Esteban Papp
9e4c434095
unreachable code in jinja
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp
2d09e9c60e
Gems/Multiplayer
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Gene Walters
e475405850
Updating multiplayer auto-components to require the LocalPredictionPlayerInputComponent service if they use NetworkInputs. Without LocalPredictionPlayerInputComponent CreateInput and ProcessInput will never be called
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
693b205747
Removing debug code, and fixing vector/array not respecting replication record dirty bits
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters
85d4abae83
Move MultiplayerComponent destructor to cpp (which #includes the controller) so that when it comes time to destroy the unique_ptr<Controller> it can do so on a complete type. Also, minor spelling error fix
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
976654e809
Merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
e0d0bbfdae
Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
SergeyAMZN
42a99d3d43
Merge pull request #2618 from aws-lumberyard-dev/MPAsteroids
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Fixed autogen namespace always going upper case
4 years ago
pereslav
ce99e3f2ec
Fixed autogen namespace always going upper case
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
AMZN-Olex
c13d3ec086
Minor corrections in code gen for usability
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Signed-off-by: Olex Lozitskiy <mr.olexander@gmail.com>
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
onecent1101
85c403ea06
Remove =
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Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
onecent1101
d7627c05f6
Fix autogen template RewindableObject construction for linux platform
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Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
kberg-amzn
52780f2130
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
4 years ago
Gene Walters
d411c1d1d9
Autonomous to Authority Net Properties ( #2153 )
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* WIP. Autonomous->Authority network properties now functional. Still need some research in regards to entity ownership when it comes to the PropertyPublisher.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* WIP. Exposing Auton->Auth Properties accessors and onchange events
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Fix propertypublisher constructor to skip the creation state if we arent the owner. Removing ClientToServerReplicationWindow, return to just using NullReplicationWindow.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Reverting some wip debug prints
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Minor whitespacing fix
Signed-off-by: Gene Walters <genewalt@amazon.com>
* minor undoing of whitespacing
Signed-off-by: Gene Walters <genewalt@amazon.com>
* NullReplicationWindow MaxReplication is 0, but now Autonomous entity updates will always be added to the send list (ignoring the max replication limit)
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Updating PropertyPublisher comment to explicitly call out if we dont own the entity locally, the remote replicator must exist
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Renaming RepiclationWindow GetMaxEntityReplicatorSendCount to GetMaxProxyEntityReplicatorSendCount; this number only affects the number of proxy sends and allows autonomous properties to always send
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
07a1af99ba
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
4 years ago
Gene Walters
90763faeae
Remove redundant scope from autocomponent functions ( #2134 )
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
bd5226aac5
Changes to fix rewindable attributes incorrectly used on read-only archetype data, fix some bad logic in the pre-render blending code, adding a serializer for AZ::Transform, and adding our client.cfg and server.cfg files to .gitignore
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
Gene Walters
4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
5 years ago
Olex Lozitskiy
be56cf648d
sig/network - bugfix - removal of player prefabs on disconnect
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sig/network - bugfix - removal of player prefabs on disconnect
5 years ago
pereslav
