ::TransformNotificationBus::Handler::BusConnect(entityId);
@@ -97,6 +97,10 @@ namespace UnitTest
m_mpComponent->OnConnect(&connMock2);
EXPECT_EQ(m_connectionAcquiredCount, 25);
// Clean up connection data
m_mpComponent->OnDisconnect(&connMock1, AzNetworking::DisconnectReason::None, AzNetworking::TerminationEndpoint::Local);
m_mpComponent->OnDisconnect(&connMock2, AzNetworking::DisconnectReason::None, AzNetworking::TerminationEndpoint::Local);
}
}
+3
View File
@@ -15,6 +15,7 @@
#include <AzFramework/Physics/CollisionBus.h>
#include <AzFramework/Physics/SystemBus.h>
#include <AzFramework/Physics/Configuration/CollisionConfiguration.h>
#include <AzFramework/Physics/Configuration/SceneConfiguration.h>
#include <AzToolsFramework/API/ViewPaneOptions.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <LyViewPaneNames.h>
@@ -23,6 +24,8 @@
#include <Editor/EditorWindow.h>
#include <Editor/ConfigurationWidget.h>
#include <System/PhysXSystem.h>
#include <PhysX/Configuration/PhysXConfiguration.h>
#include <PhysX/Debug/PhysXDebugConfiguration.h>
namespace PhysX
{
+7
View File
@@ -19,6 +19,7 @@
namespace AzPhysics
{
class CollisionConfiguration;
struct SceneConfiguration;
}
namespace Ui
@@ -28,6 +29,12 @@ namespace Ui
namespace PhysX
{
struct PhysXSystemConfiguration;
namespace Debug
{
struct DebugConfiguration;
}
namespace Editor
{
/// Window pane wrapper for the PhysX Configuration Widget.
@@ -18,13 +18,15 @@
#include <AzFramework/Physics/SystemBus.h>
#include <AzFramework/Physics/Collision/CollisionEvents.h>
#include <AzFramework/Physics/Common/PhysicsSimulatedBody.h>
#include <Editor/ConfigStringLineEditCtrl.h>
#include <Editor/EditorJointConfiguration.h>
#include <I3DEngine.h>
#include <IEditor.h>
#include <ISurfaceType.h>
#include <Editor/ConfigStringLineEditCtrl.h>
#include <Editor/EditorJointConfiguration.h>
#include <Editor/EditorWindow.h>
#include <Editor/PropertyTypes.h>
#include <System/PhysXSystem.h>
namespace PhysX
@@ -116,18 +118,20 @@ namespace PhysX
{
AzPhysics::SceneConfiguration editorWorldConfiguration = physicsSystem->GetDefaultSceneConfiguration();
editorWorldConfiguration.m_sceneName = AzPhysics::EditorPhysicsSceneName;
editorWorldConfiguration.m_sceneName = "EditorScene";
m_editorWorldSceneHandle = physicsSystem->AddScene(editorWorldConfiguration);
}
PhysX::RegisterConfigStringLineEditHandler(); // Register custom unique string line edit control
PhysX::Editor::RegisterPropertyTypes();
AzToolsFramework::EditorEvents::Bus::Handler::BusConnect();
AzToolsFramework::EditorEntityContextNotificationBus::Handler::BusConnect();
}
void EditorSystemComponent::Deactivate()
{
AzToolsFramework::EditorEntityContextNotificationBus::Handler::BusDisconnect();
AzToolsFramework::EditorEvents::Bus::Handler::BusDisconnect();
Physics::EditorWorldBus::Handler::BusDisconnect();
if (auto* physicsSystem = AZ::Interface<AzPhysics::SystemInterface>::Get())
@@ -164,6 +168,16 @@ namespace PhysX
}
}
void EditorSystemComponent::PopulateEditorGlobalContextMenu([[maybe_unused]] QMenu* menu, [[maybe_unused]] const AZ::Vector2& point, [[maybe_unused]] int flags)
{
}
void EditorSystemComponent::NotifyRegisterViews()
{
PhysX::Editor::EditorWindow::RegisterViewClass();
}
AZ::Data::AssetId EditorSystemComponent::GenerateSurfaceTypesLibrary()
{
AZ::Data::AssetId resultAssetId;
@@ -30,6 +30,7 @@ namespace PhysX
: public AZ::Component
