AMZN-puvvadar
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61fde9cb7f
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Merge pull request #1016 from aws-lumberyard-dev/mp_reflect_containers
Fixes for MP Gem container scripting and non-rewindable containers
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2021-05-28 14:05:45 -07:00 |
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Esteban Papp
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ff9a052ce6
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Merge pull request #1011 from aws-lumberyard-dev/ly-as-sdk/LYN-2948
Integration of the LY as an SDK work
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2021-05-28 11:30:13 -07:00 |
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puvvadar
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17f85be9b5
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Switch size check to empty
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2021-05-28 11:00:54 -07:00 |
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pereslav
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090234f1f0
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Merge branch 'main' into MultiplayerPipeline
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2021-05-28 16:00:09 +01:00 |
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pereslav
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42b3e3817a
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SPEC-7012 Added rewind-aware scene query utilities. Added frame ID to SimulatedBody
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2021-05-28 15:50:02 +01:00 |
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puvvadar
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4d2e453b73
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Cleanup flow of logic in serialization
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2021-05-27 16:53:53 -07:00 |
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puvvadar
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0c6af23652
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Correct numeric cast
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2021-05-27 16:27:26 -07:00 |
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puvvadar
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291e27a381
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Correct numeric cast
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2021-05-27 16:26:26 -07:00 |
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puvvadar
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f007efbc36
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Fix various container issues in jinja
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2021-05-27 16:01:57 -07:00 |
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pappeste
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01933f45b1
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Merge branch 'main' into ly-as-sdk/LYN-2948
# Conflicts:
# Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/gem.json
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2021-05-27 10:39:37 -07:00 |
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pappeste
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f1b688f435
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Merge branch 'main' into ly-as-sdk/LYN-2948
# Conflicts:
# CMakeLists.txt
# Code/Tools/ProjectManager/Source/GemCatalog/GemInfo.h
# Gems/AtomLyIntegration/AtomViewportDisplayInfo/gem.json
# cmake/LYWrappers.cmake
# cmake/SettingsRegistry.cmake
# scripts/o3de/tests/unit_test_current_project.py
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2021-05-27 10:29:19 -07:00 |
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puvvadar
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528df7fad2
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Merge branch 'main' into mp_serialize_vector
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2021-05-26 20:07:58 -07:00 |
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puvvadar
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ab0a1cee2f
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Fix inadvertent redefine in Test
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2021-05-26 15:33:10 -07:00 |
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puvvadar
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023dce00ff
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Fix syntax error in RewindableArray
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2021-05-26 14:19:54 -07:00 |
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puvvadar
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9103135275
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Add iterator test for RewindableFixedVector
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2021-05-26 14:14:46 -07:00 |
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puvvadar
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95963aa198
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Update iterators to account for rewindable size
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2021-05-26 14:11:09 -07:00 |
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puvvadar
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7830955680
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Add units for Rewindable containers and rework RewindableFixedVector to properly handle rewinding
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2021-05-26 13:45:12 -07:00 |
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greerdv
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c0546c27f7
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change default scale to 1
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2021-05-26 16:21:56 +01:00 |
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greerdv
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4018bb587c
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update network code to use uniform scale on Transform
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2021-05-26 14:20:22 +01:00 |
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lumberyard-employee-dm
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4652d47fb3
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Merge remote-tracking branch 'origin/lawsonamzn_prototype_gem_naming_conventions' into ly-as-sdk/LYN-2948-phistere
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2021-05-26 00:38:51 -05:00 |
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puvvadar
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b256b737a8
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Add IBitset include
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2021-05-25 16:52:17 -07:00 |
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puvvadar
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6559b4c5a9
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Cleanup extraneous includes in Rewindable headers
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2021-05-25 16:45:45 -07:00 |
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puvvadar
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d2797c0d15
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Add RewindableArray and cleanup a bit more of vector
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2021-05-25 16:40:58 -07:00 |
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puvvadar
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50b9233552
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Cleanup rewind concerns by basing around m_rewindableSize
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2021-05-25 16:03:53 -07:00 |
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puvvadar
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050574715a
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Address various feedback around RewindableFixedVector
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2021-05-25 15:38:13 -07:00 |
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puvvadar
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e47fb1b7ea
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Fix outdated Rewindable vector jinja generation
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2021-05-25 14:21:14 -07:00 |
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puvvadar
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6d9dd587ee
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Revert change to LocalPrediction xml
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2021-05-25 14:17:25 -07:00 |
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puvvadar
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7129cad1ce
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Add RewindableFixedVector and update jinja components to use it
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2021-05-25 14:12:47 -07:00 |
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pereslav
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43ffb2c872
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SPEC-6984 Fixed flaky test when user settings were written by ComponentApplication
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2021-05-24 19:51:16 +01:00 |
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puvvadar
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a7c41064a4
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Update fixed_vector autogen to account for IsRewindable
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2021-05-21 17:01:10 -07:00 |
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Gene Walters
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d948bf0a77
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Moved network context methods out of MultiplayerComponent into NetBindingComponent because FindComponent did not actually work with finding base classes. +1 for the ability to test! Allow scripting to detect if a networked entity is Authory, Server, Client, or Autonomous.
