Fix some include paths

This commit is contained in:
puvvadar
2021-05-15 13:47:03 -07:00
parent fb51829360
commit 0e53c77516
3 changed files with 5 additions and 5 deletions
@@ -2,8 +2,8 @@
<PacketGroup Name="MultiplayerEditorPackets" PacketStart="CorePackets::PacketType::MAX">
<Include File="AzNetworking/AutoGen/CorePackets.AutoPackets.h" />
<Include File="Include/MultiplayerTypes.h" />
<Include File="Include/INetworkTime.h" />
<Include File="Multiplayer/MultiplayerTypes.h" />
<Include File="Multiplayer/INetworkTime.h" />
<Packet Name="EditorServerInit" Desc="A packet that initializes a local server launched from the editor">
<Member Type="bool" Name="lastUpdate" Init="false"/>
@@ -10,8 +10,8 @@
*
*/
#include <Include/IMultiplayer.h>
#include <Include/MultiplayerConstants.h>
#include <Multiplayer/IMultiplayer.h>
#include <Multiplayer/MultiplayerConstants.h>
#include <Source/Editor/MultiplayerEditorConnection.h>
#include <Source/AutoGen/AutoComponentTypes.h>
#include <AzNetworking/ConnectionLayer/IConnection.h>
@@ -10,7 +10,7 @@
*
*/
#include <Include/MultiplayerConstants.h>
#include <Multiplayer/MultiplayerConstants.h>
#include <Source/MultiplayerSystemComponent.h>
#include <Source/AutoGen/AutoComponentTypes.h>
#include <Source/ConnectionData/ClientToServerConnectionData.h>