, public Physics::EditorWorldBus::Handler
, private AzToolsFramework::EditorEntityContextNotificationBus::Handler
, private AzToolsFramework::EditorEvents::Bus::Handler
{
public:
AZ_COMPONENT(EditorSystemComponent, "{560F08DC-94F5-4D29-9AD4-CDFB3B57C654}");
@@ -60,6 +61,10 @@ namespace PhysX
void OnStartPlayInEditorBegin() override;
void OnStopPlayInEditor() override;
// AztoolsFramework::EditorEvents::Bus::Handler
void PopulateEditorGlobalContextMenu(QMenu* menu, const AZ::Vector2& point, int flags) override;
void NotifyRegisterViews() override;
AZ::Data::AssetId GenerateSurfaceTypesLibrary();
AzPhysics::SceneHandle m_editorWorldSceneHandle = AzPhysics::InvalidSceneHandle;
@@ -330,10 +330,8 @@ namespace PhysX
}
const bool hasNonUniformScale = (AZ::NonUniformScaleRequestBus::FindFirstHandler(GetEntityId()) != nullptr);
// the value for the subdivision level doesn't matter in the runtime, because any approximation of primitives will already have
// happened in the editor, so can pass an arbitrary value here
AZ::u8 subdivisionLevel = 0;
Utils::GetShapesFromAsset(physicsAssetConfiguration, componentColliderConfiguration, hasNonUniformScale, subdivisionLevel, m_shapes);
Utils::GetShapesFromAsset(physicsAssetConfiguration, componentColliderConfiguration, hasNonUniformScale,
physicsAssetConfiguration.m_subdivisionLevel, m_shapes);
return true;
}
@@ -514,6 +514,8 @@ namespace PhysX
break;
case Physics::ShapeType::PhysicsAsset:
colliderComponent = gameEntity->CreateComponent<MeshColliderComponent>();
m_shapeConfiguration.m_physicsAsset.m_configuration.m_subdivisionLevel = m_shapeConfiguration.m_subdivisionLevel;
colliderComponent->SetShapeConfigurationList({ AZStd::make_pair(sharedColliderConfig,
AZStd::make_shared<Physics::PhysicsAssetShapeConfiguration>(m_shapeConfiguration.m_physicsAsset.m_configuration)) });
@@ -561,6 +563,8 @@ namespace PhysX
void EditorColliderComponent::CreateStaticEditorCollider()
{
m_cachedAabbDirty = true;
// Don't create static rigid body in the editor if current entity components
// don't allow creation of runtime static rigid body component
if (!StaticRigidBodyUtils::CanCreateRuntimeComponent(*GetEntity()))
@@ -1014,11 +1018,17 @@ namespace PhysX
// PhysX::ColliderShapeBus
AZ::Aabb EditorColliderComponent::GetColliderShapeAabb()
{
return PhysX::Utils::GetColliderAabb(GetWorldTM()
, m_hasNonUniformScale
, m_shapeConfiguration.m_subdivisionLevel
, m_shapeConfiguration.GetCurrent()
, m_configuration);
if (m_cachedAabbDirty)
{
m_cachedAabb = PhysX::Utils::GetColliderAabb(GetWorldTM()
, m_hasNonUniformScale
, m_shapeConfiguration.m_subdivisionLevel
, m_shapeConfiguration.GetCurrent()
, m_configuration);
m_cachedAabbDirty = false;
}
return m_cachedAabb;
}
void EditorColliderComponent::UpdateShapeConfigurationScale()
@@ -261,6 +261,8 @@ namespace PhysX
bool m_hasNonUniformScale = false; //!< Whether there is a non-uniform scale component on this entity.
AZ::Vector3 m_cachedNonUniformScale = AZ::Vector3::CreateOne(); //!< Caches the current non-uniform scale.
mutable AZStd::optional<Physics::CookedMeshShapeConfiguration> m_scaledPrimitive; //!< Approximation for non-uniformly scaled primitive.
AZ::Aabb m_cachedAabb = AZ::Aabb::CreateNull(); //!< Cache the Aabb to avoid recalculating it.
bool m_cachedAabbDirty = true; //!< Track whether the cached Aabb needs to be recomputed.