6b1d3d1f9a
SPEC-7469 Multiplayer Editor Ctrl+G fails due to EditorInfo packets reordering. SPEC-7471 Multiplayer Editor Ctrl+G asserts after CreateEntitiesImmediate
5 years ago
AMZN-Olex
fd021f065a
Fixes to codegen to avoid nullptr access during disconnects
5 years ago
nvsickle
e55580af57
Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18
5 years ago
Gene Walters
bcd008df20
Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component
5 years ago
Gene Walters
548f65e5d8
Merge pull request #1206 from aws-lumberyard-dev/SPEC7223_MultiplayerComponentRPC_BehaviorContext_ParameterNames
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Multiplayer RPC Parameter Names Exposed to Behavior Context
5 years ago
AMZN-puvvadar
5bdf9e3c6d
Merge pull request #1175 from aws-lumberyard-dev/mp_session_integ
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Integrating AzFramework Session hooks to Multiplayer
5 years ago
Gene Walters
618b7d12bb
Add parameter names to RPC behavior context so users know what each parameter does. Also added tooltip, although script canvas isnt always showing it (I will create a separate bug)
5 years ago
puvvadar
fa55b495c4
Add handling for session provider ticket
5 years ago
Gene Walters
3e74c4f1e1
fixed minor type. Beh method name should say entityId, not entity
5 years ago
Gene Walters
c586ff1ca6
Allow script canvas user to listen for RPC events
5 years ago
Gene Walters
cd619e14dc
Allow script canvas users to send RPCs via entityId
5 years ago
Gene Walters
89b1afc50e
Adding Multiplayer:: namespace to RpcIndex so components outside the Multiplayer gem can compile
5 years ago
Gene Walters
1a01a876a2
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
5 years ago
puvvadar
17f85be9b5
Switch size check to empty
5 years ago
puvvadar
4d2e453b73
Cleanup flow of logic in serialization
5 years ago
puvvadar
0c6af23652
Correct numeric cast
5 years ago
puvvadar
291e27a381
Correct numeric cast
5 years ago
puvvadar
f007efbc36
Fix various container issues in jinja
5 years ago
puvvadar
528df7fad2
Merge branch 'main' into mp_serialize_vector
5 years ago
Gene Walters
09dd298a8d
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
5 years ago
Gene Walters
05a0e063a2
Also making Auton->Auth Getters requiring controller
5 years ago
greerdv
c0546c27f7
change default scale to 1
5 years ago
greerdv
4018bb587c
update network code to use uniform scale on Transform
5 years ago
Gene Walters
0fc9697e49
Allow Autonomous->Auth properties. Remove the ability of accessing properties Getters from the Component when ReplicateTo is Autonomous; in this case users must be using the controller to Get
5 years ago
puvvadar
d2797c0d15
Add RewindableArray and cleanup a bit more of vector
5 years ago
puvvadar
e47fb1b7ea
Fix outdated Rewindable vector jinja generation
5 years ago
puvvadar
6d9dd587ee
Revert change to LocalPrediction xml
5 years ago
puvvadar
7129cad1ce
Add RewindableFixedVector and update jinja components to use it
5 years ago
puvvadar
a7c41064a4
Update fixed_vector autogen to account for IsRewindable
5 years ago
karlberg
3dd40171cd
Merging latest origin
5 years ago
puvvadar
7ecb00cca1
Cleanup jinja formatting and fix log spam
5 years ago
puvvadar
2452149e7d
Add RPC Events plus reflection plus fix Ctrl+G retry
5 years ago
karlberg
6a643392f0
Merging latest main
5 years ago
karlberg
487e989e68
Several updates to complete rewind support and remove unneeded functionality
5 years ago
puvvadar
e4808751f9
Merge branch 'main' into mpgem_scripting_rpc
5 years ago
AMZN-puvvadar
29b4ab6ff3
Merge pull request #522 from aws-lumberyard-dev/mp_editor_pipeline
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Integrating network prefab processing with Multiplayer.Editor to enable server launch on Ctrl+G via an Editor specific network connection
5 years ago
puvvadar
f087b3be89
AutoComponent jinja formatting
5 years ago
puvvadar
77da0ed042
Merge main to mpgem_scripting_rpc
5 years ago
Gene Walters
1c1b34cf76
Merge pull request #775 from aws-lumberyard-dev/SPEC6779_VectorListNetworkProperties
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Begin Cleaning Up Vector Network Properties
Work in progress: Cleaning up jinja fixed_vector method calls, still more work to do to replace NovaNet SerializableFixedSizeArray(Vector)DeltaStruct.
Updating AutoComponent BehaviorContext to properly Get/Set elements of vector/array network properties.