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2021-05-20 22:48:04 -07:00 |
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karlberg
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3dd40171cd
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Merging latest origin
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2021-05-20 17:08:18 -07:00 |
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AMZN-puvvadar
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fd3927651b
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Merge pull request #840 from aws-lumberyard-dev/mpgem_scripting_rpc
Add events for MP Gem RPCs plus BC reflection so ScriptCanvas can respond to them
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2021-05-20 15:58:29 -07:00 |
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lawsonamzn
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e886dba77e
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Update Multiplayer gem to conform to the new standard
The multiplayer gem had a naming conflict in it - a module was called
"Tools".
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2021-05-20 15:27:54 -07:00 |
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Gene Walters
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d656afa1c3
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Merge branch 'main' into SPEC6477_NetworkContextScriptCanvas
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2021-05-20 14:03:39 -07:00 |
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pereslav
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cb87b7cd1f
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Moved early return case in prefab processing
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2021-05-20 19:43:33 +01:00 |
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puvvadar
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d26d24d9bd
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Remove test RTTIs
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2021-05-20 11:38:06 -07:00 |
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lawsonamzn
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6a7a86062e
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Updates AutomatedTesting project and adds atom support
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2021-05-20 10:48:50 -07:00 |
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Nicholas Lawson
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c9d5d7fb77
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The new gem registration and usage system
Merge from mainline (Rebase)
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2021-05-20 10:47:03 -07:00 |
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puvvadar
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7ecb00cca1
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Cleanup jinja formatting and fix log spam
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2021-05-20 10:46:48 -07:00 |
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pereslav
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43d98ac989
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Fixed comment
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2021-05-20 16:56:54 +01:00 |
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pereslav
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22e893ccbe
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Added support for nested prefabs in multiplayer pipeline
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2021-05-20 16:32:41 +01:00 |
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puvvadar
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2452149e7d
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Add RPC Events plus reflection plus fix Ctrl+G retry
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2021-05-19 19:34:48 -07:00 |
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Gene Walters
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f61b9c4081
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Removing spaces in behavior context method names. While whitespace works in Lua and ScriptCanvas, the Scripting team wants to keep the script API and code API consistent (ie: no spaces)
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2021-05-19 16:03:13 -07:00 |
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karlberg
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6a643392f0
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Merging latest main
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2021-05-19 13:37:45 -07:00 |
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karlberg
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487e989e68
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Several updates to complete rewind support and remove unneeded functionality
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2021-05-19 13:27:24 -07:00 |
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Gene Walters
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f7dfbd3955
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Merge branch 'main' into SPEC6477_NetworkContextScriptCanvas
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2021-05-18 16:46:51 -07:00 |
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puvvadar
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e4808751f9
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Merge branch 'main' into mpgem_scripting_rpc
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2021-05-18 16:38:30 -07:00 |
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AMZN-puvvadar
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29b4ab6ff3
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Merge pull request #522 from aws-lumberyard-dev/mp_editor_pipeline
Integrating network prefab processing with Multiplayer.Editor to enable server launch on Ctrl+G via an Editor specific network connection
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2021-05-18 16:28:08 -07:00 |
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puvvadar
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350e5a0cd2
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Update to const auto&
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2021-05-18 15:22:22 -07:00 |
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