AZ::ComponentDescriptor::StringWarningArray m_componentWarnings;
};
@@ -36,7 +36,7 @@ namespace PhysX
const bool hasNonUniformScaleComponent = (AZ::NonUniformScaleRequestBus::FindFirstHandler(entity->GetId()) != nullptr);
const AZStd::vector<EditorColliderComponent*> colliders = entity->FindComponents<EditorColliderComponent>();
const AZStd::vector<EditorColliderComponent*> colliders = entity->FindComponents<EditorColliderComponent>();
for (const EditorColliderComponent* collider : colliders)
{
const EditorProxyShapeConfig& shapeConfigurationProxy = collider->GetShapeConfiguration();
@@ -45,12 +45,14 @@ namespace PhysX
continue;
}
const Physics::ColliderConfiguration colliderConfiguration = collider->GetColliderConfigurationScaled();
const Physics::ColliderConfiguration colliderConfigurationScaled = collider->GetColliderConfigurationScaled();
const Physics::ColliderConfiguration colliderConfigurationUnscaled = collider->GetColliderConfiguration();
if (shapeConfigurationProxy.IsAssetConfig())
{
AZStd::vector<AZStd::shared_ptr<Physics::Shape>> shapes;
Utils::GetShapesFromAsset(shapeConfigurationProxy.m_physicsAsset.m_configuration,
colliderConfiguration, hasNonUniformScaleComponent, shapeConfigurationProxy.m_subdivisionLevel, shapes);
colliderConfigurationUnscaled, hasNonUniformScaleComponent, shapeConfigurationProxy.m_subdivisionLevel, shapes);
for (const auto& shape : shapes)
{
@@ -64,7 +66,7 @@ namespace PhysX
if (!hasNonUniformScaleComponent)
{
AZStd::shared_ptr<Physics::Shape> shape = AZ::Interface<Physics::System>::Get()->CreateShape(
colliderConfiguration, shapeConfiguration);
colliderConfigurationScaled, shapeConfiguration);
AZ_Assert(shape, "CreateEditorWorldRigidBody: Shape must not be null!");
if (shape)
{
@@ -73,7 +75,6 @@ namespace PhysX
}
else
{
const Physics::ColliderConfiguration colliderConfigurationUnscaled = collider->GetColliderConfiguration();
auto convexConfig = Utils::CreateConvexFromPrimitive(colliderConfigurationUnscaled, shapeConfiguration,
shapeConfigurationProxy.m_subdivisionLevel, shapeConfiguration.m_scale);
auto colliderConfigurationNoOffset = colliderConfigurationUnscaled;
@@ -377,7 +378,7 @@ namespace PhysX
configuration.m_kinematic = m_config.m_kinematic;
configuration.m_colliderAndShapeData = Internal::GetCollisionShapes(GetEntity());
if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
{
m_rigidBodyHandle = sceneInterface->AddSimulatedBody(m_editorSceneHandle, &configuration);
m_editorBody = azdynamic_cast<AzPhysics::RigidBody*>(sceneInterface->GetSimulatedBodyFromHandle(m_editorSceneHandle, m_rigidBodyHandle));
@@ -15,38 +15,18 @@
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzFramework/Physics/Utils.h>
#include <AzFramework/Physics/Material.h>
#include <AzFramework/Physics/Common/PhysicsSimulatedBody.h>
#include <AzFramework/Physics/Configuration/RigidBodyConfiguration.h>
#include <AzFramework/Physics/Configuration/StaticRigidBodyConfiguration.h>
#include <AzFramework/Asset/AssetSystemBus.h>
#include <AzFramework/API/ApplicationAPI.h>
#include <PhysX/MeshAsset.h>
#include <PhysX/HeightFieldAsset.h>
#include <Source/RigidBody.h>
#include <Source/RigidBodyStatic.h>
#include <Source/Utils.h>
#include <Source/Collision.h>
#include <Source/Shape.h>
#include <Source/Joint.h>
#include <Source/SphereColliderComponent.h>
#include <Source/BoxColliderComponent.h>
#include <Source/CapsuleColliderComponent.h>
#include <Source/Pipeline/MeshAssetHandler.h>
#include <Source/Pipeline/HeightFieldAssetHandler.h>
#include <Source/PhysXCharacters/API/CharacterUtils.h>
#include <Source/PhysXCharacters/API/CharacterController.h>
#include <Source/WindProvider.h>
#ifdef PHYSX_EDITOR
#include <Source/EditorColliderComponent.h>
#include <Editor/EditorWindow.h>
#include <Editor/PropertyTypes.h>
#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#endif
#include <PhysX/Debug/PhysXDebugInterface.h>
#include <System/PhysXSystem.h>
@@ -233,21 +213,11 @@ namespace PhysX
Physics::CollisionRequestBus::Handler::BusConnect();
Physics::CharacterSystemRequestBus::Handler::BusConnect();
#ifdef PHYSX_EDITOR
PhysX::Editor::RegisterPropertyTypes();
AzToolsFramework::EditorEntityContextNotificationBus::Handler::BusConnect();
AzToolsFramework::EditorEvents::Bus::Handler::BusConnect();
#endif
ActivatePhysXSystem();
}
void SystemComponent::Deactivate()
{
#ifdef PHYSX_EDITOR
AzToolsFramework::EditorEvents::Bus::Handler::BusDisconnect();
AzToolsFramework::EditorEntityContextNotificationBus::Handler::BusDisconnect();
#endif
AZ::TickBus::Handler::BusDisconnect();
Physics::CharacterSystemRequestBus::Handler::BusDisconnect();
Physics::CollisionRequestBus::Handler::BusDisconnect();
@@ -272,19 +242,6 @@ namespace PhysX
m_assetHandlers.clear(); //this need to be after m_physXSystem->Shutdown(); For it will drop the default material library reference.
