Logo
Explore Help
Sign In
birkeh/o3de
1
0
Fork 0
You've already forked o3de
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
ff9a052ce691e1c8cb439ed8cc80826af65fa0d1
o3de/Gems/Multiplayer/Code
T
History
Esteban Papp ff9a052ce6 Merge pull request #1011 from aws-lumberyard-dev/ly-as-sdk/LYN-2948
Integration of the LY as an SDK work
2021-05-28 11:30:13 -07:00
..
Include/Multiplayer
Merge branch 'main' into MultiplayerPipeline
2021-05-28 16:00:09 +01:00
Source
Merge branch 'main' into MultiplayerPipeline
2021-05-28 16:00:09 +01:00
Tests
Merge branch 'main' into mp_serialize_vector
2021-05-26 20:07:58 -07:00
CMakeLists.txt
Update Multiplayer gem to conform to the new standard
2021-05-20 15:27:54 -07:00
multiplayer_autogen_files.cmake
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
multiplayer_debug_files.cmake
Renamed Multiplayer.Imgui to Multiplayer.Debug
2021-04-20 18:00:39 -07:00
multiplayer_editor_shared_files.cmake
Streamline MP Ctrl+G logic via MultiplayerEditorConnection
2021-05-13 15:31:37 -07:00
multiplayer_files.cmake
Merge branch 'main' into MultiplayerPipeline
2021-05-28 16:00:09 +01:00
multiplayer_shared_files.cmake
Initial commit
2021-03-08 14:30:57 -08:00
multiplayer_tests_files.cmake
Add units for Rewindable containers and rework RewindableFixedVector to properly handle rewinding
2021-05-26 13:45:12 -07:00
multiplayer_tools_files.cmake
Resolve MP Gem Ctrl+G changes with main
2021-05-15 13:12:16 -07:00
multiplayer_tools_tests_files.cmake
Added network prefab processor test
2021-05-13 17:23:37 +01:00
Powered by Gitea Version: 1.26.4 Page: 172ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API