Commented out some vector/array jinja code in order to allow for compilation (see @todo)
5 years ago
Gene Walters
f043d9350a
Updating AutoComponent jinja so that BehaviorContext can correctly Get/Set vector/array properties. Also commenting out some vector/array network property code that needs fixing in order to avoid compiler errors for now
5 years ago
puvvadar
df68ab6c56
Update headers in editor auto packets
5 years ago
puvvadar
cb55eaf853
Merge main to mp_editor_pipeline
5 years ago
Gene Walters
2ce7ca5436
Cleaning up jinja fixed_vector method calls, still more work to do to replace NovaNet SerializableFixedSizeArray(Vector)DeltaStruct
5 years ago
karlberg
80bf6d54bc
Merge remote-tracking branch 'origin' into MultiplayerComponents
5 years ago
karlberg
c6ea0c0a46
Various local prediction and input processing related fixes
5 years ago
puvvadar
0e53c77516
Fix some include paths
5 years ago
puvvadar
fb51829360
Resolve MP Gem Ctrl+G changes with main
5 years ago
karlberg
bb3142278e
Fixes an example comment error in multiplayer component jinjas
5 years ago
karlberg
5acdc40595
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
5 years ago
Gene Walters
46024f293d
Merge branch 'main' into SPEC6476_ReflectNetworkProperties
5 years ago
Gene Walters
7cd4bbee15
Jinja fix white space a bit, still dont fully understand this, but it looks a little better
5 years ago
puvvadar
8a39f9f1b4
Streamline MP Ctrl+G logic via MultiplayerEditorConnection
5 years ago
Gene Walters
77899c5d96
Updated network property behavior context category so they are grouped nicer in the Script Canvas palette
5 years ago
karlberg
eea0660d21
A couple more fixes
5 years ago
karlberg
254ad165c1
A bunch of work to get external multiplayer components to actually work
5 years ago
Gene Walters
9a4884ff0b
Exposing Multiplayer integral types (just wrapped ints) to bevahior context so that Network Properties using these type can be Get/Set from Script Canvas
5 years ago
karlberg
d0b006c209
Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
5 years ago
Gene Walters
0867764e5b
Updating Autocomponent behavior context property methods to give warnings if a Get/Set fails and how users might go about fixing the issue
5 years ago
Gene Walters
b9a0bf52ab
Merge branch 'main' into SPEC6476_ReflectNetworkProperties
5 years ago
Gene Walters
3ebf23211f
Update Mutliplayer Autocomponent to add Get/Set behavior context methods for any Network Properties with GenerateEventBindings=true. Known issues: not tested with container types, some jinja whitespace
5 years ago
puvvadar
ed7cee8844
Merge main to mpgem_scripting_rpc
5 years ago
puvvadar
b21553f64d
Merge branch 'main' into mp_editor_pipeline
5 years ago
karlberg
80f6dcd258
Build fixes for android
5 years ago
karlberg
e7f0bc9ee2
Local prediction player controller is now functional
5 years ago
puvvadar
aa51233536
Add Asset serialization for Ctrl+G and related net interfaces
5 years ago
karlberg
a1fe8fe419
Ported the local prediction player controller component
5 years ago
puvvadar
5689b08a23
Merge branch 'main' into mpgem_scripting_rpc
5 years ago
puvvadar
12d5288e32
Add codegen for BehaviorContext binding of RPC Send functions
5 years ago
karlberg
6bb51bd9e4
Merging latest origin
5 years ago
karlberg
2fc710d73b
Addressing PR feedback
5 years ago
karlberg
51e8b21a0e
Clang compile fix
5 years ago
pereslav
008c653524
Added ReadyForEntityUpdates message allowing the server to send entity updates
5 years ago
karlberg
c8bc5b7463
Initial work on multiple gem multiplayer components
5 years ago
karlberg
f26d7f9301
First crack at the multiplayer component registry to allow multiplayer components to live in any gem
5 years ago
karlberg
4e75a099b8
Initial Imgui debug display for stats, some hookup between entity replication and the spawnable code to make testing possible
5 years ago
karlberg
45faa26ffd
Some initial updates for eventual support of locally predicted input processing
5 years ago
karlberg
ca3df5d6c8
Various bug fixes to get entity replication working
5 years ago
alexpete
1044dc3da1
Integrating github/staging through commit ab87ed9
5 years ago
alexpete
c2cbd430fe
Integrating up through commit 90f050496
5 years ago
alexpete
75dc720198
Integrating latest 47acbe8
5 years ago