}
#ifdef PHYSX_EDITOR
// AztoolsFramework::EditorEvents::Bus::Handler overrides
void SystemComponent::PopulateEditorGlobalContextMenu([[maybe_unused]] QMenu* menu, [[maybe_unused]] const AZ::Vector2& point, [[maybe_unused]] int flags)
{
}
void SystemComponent::NotifyRegisterViews()
{
PhysX::Editor::EditorWindow::RegisterViewClass();
}
#endif
physx::PxConvexMesh* SystemComponent::CreateConvexMesh(const void* vertices, AZ::u32 vertexNum, AZ::u32 vertexStride)
{
physx::PxConvexMeshDesc desc;
@@ -464,54 +421,6 @@ namespace PhysX
}
}
void SystemComponent::AddColliderComponentToEntity(AZ::Entity* entity, const Physics::ColliderConfiguration& colliderConfiguration, const Physics::ShapeConfiguration& shapeConfiguration, [[maybe_unused]] bool addEditorComponents)
{
[[maybe_unused]] Physics::ShapeType shapeType = shapeConfiguration.GetShapeType();
#ifdef PHYSX_EDITOR
if (addEditorComponents)
{
entity->CreateComponent<EditorColliderComponent>(colliderConfiguration, shapeConfiguration);
}
else
#else
{
if (shapeType == Physics::ShapeType::Sphere)
{
const Physics::SphereShapeConfiguration& sphereConfiguration = static_cast<const Physics::SphereShapeConfiguration&>(shapeConfiguration);
auto sphereColliderComponent = entity->CreateComponent<SphereColliderComponent>();
sphereColliderComponent->SetShapeConfigurationList({ AZStd::make_pair(
AZStd::make_shared<Physics::ColliderConfiguration>(colliderConfiguration),
AZStd::make_shared<Physics::SphereShapeConfiguration>(sphereConfiguration)) });
}
else if (shapeType == Physics::ShapeType::Box)
{
const Physics::BoxShapeConfiguration& boxConfiguration = static_cast<const Physics::BoxShapeConfiguration&>(shapeConfiguration);
auto boxColliderComponent = entity->CreateComponent<BoxColliderComponent>();
boxColliderComponent->SetShapeConfigurationList({ AZStd::make_pair(
AZStd::make_shared<Physics::ColliderConfiguration>(colliderConfiguration),
AZStd::make_shared<Physics::BoxShapeConfiguration>(boxConfiguration)) });
}
else if (shapeType == Physics::ShapeType::Capsule)
{
const Physics::CapsuleShapeConfiguration& capsuleConfiguration = static_cast<const Physics::CapsuleShapeConfiguration&>(shapeConfiguration);
auto capsuleColliderComponent = entity->CreateComponent<CapsuleColliderComponent>();
capsuleColliderComponent->SetShapeConfigurationList({ AZStd::make_pair(
AZStd::make_shared<Physics::ColliderConfiguration>(colliderConfiguration),
AZStd::make_shared<Physics::CapsuleShapeConfiguration>(capsuleConfiguration)) });
}
}
AZ_Error("PhysX System", !addEditorComponents, "AddColliderComponentToEntity(): Trying to add an Editor collider component in a stand alone build.",
static_cast<AZ::u8>(shapeType));
#endif
{
AZ_Error("PhysX System", shapeType == Physics::ShapeType::Sphere || shapeType == Physics::ShapeType::Box || shapeType == Physics::ShapeType::Capsule,
"AddColliderComponentToEntity(): Using Shape of type %d is not implemented.", static_cast<AZ::u8>(shapeType));
}
}
// Physics::CharacterSystemRequestBus
AZStd::unique_ptr<Physics::Character> SystemComponent::CreateCharacter(const Physics::CharacterConfiguration&
characterConfig, const Physics::ShapeConfiguration& shapeConfig, AzPhysics::SceneHandle& sceneHandle)
-16
View File
@@ -36,9 +36,6 @@
#include <DefaultWorldComponent.h>
#include <Material.h>
#ifdef PHYSX_EDITOR
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
#endif
namespace AzPhysics
{
struct StaticRigidBodyConfiguration;
@@ -61,10 +58,6 @@ namespace PhysX
, public Physics::SystemRequestBus::Handler
, public PhysX::SystemRequestsBus::Handler
, public Physics::CharacterSystemRequestBus::Handler
#ifdef PHYSX_EDITOR
, public AzToolsFramework::EditorEntityContextNotificationBus::Handler
, private AzToolsFramework::EditorEvents::Bus::Handler
#endif
, private Physics::CollisionRequestBus::Handler
, private AZ::TickBus::Handler
{
@@ -100,8 +93,6 @@ namespace PhysX
bool CookTriangleMeshToMemory(const AZ::Vector3* vertices, AZ::u32 vertexCount,
const AZ::u32* indices, AZ::u32 indexCount, AZStd::vector<AZ::u8>& result) override;
void AddColliderComponentToEntity(AZ::Entity* entity, const Physics::ColliderConfiguration& colliderConfiguration, const Physics::ShapeConfiguration& shapeConfiguration, bool addEditorComponents = false) override;
physx::PxFilterData CreateFilterData(const AzPhysics::CollisionLayer& layer, const AzPhysics::CollisionGroup& group) override;
physx::PxCooking* GetCooking() override;
@@ -125,13 +116,6 @@ namespace PhysX
void Activate() override;
void Deactivate() override;
#ifdef PHYSX_EDITOR
// AztoolsFramework::EditorEvents::Bus::Handler overrides
void PopulateEditorGlobalContextMenu(QMenu* menu, const AZ::Vector2& point, int flags) override;
void NotifyRegisterViews() override;
#endif
// Physics::SystemRequestBus::Handler
AZStd::shared_ptr<Physics::Shape> CreateShape(const Physics::ColliderConfiguration& colliderConfiguration, const Physics::ShapeConfiguration& configuration) override;
AZStd::shared_ptr<Physics::Material> CreateMaterial(const Physics::MaterialConfiguration& materialConfiguration) override;
@@ -24,6 +24,8 @@
#include <AzFramework/Components/TransformComponent.h>
#include <PhysX/ComponentTypeIds.h>
#include <PhysX/SystemComponentBus.h>
#include <Source/SphereColliderComponent.h>
#include <Source/CapsuleColliderComponent.h>
#include <System/PhysXSystem.h>
#include <Tests/PhysXTestFixtures.h>
#include <Tests/PhysXTestUtil.h>
@@ -31,6 +33,51 @@
namespace PhysX
{
namespace Internal
{
void AddColliderComponentToEntity(AZ::Entity* entity, const Physics::ColliderConfiguration& colliderConfiguration, const Physics::ShapeConfiguration& shapeConfiguration)
{
Physics::ShapeType shapeType = shapeConfiguration.GetShapeType();
switch (shapeType)
{
case Physics::ShapeType::Sphere:
{
const Physics::SphereShapeConfiguration& sphereConfiguration = static_cast<const Physics::SphereShapeConfiguration&>(shapeConfiguration);
auto sphereColliderComponent = entity->CreateComponent<SphereColliderComponent>();
sphereColliderComponent->SetShapeConfigurationList({ AZStd::make_pair(
AZStd::make_shared<Physics::ColliderConfiguration>(colliderConfiguration),
AZStd::make_shared<Physics::SphereShapeConfiguration>(sphereConfiguration)) });
}
break;
case Physics::ShapeType::Box:
{
const Physics::BoxShapeConfiguration& boxConfiguration = static_cast<const Physics::BoxShapeConfiguration&>(shapeConfiguration);
auto boxColliderComponent = entity->CreateComponent<BoxColliderComponent>();
boxColliderComponent->SetShapeConfigurationList({ AZStd::make_pair(
AZStd::make_shared<Physics::ColliderConfiguration>(colliderConfiguration),
AZStd::make_shared<Physics::BoxShapeConfiguration>(boxConfiguration)) });
}
break;
case Physics::ShapeType::Capsule:
{
const Physics::CapsuleShapeConfiguration& capsuleConfiguration = static_cast<const Physics::CapsuleShapeConfiguration&>(shapeConfiguration);
auto capsuleColliderComponent = entity->CreateComponent<CapsuleColliderComponent>();
capsuleColliderComponent->SetShapeConfigurationList({ AZStd::make_pair(
AZStd::make_shared<Physics::ColliderConfiguration>(colliderConfiguration),
AZStd::make_shared<Physics::CapsuleShapeConfiguration>(capsuleConfiguration)) });
}
break;
default:
{
AZ_Error("PhysX", false,
"AddColliderComponentToEntity(): Using Shape of type %d is not implemented.", static_cast<AZ::u8>(shapeType));
}
break;
}
}
}
// transform for a floor centred at x = 0, y = 0, with top at level z = 0
static const AZ::Transform DefaultFloorTransform = AZ::Transform::CreateTranslation(AZ::Vector3::CreateAxisZ(-0.5f));
@@ -367,8 +414,7 @@ namespace PhysX
auto triggerEntity = AZStd::make_unique<AZ::Entity>("TriggerEntity");
triggerEntity->CreateComponent<AzFramework::TransformComponent>()->SetWorldTM(AZ::Transform::Identity());
triggerEntity->CreateComponent(PhysX::StaticRigidBodyComponentTypeId);
Physics::SystemRequestBus::Broadcast(&Physics::SystemRequests::AddColliderComponentToEntity,
triggerEntity.get(), triggerConfig, boxConfig, false);
Internal::AddColliderComponentToEntity(triggerEntity.get(), triggerConfig, boxConfig);
triggerEntity->Init();
triggerEntity->Activate();
@@ -11,6 +11,4 @@
set(FILES
Source/Module.cpp
Source/SystemComponent.cpp
Source/SystemComponent.h
)
@@ -11,8 +11,6 @@
set(FILES
Source/Module.cpp
Source/SystemComponent.cpp
Source/SystemComponent.h
Tests/PhysXTestCommon.cpp
Tests/PhysXTestCommon.h
Tests/ColliderScalingTests.cpp
+2
View File
@@ -12,6 +12,8 @@
set(FILES
Source/PhysX_precompiled.cpp
Source/PhysX_precompiled.h
Source/SystemComponent.cpp
Source/SystemComponent.h
Include/PhysX/SystemComponentBus.h
Include/PhysX/ColliderComponentBus.h
Include/PhysX/NativeTypeIdentifiers.h
-2
View File
@@ -11,8 +11,6 @@
set(FILES
Source/Module.cpp
Source/SystemComponent.cpp
Source/SystemComponent.h
Source/ComponentDescriptors.cpp
Source/ComponentDescriptors.h
)
-2
View File
@@ -10,8 +10,6 @@
#
set(FILES
Source/SystemComponent.cpp
Source/SystemComponent.h
Source/ComponentDescriptors.cpp
Source/ComponentDescriptors.h
Tests/PhysXComponentBusTests.cpp
@@ -11,4 +11,5 @@
set(GEM_DEPENDENCIES
Gem::Atom_RHI_Metal.Private
Gem::Atom_RHI_Null.Private
)
@@ -14,4 +14,5 @@ set(GEM_DEPENDENCIES
Gem::Atom_RHI_Metal.Builders
Gem::Atom_RHI_Vulkan.Builders
Gem::Atom_RHI_DX12.Builders
Gem::Atom_RHI_Null.Builders
)
@@ -12,4 +12,5 @@
set(GEM_DEPENDENCIES
Gem::Atom_RHI_Vulkan.Private
Gem::Atom_RHI_DX12.Private
Gem::Atom_RHI_Null.Private
)
@@ -14,4 +14,6 @@ set(GEM_DEPENDENCIES
Gem::Atom_RHI_Vulkan.Builders
Gem::Atom_RHI_DX12.Private
Gem::Atom_RHI_DX12.Builders
Gem::Atom_RHI_Null.Private
Gem::Atom_RHI_Null.Builders
)